- 02 Sep, 2024 6 commits
- 01 Sep, 2024 1 commit
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Chen Bill authored
* update WriteInt* * read/write with different pointer * bool ReadData(void* data, int length) * add ReadValue<T>
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- 31 Aug, 2024 1 commit
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Chen Bill authored
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- 29 Aug, 2024 1 commit
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mercury233 authored
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- 18 Aug, 2024 3 commits
- 14 Aug, 2024 1 commit
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mercury233 authored
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- 11 Aug, 2024 2 commits
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Chen Bill authored
* update LoadDeck from int array * update LoadDeck from std::istringstream * reorder * rename to LoadCurrentDeck * akways clear current_deck in LoadCurrentDeck * reorder * change LoadDeck from std::istringstream * set errorcode for TYPE_TOKEN * use LoadDeck in export deck * update LoadSide * fix CheckDeck * fix LoadLFListSingle * minor fix * add SaveDeckBuffer * fix LoadSide * update LoadDeck(Deck&, std::istringstream&
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Chen Bill authored
* move header files to game.h * include mutex when necessary * include myfilesystem.h when necessary * include thread when necessary * include string * include GL when necessary * remove #pragma once * rename guard macro to YGOPRO_CONFIG_H * fix warning C4456, C4458 * move GL to game.h * use <cstring> functions * include <wchar.h>
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- 10 Aug, 2024 1 commit
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nanahira authored
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- 09 Aug, 2024 1 commit
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Chen Bill authored
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- 08 Aug, 2024 6 commits
- 02 Aug, 2024 1 commit
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Chen Bill authored
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- 24 Jul, 2024 1 commit
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nanahira authored
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- 08 Jul, 2024 1 commit
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Chen Bill authored
* use unsigned in bitwise operator * use unsigned in bitwise operator
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- 30 Jun, 2024 1 commit
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mercury233 authored
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- 29 Jun, 2024 9 commits
- 27 Jun, 2024 3 commits
- 26 Jun, 2024 1 commit
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mercury233 authored
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