1. 02 Sep, 2024 6 commits
  2. 01 Sep, 2024 1 commit
  3. 31 Aug, 2024 1 commit
  4. 29 Aug, 2024 1 commit
  5. 18 Aug, 2024 3 commits
  6. 14 Aug, 2024 1 commit
  7. 11 Aug, 2024 2 commits
    • Chen Bill's avatar
      deckManager: add LoadCurrentDeck, SaveDeckBuffer (#2571) · 848348ca
      Chen Bill authored
      * update LoadDeck from int array
      
      * update LoadDeck from std::istringstream
      
      * reorder
      
      * rename to LoadCurrentDeck
      
      * akways clear current_deck in LoadCurrentDeck
      
      * reorder
      
      * change LoadDeck from std::istringstream
      
      * set errorcode for TYPE_TOKEN
      
      * use LoadDeck in export deck
      
      * update LoadSide
      
      * fix CheckDeck
      
      * fix LoadLFListSingle
      
      * minor fix
      
      * add SaveDeckBuffer
      
      * fix LoadSide
      
      * update LoadDeck(Deck&, std::istringstream&
      848348ca
    • Chen Bill's avatar
      clean config.h (#2568) · 080d7781
      Chen Bill authored
      * move header files to game.h
      
      * include mutex when necessary
      
      * include myfilesystem.h when necessary
      
      * include thread when necessary
      
      * include string
      
      * include GL when necessary
      
      * remove #pragma once
      
      * rename guard macro to YGOPRO_CONFIG_H
      
      * fix warning C4456, C4458
      
      * move GL to game.h
      
      * use <cstring> functions
      
      * include <wchar.h>
      080d7781
  8. 10 Aug, 2024 1 commit
    • nanahira's avatar
      ref · ffbf749e
      nanahira authored
      ffbf749e
  9. 09 Aug, 2024 1 commit
  10. 08 Aug, 2024 6 commits
  11. 02 Aug, 2024 1 commit
  12. 24 Jul, 2024 1 commit
  13. 08 Jul, 2024 1 commit
  14. 30 Jun, 2024 1 commit
  15. 29 Jun, 2024 9 commits
  16. 27 Jun, 2024 3 commits
  17. 26 Jun, 2024 1 commit