Commit f9e269c3 authored by mercury233's avatar mercury233

fix

parent 3614525f
......@@ -889,7 +889,6 @@ void Game::DrawSpec() {
break;
}
auto pos = lpcFont->getDimension(lstr);
//int offset = pos.Width / 2;
if(showcardp < 10) {
int alpha = (showcardp * 25) << 24;
DrawShadowText(lpcFont, lstr, ResizeElem(650 - pos.Width / 2 - (9 - showcardp) * 40, 290, 950, 370), Resize(-1, -1, 0, 0), alpha | 0xffffff, alpha);
......
......@@ -88,12 +88,6 @@ bool Game::Initialize() {
hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
else
hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
/*if(hWnd) {
LONG style = GetWindowLong(hWnd, GWL_STYLE);
style |= WS_MINIMIZEBOX;
SetWindowLong(hWnd, GWL_STYLE, style);
SendMessage(hWnd, WM_NCPAINT, 1, 0);
}*/
#endif
SetWindowsIcon();
//main menu
......@@ -1306,8 +1300,6 @@ void Game::ShowCardInfo(int code, bool resize) {
wcscat(formatBuffer, scaleBuffer);
}
stDataInfo->setText(formatBuffer);
//stSetName->setRelativePosition(rect<s32>(15, 83 * yScale, 296 * xScale, 83 * yScale + offset));
//stText->setRelativePosition(rect<s32>(15, 83 * yScale + offset, 287 * xScale, 324 * yScale));
stSetName->setRelativePosition(rect<s32>(15, 83, 296 * xScale, 83 + offset));
stText->setRelativePosition(rect<s32>(15, 83 + offset, 287 * xScale, 324 * yScale));
scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 83 + offset, 287 * xScale, 324 * yScale));
......@@ -1315,8 +1307,6 @@ void Game::ShowCardInfo(int code, bool resize) {
myswprintf(formatBuffer, L"[%ls]", dataManager.FormatType(cd.type));
stInfo->setText(formatBuffer);
stDataInfo->setText(L"");
//stSetName->setRelativePosition(rect<s32>(15, 60 * yScale, 296 * xScale, 60 * yScale + offset));
//stText->setRelativePosition(rect<s32>(15, 60 * yScale + offset, 287 * xScale, 324 * yScale));
stSetName->setRelativePosition(rect<s32>(15, 60, 296 * xScale, 60 + offset));
stText->setRelativePosition(rect<s32>(15, 60 + offset, 287 * xScale, 324 * yScale));
scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 60 + offset, 287 * xScale, 324 * yScale));
......@@ -1522,18 +1512,14 @@ void Game::OnResize() {
irr::gui::CGUITTFont* old_numFont = numFont;
irr::gui::CGUITTFont* old_adFont = adFont;
irr::gui::CGUITTFont* old_lpcFont = lpcFont;
//irr::gui::CGUITTFont* old_guiFont = guiFont;
irr::gui::CGUITTFont* old_textFont = textFont;
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, (yScale > 0.5 ? 16 * yScale : 8));
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, (yScale > 0.75 ? 12 * yScale : 9));
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48 * yScale);
//guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize * yScale);
//env->getSkin()->setFont(guiFont);
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, (yScale > 0.642 ? gameConf.textfontsize * yScale : 9));
old_numFont->drop();
old_adFont->drop();
old_lpcFont->drop();
//old_guiFont->drop();
old_textFont->drop();
imageManager.ClearTexture();
......@@ -1635,11 +1621,7 @@ void Game::OnResize() {
imgCard->setRelativePosition(ResizeCard(10, 9, 0, 0));
wInfos->setRelativePosition(Resize(1, 275, 301, 639));
stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22));
//stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22 * yScale));
//stInfo->setRelativePosition(recti(15, 37 * yScale, 300 * xScale - 13, 60 * yScale));
//stDataInfo->setRelativePosition(recti(15, 60 * yScale, 300 * xScale - 13, 83 * yScale));
lstLog->setRelativePosition(Resize(10, 10, 290, 290));
//const auto& tsize = stText->getRelativePosition();
if(showingcode)
ShowCardInfo(showingcode, true);
btnClearLog->setRelativePosition(Resize(160, 300, 260, 325));
......
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