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nanahira
ygopro2
Commits
ed4e08c0
Commit
ed4e08c0
authored
Feb 08, 2021
by
mercury233
Committed by
nanahira
May 04, 2021
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Plain Diff
fix select monster and spell zone at same time
parent
04681fcc
Changes
1
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Showing
1 changed file
with
29 additions
and
84 deletions
+29
-84
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+29
-84
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Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
ed4e08c0
...
...
@@ -3994,7 +3994,7 @@ public class Ocgcore : ServantWithCardDescription
min
=
r
.
ReadByte
();
//TODO: can cancel
if
(
min
==
0
)
min
=
1
;
int _field = ~r.Read
Int32();
uint
_field
=
~
r
.
ReadU
Int32
();
if
(
Program
.
I
().
setting
.
setting
.
hand
.
value
==
true
||
Program
.
I
().
setting
.
setting
.
handm
.
value
==
true
)
{
...
...
@@ -4002,34 +4002,13 @@ public class Ocgcore : ServantWithCardDescription
for
(
int
i
=
0
;
i
<
min
;
i
++)
{
byte
[]
resp
=
new
byte
[
3
];
bool pendulumZone = false;
int filter;
uint
filter
;
/*if ((field & 0x7f0000) != 0)
{
resp[0] = (byte)(1 - player);
resp[1] = 0x4;
filter = (field >> 16) & 0x7f;
}
else if ((field & 0x1f000000) != 0)
{
resp[0] = (byte)(1 - player);
resp[1] = 0x8;
filter = (field >> 24) & 0x1f;
}
else if ((field & 0xc0000000) != 0)
{
resp[0] = (byte)(1 - player);
resp[1] = 0x8;
filter = (field >> 30) & 0x3;
pendulumZone = true;
}*/
for
(
int
j
=
0
;
j
<
2
;
j
++)
{
resp
=
new
byte
[
3
];
pendulumZone = false;
filter
=
0
;
int field;
u
int
field
;
if
(
j
==
0
)
{
...
...
@@ -4044,67 +4023,34 @@ public class Ocgcore : ServantWithCardDescription
if
((
field
&
0x7f
)
!=
0
)
{
resp[1] =
0x4
;
resp
[
1
]
=
(
byte
)
CardLocation
.
MonsterZone
;
filter
=
field
&
0x7f
;
}
else if ((field & 0x1f00) != 0)
{
resp[1] = 0x8;
filter = (field >> 8) & 0x1f;
}
else if ((field & 0xc000) != 0)
{
resp[1] = 0x8;
filter = (field >> 14) & 0x3;
pendulumZone = true;
}
if (filter == 0)
continue;
if (!pendulumZone)
{
if ((filter & 0x4) != 0)
{
resp[2] = 2;
createPlaceSelector(resp);
}
if ((filter & 0x2) != 0)
{
resp[2] = 1;
createPlaceSelector(resp);
}
if ((filter & 0x8) != 0)
for
(
int
k
=
0
;
k
<
6
;
k
++)
{
resp[2] = 3;
createPlaceSelector(resp);
}
if ((filter & 0x1) != 0)
{
resp[2] = 0;
createPlaceSelector(resp);
}
if ((filter & 0x10) != 0)
{
resp[2] = 4;
createPlaceSelector(resp);
}
if (resp[1] == 0x4)
{
if ((filter & 0x20) != 0)
if
((
filter
&
(
1u
<<
k
))
!=
0
)
{
resp[2] =
5
;
resp
[
2
]
=
(
byte
)
k
;
createPlaceSelector
(
resp
);
}
if ((filter & 0x40) != 0)
}
}
if
((
field
&
0x1f00
)
!=
0
)
{
resp
[
1
]
=
(
byte
)
CardLocation
.
SpellZone
;
filter
=
(
field
>>
8
)
&
0x1f
;
for
(
int
k
=
0
;
k
<
5
;
k
++)
{
if
((
filter
&
(
1u
<<
k
))
!=
0
)
{
resp[2] =
6
;
resp
[
2
]
=
(
byte
)
k
;
createPlaceSelector
(
resp
);
}
}
}
else
if
((
field
&
0xc000
)
!=
0
)
{
resp
[
1
]
=
(
byte
)
CardLocation
.
SpellZone
;
filter
=
(
field
>>
14
)
&
0x3
;
if
((
filter
&
0x2
)
!=
0
)
{
resp
[
2
]
=
7
;
...
...
@@ -4116,7 +4062,6 @@ public class Ocgcore : ServantWithCardDescription
createPlaceSelector
(
resp
);
}
}
}
}
...
...
@@ -4134,48 +4079,48 @@ public class Ocgcore : ServantWithCardDescription
}
else
{
int field = _field;
u
int
field
=
_field
;
for
(
int
i
=
0
;
i
<
min
;
i
++)
{
byte
[]
resp
=
new
byte
[
3
];
bool
pendulumZone
=
false
;
int filter;
u
int
filter
;
if
((
field
&
0x7f0000
)
!=
0
)
{
resp
[
0
]
=
(
byte
)(
1
-
player
);
resp[1] =
0x4
;
resp
[
1
]
=
(
byte
)
CardLocation
.
MonsterZone
;
filter
=
(
field
>>
16
)
&
0x7f
;
}
else
if
((
field
&
0x1f000000
)
!=
0
)
{
resp
[
0
]
=
(
byte
)(
1
-
player
);
resp[1] =
0x8
;
resp
[
1
]
=
(
byte
)
CardLocation
.
SpellZone
;
filter
=
(
field
>>
24
)
&
0x1f
;
}
else
if
((
field
&
0xc0000000
)
!=
0
)
{
resp
[
0
]
=
(
byte
)(
1
-
player
);
resp[1] =
0x8
;
resp
[
1
]
=
(
byte
)
CardLocation
.
SpellZone
;
filter
=
(
field
>>
30
)
&
0x3
;
pendulumZone
=
true
;
}
else
if
((
field
&
0x7f
)
!=
0
)
{
resp
[
0
]
=
(
byte
)
player
;
resp[1] =
0x4
;
resp
[
1
]
=
(
byte
)
CardLocation
.
MonsterZone
;
filter
=
field
&
0x7f
;
}
else
if
((
field
&
0x1f00
)
!=
0
)
{
resp
[
0
]
=
(
byte
)
player
;
resp[1] =
0x8
;
resp
[
1
]
=
(
byte
)
CardLocation
.
SpellZone
;
filter
=
(
field
>>
8
)
&
0x1f
;
}
else
{
resp
[
0
]
=
(
byte
)
player
;
resp[1] =
0x8
;
resp
[
1
]
=
(
byte
)
CardLocation
.
SpellZone
;
filter
=
(
field
>>
14
)
&
0x3
;
pendulumZone
=
true
;
}
...
...
@@ -4189,7 +4134,7 @@ public class Ocgcore : ServantWithCardDescription
else
if
((
filter
&
0x10
)
!=
0
)
resp
[
2
]
=
4
;
else
{
if (resp[1] ==
0x4
)
if
(
resp
[
1
]
==
(
byte
)
CardLocation
.
MonsterZone
)
{
if
((
filter
&
0x20
)
!=
0
)
resp
[
2
]
=
5
;
else
if
((
filter
&
0x40
)
!=
0
)
resp
[
2
]
=
6
;
...
...
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