Commit 61c70af7 authored by mercury233's avatar mercury233

test add SelectUnselectCard

parent cbfa365b
...@@ -40,3 +40,8 @@ deck/ ...@@ -40,3 +40,8 @@ deck/
pack/ pack/
texture/ texture/
config/ config/
bin/
Release/
AI_core_vs2017solution/core.VC.db
AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
...@@ -103,6 +103,7 @@ namespace Percy ...@@ -103,6 +103,7 @@ namespace Percy
SelectSum = 23, SelectSum = 23,
SelectDisfield = 24, SelectDisfield = 24,
SortCard = 25, SortCard = 25,
SelectUnselectCard = 26,
ConfirmDecktop = 30, ConfirmDecktop = 30,
ConfirmCards = 31, ConfirmCards = 31,
ShuffleDeck = 32, ShuffleDeck = 32,
...@@ -112,8 +113,10 @@ namespace Percy ...@@ -112,8 +113,10 @@ namespace Percy
ShuffleSetCard = 36, ShuffleSetCard = 36,
ReverseDeck = 37, ReverseDeck = 37,
DeckTop = 38, DeckTop = 38,
ShuffleExtra = 39,
NewTurn = 40, NewTurn = 40,
NewPhase = 41, NewPhase = 41,
ConfirmExtratop = 42,
Move = 50, Move = 50,
PosChange = 53, PosChange = 53,
Set = 54, Set = 54,
...@@ -157,6 +160,8 @@ namespace Percy ...@@ -157,6 +160,8 @@ namespace Percy
ReleaseRelation = 123, ReleaseRelation = 123,
TossCoin = 130, TossCoin = 130,
TossDice = 131, TossDice = 131,
RockPaperScissors = 132,
HandResult = 133,
AnnounceRace = 140, AnnounceRace = 140,
AnnounceAttrib = 141, AnnounceAttrib = 141,
AnnounceCard = 142, AnnounceCard = 142,
...@@ -167,7 +172,7 @@ namespace Percy ...@@ -167,7 +172,7 @@ namespace Percy
ReloadField = 162, ReloadField = 162,
AiName = 163, AiName = 163,
ShowHint = 164, ShowHint = 164,
PlayerHint=165, PlayerHint = 165,
MatchKill = 170, MatchKill = 170,
CustomMsg = 180, CustomMsg = 180,
DuelWinner = 200, DuelWinner = 200,
...@@ -1016,6 +1021,30 @@ namespace Percy ...@@ -1016,6 +1021,30 @@ namespace Percy
} }
returnValue = true; returnValue = true;
break; break;
case GameMessage.SelectUnselectCard:
player = move(1);
int buttonok = move(1);
move(3);
int count1 = move(1);
for (int i = 0; i < count1; i++)
{
int code = currentReader.ReadInt32();
int p = currentReader.ReadByte();
currentWriter.Write(((int)(p == player ? code : 0)));
currentWriter.Write((byte)p);
move(3);
}
int count2 = move(1);
for (int i = 0; i < count2; i++)
{
int code = currentReader.ReadInt32();
int p = currentReader.ReadByte();
//currentWriter.Write(((int)(p == player ? code : 0)));
//currentWriter.Write((byte)p);
move(3);
}
returnValue = true;
break;
case GameMessage.SelectChain: case GameMessage.SelectChain:
move(1); move(1);
count = move(1); count = move(1);
......
...@@ -3,18 +3,32 @@ guid: 73132aa60cb2f2a4fb89f09c6777b7f5 ...@@ -3,18 +3,32 @@ guid: 73132aa60cb2f2a4fb89f09c6777b7f5
timeCreated: 1476610278 timeCreated: 1476610278
licenseType: Pro licenseType: Pro
PluginImporter: PluginImporter:
serializedVersion: 1 serializedVersion: 2
iconMap: {} iconMap: {}
executionOrder: {} executionOrder: {}
isPreloaded: 0 isPreloaded: 0
isOverridable: 0
platformData: platformData:
Any: data:
enabled: 1 first:
settings: {} Any:
Editor: second:
enabled: 0 enabled: 1
settings: settings: {}
DefaultValueInitialized: true data:
first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
data:
first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:
...@@ -3373,6 +3373,68 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3373,6 +3373,68 @@ public class Ocgcore : ServantWithCardDescription
gameField.setHint(InterString.Get("请选择卡片。") + " " + ES_min.ToString() + "-" + ES_max.ToString()); gameField.setHint(InterString.Get("请选择卡片。") + " " + ES_min.ToString() + "-" + ES_max.ToString());
} }
break; break;
case GameMessage.SelectUnselectCard:
if (inIgnoranceReplay() || inTheWorld())
{
break;
}
if (condition == Condition.record)
{
Sleep(60);
}
destroy(waitObject, 0, false, true);
player = localPlayer(r.ReadByte());
bool finish = (r.ReadByte() != 0);
cancalable = (r.ReadByte() != 0);
ES_min = r.ReadByte();
ES_max = r.ReadByte();
ES_min = 1; // SelectUnselectCard can actually always select 1 card
ES_max = 1; // SelectUnselectCard can actually always select 1 card
ES_level = 0;
count = r.ReadByte();
for (int i = 0; i < count; i++)
{
code = r.ReadInt32();
gps = r.ReadGPS();
card = GCS_cardGet(gps, false);
if (card != null)
{
card.set_code(code);
card.prefered = true;
card.forSelect = true;
card.selectPtr = i;
allCardsInSelectMessage.Add(card);
}
}
count = r.ReadByte();
for (int i = 0; i < count; i++)
{
code = r.ReadInt32();
gps = r.ReadGPS();
/*card = GCS_cardGet(gps, false);
if (card != null)
{
card.set_code(code);
card.prefered = true;
card.forSelect = true;
card.selectPtr = i;
allCardsInSelectMessage.Add(card);
}*/
}
if (cancalable)
{
gameInfo.addHashedButton("cancleSelected", -1, superButtonType.no, InterString.Get("取消选择@ui"));
}
realizeCardsForSelect();
if (ES_selectHint != "")
{
gameField.setHint(ES_selectHint + " " + ES_min.ToString() + "-" + ES_max.ToString());
}
else
{
gameField.setHint(InterString.Get("请选择卡片。") + " " + ES_min.ToString() + "-" + ES_max.ToString());
}
break;
case GameMessage.SelectChain: case GameMessage.SelectChain:
if (inIgnoranceReplay() || inTheWorld()) if (inIgnoranceReplay() || inTheWorld())
{ {
...@@ -5542,6 +5604,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -5542,6 +5604,7 @@ public class Ocgcore : ServantWithCardDescription
} }
break; break;
case GameMessage.SelectCard: case GameMessage.SelectCard:
case GameMessage.SelectUnselectCard:
if (cardsSelectable.Count <= ES_min) if (cardsSelectable.Count <= ES_min)
{ {
autoSendCards(); autoSendCards();
...@@ -5713,6 +5776,18 @@ public class Ocgcore : ServantWithCardDescription ...@@ -5713,6 +5776,18 @@ public class Ocgcore : ServantWithCardDescription
real_send = true; real_send = true;
} }
} }
if (currentMessage == GameMessage.SelectUnselectCard)
{
if (cardsSelected.Count >= ES_min)
{
sendable = true;
}
if (cardsSelected.Count == ES_max || cardsSelected.Count == cardsSelectable.Count)
{
sendable = true;
real_send = true;
}
}
if (currentMessage == GameMessage.SelectTribute) if (currentMessage == GameMessage.SelectTribute)
{ {
int all = 0; int all = 0;
...@@ -5771,7 +5846,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -5771,7 +5846,7 @@ public class Ocgcore : ServantWithCardDescription
private void getSelectableCards() private void getSelectableCards()
{ {
if (currentMessage == GameMessage.SelectCard) if (currentMessage == GameMessage.SelectCard || currentMessage == GameMessage.SelectUnselectCard)
{ {
for (int i = 0; i < allCardsInSelectMessage.Count; i++) for (int i = 0; i < allCardsInSelectMessage.Count; i++)
{ {
...@@ -6080,6 +6155,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -6080,6 +6155,7 @@ public class Ocgcore : ServantWithCardDescription
switch (currentMessage) switch (currentMessage)
{ {
case GameMessage.SelectCard: case GameMessage.SelectCard:
case GameMessage.SelectUnselectCard:
case GameMessage.SelectTribute: case GameMessage.SelectTribute:
int c = ES_min; int c = ES_min;
if (cardsSelectable.Count < c) if (cardsSelectable.Count < c)
...@@ -6119,6 +6195,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -6119,6 +6195,7 @@ public class Ocgcore : ServantWithCardDescription
switch (currentMessage) switch (currentMessage)
{ {
case GameMessage.SelectCard: case GameMessage.SelectCard:
case GameMessage.SelectUnselectCard:
case GameMessage.SelectTribute: case GameMessage.SelectTribute:
case GameMessage.SelectSum: case GameMessage.SelectSum:
m = new BinaryMaster(); m = new BinaryMaster();
...@@ -8108,6 +8185,8 @@ public class Ocgcore : ServantWithCardDescription ...@@ -8108,6 +8185,8 @@ public class Ocgcore : ServantWithCardDescription
break; break;
case GameMessage.SelectCard: case GameMessage.SelectCard:
break; break;
case GameMessage.SelectUnselectCard:
break;
case GameMessage.SelectChain: case GameMessage.SelectChain:
break; break;
case GameMessage.SelectPlace: case GameMessage.SelectPlace:
...@@ -8178,6 +8257,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -8178,6 +8257,7 @@ public class Ocgcore : ServantWithCardDescription
case GameMessage.SelectEffectYn: case GameMessage.SelectEffectYn:
case GameMessage.SelectYesNo: case GameMessage.SelectYesNo:
case GameMessage.SelectCard: case GameMessage.SelectCard:
case GameMessage.SelectUnselectCard:
case GameMessage.SelectTribute: case GameMessage.SelectTribute:
case GameMessage.SelectChain: case GameMessage.SelectChain:
clearAllShowedB = true; clearAllShowedB = true;
...@@ -8356,6 +8436,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -8356,6 +8436,7 @@ public class Ocgcore : ServantWithCardDescription
} }
break; break;
case GameMessage.SelectCard: case GameMessage.SelectCard:
case GameMessage.SelectUnselectCard:
case GameMessage.SelectTribute: case GameMessage.SelectTribute:
case GameMessage.SelectSum: case GameMessage.SelectSum:
if (card.forSelect) if (card.forSelect)
......
...@@ -25,6 +25,7 @@ ...@@ -25,6 +25,7 @@
SelectSum = 23, SelectSum = 23,
SelectDisfield = 24, SelectDisfield = 24,
SortCard = 25, SortCard = 25,
SelectUnselectCard = 26,
ConfirmDecktop = 30, ConfirmDecktop = 30,
ConfirmCards = 31, ConfirmCards = 31,
ShuffleDeck = 32, ShuffleDeck = 32,
...@@ -34,8 +35,10 @@ ...@@ -34,8 +35,10 @@
ShuffleSetCard = 36, ShuffleSetCard = 36,
ReverseDeck = 37, ReverseDeck = 37,
DeckTop = 38, DeckTop = 38,
ShuffleExtra = 39,
NewTurn = 40, NewTurn = 40,
NewPhase = 41, NewPhase = 41,
ConfirmExtratop = 42,
Move = 50, Move = 50,
PosChange = 53, PosChange = 53,
Set = 54, Set = 54,
...@@ -79,11 +82,13 @@ ...@@ -79,11 +82,13 @@
ReleaseRelation = 123, ReleaseRelation = 123,
TossCoin = 130, TossCoin = 130,
TossDice = 131, TossDice = 131,
RockPaperScissors = 132,
HandResult = 133,
AnnounceRace = 140, AnnounceRace = 140,
AnnounceAttrib = 141, AnnounceAttrib = 141,
AnnounceCard = 142, AnnounceCard = 142,
AnnounceNumber = 143, AnnounceNumber = 143,
AnnounceCardFilter = 144, AnnounceCardFilter = 144,
CardHint = 160, CardHint = 160,
TagSwap = 161, TagSwap = 161,
ReloadField = 162, ReloadField = 162,
......
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