rework using GetEnvironmentStringsW

10 jobs for develop in 3 minutes and 28 seconds (queued for 4 seconds)
Status Job ID Name Coverage
  Prepare
passed #187090
linux
mat_common

00:00:19

passed #187092
linux
mat_macos

00:00:13

passed #187091
linux
mat_submodules

00:00:10

passed #187093
linux
mat_windows

00:00:15

 
  Build
passed #187095
avx2
exec_linux

00:01:48

passed #187096
arm
exec_linuxarm

00:02:37

passed #187098
macos-m1
exec_macos_platform_m1

00:02:39

passed #187097
macos
exec_macos_platform_x86

00:02:50

failed #187094
vs
exec_windows

00:03:06

 
  Combine
skipped #187099
macos
exec_macos
 
Name Stage Failure
failed
exec_windows Build
       ��C:\images\builds\nvYJyXaZ\0\nanahira\ygopro\build\YGOPro.vcxproj��(Ĭ��Ŀ��) (2) ->
(ClCompile Ŀ��) ->
C:\images\builds\nvYJyXaZ\0\nanahira\ygopro\gframe\game.cpp(2562,51): error C2664: ��std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t>>::basic_string(const std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t>> &,const _Alloc &)��: �޷������� 2 �ӡ�const wchar_t *��ת��Ϊ��const _Alloc &�� [C:\images\builds\nvYJyXaZ\0\nanahira\ygopro\build\YGOPro.vcxproj]

61 ������
1 ������

����ʱ�� 00:02:21.77
ERROR: Job failed: exit status 1