Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro2
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro2
Commits
2ce56115
Commit
2ce56115
authored
May 12, 2019
by
Unicorn369
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'Test' of
https://github.com/Unicorn369/YGOPro2_Droid
into Android
parents
ca458078
90e2cdc3
Changes
10
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
304 additions
and
21 deletions
+304
-21
.gitignore
.gitignore
+2
-1
Assets/SibylSystem/AppLanguage.cs
Assets/SibylSystem/AppLanguage.cs
+94
-0
Assets/SibylSystem/AppLanguage.cs.meta
Assets/SibylSystem/AppLanguage.cs.meta
+12
-0
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+7
-7
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+8
-6
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
+12
-0
Assets/SibylSystem/Servant.cs
Assets/SibylSystem/Servant.cs
+2
-1
Assets/StreamingAssets/ygopro2-data.zip
Assets/StreamingAssets/ygopro2-data.zip
+0
-0
Assets/transUI/prefab/trans_ES_input.prefab
Assets/transUI/prefab/trans_ES_input.prefab
+165
-4
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectSettings.asset
+2
-2
No files found.
.gitignore
View file @
2ce56115
...
...
@@ -13,7 +13,6 @@ ExportedObj/
.consulo/
*.csproj
*.unityproj
Library_
*.sln
*.suo
*.tmp
...
...
@@ -49,6 +48,7 @@ deck/
expansions/
pack/
picture/
puzzle/
replay/
sound/
texture/
...
...
@@ -62,4 +62,5 @@ commamd.shell
AI_core_vs2017solution/core.VC.db
AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
[Ll]ibrary_/
Assets/StreamingAssets/update.zip*
Assets/SibylSystem/AppLanguage.cs
0 → 100644
View file @
2ce56115
using
UnityEngine
;
using
System.IO
;
public
class
AppLanguage
{
public
static
string
CN
=
"/zh-CN"
;
//简体中文(中国) ChineseSimplified
public
static
string
TW
=
"/zh-TW"
;
//繁体中文(台湾) ChineseTraditional
public
static
string
Chinese
=
"/Chinese"
;
//汉语
public
static
string
US
=
"/en-US"
;
//英语(美国) English
public
static
string
FR
=
"/fr-FR"
;
//法语(法国) French
public
static
string
DE
=
"/de-DE"
;
//德语(德国) German
public
static
string
IT
=
"/it-IT"
;
//意大利语(意大利) Italian
public
static
string
JP
=
"/ja-JP"
;
//日语(日本) Japanese
public
static
string
KR
=
"/ko-KR"
;
//韩语(韩国) Korean
public
static
string
ES
=
"/es-ES"
;
//西班牙语(西班牙) Spanish
//public static string Null = ""; //Unknown
public
static
string
Null
=
"/en-US"
;
//English
public
static
string
LanguageDir
()
{
if
(
Application
.
systemLanguage
==
SystemLanguage
.
ChineseSimplified
)
{
//可能无法识别
if
(
Directory
.
Exists
(
"cdb/zh-CN"
)
&&
Directory
.
Exists
(
"config/zh-CN"
))
{
return
CN
;
//中文简体
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
ChineseTraditional
)
{
//可能无法识别
if
(
Directory
.
Exists
(
"cdb/zh-TW"
)
&&
Directory
.
Exists
(
"config/zh-TW"
))
{
return
TW
;
//中文繁體
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Chinese
)
{
if
(
Directory
.
Exists
(
"cdb/Chinese"
)
&&
Directory
.
Exists
(
"config/Chinese"
))
{
return
Chinese
;
//汉语
}
else
if
(
Directory
.
Exists
(
"cdb/zh-CN"
)
&&
Directory
.
Exists
(
"config/zh-CN"
))
{
return
CN
;
//中文简体
}
else
if
(
Directory
.
Exists
(
"cdb/zh-TW"
)
&&
Directory
.
Exists
(
"config/zh-TW"
))
{
return
TW
;
//中文繁體
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
English
)
{
if
(
Directory
.
Exists
(
"cdb/en-US"
)
&&
Directory
.
Exists
(
"config/en-US"
))
{
return
US
;
//English
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
French
)
{
if
(
Directory
.
Exists
(
"cdb/fr-FR"
)
&&
Directory
.
Exists
(
"config/fr-FR"
))
{
return
FR
;
//Français
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
German
)
{
if
(
Directory
.
Exists
(
"cdb/de-DE"
)
&&
Directory
.
Exists
(
"config/de-DE"
))
{
return
DE
;
//Deutsch
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Italian
)
{
if
(
Directory
.
Exists
(
"cdb/it-IT"
)
&&
Directory
.
Exists
(
"config/it-IT"
))
{
return
IT
;
//Italiano
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Japanese
)
{
if
(
Directory
.
Exists
(
"cdb/ja-JP"
)
&&
Directory
.
Exists
(
"config/ja-JP"
))
{
return
JP
;
//日本語
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Korean
)
{
if
(
Directory
.
Exists
(
"cdb/ko-KR"
)
&&
Directory
.
Exists
(
"config/ko-KR"
))
{
return
KR
;
//한국어
}
else
{
return
Null
;
}
}
else
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Spanish
)
{
if
(
Directory
.
Exists
(
"cdb/es-ES"
)
&&
Directory
.
Exists
(
"config/es-ES"
))
{
return
ES
;
//Español
}
else
{
return
Null
;
}
}
else
{
return
Null
;
}
}
}
\ No newline at end of file
Assets/SibylSystem/AppLanguage.cs.meta
0 → 100644
View file @
2ce56115
fileFormatVersion: 2
guid: 4778973ded4d5c445b9ca998391a2c29
timeCreated: 1538811664
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/Menu/Menu.cs
View file @
2ce56115
...
...
@@ -145,16 +145,16 @@ public class Menu : WindowServantSP
void
onClickDownload
()
{
#if UNITY_EDITOR || UNITY_STANDALONE_WIN //编译器、Windows
Application
.
OpenURL
(
"https://github.com/Unicorn369/
pro2_android_closeup/releases/tag/1.0
"
);
Application
.
OpenURL
(
"https://github.com/Unicorn369/
closeup_mobile/releases/tag/0.1
"
);
#elif UNITY_ANDROID //Android
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
if
(!
File
.
Exists
(
"updates/closeup_
version1.4
.txt"
))
{
//用于检查更新
if
(
File
.
Exists
(
"closeup_
version1.4
.zip"
))
{
//如果有则直接解压
jo
.
Call
(
"doExtractZipFile"
,
"closeup_
version1.4
.zip"
,
Program
.
ANDROID_GAME_PATH
);
}
else
if
(
File
.
Exists
(
"updates/closeup_
version1.3
.txt"
)){
//如果有则下载更新包
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/
pro2_android_closeup/releases/download/1.0/up_closeup_version1.4
.zip"
);
if
(!
File
.
Exists
(
"updates/closeup_
0.1
.txt"
))
{
//用于检查更新
if
(
File
.
Exists
(
"closeup_
0.1
.zip"
))
{
//如果有则直接解压
jo
.
Call
(
"doExtractZipFile"
,
"closeup_
0.1
.zip"
,
Program
.
ANDROID_GAME_PATH
);
}
else
if
(
File
.
Exists
(
"updates/closeup_
0.1
.txt"
)){
//如果有则下载更新包
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/
closeup_mobile/releases/download/0.1/closeup_0.1
.zip"
);
}
else
{
//否则下载并解压,锁定目录:ANDROID_GAME_PATH
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/
pro2_android_closeup/releases/download/1.0/closeup_version1.4
.zip"
);
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/
closeup_mobile/releases/download/0.1/closeup_0.1
.zip"
);
}
}
else
{
jo
.
Call
(
"showToast"
,
"已是最新,无需再次下载!"
);
...
...
Assets/SibylSystem/Program.cs
View file @
2ce56115
...
...
@@ -301,7 +301,7 @@ public class Program : MonoBehaviour
*/
ANDROID_GAME_PATH
=
jo
.
Call
<
string
>(
"GamePath"
,
"/ygocore/"
);
if
(!
File
.
Exists
(
ANDROID_GAME_PATH
+
"updates/ver
sion2.3
.txt"
))
if
(!
File
.
Exists
(
ANDROID_GAME_PATH
+
"updates/ver
_1.034.9
.txt"
))
{
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygopro2-data.zip"
;
var
www
=
new
WWW
(
filePath
);
...
...
@@ -321,7 +321,7 @@ public class Program : MonoBehaviour
ExtractZipFile
(
bytes
,
ANDROID_GAME_PATH
);
}
/* //选择性更新(用于额外打补丁)
if (!File.Exists(ANDROID_GAME_PATH + "updates/ver
sion2.3.2
.txt"))
if (!File.Exists(ANDROID_GAME_PATH + "updates/ver
_1.034.9-fix1
.txt"))
{
string filePath = Application.streamingAssetsPath + "/update.zip";
var www = new WWW(filePath);
...
...
@@ -405,13 +405,13 @@ public class Program : MonoBehaviour
loadResources
();
#if !UNITY_EDITOR && UNITY_ANDROID //Android Java Test
if
(!
File
.
Exists
(
"updates/image_
version1.3
.txt"
))
//用于检查更新
if
(!
File
.
Exists
(
"updates/image_
0.1
.txt"
))
//用于检查更新
{
if
(
File
.
Exists
(
"pics.zip"
))
{
jo
.
Call
(
"doExtractZipFile"
,
"pics.zip"
,
ANDROID_GAME_PATH
);
File
.
Copy
(
"updates/ver
sion2.3.txt"
,
"updates/image_version1.3
.txt"
,
true
);
File
.
Copy
(
"updates/ver
_1.034.9.txt"
,
"updates/image_0.1
.txt"
,
true
);
}
else
{
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/
pro2_android_closeup/releases/download/1.0
/pics.zip"
);
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/
closeup_mobile/releases/download/0.1
/pics.zip"
);
}
}
...
...
@@ -1019,7 +1019,9 @@ public class Program : MonoBehaviour
_padScroll
=
0
;
}
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver 2.3.2] "
+
"FPS: "
+
m_FPS
);
string
FPS
=
m_FPS
.
ToString
();
try
{
FPS
=
FPS
.
Substring
(
0
,
5
);
}
catch
{}
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver 1.034.9] "
+
"FPS: "
+
FPS
);
}
void
Update
()
...
...
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
View file @
2ce56115
...
...
@@ -827,6 +827,18 @@ public class GameTextureManager
df
.
Download
(
"http://download.ygo2019.xyz/ygopro2-data/expansions/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
,
"picture/cardIn8thEdition/"
+
pic
.
code
.
ToString
()
+
".jpg"
);
path
=
"picture/cardIn8thEdition/"
+
pic
.
code
.
ToString
()
+
".jpg"
;
}
LoadCardPicture
(
pic
,
path
);
}
catch
(
Exception
e
)
{
Debug
.
Log
(
"e 2"
+
e
.
ToString
());
}
}
private
static
void
LoadCardPicture
(
PictureResource
pic
,
string
path
)
{
try
{
if
(!
File
.
Exists
(
path
))
{
if
(
pic
.
code
>
0
)
...
...
Assets/SibylSystem/Servant.cs
View file @
2ce56115
...
...
@@ -756,6 +756,7 @@ public class Servant
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
UIHelper
.
registEvent
(
currentMSwindow
,
"input_"
,
ES_RMSpremono
,
null
,
"yes_"
);
UIHelper
.
registEvent
(
currentMSwindow
,
"exit_"
,
ES_RMSpremono
,
new
messageSystemValue
());
UIHelper
.
getByName
<
UIInput
>(
currentMSwindow
,
"input_"
).
value
=
default_
;
Program
.
go
(
100
,
()
=>
{
UIHelper
.
getByName
<
UIInput
>(
currentMSwindow
,
"input_"
).
isSelected
=
true
;
});
}
...
...
@@ -801,7 +802,7 @@ public class Servant
string
face
=
"textures/face/"
+
nameFace
+
".jpg"
;
//开始下载
HttpDldFile
df
=
new
HttpDldFile
();
if
(
inputUrl
.
value
.
Substring
(
0
,
4
)
==
"http"
)
if
(
inputUrl
.
value
.
Length
>=
4
&&
inputUrl
.
value
.
Substring
(
0
,
4
)
==
"http"
)
{
url
=
inputUrl
.
value
;
df
.
Download
(
url
,
face
);
//使用自定义Url
...
...
Assets/StreamingAssets/ygopro2-data.zip
View file @
2ce56115
No preview for this file type
Assets/transUI/prefab/trans_ES_input.prefab
View file @
2ce56115
...
...
@@ -159,12 +159,12 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
185494
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
-3
,
y
:
40.8
,
z
:
0
}
m_LocalPosition
:
{
x
:
-3
,
y
:
30
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
467964
}
m_Father
:
{
fileID
:
430068
}
m_RootOrder
:
4
m_RootOrder
:
5
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!4
&417068
Transform
:
...
...
@@ -173,7 +173,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
169056
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
-0
,
w
:
1
}
m_LocalPosition
:
{
x
:
-355
,
y
:
-135
,
z
:
0
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
481870
}
...
...
@@ -195,6 +195,7 @@ Transform:
-
{
fileID
:
456270
}
-
{
fileID
:
467190
}
-
{
fileID
:
454160
}
-
{
fileID
:
4508122029076288
}
-
{
fileID
:
401994
}
m_Father
:
{
fileID
:
417068
}
m_RootOrder
:
1
...
...
@@ -245,7 +246,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
171832
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
-166
,
y
:
7
,
z
:
0
}
m_LocalPosition
:
{
x
:
-166
,
y
:
8
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
401994
}
...
...
@@ -905,3 +906,163 @@ Prefab:
m_ParentPrefab
:
{
fileID
:
0
}
m_RootGameObject
:
{
fileID
:
169056
}
m_IsPrefabParent
:
1
---
!u!1
&1534360114270112
GameObject
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
serializedVersion
:
5
m_Component
:
-
component
:
{
fileID
:
4508122029076288
}
-
component
:
{
fileID
:
65973495383826234
}
-
component
:
{
fileID
:
114854050376045720
}
-
component
:
{
fileID
:
111046173475100260
}
-
component
:
{
fileID
:
114712651790018024
}
-
component
:
{
fileID
:
114287065172711596
}
m_Layer
:
5
m_Name
:
exit_
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&4508122029076288
Transform
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
1534360114270112
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
-0
,
w
:
1
}
m_LocalPosition
:
{
x
:
225
,
y
:
130
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
430068
}
m_RootOrder
:
4
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!65
&65973495383826234
BoxCollider
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
1534360114270112
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
20
,
y
:
20
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!111
&111046173475100260
Animation
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
1534360114270112
}
m_Enabled
:
0
serializedVersion
:
3
m_Animation
:
{
fileID
:
7400000
,
guid
:
e8c465e83c3e18040884ef096f01647b
,
type
:
2
}
m_Animations
:
-
{
fileID
:
7400000
,
guid
:
e8c465e83c3e18040884ef096f01647b
,
type
:
2
}
m_WrapMode
:
0
m_PlayAutomatically
:
1
m_AnimatePhysics
:
0
m_CullingType
:
0
---
!u!114
&114287065172711596
MonoBehaviour
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
1534360114270112
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
1b3dc54f924693f41b5cbecb267e647a
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
leftAnchor
:
target
:
{
fileID
:
0
}
relative
:
1
absolute
:
-39
rightAnchor
:
target
:
{
fileID
:
0
}
relative
:
1
absolute
:
-19
bottomAnchor
:
target
:
{
fileID
:
0
}
relative
:
1
absolute
:
-47
topAnchor
:
target
:
{
fileID
:
0
}
relative
:
1
absolute
:
-27
updateAnchors
:
1
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
mPivot
:
4
mWidth
:
20
mHeight
:
20
mDepth
:
1
autoResizeBoxCollider
:
1
hideIfOffScreen
:
0
keepAspectRatio
:
0
aspectRatio
:
1
mType
:
0
mFillDirection
:
4
mFillAmount
:
1
mInvert
:
0
mFlip
:
0
centerType
:
1
leftType
:
1
rightType
:
1
bottomType
:
1
topType
:
1
mAtlas
:
{
fileID
:
11422656
,
guid
:
1b5c469d95cc74b4e9f655da6f9dd392
,
type
:
2
}
mSpriteName
:
close
mFillCenter
:
1
---
!u!114
&114712651790018024
MonoBehaviour
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
1534360114270112
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
3f093ad5830afe44aba6efa8b8a5d5b9
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
target
:
{
fileID
:
111046173475100260
}
animator
:
{
fileID
:
0
}
clipName
:
trigger
:
1
playDirection
:
1
resetOnPlay
:
0
clearSelection
:
0
ifDisabledOnPlay
:
0
disableWhenFinished
:
0
onFinished
:
[]
eventReceiver
:
{
fileID
:
0
}
callWhenFinished
:
---
!u!114
&114854050376045720
MonoBehaviour
:
m_ObjectHideFlags
:
1
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
1534360114270112
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
1fdca5042b1d12a4890ec1bd4f04290d
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
tweenTarget
:
{
fileID
:
1534360114270112
}
hover
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
pressed
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
disabledColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
duration
:
0.2
dragHighlight
:
0
hoverSprite
:
pressedSprite
:
disabledSprite
:
hoverSprite2D
:
{
fileID
:
0
}
pressedSprite2D
:
{
fileID
:
0
}
disabledSprite2D
:
{
fileID
:
0
}
pixelSnap
:
0
onClick
:
[]
mTextureOutNormal
:
mTextureOutPressed
:
ProjectSettings/ProjectSettings.asset
View file @
2ce56115
...
...
@@ -123,7 +123,7 @@ PlayerSettings:
16:10:
1
16:9:
1
Others
:
1
bundleVersion
:
2.3.2 (1.034.9)
bundleVersion
:
1.034.9
preloadedAssets
:
[]
metroInputSource
:
0
m_HolographicPauseOnTrackingLoss
:
1
...
...
@@ -148,7 +148,7 @@ PlayerSettings:
tvOS
:
cn.ygopro2.ygopro2android
buildNumber
:
iOS
:
AndroidBundleVersionCode
:
1
7
AndroidBundleVersionCode
:
1
8
AndroidMinSdkVersion
:
16
AndroidTargetSdkVersion
:
0
AndroidPreferredInstallLocation
:
0
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment