Commit 07bd49ae authored by POLYMER's avatar POLYMER

fix

parent c0a6deb0
...@@ -517,12 +517,12 @@ function cm.ALCYakuNew(c,code,cf,loc,t) ...@@ -517,12 +517,12 @@ function cm.ALCYakuNew(c,code,cf,loc,t)
e1:SetTarget(cm.NALCTtg(code,loc,t)) e1:SetTarget(cm.NALCTtg(code,loc,t))
e1:SetOperation(cm.NALCTac(code,cf,t)) e1:SetOperation(cm.NALCTac(code,cf,t))
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --[[local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_ADJUST) e2:SetCode(EVENT_ADJUST)
e2:SetRange(0x7f) e2:SetRange(0x7f)
e2:SetOperation(cm.ALCReload) e2:SetOperation(cm.ALCReload)
c:RegisterEffect(e2) c:RegisterEffect(e2)--]]
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN) e3:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
...@@ -530,7 +530,7 @@ function cm.ALCYakuNew(c,code,cf,loc,t) ...@@ -530,7 +530,7 @@ function cm.ALCYakuNew(c,code,cf,loc,t)
e3:SetCondition(cm.ALCYakuActCondition) e3:SetCondition(cm.ALCYakuActCondition)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function cm.ALCReload(e,tp) --[[function cm.ALCReload(e,tp)
aux.AddFusionProcCode2=_tmp aux.AddFusionProcCode2=_tmp
aux.AddFusionProcCode2FunRep=_tmp_1 aux.AddFusionProcCode2FunRep=_tmp_1
aux.AddFusionProcCode3=_tmp_2 aux.AddFusionProcCode3=_tmp_2
...@@ -757,7 +757,7 @@ function aux.AddFusionProcShaddoll(c,att) ...@@ -757,7 +757,7 @@ function aux.AddFusionProcShaddoll(c,att)
ccodem.fst=2 ccodem.fst=2
end end
return _tmp_1_4(c,att) return _tmp_1_4(c,att)
end end--]]
function cm.NALCTtg(code,loc,t) function cm.NALCTtg(code,loc,t)
return return
function(e,tp,eg,ep,ev,re,r,rp,chk) function(e,tp,eg,ep,ev,re,r,rp,chk)
...@@ -790,15 +790,17 @@ function cm.NALCTac(code,cf,t) ...@@ -790,15 +790,17 @@ function cm.NALCTac(code,cf,t)
e1:SetReset(RESET_EVENT+0x7e0000) e1:SetReset(RESET_EVENT+0x7e0000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local chkf=tp local chkf=tp
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE) local mtf=function(c,e,tp)return c:IsLocation(LOCATION_MZONE) and bit.band(c:GetOriginalType(),TYPE_TRAP)~=0 and c:CheckUniqueOnField(tp) and not c:IsForbidden() and not c:IsImmuneToEffect(e)end
local mtf=function(c,e,tp)return bit.band(c:GetOriginalType(),TYPE_TRAP)~=0 and c:IsType(TYPE_MONSTER) and c:CheckUniqueOnField(tp) and not c:IsForbidden() and not c:IsImmuneToEffect(e)end local fuf=function(c,e,tp,m,f,chkf,ft)return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)end
local fuf=function(c,e,tp,m,f,chkf,ft) local fchk=function(tp,sg,fc)
return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) and (not c.fst or ft>=c.fst) local mt=getmetatable(fc)
end local t=mt.material_count
local zck=function(g,c,chkf,ft)return c:CheckFusionMaterial(g,nil,chkf) and ft>=#g end local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil):Filter(mtf,nil,e,tp) return not t or ft>=t[1]
if #mg1==0 then return end end
local sg1=Duel.GetMatchingGroup(fuf,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf,ft) local mg1=Duel.GetFusionMaterial(tp):Filter(mtf,nil,e,tp)
aux.FCheckAdditional=fchk
local sg1=Duel.GetMatchingGroup(fuf,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -806,9 +808,9 @@ function cm.NALCTac(code,cf,t) ...@@ -806,9 +808,9 @@ function cm.NALCTac(code,cf,t)
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp) mg2=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(fuf,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf,114) sg2=Duel.GetMatchingGroup(fuf,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end end
if (#sg1>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(code,0)) then if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(code,0)) then
Duel.BreakEffect() Duel.BreakEffect()
local sg=sg1:Clone() local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end if sg2 then sg:Merge(sg2) end
...@@ -816,13 +818,9 @@ function cm.NALCTac(code,cf,t) ...@@ -816,13 +818,9 @@ function cm.NALCTac(code,cf,t)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if tc.fst then local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(53702600,3)) tc:SetMaterial(mat1)
local mat1=mg1:SelectSubGroup(tp,zck,false,tc.fst,#mg1,tc,chkf,ft) for mvc in aux.Next(mat1) do Duel.MoveToField(mvc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) mvc:SetReason(REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) end
--local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
for mvc in aux.Next(mat1) do Duel.MoveToField(mvc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end
end
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else else
...@@ -831,6 +829,7 @@ function cm.NALCTac(code,cf,t) ...@@ -831,6 +829,7 @@ function cm.NALCTac(code,cf,t)
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
aux.FCheckAdditional=nil
end end
end end
end end
......
...@@ -48,14 +48,11 @@ function c65010017.initial_effect(c) ...@@ -48,14 +48,11 @@ function c65010017.initial_effect(c)
e4:SetOperation(c65010017.tdop) e4:SetOperation(c65010017.tdop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c65010017.cfilter(c,tp)
return c:IsControler(tp) --and c:IsPreviousLocation(LOCATION_DECK)
end
function c65010017.regcon(e,tp,eg,ep,ev,re,r,rp) function c65010017.regcon(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetCurrentPhase()==PHASE_DRAW then return false end if Duel.GetCurrentPhase()==PHASE_DRAW or Duel.GetCurrentPhase()==0 then return false end
local v=0 local v=0
if eg:IsExists(c65010017.cfilter,1,nil,0) then v=v+1 end if eg:IsExists(Card.IsControler,1,nil,0) then v=v+1 end
if eg:IsExists(c65010017.cfilter,1,nil,1) then v=v+2 end if eg:IsExists(Card.IsControler,1,nil,1) then v=v+2 end
if v==0 then return false end if v==0 then return false end
e:SetLabel(({0,1,PLAYER_ALL})[v]) e:SetLabel(({0,1,PLAYER_ALL})[v])
return true return true
......
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