Commit 915dd832 authored by Nemo Ma's avatar Nemo Ma

Added an icon, also more bugfixing.

... ... ...
parent c88d8c48
......@@ -26,6 +26,9 @@ card dpi: 152.6265
############################################################## Extra scripts
############################################################## Extra style
styling field:
type: info
name: Look & Feel
styling field:
type: choice
name: language
......@@ -42,6 +45,9 @@ styling field:
initial: proxy-like
choice: proxy-like
choice: actual style
styling field:
type: info
name: Customizations
styling field:
type: boolean
name: name color override
......@@ -98,15 +104,6 @@ styling field:
choice:
name: gold
color: rgb(216,199,53)
styling field:
type: choice
name: rules alignment
description: 文字对齐模式 英文卡用justified 其他语言看情况用stetched或者justified-all Should the rules text be justified or stretched (mainly for Chinese/Japanese cards)?
initial: justified
choice: not justified
choice: justified
choice: justified-all
choice: stretched
styling field:
type: boolean
name: foil texture
......@@ -151,6 +148,18 @@ styling field:
initial: no
choice: no
choice: yes
styling field:
type: info
name: Text Formatting
styling field:
type: choice
name: rules alignment
description: 文字对齐模式 英文卡用justified 其他语言看情况用stetched或者justified-all Should the rules text be justified or stretched (mainly for Chinese/Japanese cards)?
initial: justified
choice: not justified
choice: justified
choice: justified-all
choice: stretched
styling field:
type: boolean
name: bold effect text
......@@ -184,6 +193,9 @@ styling field:
# name: pendulum transparency
# description: Enable transparency in pendulum monsters? (Warning, this changes image size.)
# initial: yes
styling field:
type: info
name: Pendulum Options
styling field:
type: choice
name: pendulum transparency
......@@ -429,7 +441,8 @@ card style:
level:
left: { if is_nmonster() then 42 else 43 }
top : { if is_nmonster() or card.card_type=="pandemonium monster" then 74 else if styling.template_style=="actual style" then 73 else 76}
width: { if is_nmonster() then 327 else if card.card_type=="link monster" then 0 else 334 }
#width: { if is_nmonster() then 327 else if card.card_type=="link monster" then 0 else 334 }
width: { if is_nmonster() then 335 else if card.card_type=="link monster" then 0 else 334 }
height: { if is_nmonster() then 28 else 28 }
alignment: {if card.card_type=="xyz monster" or card.card_type=="dark synchro monster" or card.card_type=="pendulum xyz monster" or card.card_type=="pendulum dark synchro monster" then "middle left shrink-overflow" else "middle right shrink-overflow" }
z index: 2
......
......@@ -172,7 +172,14 @@ card field:
name: level
description: `=] * = star, % = continuous, ! = counter, + = equipment, & = field, $ = quickplay, # = ritual
script: level_filter(value)
# script:
# forward_editor(
# field: card.level,
# prefix: if is_nmonster() and remove_tags(card.level)==" " then "" else if is_nmonster() and (is_jp() or is_cn() or is_tw() ) then "【" else if is_nmonster() and is_en() then "[" else "",
# suffix: if is_nmonster() and remove_tags(card.level)==" " then "" else if is_nmonster() and (is_jp() or is_cn() or is_tw() ) then "】" else if is_nmonster() and is_en() then "]" else "",
# soft_before_empty: true,
# hide_when_empty: true
# )
############################# Image
card field:
type: image
......
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