Commit 00b46664 authored by POLYMER's avatar POLYMER

fix

parent e7f0e691
......@@ -152,7 +152,7 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp,opt,lab)
local b1=0
local fid=e:GetLabel()
if fid~=0 then b1=1 end
if g and #g>0 and Duel.GetFlagEffect(0,m)==0 then
if g and #g>0 and Duel.GetFlagEffect(0,11451711)==0 then
if opt==2 then return true end
Duel.HintSelection(Group.FromCards(c))
--if Duel.SelectYesNo(tp,aux.Stringid(m,4+b1)) then
......@@ -166,7 +166,7 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp,opt,lab)
e1:SetValue(lab*500)
c:RegisterEffect(e1)
Duel.CalculateDamage(c,tc)
Duel.RegisterFlagEffect(0,m,RESET_CHAIN,0,1)
Duel.RegisterFlagEffect(0,11451711,RESET_PHASE+PHASE_DAMAGE,0,1)
end
if fid~=0 then Duel.RaiseEvent(c,11451718,e,fid,0,0,0) end
if opt==1 then Duel.RegisterFlagEffect(tp,0xffffff+m,RESET_PHASE+PHASE_END,0,1) end
......
......@@ -3,7 +3,8 @@ local cm, m, ofs = GetID()
local yr = 13020010
function cm.initial_effect(c)
aux.AddCodeList(c, yr)
c:SetUniqueOnField(1,0,m)
c:SetSPSummonOnce(m)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,cm.filter66,aux.FilterBoolFunction(Card.IsType,TYPE_EFFECT),true)
......@@ -37,25 +38,7 @@ end
function cm.filter(c,c2)
return c:IsType(TYPE_EQUIP) and not c:IsForbidden() and aux.IsCodeListed(c, yr) and c:CheckEquipTarget(c2)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,c)
if g:GetCount()>0 then
g=g:GetFirst()
local mg=Group.CreateGroup()
mg:AddCard(c)
local g2=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
mg:Merge(g2)
local tc=c
if g:IsLocation(LOCATION_GRAVE) and #mg>1 then
tc=mg:Select(tp, 1, 1, nil):GetFirst()
end
Duel.Equip(tp,g,tc,true,true)
Duel.BreakEffect()
Duel.Remove(c, POS_FACEUP,REASON_EFFECT)
end
end
function cm.AddContactFusionProcedure(c,filter,self_location,opponent_location,mat_operation,...)
self_location=self_location or 0
opponent_location=opponent_location or 0
......@@ -98,17 +81,20 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
g=g:GetFirst()
local mg=Group.CreateGroup()
mg:AddCard(c)
local g2=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
local g2=Duel.GetMatchingGroup(nil,tp,0,LOCATION_MZONE,nil)
mg:Merge(g2)
local tc=c
if g:IsLocation(LOCATION_GRAVE) and #mg>1 then
tc=mg:Select(tp, 1, 1, nil):GetFirst()
Duel.Equip(tp,g,tc,true)
else
Duel.Equip(tp,g,tc,true)
end
Duel.Equip(tp,g,tc,true,true)
Duel.BreakEffect()
Duel.Remove(c, POS_FACEUP,REASON_EFFECT)
end
end
function cm.cfilter(c,tp)
return c:IsPreviousControler(tp)
and c:GetReasonPlayer()==1-tp
......
......@@ -111,10 +111,10 @@ function cm.filter6(c,e,tp,id,g)
return c:IsCanBeSpecialSummoned(e,0,tp,true,false) and #g:Filter(cm.filter4, nil,c)~=0
end
function cm.filter5(c,e,tp)
return c:IsType(TYPE_EQUIP)
return c:IsType(TYPE_EQUIP) or c:IsType(TYPE_UNION)
end
function cm.filter4(c,c2)
return c2:CheckEquipTarget(c) and not c:IsCode(m)
return c:CheckEquipTarget(c2) and not c:IsCode(m)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......@@ -134,6 +134,10 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local g2 = Duel.GetMatchingGroup( cm.filter5, tp, LOCATION_GRAVE+QY_cw, 0, nil,e,tp)
local g1 = Duel.SelectMatchingCard(tp, cm.filter6, tp, LOCATION_GRAVE+QY_cw, 0, 1, 1, nil,e,tp,m,g2):GetFirst()
Duel.SpecialSummon(g1,0,tp,tp,false,false,POS_FACEUP)
g2=g2:Filter(cm.filter4, nil,g1):GetFirst()
g2=g2:FilterSelect(tp,cm.filter4,1,1,nil,g1):GetFirst()
Duel.Equip(tp,g2,g1,true)
end
\ No newline at end of file
end
--探究天使のアザゼル
function c260023011.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c260023011.matfilter,1,1)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,260023011)
e1:SetCondition(c260023011.thcon)
e1:SetTarget(c260023011.thtg)
e1:SetOperation(c260023011.thop)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e2:SetCondition(c260023011.effcon)
e2:SetOperation(c260023011.effop)
c:RegisterEffect(e2)
--link summon
aux.AddLinkProcedure(c,c260023011.matfilter,1,1)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,260023011)
e1:SetCondition(c260023011.thcon)
e1:SetTarget(c260023011.thtg)
e1:SetOperation(c260023011.thop)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e2:SetCondition(c260023011.effcon)
e2:SetOperation(c260023011.effop)
c:RegisterEffect(e2)
end
--【召喚条件】
function c260023011.matfilter(c)
return c:IsLinkSetCard(0x2045) and not c:IsLinkType(TYPE_LINK)
return c:IsLinkSetCard(0x2045) and not c:IsLinkType(TYPE_LINK)
end
--【サルベージ】
function c260023011.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c260023011.thfilter(c)
return c:IsSetCard(0x2045) or c:IsSetCard(0x942) and c:IsAbleToHand() and c:IsFaceup()
return c:IsSetCard(0x2045) or c:IsSetCard(0x942) and c:IsAbleToHand() and c:IsFaceup()
end
function c260023011.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c260023011.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED)
if chk==0 then return Duel.IsExistingMatchingCard(c260023011.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED)
end
function c260023011.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c260023011.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c260023011.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--【破壊付与】
function c260023011.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsRace(RACE_FIEND)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsRace(RACE_FIEND)
end
function c260023011.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
--destroy
e1:SetDescription(aux.Stringid(260023011,1))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,260025011)
e1:SetCost(aux.bfgcost)
e1:SetTarget(c260023011.destg)
e1:SetOperation(c260023011.desop)
e1:SetOwnerPlayer(ep)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
--destroy
e1:SetDescription(aux.Stringid(260023011,1))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
--e1:SetCountLimit(1,260025011)
e1:SetCost(aux.bfgcost)
e1:SetTarget(c260023011.destg)
e1:SetOperation(c260023011.desop)
e1:SetOwnerPlayer(ep)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(260023011,1))
end
function c260023011.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
if chkc then return chkc:IsOnField() and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c260023011.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--探究悪魔のロアマスター
function c260023013.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c260023013.lcheck)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e1:SetTargetRange(0xff,0xff)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(260023013,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,260023013)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c260023013.sptg)
e2:SetOperation(c260023013.spop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e3:SetCondition(c260023013.effcon)
e3:SetOperation(c260023013.effop)
c:RegisterEffect(e3)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c260023013.lcheck)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e1:SetTargetRange(0xff,0xff)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(260023013,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,260023013)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c260023013.sptg)
e2:SetOperation(c260023013.spop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e3:SetCondition(c260023013.effcon)
e3:SetOperation(c260023013.effop)
c:RegisterEffect(e3)
end
--【召喚条件】
function c260023013.lcheck(g)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x2045)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x2045)
end
--【サーチ】
function c260023013.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_LINK)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_LINK)
end
function c260023013.thfilter(c)
return c:IsSetCard(0x942) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
return c:IsSetCard(0x942) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c260023013.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c260023013.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
if chk==0 then return Duel.IsExistingMatchingCard(c260023013.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c260023013.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c260023013.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c260023013.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--【特殊召喚】
function c260023013.spfilter(c,e,tp)
return c:IsCode(260023001) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsCode(260023001) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c260023013.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c260023013.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c260023013.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c260023013.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c260023013.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c260023013.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--【攻撃アップ】
function c260023013.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsRace(RACE_FIEND)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsRace(RACE_FIEND)
end
function c260023013.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
--draw
e1:SetDescription(aux.Stringid(260023013,2))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(aux.bfgcost)
e1:SetTarget(c260023013.drtg)
e1:SetOperation(c260023013.drop)
e1:SetOwnerPlayer(ep)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
--draw
e1:SetDescription(aux.Stringid(260023013,2))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
--e1:SetCountLimit(1)
e1:SetCost(aux.bfgcost)
e1:SetTarget(c260023013.drtg)
e1:SetOperation(c260023013.drop)
e1:SetOwnerPlayer(ep)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(260023013,2))
end
function c260023013.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c260023013.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
\ No newline at end of file
......@@ -84,7 +84,7 @@ function cm.rcop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(ct)
sc:RegisterEffect(e1)
local e2=e1:Clone()
......
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