top : {if contains(card.card_type, match: "xros") then 373 else if styling.pendulum_size == "more" then 339 else if styling.pendulum_size == "less" then 360 else 373}
top : {if contains(card.card_type, match: "xros") then 373 else if styling.pendulum_size == "more" then 339 else if styling.pendulum_size == "less" then 390 else 373}
width: 360
width: 360
height: {if contains(card.card_type, match: "xros") then 47 else if styling.pendulum_size == "more" then 80 else if styling.pendulum_size == "less" then 29.5 else 47}
height: {if contains(card.card_type, match: "xros") then 47 else if styling.pendulum_size == "more" then 80 else if styling.pendulum_size == "less" then 35 else 47}
visible: {is_pendulum() or contains(card.card_type, match: "xros monster")}
visible: {is_pendulum() or contains(card.card_type, match: "xros monster")}
font:
font:
name: Yu-Gi-Oh! Matrix Book
name: Yu-Gi-Oh! Matrix Book
...
@@ -429,7 +440,8 @@ card style:
...
@@ -429,7 +440,8 @@ card style:
line height line max: 0.73
line height line max: 0.73
blue scale:
blue scale:
left: 40
left: 40
top: {if styling.pendulum_size == "more" then 427 else if styling.pendulum_size == "less" then 424 else 414.5}
#top: {if styling.pendulum_size == "more" then 427 else if styling.pendulum_size == "less" then 424 else 414.5}
top: 415.5
width: 35
width: 35
height: 35
height: 35
visible: {is_pendulum()}
visible: {is_pendulum()}
...
@@ -441,7 +453,8 @@ card style:
...
@@ -441,7 +453,8 @@ card style:
color: rgb(255,255,255)
color: rgb(255,255,255)
red scale:
red scale:
left: 340
left: 340
top: {if styling.pendulum_size == "more" then 427 else if styling.pendulum_size == "less" then 424 else 414.5}
#top: {if styling.pendulum_size == "more" then 427 else if styling.pendulum_size == "less" then 424 else 414.5}
top: 415.5
width: 35
width: 35
height: 35
height: 35
visible: {is_pendulum()}
visible: {is_pendulum()}
...
@@ -450,7 +463,7 @@ card style:
...
@@ -450,7 +463,7 @@ card style:
font:
font:
name: Ro GSan Serif Std B
name: Ro GSan Serif Std B
size: 13
size: 13
color: rgb(30,30,30)
color: rgb(255,255,255)
gamecode:
gamecode:
left: 15
left: 15
top: 575
top: 575
...
@@ -472,10 +485,10 @@ card style:
...
@@ -472,10 +485,10 @@ card style:
render style: image list
render style: image list
choice images:
choice images:
stamp:
stamp:
script: if card.edition!="" then "cornerfirst.png" else "cornerunlimited.png"
script: if styling.disable_hologram then "blank2.png" else if card.edition!="" then "cornerfirst.png" else "cornerunlimited.png"