Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
no81cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nemo Ma
no81cards
Commits
05e72b35
Commit
05e72b35
authored
Aug 19, 2025
by
POLYMER
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
3e03cc86
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
14 additions
and
295 deletions
+14
-295
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/11626306.jpg
expansions/pics/11626306.jpg
+0
-0
expansions/script/c11626306.lua
expansions/script/c11626306.lua
+0
-282
expansions/script/c20010050.lua
expansions/script/c20010050.lua
+14
-13
No files found.
expansions/no81.cdb
View file @
05e72b35
No preview for this file type
expansions/pics/11626306.jpg
deleted
100644 → 0
View file @
3e03cc86
50.2 KB
expansions/script/c11626306.lua
deleted
100644 → 0
View file @
3e03cc86
--隐匿虫母
function
c11626306
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
11626306
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_INSECT
),
2
,
2
)
--cannot special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetValue
(
aux
.
linklimit
)
c
:
RegisterEffect
(
e0
)
--extra material
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
11626306
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCondition
(
c11626306
.
hspcon
)
e1
:
SetTarget
(
c11626306
.
LinkTarget
)
e1
:
SetOperation
(
c11626306
.
LinkOperation
)
e1
:
SetValue
(
SUMMON_TYPE_LINK
)
c
:
RegisterEffect
(
e1
)
--limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
function
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_INSECT
)
end
)
c
:
RegisterEffect
(
e2
)
--up and damage
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_DRAW
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c11626306
.
udcon
)
e3
:
SetOperation
(
c11626306
.
udop
)
c
:
RegisterEffect
(
e3
)
--
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
11626306
,
1
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
11626306
)
e4
:
SetTarget
(
c11626306
.
sttg
)
e4
:
SetOperation
(
c11626306
.
stop
)
c
:
RegisterEffect
(
e4
)
--
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
11626306
,
2
))
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
11626306
)
e5
:
SetTarget
(
c11626306
.
sttg2
)
e5
:
SetCost
(
c11626306
.
stcost
)
e5
:
SetOperation
(
c11626306
.
stop2
)
c
:
RegisterEffect
(
e5
)
--
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
11626306
,
3
))
e7
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e7
:
SetCode
(
EVENT_FREE_CHAIN
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCountLimit
(
1
,
11626307
)
e7
:
SetTarget
(
c11626306
.
sptg
)
e7
:
SetOperation
(
c11626306
.
spop
)
c
:
RegisterEffect
(
e7
)
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetDescription
(
aux
.
Stringid
(
11626306
,
4
))
e8
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e8
:
SetCode
(
EVENT_FREE_CHAIN
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetCountLimit
(
1
,
11626307
)
e8
:
SetTarget
(
c11626306
.
sptg2
)
e8
:
SetCost
(
c11626306
.
stcost
)
e8
:
SetOperation
(
c11626306
.
spop2
)
c
:
RegisterEffect
(
e8
)
end
function
c11626306
.
matfilter
(
c
)
return
c
:
IsSetCard
(
0x3220
)
end
function
c11626306
.
linklimit
(
e
,
c
)
if
not
c
then
return
false
end
return
not
c
:
IsSetCard
(
0x3220
)
end
function
c11626306
.
hctfil
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3220
)
and
c
:
IsAbleToDeckAsCost
()
end
function
c11626306
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c11626306
.
hctfil
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
c11626306
.
issetcard
(
c
,
lc
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3220
)
and
c
:
IsCanBeLinkMaterial
(
lc
)
end
function
c11626306
.
cfilter
(
c
)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsFaceup
()
end
function
c11626306
.
GetLinkMaterials
(
tp
,
f
,
lc
,
e
)
local
mg
=
Duel
.
GetMatchingGroup
(
c11626306
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
f
,
lc
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LExtraFilter
,
tp
,
LOCATION_SZONE
,
LOCATION_ONFIELD
,
nil
,
f
,
lc
,
tp
)
local
mg3
=
Duel
.
GetMatchingGroup
(
c11626306
.
issetcard
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
,
lc
)
if
mg2
:
GetCount
()
>
0
then
mg
:
Merge
(
mg2
)
end
if
mg3
:
GetCount
()
>
0
then
mg
:
Merge
(
mg3
)
end
return
mg
end
function
c11626306
.
hspcon
(
e
,
c
,
og
,
lmat
,
min
,
max
)
if
c
==
nil
then
return
true
end
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
local
minc
=
2
local
maxc
=
2
if
min
then
if
min
>
minc
then
minc
=
min
end
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
local
tp
=
c
:
GetControler
()
local
mg
=
nil
if
og
then
mg
=
og
:
Filter
(
Auxiliary
.
LConditionFilter
,
nil
,
nil
,
c
,
e
)
else
mg
=
c11626306
.
GetLinkMaterials
(
tp
,
nil
,
c
,
e
)
end
if
lmat
~=
nil
then
if
not
Auxiliary
.
LConditionFilter
(
lmat
,
nil
,
c
,
e
)
then
return
false
end
mg
:
AddCard
(
lmat
)
end
--local fg=Auxiliary.GetMustMaterialGroup(tp,EFFECT_MUST_BE_LMATERIAL)
--if fg:IsExists(Auxiliary.MustMaterialCounterFilter,1,nil,mg) then return false end
--Duel.SetSelectedCard(fg)
return
mg
:
CheckSubGroup
(
Auxiliary
.
LCheckGoal
,
minc
,
maxc
,
tp
,
c
,
nil
,
lmat
)
end
function
c11626306
.
LinkTarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
og
,
lmat
,
min
,
max
)
local
minc
=
2
local
maxc
=
2
if
min
then
if
min
>
minc
then
minc
=
min
end
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
local
mg
=
nil
if
og
then
mg
=
og
:
Filter
(
Auxiliary
.
LConditionFilter
,
nil
,
nil
,
c
,
e
)
else
mg
=
c11626306
.
GetLinkMaterials
(
tp
,
nil
,
c
,
e
)
end
if
lmat
~=
nil
then
if
not
Auxiliary
.
LConditionFilter
(
lmat
,
nil
,
c
,
e
)
then
return
false
end
mg
:
AddCard
(
lmat
)
end
--local fg=Auxiliary.GetMustMaterialGroup(tp,EFFECT_MUST_BE_LMATERIAL)
--Duel.SetSelectedCard(fg)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LMATERIAL
)
local
cancel
=
Duel
.
IsSummonCancelable
()
local
sg
=
mg
:
SelectSubGroup
(
tp
,
Auxiliary
.
LCheckGoal
,
cancel
,
minc
,
maxc
,
tp
,
c
,
nil
,
lmat
)
if
sg
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
function
c11626306
.
LinkOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
Auxiliary
.
LExtraMaterialCount
(
g
,
c
,
tp
)
local
sg
=
g
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_GRAVE
)
g
=
g
-
sg
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_LINK
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_MATERIAL
+
REASON_LINK
)
g
:
DeleteGroup
()
sg
:
DeleteGroup
()
end
--01
function
c11626306
.
udcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c11626306
.
udop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
ep
~=
tp
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_CARD
,
0
,
11626306
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
local
x
=
0
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
ev
*
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
x
=
x
+
1
tc
=
g
:
GetNext
()
end
Duel
.
Damage
(
1
-
tp
,
ev
*
200
,
REASON_EFFECT
)
end
end
--02
function
c11626306
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_DECK
,
0
,
5
,
nil
)
end
end
function
c11626306
.
stop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_DECK
,
0
,
5
,
nil
)
then
Duel
.
ConfirmDecktop
(
1
-
tp
,
5
)
Duel
.
SortDecktop
(
tp
,
1
-
tp
,
5
)
end
end
--
function
c11626306
.
stcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
nil
,
1
,
REASON_COST
,
false
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
nil
,
1
,
1
,
REASON_COST
,
false
,
e
:
GetHandler
(),
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c11626306
.
sttg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_DECK
,
0
,
5
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
end
function
c11626306
.
stop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_DECK
,
0
,
5
,
nil
)
then
Duel
.
ConfirmDecktop
(
1
-
tp
,
5
)
Duel
.
SortDecktop
(
tp
,
1
-
tp
,
5
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
--
function
c11626306
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3220
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c11626306
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
)
end
end
function
c11626306
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
3
)
local
dg
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
3
)
g
:
Merge
(
dg
)
if
g
:
GetCount
()
>
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
FilterSelect
(
tp
,
c11626306
.
spfilter
,
1
,
ft
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
Draw
(
1
-
tp
,
sg
:
GetCount
(),
REASON_EFFECT
)
end
end
Duel
.
ShuffleHand
(
1
-
tp
)
end
function
c11626306
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
)
end
end
function
c11626306
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
3
)
local
dg
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
3
)
g
:
Merge
(
dg
)
if
g
:
GetCount
()
>
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
FilterSelect
(
tp
,
c11626306
.
spfilter
,
1
,
ft
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
Draw
(
1
-
tp
,
sg
:
GetCount
(),
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
Duel
.
ShuffleHand
(
1
-
tp
)
end
\ No newline at end of file
expansions/script/c20010050.lua
View file @
05e72b35
...
...
@@ -2,14 +2,14 @@
local
cm
,
m
=
GetID
()
local
MULTI
,
ORDER
,
PL
,
MODE
,
DECK
,
PRESTAY
local
NORMAL
=
16
*
m
+
0
local
SKILL
=
16
*
m
+
1
local
SKILL
=
16
*
m
+
1
local
NIGHTMARE
=
16
*
m
+
2
local
HIT
=
16
*
m
+
3
local
STAY
=
16
*
m
+
4
local
HIT
=
16
*
m
+
3
local
STAY
=
16
*
m
+
4
local
USESKILL
=
16
*
m
+
5
local
WIN
=
16
*
m
+
6
local
DRAW
=
16
*
m
+
7
local
LOSE
=
16
*
m
+
8
local
WIN
=
16
*
m
+
6
local
DRAW
=
16
*
m
+
7
local
LOSE
=
16
*
m
+
8
local
SKILLS
=
{
"Up"
,
"Two"
,
"Three"
,
"Four"
,
"Five"
,
"Six"
,
"Seven"
,
"Remove"
,
"Return"
,
"Exchange"
,
"Trump"
,
"Shield"
,
"Destroy"
,
"Perfect"
,
"Go_17"
,
"Go_24"
,
"Go_27"
,
"Love"
,
"Assault"
,
"Happiness"
,
"Desire"
,
"Mind"
,
"Conjure"
,
"Curse"
,
"Black"
,
"Twenty"
,
"Oblivion"
,
"Dead"
,
"Desperation"
}
...
...
@@ -383,10 +383,12 @@ function cm.DrawNightmareTrump(p, ct)
local
g
=
Duel
.
GetFieldGroup
(
p
,
LOCATION_SZONE
,
0
)
local
lv
=
5
-
(
Duel
.
GetLP
(
p
)
-
1
)
//
10000
if
lv
==
1
then
local
hasshield
=
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
m
+
23
)
if
cm
.
RiskLevel
(
p
)
==
3
then
if
hasshield
then
return
0
end
cm
.
SetCard
(
p
,
m
+
23
,
LOCATION_SZONE
,
POS_FACEDOWN_ATTACK
)
return
1
elseif
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
m
+
23
)
then
elseif
hasshield
then
cm
.
SetCard
(
p
,
m
+
30
,
LOCATION_SZONE
,
POS_FACEDOWN_ATTACK
)
return
1
elseif
ct
>
1
then
...
...
@@ -414,14 +416,13 @@ function cm.DrawNightmareTrump(p, ct)
if
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
m
+
38
,
m
+
39
,
m
+
40
)
then
return
0
end
local
risk
=
cm
.
RiskLevel
(
p
)
if
risk
==
3
then
if
Duel
.
GetLP
(
p
)
==
1000
then
cm
.
SetCard
(
p
,
m
+
40
,
LOCATION_SZONE
,
POS_FACEDOWN_ATTACK
)
return
1
end
local
code
=
m
+
39
if
math.random
(
1
,
9
-
3
*
risk
)
==
1
then
if
math.random
(
1
,
9
-
2
*
cm
.
RiskLevel
(
p
)
)
==
1
then
code
=
code
-
1
end
...
...
@@ -692,9 +693,9 @@ function cm.NewRound()
cm
.
DrawTrump
(
1
,
1
)
elseif
MODE
==
NIGHTMARE
then
cm
.
DrawTrump
(
ORDER
,
1
)
local
ct
=
2
-
cm
.
DrawNightmareTrump
(
1
-
ORDER
,
2
)
if
ct
>
0
then
cm
.
DrawTrump
(
1
-
ORDER
,
ct
)
local
ct
=
cm
.
DrawNightmareTrump
(
1
-
ORDER
,
2
)
if
2
-
ct
>
0
then
cm
.
DrawTrump
(
1
-
ORDER
,
2
-
ct
)
end
end
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment