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Nemo Ma
no81cards
Commits
0d54c9e0
Commit
0d54c9e0
authored
Dec 02, 2024
by
POLYMER
Browse files
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fix
parent
9c537387
Changes
6
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6 changed files
with
18 additions
and
15 deletions
+18
-15
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/65850075.jpg
expansions/pics/65850075.jpg
+0
-0
expansions/script/c65131100.lua
expansions/script/c65131100.lua
+0
-4
expansions/script/c65131116.lua
expansions/script/c65131116.lua
+1
-1
expansions/script/c98920431.lua
expansions/script/c98920431.lua
+2
-2
expansions/script/special.lua
expansions/script/special.lua
+15
-8
No files found.
expansions/no81.cdb
View file @
0d54c9e0
No preview for this file type
expansions/pics/65850075.jpg
deleted
100644 → 0
View file @
9c537387
35.3 KB
expansions/script/c65131100.lua
View file @
0d54c9e0
...
@@ -16,10 +16,6 @@ function s.initial_effect(c)
...
@@ -16,10 +16,6 @@ function s.initial_effect(c)
ge1
:
SetCondition
(
s
.
lostcon
)
ge1
:
SetCondition
(
s
.
lostcon
)
ge1
:
SetOperation
(
s
.
lostop
)
ge1
:
SetOperation
(
s
.
lostop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
ge1
:
Clone
()
ge2
:
SetCondition
(
s
.
lostcon2
)
ge2
:
SetOperation
(
s
.
lostop2
)
Duel
.
RegisterEffect
(
ge2
,
0
)
local
ge3
=
ge1
:
Clone
()
local
ge3
=
ge1
:
Clone
()
ge3
:
SetCode
(
EVENT_SUMMON
)
ge3
:
SetCode
(
EVENT_SUMMON
)
Duel
.
RegisterEffect
(
ge3
,
0
)
Duel
.
RegisterEffect
(
ge3
,
0
)
...
...
expansions/script/c65131116.lua
View file @
0d54c9e0
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
--act in hand
--act in hand
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
0
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e0
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e0
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e0
:
SetCondition
(
s
.
handcon
)
e0
:
SetCondition
(
s
.
handcon
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
...
...
expansions/script/c98920431.lua
View file @
0d54c9e0
...
@@ -75,8 +75,8 @@ function c98920431.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -75,8 +75,8 @@ function c98920431.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
atk
=
tc
:
GetAttack
()
local
atk
=
tc
:
GetAttack
()
local
lp
=
tp
:
GetLP
(
)
local
lp
=
Duel
.
GetLP
(
e
:
GetHandlerPlayer
()
)
Duel
.
SetLP
(
tp
,
lp
-
atk
)
Duel
.
SetLP
(
e
:
GetHandlerPlayer
()
,
lp
-
atk
)
end
end
end
end
function
c98920431
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c98920431
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
expansions/script/special.lua
View file @
0d54c9e0
...
@@ -13,9 +13,13 @@ function Auxiliary.PreloadUds()
...
@@ -13,9 +13,13 @@ function Auxiliary.PreloadUds()
EFFECT_FLAG_CANNOT_NEGATE
=
EFFECT_FLAG_CANNOT_NEGATE
or
0x200
EFFECT_FLAG_CANNOT_NEGATE
=
EFFECT_FLAG_CANNOT_NEGATE
or
0x200
EFFECT_FLAG_CAN_FORBIDDEN
=
EFFECT_FLAG_CAN_FORBIDDEN
or
0x200
EFFECT_FLAG_CAN_FORBIDDEN
=
EFFECT_FLAG_CAN_FORBIDDEN
or
0x200
table_range
=
table_range
or
{}
effect_handler
=
effect_handler
or
{}
effect_registered
=
effect_registered
or
{}
require_list
=
require_list
or
{}
function
require
(
str
)
function
require
(
str
)
require_list
=
require_list
or
{}
if
not
require_list
[
str
]
then
if
not
require_list
[
str
]
then
if
string.find
(
str
,
"%."
)
then
if
string.find
(
str
,
"%."
)
then
require_list
[
str
]
=
loadfile
(
str
)
require_list
[
str
]
=
loadfile
(
str
)
...
@@ -92,20 +96,16 @@ function Auxiliary.PreloadUds()
...
@@ -92,20 +96,16 @@ function Auxiliary.PreloadUds()
local
_CreateEffect
=
Effect
.
CreateEffect
local
_CreateEffect
=
Effect
.
CreateEffect
function
Effect
.
CreateEffect
(
c
,
...
)
function
Effect
.
CreateEffect
(
c
,
...
)
local
e
=
_CreateEffect
(
c
,
...
)
local
e
=
_CreateEffect
(
c
,
...
)
effect_handler
=
effect_handler
or
{}
if
e
and
c
then
effect_handler
[
e
]
=
c
end
if
e
and
c
then
effect_handler
[
e
]
=
c
end
return
e
return
e
end
end
local
_SetRange
=
Effect
.
SetRange
local
_SetRange
=
Effect
.
SetRange
function
Effect
.
SetRange
(
e
,
r
,
...
)
function
Effect
.
SetRange
(
e
,
r
,
...
)
table_range
=
table_range
or
{}
if
e
and
r
then
table_range
[
e
]
=
r
end
if
e
and
r
then
table_range
[
e
]
=
r
end
return
_SetRange
(
e
,
r
,
...
)
return
_SetRange
(
e
,
r
,
...
)
end
end
local
_Clone
=
Effect
.
Clone
local
_Clone
=
Effect
.
Clone
function
Effect
.
Clone
(
e
,
...
)
function
Effect
.
Clone
(
e
,
...
)
effect_handler
=
effect_handler
or
{}
table_range
=
table_range
or
{}
local
clone_e
=
_Clone
(
e
,
...
)
local
clone_e
=
_Clone
(
e
,
...
)
if
e
and
clone_e
then
if
e
and
clone_e
then
effect_handler
[
clone_e
]
=
effect_handler
[
e
]
effect_handler
[
clone_e
]
=
effect_handler
[
e
]
...
@@ -118,6 +118,7 @@ function Auxiliary.PreloadUds()
...
@@ -118,6 +118,7 @@ function Auxiliary.PreloadUds()
if
table_range
and
table_range
[
e
]
then
if
table_range
and
table_range
[
e
]
then
return
table_range
[
e
]
return
table_range
[
e
]
end
end
Debug
.
Message
(
"Effect.GetRange没有及时加载该效果的Range信息。"
)
return
0
return
0
end
end
end
end
...
@@ -126,8 +127,16 @@ function Auxiliary.PreloadUds()
...
@@ -126,8 +127,16 @@ function Auxiliary.PreloadUds()
function
Card
.
RegisterEffect
(
c
,
e
,
...
)
function
Card
.
RegisterEffect
(
c
,
e
,
...
)
if
aux
.
GetValueType
(
c
)
~=
"Card"
then
Debug
.
Message
(
"Card.RegisterEffect没有输入正确的Card参数。"
)
return
end
if
aux
.
GetValueType
(
c
)
~=
"Card"
then
Debug
.
Message
(
"Card.RegisterEffect没有输入正确的Card参数。"
)
return
end
if
aux
.
GetValueType
(
e
)
~=
"Effect"
then
Debug
.
Message
(
"Card.RegisterEffect没有输入正确的Effect参数。"
)
return
end
if
aux
.
GetValueType
(
e
)
~=
"Effect"
then
Debug
.
Message
(
"Card.RegisterEffect没有输入正确的Effect参数。"
)
return
end
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
table_range
[
e
]
then
table_range
[
e
]
=
LOCATION_HAND
+
LOCATION_SZONE
elseif
e
:
IsHasType
(
EFFECT_TYPE_EQUIP
)
and
not
table_range
[
e
]
then
table_range
[
e
]
=
LOCATION_SZONE
elseif
e
:
IsHasType
(
EFFECT_TYPE_FLIP
)
and
not
table_range
[
e
]
then
table_range
[
e
]
=
LOCATION_MZONE
elseif
e
:
IsHasType
(
EFFECT_TYPE_XMATERIAL
)
and
not
table_range
[
e
]
then
table_range
[
e
]
=
LOCATION_OVERLAY
end
local
eid
=
_CRegisterEffect
(
c
,
e
,
...
)
local
eid
=
_CRegisterEffect
(
c
,
e
,
...
)
effect_registered
=
effect_registered
or
{}
if
e
and
eid
then
effect_registered
[
e
]
=
true
end
if
e
and
eid
then
effect_registered
[
e
]
=
true
end
return
eid
return
eid
end
end
...
@@ -135,14 +144,12 @@ function Auxiliary.PreloadUds()
...
@@ -135,14 +144,12 @@ function Auxiliary.PreloadUds()
function
Duel
.
RegisterEffect
(
e
,
p
,
...
)
function
Duel
.
RegisterEffect
(
e
,
p
,
...
)
if
aux
.
GetValueType
(
e
)
~=
"Effect"
then
Debug
.
Message
(
"Duel.RegisterEffect没有输入正确的Effect参数。"
)
return
end
if
aux
.
GetValueType
(
e
)
~=
"Effect"
then
Debug
.
Message
(
"Duel.RegisterEffect没有输入正确的Effect参数。"
)
return
end
_DRegisterEffect
(
e
,
p
,
...
)
_DRegisterEffect
(
e
,
p
,
...
)
effect_registered
=
effect_registered
or
{}
if
e
then
effect_registered
[
e
]
=
true
end
if
e
then
effect_registered
[
e
]
=
true
end
end
end
local
_GetHandler
=
Effect
.
GetHandler
local
_GetHandler
=
Effect
.
GetHandler
function
Effect
.
GetHandler
(
e
,
...
)
function
Effect
.
GetHandler
(
e
,
...
)
--warning!!!
--warning!!!
effect_registered
=
effect_registered
or
{}
if
_Effect
.
IsHasType
(
e
,
EFFECT_TYPE_XMATERIAL
)
and
not
effect_registered
[
e
]
then
return
effect_handler
[
e
]
end
if
_Effect
.
IsHasType
(
e
,
EFFECT_TYPE_XMATERIAL
)
and
not
effect_registered
[
e
]
then
return
effect_handler
[
e
]
end
local
c
=
_GetHandler
(
e
,
...
)
local
c
=
_GetHandler
(
e
,
...
)
if
not
c
then
return
effect_handler
[
e
]
end
if
not
c
then
return
effect_handler
[
e
]
end
...
...
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