Commit 097de8da authored by POLYMER's avatar POLYMER

fix

parent 8f10ccd3
......@@ -85,17 +85,6 @@ end
function s.athcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
return true
end
return false
......
......@@ -75,18 +75,7 @@ end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
return true
end
return false
......
......@@ -83,18 +83,7 @@ end
function s.athcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
return true
end
return false
......
......@@ -86,18 +86,7 @@ end
function s.athcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
return true
end
return false
......
......@@ -99,18 +99,7 @@ end
function s.athcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
return true
end
return false
......
......@@ -124,18 +124,7 @@ end
function s.athcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
return true
end
return false
......
......@@ -148,18 +148,7 @@ end
function s.athcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local faceup_cards=Group.CreateGroup()
for tc in aux.Next(g) do
if tc:GetFlagEffect(id+1000)>0 then
faceup_cards:AddCard(tc)
end
end
if faceup_cards:GetCount()>0 then
Duel.ConfirmCards(tp,faceup_cards)
Duel.ConfirmCards(1-tp,faceup_cards)
end
if c:IsPosition(POS_FACEUP_ATTACK) or c:IsPosition(POS_FACEUP_DEFENSE) then
return true
end
return false
......
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