Commit f9ae9496 authored by nanahira's avatar nanahira

Merge branch 'master' of github.com:Fluorohydride/ygopro

parents d38abcb0 47ccc4af
......@@ -465,7 +465,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
// text
wchar_t formatBuffer[2048];
if(conti_selecting)
myswprintf(formatBuffer, L"%ls", DataManager::unknown_string);
myswprintf(formatBuffer, L"%ls", dataManager.unknown_string);
else if(cant_check_grave && selectable_cards[i]->location == LOCATION_GRAVE)
myswprintf(formatBuffer, L"%ls", dataManager.FormatLocation(selectable_cards[i]->location, 0));
else if(selectable_cards[i]->location == LOCATION_OVERLAY)
......@@ -1569,7 +1569,8 @@ void ClientField::UpdateDeclarableList() {
int trycode = BufferIO::GetVal(pname);
CardData cd;
if (dataManager.GetData(trycode, &cd) && is_declarable(cd, declare_opcodes)) {
auto it = dataManager.GetStringPointer(trycode);
auto& _strings = dataManager.GetStringTable();
auto it = _strings.find(trycode);
mainGame->lstANCard->clear();
ancard.clear();
mainGame->lstANCard->addItem(it->second.name.c_str());
......@@ -1590,19 +1591,23 @@ void ClientField::UpdateDeclarableList() {
// if(ancard.size())
// return;
}
for(auto cit = dataManager.strings_begin(); cit != dataManager.strings_end(); ++cit) {
if(cit->second.name.find(pname) != std::wstring::npos || mainGame->CheckRegEx(cit->second.name, pname)) {
auto cp = dataManager.GetCodePointer(cit->first);
if (cp == dataManager.datas_end())
auto& _datas = dataManager.GetDataTable();
auto& _strings = dataManager.GetStringTable();
for(auto& entry : _strings) {
auto& code = entry.first;
auto& str = entry.second;
if(str.name.find(pname) != std::wstring::npos) {
auto cp = _datas.find(code);
if (cp == _datas.end())
continue;
//datas.alias can be double card names or alias
if(is_declarable(cp->second, declare_opcodes)) {
if(pname == cit->second.name) { //exact match
mainGame->lstANCard->insertItem(0, cit->second.name.c_str(), -1);
ancard.insert(ancard.begin(), cit->first);
if(pname == str.name) { //exact match
mainGame->lstANCard->insertItem(0, str.name.c_str(), -1);
ancard.insert(ancard.begin(), code);
} else {
mainGame->lstANCard->addItem(cit->second.name.c_str());
ancard.push_back(cit->first);
mainGame->lstANCard->addItem(str.name.c_str());
ancard.push_back(code);
}
}
}
......
......@@ -4,9 +4,7 @@
namespace ygo {
const wchar_t* DataManager::unknown_string = L"???";
unsigned char DataManager::scriptBuffer[0x100000] = {};
irr::io::IFileSystem* DataManager::FileSystem = nullptr;
DataManager dataManager;
DataManager::DataManager() : _datas(32768), _strings(32768) {
......@@ -578,9 +576,9 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl
#ifdef _WIN32
wchar_t fname[256]{};
BufferIO::DecodeUTF8(script_name, fname);
auto reader = FileSystem->createAndOpenFile(fname);
auto reader = dataManager.FileSystem->createAndOpenFile(fname);
#else
auto reader = FileSystem->createAndOpenFile(script_name);
auto reader = dataManager.FileSystem->createAndOpenFile(script_name);
#endif
if (!reader)
return nullptr;
......
......@@ -80,17 +80,11 @@ public:
code_pointer GetCodePointer(uint32_t code) const;
string_pointer GetStringPointer(uint32_t code) const;
code_pointer datas_begin() const noexcept {
return _datas.cbegin();
const std::unordered_map<uint32_t, CardDataC>& GetDataTable() const {
return _datas;
}
code_pointer datas_end() const noexcept {
return _datas.cend();
}
string_pointer strings_begin() const noexcept {
return _strings.cbegin();
}
string_pointer strings_end() const noexcept {
return _strings.cend();
const std::unordered_map<uint32_t, CardString>& GetStringTable() const {
return _strings;
}
bool GetData(uint32_t code, CardData* pData) const;
bool GetString(uint32_t code, CardString* pStr) const;
......@@ -116,9 +110,10 @@ public:
std::unordered_map<unsigned int, std::wstring> _sysStrings;
std::vector<std::pair<std::wstring, std::wstring>> _serverStrings;
char errmsg[512]{};
const wchar_t* unknown_string{ L"???" };
irr::io::IFileSystem* FileSystem{};
static unsigned char scriptBuffer[0x100000];
static const wchar_t* unknown_string;
static uint32_t CardReader(uint32_t, card_data*);
static unsigned char* ScriptReaderEx(const char* script_name, int* slen);
static unsigned char* ScriptReaderExSingle(const char* path, const char* script_name, int* slen, int pre_len = 2, unsigned int use_irr = FALSE);
......@@ -129,8 +124,6 @@ public:
//read by fread
static unsigned char* ReadScriptFromFile(const char* script_name, int* slen);
static irr::io::IFileSystem* FileSystem;
static bool deck_sort_lv(code_pointer l1, code_pointer l2);
static bool deck_sort_atk(code_pointer l1, code_pointer l2);
static bool deck_sort_def(code_pointer l1, code_pointer l2);
......
......@@ -141,6 +141,7 @@ void DeckBuilder::Terminate() {
bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(mainGame->dField.OnCommonEvent(event))
return false;
auto& _datas = dataManager.GetDataTable();
switch(event.EventType) {
case irr::EET_GUI_EVENT: {
irr::s32 id = event.GUIEvent.Caller->getID();
......@@ -472,7 +473,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->lstCategories->addItem(catename);
catesel = mainGame->lstCategories->getItemCount() - 1;
} else {
for(int i = 3; i < (int)mainGame->lstCategories->getItemCount(); i++) {
for(int i = DECK_CATEGORY_CUSTOM; i < (int)mainGame->lstCategories->getItemCount(); i++) {
if(!mywcsncasecmp(mainGame->lstCategories->getListItem(i), catename, 256)) {
catesel = i;
mainGame->stACMessage->setText(dataManager.GetSysString(1474));
......@@ -492,6 +493,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
case BUTTON_RENAME_CATEGORY: {
int catesel = mainGame->lstCategories->getSelected();
if (catesel < DECK_CATEGORY_CUSTOM)
break;
const wchar_t* oldcatename = mainGame->lstCategories->getListItem(catesel);
const wchar_t* newcatename = mainGame->ebDMName->getText();
if(DeckManager::RenameCategory(oldcatename, newcatename)) {
......@@ -502,7 +505,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
catesel = mainGame->lstCategories->getItemCount() - 1;
} else {
catesel = 0;
for(int i = 3; i < (int)mainGame->lstCategories->getItemCount(); i++) {
for(int i = DECK_CATEGORY_CUSTOM; i < (int)mainGame->lstCategories->getItemCount(); i++) {
if(!mywcsncasecmp(mainGame->lstCategories->getListItem(i), newcatename, 256)) {
catesel = i;
mainGame->stACMessage->setText(dataManager.GetSysString(1474));
......@@ -522,11 +525,13 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
case BUTTON_DELETE_CATEGORY: {
int catesel = mainGame->lstCategories->getSelected();
if (catesel < DECK_CATEGORY_CUSTOM)
break;
const wchar_t* catename = mainGame->lstCategories->getListItem(catesel);
if(DeckManager::DeleteCategory(catename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->lstCategories->removeItem(catesel);
catesel = 2;
catesel = DECK_CATEGORY_NONE;
mainGame->lstCategories->setSelected(catesel);
RefreshDeckList();
mainGame->lstDecks->setSelected(0);
......@@ -1118,8 +1123,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
dragx = event.MouseInput.X;
dragy = event.MouseInput.Y;
draging_pointer = dataManager.GetCodePointer(hovered_code);
if(draging_pointer == dataManager.datas_end())
draging_pointer = _datas.find(hovered_code);
if (draging_pointer == _datas.end())
break;
if(hovered_pos == 4) {
if(!check_limit(draging_pointer))
......@@ -1172,8 +1177,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
if(hovered_pos == 0 || hovered_seq == -1)
break;
auto pointer = dataManager.GetCodePointer(hovered_code);
if(pointer == dataManager.datas_end())
auto pointer = _datas.find(hovered_code);
if (pointer == _datas.end())
break;
soundManager.PlaySoundEffect(SOUND_CARD_DROP);
if(hovered_pos == 1) {
......@@ -1207,8 +1212,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
} else if(hovered_pos == 3) {
pop_side(hovered_seq);
} else {
auto pointer = dataManager.GetCodePointer(hovered_code);
if(pointer == dataManager.datas_end())
auto pointer = _datas.find(hovered_code);
if (pointer == _datas.end())
break;
if(!check_limit(pointer))
break;
......@@ -1242,8 +1247,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
if (is_draging)
break;
auto pointer = dataManager.GetCodePointer(hovered_code);
if (pointer == dataManager.datas_end())
auto pointer = _datas.find(hovered_code);
if (pointer == _datas.end())
break;
if(!check_limit(pointer))
break;
......@@ -1512,10 +1517,13 @@ void DeckBuilder::FilterCards() {
query_elements.push_back(element);
}
}
for(code_pointer ptr = dataManager.datas_begin(); ptr != dataManager.datas_end(); ++ptr) {
const CardDataC& data = ptr->second;
auto strpointer = dataManager.GetStringPointer(ptr->first);
if (strpointer == dataManager.strings_end())
auto& _datas = dataManager.GetDataTable();
auto& _strings = dataManager.GetStringTable();
for (code_pointer ptr = _datas.begin(); ptr != _datas.end(); ++ptr) {
auto& code = ptr->first;
auto& data = ptr->second;
auto strpointer = _strings.find(code);
if (strpointer == _strings.end())
continue;
const CardString& strings = strpointer->second;
if(data.type & TYPE_TOKEN)
......@@ -1924,16 +1932,16 @@ bool DeckBuilder::check_limit(code_pointer pointer) {
auto flit = filterList->content.find(limitcode);
if(flit != filterList->content.end())
limit = flit->second;
for(auto it = deckManager.current_deck.main.begin(); it != deckManager.current_deck.main.end(); ++it) {
if((*it)->first == limitcode || (*it)->second.alias == limitcode)
for (auto& card : deckManager.current_deck.main) {
if (card->first == limitcode || card->second.alias == limitcode)
limit--;
}
for(auto it = deckManager.current_deck.extra.begin(); it != deckManager.current_deck.extra.end(); ++it) {
if((*it)->first == limitcode || (*it)->second.alias == limitcode)
for (auto& card : deckManager.current_deck.extra) {
if (card->first == limitcode || card->second.alias == limitcode)
limit--;
}
for(auto it = deckManager.current_deck.side.begin(); it != deckManager.current_deck.side.end(); ++it) {
if((*it)->first == limitcode || (*it)->second.alias == limitcode)
for (auto& card : deckManager.current_deck.side) {
if (card->first == limitcode || card->second.alias == limitcode)
limit--;
}
return limit > 0;
......
......@@ -6,7 +6,6 @@
namespace ygo {
char DeckManager::deckBuffer[0x10000]{};
DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path, bool insert) {
......@@ -145,42 +144,46 @@ unsigned int DeckManager::CheckDeck(const Deck& deck, unsigned int lfhash, int r
uint32_t DeckManager::LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist) {
deck.clear();
uint32_t errorcode = 0;
CardData cd;
auto& _datas = dataManager.GetDataTable();
for(int i = 0; i < mainc; ++i) {
auto code = dbuf[i];
if(!dataManager.GetData(code, &cd)) {
auto it = _datas.find(code);
if(it == _datas.end()) {
errorcode = code;
continue;
}
auto& cd = it->second;
if (cd.type & TYPE_TOKEN) {
errorcode = code;
continue;
}
if(is_packlist) {
deck.main.push_back(dataManager.GetCodePointer(code));
deck.main.push_back(it);
continue;
}
if (cd.type & TYPES_EXTRA_DECK) {
if (deck.extra.size() < EXTRA_MAX_SIZE)
deck.extra.push_back(dataManager.GetCodePointer(code));
deck.extra.push_back(it);
}
else {
if (deck.main.size() < DECK_MAX_SIZE)
deck.main.push_back(dataManager.GetCodePointer(code));
deck.main.push_back(it);
}
}
for(int i = 0; i < sidec; ++i) {
auto code = dbuf[mainc + i];
if(!dataManager.GetData(code, &cd)) {
auto it = _datas.find(code);
if(it == _datas.end()) {
errorcode = code;
continue;
}
auto& cd = it->second;
if (cd.type & TYPE_TOKEN) {
errorcode = code;
continue;
}
if(deck.side.size() < SIDE_MAX_SIZE)
deck.side.push_back(dataManager.GetCodePointer(code));
deck.side.push_back(it);
}
return errorcode;
}
......@@ -241,15 +244,15 @@ bool DeckManager::LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec) {
void DeckManager::GetCategoryPath(wchar_t* ret, int index, const wchar_t* text) {
wchar_t catepath[256];
switch(index) {
case 0:
case DECK_CATEGORY_PACK:
myswprintf(catepath, L"./pack");
break;
case 1:
case DECK_CATEGORY_BOT:
BufferIO::CopyWideString(mainGame->gameConf.bot_deck_path, catepath);
break;
case -1:
case 2:
case 3:
case DECK_CATEGORY_NONE:
case DECK_CATEGORY_SEPARATOR:
myswprintf(catepath, L"./deck");
break;
default:
......@@ -275,11 +278,11 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
}
irr::io::IReadFile* DeckManager::OpenDeckReader(const wchar_t* file) {
#ifdef _WIN32
auto reader = DataManager::FileSystem->createAndOpenFile(file);
auto reader = dataManager.FileSystem->createAndOpenFile(file);
#else
char file2[256];
BufferIO::EncodeUTF8(file, file2);
auto reader = DataManager::FileSystem->createAndOpenFile(file2);
auto reader = dataManager.FileSystem->createAndOpenFile(file2);
#endif
return reader;
}
......@@ -289,6 +292,9 @@ bool DeckManager::LoadCurrentDeck(std::istringstream& deckStream, bool is_packli
}
bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
current_deck.clear();
if (!file[0])
return false;
char deckBuffer[MAX_YDK_SIZE]{};
auto reader = OpenDeckReader(file);
if(!reader) {
wchar_t localfile[256];
......@@ -315,11 +321,12 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname) {
wchar_t filepath[256];
GetDeckFile(filepath, category_index, category_name, deckname);
bool is_packlist = (category_index == 0);
bool res = LoadCurrentDeck(filepath, is_packlist);
if (res && mainGame->is_building)
bool is_packlist = (category_index == DECK_CATEGORY_PACK);
if(!LoadCurrentDeck(filepath, is_packlist))
return false;
if (mainGame->is_building)
mainGame->deckBuilder.RefreshPackListScroll();
return res;
return true;
}
void DeckManager::SaveDeck(const Deck& deck, std::stringstream& deckStream) {
deckStream << "#created by ..." << std::endl;
......
......@@ -33,6 +33,12 @@ namespace ygo {
constexpr int MAINC_MAX = 250; // the limit of card_state
constexpr int SIDEC_MAX = MAINC_MAX;
constexpr int DECK_CATEGORY_PACK = 0;
constexpr int DECK_CATEGORY_BOT = 1;
constexpr int DECK_CATEGORY_NONE = 2;
constexpr int DECK_CATEGORY_SEPARATOR = 3;
constexpr int DECK_CATEGORY_CUSTOM = 4;
struct LFList {
unsigned int hash{};
std::wstring listName;
......@@ -66,7 +72,7 @@ public:
Deck current_deck;
std::vector<LFList> _lfList;
static char deckBuffer[0x10000];
static constexpr int MAX_YDK_SIZE = 0x10000;
void LoadLFListSingle(const char* path, bool insert = false);
void LoadLFListSingle(const wchar_t* path, bool insert = false);
......
......@@ -922,7 +922,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
myswprintf(formatBuffer, L"");
} else {
if(conti_selecting)
myswprintf(formatBuffer, L"%ls", DataManager::unknown_string);
myswprintf(formatBuffer, L"%ls", dataManager.unknown_string);
else if(cant_check_grave && selectable_cards[i]->location == LOCATION_GRAVE)
myswprintf(formatBuffer, L"%ls", dataManager.FormatLocation(selectable_cards[i]->location, 0));
else if(selectable_cards[i + pos]->location == LOCATION_OVERLAY)
......
......@@ -113,7 +113,7 @@ bool Game::Initialize() {
ErrorLog("Failed to load textures!");
return false;
}
DataManager::FileSystem = device->getFileSystem();
dataManager.FileSystem = device->getFileSystem();
if(dataManager.LoadDB(GetLocaleDirWide("cards.cdb"))) {} else
if(!dataManager.LoadDB(L"cards.cdb")) {
ErrorLog("Failed to load card database (cards.cdb)!");
......@@ -1273,17 +1273,17 @@ void Game::LoadExpansions(const wchar_t* expansions_path) {
}
if (IsExtension(name, L".zip") || IsExtension(name, L".ypk")) {
#ifdef _WIN32
DataManager::FileSystem->addFileArchive(fpath, true, false, irr::io::EFAT_ZIP);
dataManager.FileSystem->addFileArchive(fpath, true, false, irr::io::EFAT_ZIP);
#else
char upath[1024];
BufferIO::EncodeUTF8(fpath, upath);
DataManager::FileSystem->addFileArchive(upath, true, false, irr::io::EFAT_ZIP);
dataManager.FileSystem->addFileArchive(upath, true, false, irr::io::EFAT_ZIP);
#endif
return;
}
});
for(irr::u32 i = 0; i < DataManager::FileSystem->getFileArchiveCount(); ++i) {
auto archiveObj = DataManager::FileSystem->getFileArchive(i);
for(irr::u32 i = 0; i < dataManager.FileSystem->getFileArchiveCount(); ++i) {
auto archiveObj = dataManager.FileSystem->getFileArchive(i);
auto archive = archiveObj->getFileList();
for(irr::u32 j = 0; j < archive->getFileCount(); ++j) {
#ifdef _WIN32
......@@ -1906,8 +1906,9 @@ void Game::ShowCardInfo(int code, bool resize) {
if(showingcode == code && !resize)
return;
wchar_t formatBuffer[256];
auto cit = dataManager.GetCodePointer(code);
bool is_valid = (cit != dataManager.datas_end());
auto& _datas = dataManager.GetDataTable();
auto cit = _datas.find(code);
bool is_valid = (cit != _datas.end());
imgCard->setImage(imageManager.GetTexture(code, true));
if (is_valid) {
auto& cd = cit->second;
......@@ -1928,8 +1929,8 @@ void Game::ShowCardInfo(int code, bool resize) {
if (is_valid && !gameConf.hide_setname) {
auto& cd = cit->second;
auto target = cit;
if (cd.alias && dataManager.GetCodePointer(cd.alias) != dataManager.datas_end()) {
target = dataManager.GetCodePointer(cd.alias);
if (cd.alias && _datas.find(cd.alias) != _datas.end()) {
target = _datas.find(cd.alias);
}
if (target->second.setcode[0]) {
offset = 23;// *yScale;
......
......@@ -470,7 +470,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(prev_operation == BUTTON_RENAME_REPLAY) {
wchar_t newname[256];
BufferIO::CopyWideString(mainGame->ebRSName->getText(), newname);
if(mywcsncasecmp(newname + std::wcslen(newname) - 4, L".yrp", 4)) {
if (!IsExtension(newname, L".yrp")) {
myswprintf(newname, L"%ls.yrp", mainGame->ebRSName->getText());
}
if(Replay::RenameReplay(mainGame->lstReplayList->getListItem(prev_sel), newname)) {
......
......@@ -21,7 +21,7 @@ class FileSystem {
public:
static void SafeFileName(wchar_t* wfile) {
while((wfile = std::wcspbrk(wfile, L"<>:\"/\\|?*")) != nullptr)
*wfile++ = '_';
*wfile++ = L'_';
}
static bool IsFileExists(const wchar_t* wfile) {
......@@ -125,7 +125,7 @@ class FileSystem {
public:
static void SafeFileName(wchar_t* wfile) {
while((wfile = std::wcspbrk(wfile, L"/")) != nullptr)
*wfile++ = '_';
*wfile++ = L'_';
}
static bool IsFileExists(const char* file) {
......
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