Commit ccdce113 authored by Clara Grace Paulsen's avatar Clara Grace Paulsen

Add functionality

Spatial Monsters
Pendulum and/or Pandemonium Monsters can now be made using card types other than those provided
Relay monsters
parent ed0ed6ea
This diff is collapsed.
......@@ -114,21 +114,11 @@ symbol:
image: estar.png
enabled: {card.card_type=="xyz monster"}
image font size: 17
symbol:
code: *
image: estar.png
enabled: {card.card_type=="pendulum xyz monster"}
image font size: 17
symbol:
code: *
image: estar.png
enabled: {card.card_type=="xyz conjoint monster"}
image font size: 17
symbol:
code: *
image: dstar.png
enabled: {card.card_type=="pendulum dark synchro monster"}
image font size: 13.5
symbol:
code: *
image: dstar.png
......@@ -139,6 +129,16 @@ symbol:
image: TP_Level2.png
enabled: {card.card_type=="time leap monster"}
image font size: 17
symbol:
code: *
image: dimension.png
enabled: {card.card_type=="origin spatial monster"}
image font size: 17
symbol:
code: *
image: negative_dimension.png
enabled: {card.card_type=="altered spatial monster"}
image font size: 17
symbol:
code: *
image: star.png
......
......@@ -11,14 +11,6 @@ card field:
choice: synchro monster
choice: dark synchro monster
choice: xyz monster
choice: pendulum normal monster
choice: pendulum effect monster
choice: pendulum fusion monster
choice: pendulum ritual monster
choice: pendulum synchro monster
choice: pendulum dark synchro monster
choice: pendulum xyz monster
choice: pandemonium monster
choice: bigbang monster
choice: dlc monster
choice: token monster
......@@ -28,15 +20,8 @@ card field:
choice: enhance monster
choice: dark monster
choice: time leap monster
choice: normal conjoint monster
choice: effect conjoint monster
choice: ritual conjoint monster
choice: fusion conjoint monster
choice: synchro conjoint monster
choice: xyz conjoint monster
choice: link conjoint monster
choice: conjoint spell card
choice: conjoint trap card
choice: origin spatial monster
choice: altered spatial monster
choice: spell card
choice: trap card
choice: trell card
......@@ -50,14 +35,6 @@ card field:
synchro monster : rgb(215,215,215)
dark synchro monster : rgb(92,64,51)
xyz monster : rgb(21,261,21)
pendulum normal monster: rgb(197,179,53)
pendulum effect monster: rgb(208,109,41)
pendulum fusion monster: rgb(90,45,150)
pendulum ritual monster: rgb(55,77,197
pendulum synchro monster: rgb(215,215,215)
pendulum dark synchro monster: rgb(92,64,51)
pendulum xyz monster : rgb(21,261,21)
pandemonium monster : rgb(121,121,121)
bigbang monster : rgb(121,121,121)
token monster : rgb(121,121,121)
link monster : rgb(89,89,171)
......@@ -83,6 +60,14 @@ card field:
editable: false
choice: none
choice: sdoverlay image
card field:
type: choice
name: pendulum
choice: none
choice: pendulum
choice: pandemonium
choice: relay
choice: pendulum pandemonium
############################# Link Marker Border
card field:
......
......@@ -154,14 +154,6 @@
card.card_type == "dark synchro monster" or
card.card_type == "xyz monster" or
card.card_type == "link monster" or
card.card_type == "pendulum normal monster" or
card.card_type == "pendulum effect monster" or
card.card_type == "pendulum fusion monster" or
card.card_type == "pendulum ritual monster" or
card.card_type == "pendulum synchro monster" or
card.card_type == "pendulum dark synchro monster" or
card.card_type == "pendulum xyz monster" or
card.card_type == "pandemonium monster" or
card.card_type == "dlc monster" or
card.card_type == "fusion monster" or
card.card_type == "token monster" or
......@@ -170,15 +162,11 @@
card.card_type == "ra card"
}
is_pendulum := {
card.card_type == "pendulum normal monster" or
card.card_type == "pendulum effect monster" or
card.card_type == "pendulum fusion monster" or
card.card_type == "pendulum ritual monster" or
card.card_type == "pendulum synchro monster" or
card.card_type == "pendulum dark synchro monster" or
card.card_type == "pendulum xyz monster" or
card.card_type == "pandemonium monster"
card.pendulum == "pendulum" or
card.pendulum == "pendulum pandemonium" or
card.pendulum == "pandemonium"
}
is_pandemonium := { card.pendulum == "pandemonium" }
is_normal_monster_extended := {
card.card_type == "normal monster"
}
......
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