- 05 Mar, 2015 2 commits
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salix5 authored
My opinion: 1. text attack/original attribute/original race These values should be loaded from cards.cdb 2. trap monsters cards.cdb should keep the attribute/race of trap monsters, so EFFECT_CHANGE_ATTRIBUTE in card_add_trap_monster_attribute() is not needed. 2. get_attack(),get_attribute(),get_race() Now we can get the values of cards in LOCATION_SZONE, so trap monsters can work well with all kinds of EFFECT_CANNOT_SPECIAL_SUMMON
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VanillaSalt authored
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- 04 Mar, 2015 9 commits
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VanillaSalt authored
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VanillaSalt authored
fix chain counter
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sidschingis authored
fixed only incrementing the first custom chain counter
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VanillaSalt authored
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VanillaSalt authored
new card
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VanillaSalt authored
fix
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VanillaSalt authored
fix Zefra-Saber, Nekroz of the Sword Master
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VanillaSalt authored
Update c12247206.lua
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nekrozar authored
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- 03 Mar, 2015 4 commits
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nekrozar authored
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VanillaSalt authored
Tiki Curse can be special summoned even if Barrier Statue of the Abyss is faceup
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sidschingis authored
fixed being able to discard itself
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VanillaSalt authored
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- 02 Mar, 2015 5 commits
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VanillaSalt authored
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VanillaSalt authored
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nekrozar authored
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Steeldarkeagel authored
Fix: If opponent has all 5 zones occupied then their monster cards will not be sent to the Graveyard. Nothing will occur instead for your opponent.
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salix5 authored
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- 01 Mar, 2015 10 commits
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salix5 authored
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salix5 authored
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salix5 authored
fix Superheavy Samurai Trumpeter(2)
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nekrozar authored
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salix5 authored
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salix5 authored
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salix5 authored
fix Secret Pass to the Treasures
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salix5 authored
fix Neptabyss the Atlantean Prince
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salix5 authored
fix Inzektor Giga-Weevil, Inzektor Giga-Mantis, Inzektor Giga-Cricket
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salix5 authored
fix Fusion Conscription
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- 28 Feb, 2015 10 commits