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Nemo Ma
no81cards
Commits
0f978691
Commit
0f978691
authored
Jan 19, 2026
by
POLYMER
Browse files
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Browse Files
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Email Patches
Plain Diff
fix
parent
1f666162
Changes
3
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3 changed files
with
49 additions
and
68 deletions
+49
-68
expansions/script/c65133267.lua
expansions/script/c65133267.lua
+1
-1
expansions/script/c65133276.lua
expansions/script/c65133276.lua
+1
-1
expansions/script/c88881048.lua
expansions/script/c88881048.lua
+47
-66
No files found.
expansions/script/c65133267.lua
View file @
0f978691
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
matfilter
(
c
)
function
s
.
matfilter
(
c
)
return
c
:
IsSetCard
(
0x838
)
and
not
c
:
IsType
(
TYPE_LINK
)
return
not
c
:
IsLinkType
(
TYPE_LINK
)
and
c
:
IsLinkSetCard
(
0x838
)
end
end
function
s
.
plcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
plcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
...
...
expansions/script/c65133276.lua
View file @
0f978691
...
@@ -4,9 +4,9 @@ function s.initial_effect(c)
...
@@ -4,9 +4,9 @@ function s.initial_effect(c)
--extra material
--extra material
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EFFECT_EXTRA_LINK_MATERIAL
)
e1
:
SetCode
(
EFFECT_EXTRA_LINK_MATERIAL
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetValue
(
s
.
matval
)
e1
:
SetValue
(
s
.
matval
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
expansions/script/c88881048.lua
View file @
0f978691
--山田组管家 渡边
--山田组管家 渡边
function
c88881048
.
initial_effect
(
c
)
function
c88881048
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
c88881048
.
mfilter
,
4
,
2
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
c88881048
.
mfilter
,
c88881048
.
xyzcheck
,
2
,
99
)
--destroy
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
88881048
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
88881048
,
0
))
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_
DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_
IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_
DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
)
e1
:
Set
Code
(
EVENT_TO_GRAV
E
)
e1
:
Set
Range
(
LOCATION_MZON
E
)
e1
:
SetCo
ndition
(
c88881048
.
con
1
)
e1
:
SetCo
untLimit
(
1
)
e1
:
SetTarget
(
c88881048
.
tg1
)
e1
:
SetTarget
(
c88881048
.
destg
)
e1
:
SetOperation
(
c88881048
.
op1
)
e1
:
SetOperation
(
c88881048
.
desop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--get effect
--Activate
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e11
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
88881048
,
1
))
e11
:
SetDescription
(
aux
.
Stringid
(
88881048
,
1
))
e2
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e11
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCountLimit
(
1
)
e11
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCondition
(
c88881048
.
con2
)
e11
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCost
(
c88881048
.
cost2
)
e11
:
SetCountLimit
(
1
,
88881048
)
e2
:
SetOperation
(
c88881048
.
op2
)
e11
:
SetCost
(
c88881048
.
cost
)
c
:
RegisterEffect
(
e2
)
e11
:
SetTarget
(
c88881048
.
target
)
e11
:
SetOperation
(
c88881048
.
activate
)
c
:
RegisterEffect
(
e11
)
end
end
--
function
c88881048
.
mfilter
(
c
)
function
c88881048
.
mfilter
(
c
,
xyzc
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
return
c
:
IsXyzType
(
TYPE_MONSTER
)
and
c
:
IsXyzLevel
(
xyzc
,
4
)
end
end
function
c88881048
.
xyzcheck
(
g
)
function
c88881048
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
return
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0xc02
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
-- 1
function
c88881048
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c88881048
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
e
)
then
return
c
:
IsReason
(
REASON_COST
)
and
re
:
IsActivated
()
and
re
:
IsActiveType
(
TYPE_XYZ
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_OVERLAY
)
end
function
c88881048
.
filter1
(
c
)
return
(
c
:
IsSetCard
(
0xc02
)
or
c
:
IsCode
(
88800029
))
and
c
:
IsAbleToHand
()
end
function
c88881048
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c88881048
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c88881048
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c88881048
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
-- 2
function
c88881048
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c88881048
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSetCard
(
0xc02
)
end
function
c88881048
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c88881048
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c88881048
.
filter
(
c
,
e
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
return
c
:
IsSetCard
(
0xc02
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
c88881048
.
thop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c88881048
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c88881048
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
not
c
:
IsLocation
(
LOCATION_MZONE
)
then
return
end
and
Duel
.
IsExistingMatchingCard
(
c88881048
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
function
(
sc
)
return
sc
~=
c
and
(
sc
:
IsLocation
(
LOCATION_ONFIELD
)
or
sc
:
IsLocation
(
LOCATION_GRAVE
))
end
),
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
#
g
>
0
and
c
:
IsFaceup
()
then
Duel
.
Overlay
(
c
,
g
)
end
end
end
function
c88881048
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c88881048
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
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