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Nemo Ma
no81cards
Commits
0c063d6e
Commit
0c063d6e
authored
Sep 06, 2024
by
POLYMER
Browse files
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fix
parent
e1c6ce34
Changes
7
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Showing
7 changed files
with
61 additions
and
49 deletions
+61
-49
expansions/script/c33700373.lua
expansions/script/c33700373.lua
+37
-37
expansions/script/c49811315.lua
expansions/script/c49811315.lua
+1
-1
expansions/script/c49811320.lua
expansions/script/c49811320.lua
+6
-7
expansions/script/c49811330.lua
expansions/script/c49811330.lua
+1
-1
expansions/script/c49811331.lua
expansions/script/c49811331.lua
+14
-1
expansions/script/c60010083.lua
expansions/script/c60010083.lua
+1
-1
expansions/script/c9910324.lua
expansions/script/c9910324.lua
+1
-1
No files found.
expansions/script/c33700373.lua
View file @
0c063d6e
...
...
@@ -4,49 +4,49 @@ function c33700373.initial_effect(c)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsAttackBelow
,
2100
),
2
,
false
)
--direct attack
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
c
:
RegisterEffect
(
e5
)
--halve damage
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c33700373
.
damcon
)
e3
:
SetOperation
(
c33700373
.
damop
)
c
:
RegisterEffect
(
e3
)
--tg
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
c
:
RegisterEffect
(
e1
)
--damage reduce
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e2
:
SetCondition
(
c33700373
.
condition
)
e2
:
SetOperation
(
c33700373
.
operation
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CHANGE_BATTLE_DAMAGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetCondition
(
c33700373
.
atkcon
)
e2
:
SetValue
(
aux
.
ChangeBattleDamage
(
1
,
HALF_DAMAGE
))
c
:
RegisterEffect
(
e2
)
--can not be effect target
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BATTLED
)
e3
:
SetCondition
(
c33700373
.
condition
)
e3
:
SetOperation
(
c33700373
.
operation
)
c
:
RegisterEffect
(
e3
)
end
function
c33700373
.
atkcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetAttackTarget
()
==
nil
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
function
c33700373
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
Duel
.
GetAttackTarget
()
==
nil
return
Duel
.
GetAttackTarget
()
==
nil
end
function
c33700373
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e3
:
SetTarget
(
c33700373
.
tg
)
e3
:
SetValue
(
aux
.
tgoval
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e1
:
SetTarget
(
c33700373
.
etlimit
)
e1
:
SetValue
(
aux
.
tgoval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
c
:
RegisterEffect
(
e1
,
true
)
end
function
c33700373
.
tg
(
e
,
c
)
function
c33700373
.
etlimit
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
end
function
c33700373
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
return
ep
~=
tp
and
tc
:
IsControler
(
tp
)
and
tc
:
GetBattleTarget
()
==
nil
end
function
c33700373
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
/
2
)
end
\ No newline at end of file
expansions/script/c49811315.lua
View file @
0c063d6e
...
...
@@ -44,7 +44,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
cm
.
f
(
cm
.
tab
[
1
])
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
cm
.
f
(
cm
.
tab
[
1
])
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
cm
.
tab
=
nil
...
...
expansions/script/c49811320.lua
View file @
0c063d6e
...
...
@@ -47,20 +47,19 @@ function cm.f(c)
end
function
cm
.
rtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
rf
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleTo
Gra
ve
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleTo
Remo
ve
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleTo
Gra
ve
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleTo
Remo
ve
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_REPLACE
)
return
true
end
return
false
else
return
false
end
end
function
cm
.
rval
(
e
,
c
)
return
cm
.
rf
(
c
,
e
:
GetHandlerPlayer
()
)
return
cm
.
rf
(
c
)
end
function
cm
.
rf
(
c
,
tp
)
return
c
:
Is
Controler
(
tp
)
and
c
:
IsFaceup
()
and
(
c
:
IsRace
(
RACE_AQUA
)
or
c
:
IsRace
(
RACE_FISH
)
or
c
:
IsRace
(
RACE_SEASERPENT
)
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
function
cm
.
rf
(
c
)
return
c
:
Is
Faceup
()
and
c
:
IsOnField
()
and
(
c
:
IsRace
(
RACE_AQUA
)
or
c
:
IsRace
(
RACE_FISH
)
or
c
:
IsRace
(
RACE_SEASERPENT
))
and
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
function
cm
.
rop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
...
...
expansions/script/c49811330.lua
View file @
0c063d6e
...
...
@@ -67,7 +67,7 @@ function c49811330.tg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c49811330
.
sfilter
(
c
,
code
)
function
c49811330
.
sfilter
(
c
,
code
1
,
code2
,
code3
)
return
c
:
IsCode
(
code1
,
code2
,
code3
)
and
c
:
IsAbleToGraveAsCost
()
--return c:IsCode(table.unpack(c49811330.tab))
end
...
...
expansions/script/c49811331.lua
View file @
0c063d6e
...
...
@@ -37,7 +37,20 @@ function c49811331.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
mg
=
c
:
GetMaterial
():
Filter
(
c49811331
.
spfilter
,
nil
,
e
,
tp
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
1
,
REASON_EFFECT
)
>
0
and
#
mg
>
0
then
if
Duel
.
SpecialSummon
(
mg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
tc
=
mg
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
#
sg
>
0
then
...
...
expansions/script/c60010083.lua
View file @
0c063d6e
...
...
@@ -75,7 +75,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local
nnum
=#
Duel
.
GetOperatedGroup
()
local
dg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
):
Select
(
tp
,
1
,
nnum
,
nil
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
nnum
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
#
Duel
.
GetOperatedGroup
()
,
REASON_EFFECT
)
end
end
end
...
...
expansions/script/c9910324.lua
View file @
0c063d6e
...
...
@@ -38,7 +38,7 @@ function c9910324.atkop(e,tp,eg,ep,ev,re,r,rp)
local
d
=
Duel
.
GetAttackTarget
()
if
not
a
or
not
d
then
return
end
if
d
==
c
then
a
,
d
=
d
,
a
end
if
not
a
=
=
c
or
d
:
IsControler
(
tp
)
or
not
d
:
IsRelateToBattle
()
then
return
end
if
a
~
=
c
or
d
:
IsControler
(
tp
)
or
not
d
:
IsRelateToBattle
()
then
return
end
local
atk
=
d
:
GetBaseAttack
()
local
def
=
d
:
GetBaseDefense
()
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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