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Nemo Ma
no81cards
Commits
0760975d
Commit
0760975d
authored
Mar 14, 2025
by
POLYMER
Browse files
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fix
parent
470c1a80
Changes
9
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9 changed files
with
8 additions
and
69 deletions
+8
-69
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/11451972.jpg
expansions/pics/11451972.jpg
+0
-0
expansions/script/c11451031.lua
expansions/script/c11451031.lua
+2
-2
expansions/script/c11451032.lua
expansions/script/c11451032.lua
+1
-1
expansions/script/c11451033.lua
expansions/script/c11451033.lua
+1
-1
expansions/script/c11451034.lua
expansions/script/c11451034.lua
+1
-1
expansions/script/c11451957.lua
expansions/script/c11451957.lua
+2
-2
expansions/script/c11451972.lua
expansions/script/c11451972.lua
+0
-61
expansions/script/c65810120.lua
expansions/script/c65810120.lua
+1
-1
No files found.
expansions/no81.cdb
View file @
0760975d
No preview for this file type
expansions/pics/11451972.jpg
deleted
100644 → 0
View file @
470c1a80
54.9 KB
expansions/script/c11451031.lua
View file @
0760975d
...
...
@@ -170,7 +170,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
if
not
sg
then
local
ph
=
Duel
.
GetCurrentPhase
()
if
ph
>
PHASE_MAIN1
and
ph
<
PHASE_MAIN2
then
ph
=
PHASE_BATTLE
end
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
PHASE
+
ph
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
CHAIN
,
0
,
1
)
pnfl_adjusting
=
false
return
end
...
...
@@ -383,7 +383,7 @@ function cm.spcop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CLIENT_HINT
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetCondition
(
function
(
e
)
if
not
cm
.
sfilter
(
sc
,
tp
)
then
e
:
SetProperty
(
0
)
e
:
SetLabel
(
100
)
end
return
e
:
GetLabel
()
==
0
end
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
...
...
expansions/script/c11451032.lua
View file @
0760975d
...
...
@@ -198,7 +198,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
if
not
sg
then
local
ph
=
Duel
.
GetCurrentPhase
()
if
ph
>
PHASE_MAIN1
and
ph
<
PHASE_MAIN2
then
ph
=
PHASE_BATTLE
end
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
PHASE
+
ph
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
CHAIN
,
0
,
1
)
pnfl_adjusting
=
false
return
end
...
...
expansions/script/c11451033.lua
View file @
0760975d
...
...
@@ -196,7 +196,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
if
not
sg
then
local
ph
=
Duel
.
GetCurrentPhase
()
if
ph
>
PHASE_MAIN1
and
ph
<
PHASE_MAIN2
then
ph
=
PHASE_BATTLE
end
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
PHASE
+
ph
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
CHAIN
,
0
,
1
)
pnfl_adjusting
=
false
return
end
...
...
expansions/script/c11451034.lua
View file @
0760975d
...
...
@@ -165,7 +165,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
if
not
sg
then
local
ph
=
Duel
.
GetCurrentPhase
()
if
ph
>
PHASE_MAIN1
and
ph
<
PHASE_MAIN2
then
ph
=
PHASE_BATTLE
end
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
PHASE
+
ph
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
11451031
,
RESET_
CHAIN
,
0
,
1
)
pnfl_adjusting
=
false
return
end
...
...
expansions/script/c11451957.lua
View file @
0760975d
...
...
@@ -41,7 +41,7 @@ function cm.tgfilter(c,tp)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
,
c
)
end
function
cm
.
cfilter2
(
c
,
tc
)
return
c
:
IsAbleToGrave
()
and
((
tc
:
IsType
(
c
:
GetType
()
&
0x6
)
and
(
c
:
IsFaceupEx
()
or
c
:
GetEquipTarget
()
or
c
:
IsLocation
(
LOCATION_FZONE
)))
or
(
tc
:
IsType
(
c
:
GetType
()
&
0x1
)
)
and
c
:
IsFaceupEx
()
and
tc
:
IsAttribute
(
c
:
GetAttribute
(
)))
return
c
:
IsAbleToGrave
()
and
((
tc
:
IsType
(
c
:
GetType
()
&
0x6
)
and
(
c
:
IsFaceupEx
()
or
c
:
GetEquipTarget
()
or
c
:
IsLocation
(
LOCATION_FZONE
)))
or
(
tc
:
IsType
(
c
:
GetType
()
&
0x1
)
and
c
:
IsFaceupEx
()
and
tc
:
IsAttribute
(
c
:
GetAttribute
()
)))
end
function
cm
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
cm
.
tgfilter
(
chkc
)
end
...
...
@@ -54,7 +54,7 @@ function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
or
not
(
tc
:
IsFaceupEx
()
or
tc
:
GetEquipTarget
()
or
tc
:
IsLocation
(
LOCATION_FZONE
))
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
tc
,
tc
)
if
#
g
>
0
then
...
...
expansions/script/c11451972.lua
deleted
100644 → 0
View file @
470c1a80
--秘计螺旋 重启
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--effect1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
tg
)
e1
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e1
)
--effect2
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--act in hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e3
:
SetCost
(
cm
.
cost
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
c
:
RegisterEffect
(
e3
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeckOrExtraAsCost
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
and
Duel
.
IsPlayerCanDraw
(
tp
,
ct
+
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
ct
+
1
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
then
local
og
=
g
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
og
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
ShuffleDeck
(
tp
)
end
if
og
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
ShuffleDeck
(
1
-
tp
)
end
Duel
.
BreakEffect
()
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
Draw
(
tp
,
ct
+
1
,
REASON_EFFECT
)
end
end
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
#
g
,
0
,
0
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
then
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
\ No newline at end of file
expansions/script/c65810120.lua
View file @
0760975d
...
...
@@ -28,7 +28,7 @@ function c65810120.initial_effect(c)
c
:
RegisterEffect
(
e4
)
--
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_
REMOVE
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_LEAVE_GRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetCategory
(
CATEGORY_
TODECK
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_LEAVE_GRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_GRAVE
)
e5
:
SetCountLimit
(
1
,
65810120
)
...
...
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