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Nemo Ma
no81cards
Commits
04298449
Commit
04298449
authored
Jul 24, 2024
by
Nemo Ma
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--黄金卿 黄金国巫妖 逆
if
not
aux
.
pset_qechk
then
aux
.
pset_qechk
=
true
_rge
=
Card
.
RegisterEffect
function
Card
.
RegisterEffect
(
c
,
ie
,
ob
)
local
b
=
ob
or
false
if
not
(
c
:
IsOriginalCodeRule
(
95440946
))
or
not
(
ie
:
IsHasType
(
EFFECT_TYPE_IGNITION
))
or
(
ie
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
))
then
return
_rge
(
c
,
ie
,
b
)
end
local
n1
=
_rge
(
c
,
ie
,
b
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetValue
(
TYPE_PENDULUM
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_PZONE
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
87498781
)
end
)
local
qe
=
Effect
.
CreateEffect
(
c
)
qe
:
SetDescription
(
aux
.
Stringid
(
87498781
,
3
))
qe
:
SetType
(
EFFECT_TYPE_IGNITION
)
qe
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
qe
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
87498781
)
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
local
flag
=
0
flag
=
bit
.
bor
(
flag
,
1
)
flag
=
bit
.
bor
(
flag
,
16
)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
,
flag
)
end
)
qe
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
--scale
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LSCALE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetValue
(
c
:
GetLevel
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CHANGE_RSCALE
)
c
:
RegisterEffect
(
e2
)
end
)
--
local
n2
=
_rge
(
c
,
qe
,
b
)
return
n1
,
n2
end
end
function
c87498781
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
87498781
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
87498781
)
e1
:
SetCost
(
c87498781
.
tgcost
)
e1
:
SetTarget
(
c87498781
.
tgtg
)
e1
:
SetOperation
(
c87498781
.
tgop
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
87498781
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
17498781
)
e2
:
SetCost
(
c87498781
.
thcost
)
e2
:
SetTarget
(
c87498781
.
thtg
)
e2
:
SetOperation
(
c87498781
.
thop
)
c
:
RegisterEffect
(
e2
)
--P set
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_MOVE
)
e3
:
SetRange
(
0xff
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
c87498781
.
adop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
87498781
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetTargetRange
(
1
,
0
)
c
:
RegisterEffect
(
e4
)
--PSUM
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetCost
(
c87498781
.
pspcost
)
e5
:
SetTarget
(
c87498781
.
psptg
)
e5
:
SetOperation
(
c87498781
.
pspop
)
c
:
RegisterEffect
(
e5
)
end
function
c87498781
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c87498781
.
tgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c87498781
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
and
c
:
IsAbleToGraveAsCost
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c87498781
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
)
g
:
AddCard
(
c
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c87498781
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
end
function
c87498781
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
function
c87498781
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c87498781
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c87498781
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c87498781
.
thfil
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsCode
(
95440946
)
end
function
c87498781
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c87498781
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
c
:
IsAbleToHand
()
then
g
:
AddCard
(
c
)
end
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
end
function
c87498781
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c87498781
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c87498781
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsAbleToHand
()
then
g
:
AddCard
(
c
)
end
if
g
:
GetCount
()
<=
0
then
return
end
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
IsExistingMatchingCard
(
c87498781
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
87498781
,
2
))
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c87498781
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c87498781
.
pspcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
function
c87498781
.
pspfil
(
c
,
e
,
tp
)
local
lc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
local
rc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
if
lc
==
nil
then
return
false
end
if
rc
==
nil
then
return
false
end
local
lsc
=
lc
:
GetLeftScale
()
local
rsc
=
rc
:
GetRightScale
()
if
lsc
>
rsc
then
lsc
,
rsc
=
rsc
,
lsc
end
local
lv
=
c
:
GetOriginalLevel
()
return
c
:
IsSetCard
(
0x143
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
c
:
GetCode
(),
0x143
,
TYPES_NORMAL_TRAP_MONSTER
,
c
:
GetTextAttack
(),
c
:
GetTextDefense
(),
c
:
GetOriginalLevel
(),
c
:
GetOriginalRace
(),
c
:
GetOriginalAttribute
(),
POS_FACEUP
,
tp
,
SUMMON_TYPE_PENDULUM
)
and
lv
>
0
and
lv
>
lsc
and
lv
<
rsc
end
function
c87498781
.
psptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c87498781
.
pspfil
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
c87498781
.
pspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c87498781
.
pspfil
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
g
:
GetCount
()
>
0
and
ft
>
0
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
sg
=
g
:
Select
(
tp
,
1
,
ft
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
tc
:
AddMonsterAttribute
(
TYPE_NORMAL
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
tc
,
SUMMON_TYPE_PENDULUM
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
tc
=
sg
:
GetNext
()
end
Duel
.
SpecialSummonComplete
()
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
local
dg
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
end
function
c87498781
.
filsn
(
c
)
return
c
:
IsOriginalCodeRule
(
95440946
)
and
not
c
:
GetFlagEffectLabel
(
87498781
)
end
function
c87498781
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ng
=
Duel
.
GetMatchingGroup
(
c87498781
.
filsn
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
LOCATION_HAND
+
LOCATION_GRAVE
,
c
)
local
nc
=
ng
:
GetFirst
()
while
nc
do
nc
:
RegisterFlagEffect
(
87498781
,
RESETS_STANDARD
,
0
,
1
)
nc
:
ReplaceEffect
(
nc
:
GetCode
(),
0
)
nc
=
ng
:
GetNext
()
end
end
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