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ygopro
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nanahira
ygopro
Commits
f1d8a6ce
Commit
f1d8a6ce
authored
May 12, 2025
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'develop' into server-develop
parents
80c3c567
5817414a
Changes
15
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Showing
15 changed files
with
224 additions
and
194 deletions
+224
-194
.ci/build-opus.sh
.ci/build-opus.sh
+5
-0
.ci/pack-linux.sh
.ci/pack-linux.sh
+2
-2
gframe/client_field.cpp
gframe/client_field.cpp
+5
-9
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+7
-20
gframe/deck_manager.h
gframe/deck_manager.h
+7
-1
gframe/drawing.cpp
gframe/drawing.cpp
+6
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+9
-9
gframe/image_manager.h
gframe/image_manager.h
+5
-5
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+19
-38
gframe/replay.cpp
gframe/replay.cpp
+79
-14
gframe/replay.h
gframe/replay.h
+32
-2
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+44
-68
premake/irrlicht/premake5.lua
premake/irrlicht/premake5.lua
+2
-4
premake/miniaudio/premake5.lua
premake/miniaudio/premake5.lua
+1
-1
premake5.lua
premake5.lua
+1
-20
No files found.
.ci/build-opus.sh
View file @
f1d8a6ce
...
...
@@ -2,6 +2,11 @@
set
-x
set
-o
errexit
if
[
-n
"
$NO_AUDIO
"
]
;
then
echo
"Skipping opus build because NO_AUDIO is set"
exit
0
fi
cd
miniaudio
external_built_dir
=
"
$PWD
/external-built"
...
...
.ci/pack-linux.sh
View file @
f1d8a6ce
...
...
@@ -10,9 +10,9 @@ if [[ -z "$TARGET_PLATFORM" ]]; then
TARGET_PLATFORM
=
linux
fi
#
if [[ "$TARGET_PLATFORM" != "linuxarm" ]]; then
if
[[
"
$TARGET_PLATFORM
"
!=
"linuxarm"
]]
;
then
ARCHIVE_FILES+
=(
sound
)
#
fi
fi
apt update
&&
apt
-y
install tar
git zstd
mkdir
dist replay
...
...
gframe/client_field.cpp
View file @
f1d8a6ce
...
...
@@ -1544,13 +1544,9 @@ void ClientField::UpdateDeclarableList() {
ancard
.
push_back
(
trycode
);
return
;
}
bool
try_cache
=
false
;
if
(
pname
[
0
]
==
0
)
{
try_cache
=
true
;
}
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
if
(
try_cache
&&
mainGame
->
dInfo
.
announce_cache
.
size
())
{
if
(
pname
[
0
]
==
0
&&
mainGame
->
dInfo
.
announce_cache
.
size
())
{
for
(
int
i
=
0
;
i
<
mainGame
->
dInfo
.
announce_cache
.
size
();
++
i
)
{
unsigned
int
cache_code
=
mainGame
->
dInfo
.
announce_cache
[
i
];
if
(
dataManager
.
GetString
(
cache_code
,
&
cstr
)
&&
dataManager
.
GetData
(
cache_code
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
...
...
@@ -1558,17 +1554,17 @@ void ClientField::UpdateDeclarableList() {
ancard
.
push_back
(
cache_code
);
}
}
if
(
ancard
.
size
())
return
;
//
if(ancard.size())
//
return;
}
for
(
auto
cit
=
dataManager
.
strings_begin
();
cit
!=
dataManager
.
strings_end
();
++
cit
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
)
)
{
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
if
(
cp
==
dataManager
.
datas_end
())
continue
;
//datas.alias can be double card names or alias
if
(
is_declarable
(
cp
->
second
,
declare_opcodes
))
{
if
(
pname
==
cit
->
second
.
name
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
,
true
)
)
{
//exact match
if
(
pname
==
cit
->
second
.
name
)
{
//exact match
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
cit
->
first
);
}
else
{
...
...
gframe/deck_manager.cpp
View file @
f1d8a6ce
...
...
@@ -415,34 +415,21 @@ bool DeckManager::DeleteCategory(const wchar_t* name) {
return
false
;
return
FileSystem
::
DeleteDir
(
localname
);
}
bool
DeckManager
::
Save
DeckBuffer
(
const
int
deckbuf
[]
,
const
wchar_t
*
name
)
{
bool
DeckManager
::
Save
ReplayDeck
(
const
ReplayDeck
&
deck
,
const
wchar_t
*
name
)
{
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
return
false
;
FILE
*
fp
=
OpenDeckFile
(
name
,
"w"
);
if
(
!
fp
)
return
false
;
int
it
=
0
;
const
int
mainc
=
deckbuf
[
it
];
++
it
;
std
::
fprintf
(
fp
,
"#created by ...
\n
#main
\n
"
);
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
++
it
;
}
const
int
extrac
=
deckbuf
[
it
];
++
it
;
for
(
const
auto
&
code
:
deck
.
main
)
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
std
::
fprintf
(
fp
,
"#extra
\n
"
);
for
(
int
i
=
0
;
i
<
extrac
;
++
i
)
{
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
++
it
;
}
const
int
sidec
=
deckbuf
[
it
];
++
it
;
for
(
const
auto
&
code
:
deck
.
extra
)
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
std
::
fprintf
(
fp
,
"!side
\n
"
);
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
++
it
;
}
for
(
const
auto
&
code
:
deck
.
side
)
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
std
::
fclose
(
fp
);
return
true
;
}
...
...
gframe/deck_manager.h
View file @
f1d8a6ce
...
...
@@ -51,6 +51,12 @@ struct Deck {
}
};
struct
ReplayDeck
{
std
::
vector
<
uint32_t
>
main
;
std
::
vector
<
uint32_t
>
extra
;
std
::
vector
<
uint32_t
>
side
;
};
class
DeckManager
{
public:
Deck
current_deck
;
...
...
@@ -72,7 +78,6 @@ public:
int
TypeCount
(
std
::
vector
<
code_pointer
>
list
,
unsigned
int
ctype
);
bool
LoadDeckFromCode
(
Deck
&
deck
,
const
unsigned
char
*
code
,
int
len
);
int
SaveDeckToCode
(
Deck
&
deck
,
unsigned
char
*
code
);
bool
SaveDeckBuffer
(
const
int
deckbuf
[],
const
wchar_t
*
name
);
#endif // YGOPRO_SERVER_MODE
static
uint32_t
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
...
...
@@ -88,6 +93,7 @@ public:
static
bool
CreateCategory
(
const
wchar_t
*
name
);
static
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
bool
DeleteCategory
(
const
wchar_t
*
name
);
static
bool
SaveReplayDeck
(
const
ReplayDeck
&
deck
,
const
wchar_t
*
name
);
#endif // YGOPRO_SERVER_MODE
};
...
...
gframe/drawing.cpp
View file @
f1d8a6ce
...
...
@@ -1393,7 +1393,12 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
}
for
(
int
i
=
0
;
i
<
9
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
constexpr
int
MAX_RESULT
=
9
;
#else
constexpr
int
MAX_RESULT
=
7
;
#endif
for
(
int
i
=
0
;
i
<
MAX_RESULT
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
i
>=
7
)
{
...
...
gframe/image_manager.cpp
View file @
f1d8a6ce
...
...
@@ -29,7 +29,7 @@ bool ImageManager::Initial() {
tUnknownFit
=
nullptr
;
tUnknownThumb
=
nullptr
;
tBigPicture
=
nullptr
;
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
tLoading
=
nullptr
;
tThumbLoadingThreadRunning
=
false
;
#endif
...
...
@@ -141,7 +141,7 @@ void ImageManager::ClearTexture() {
driver
->
removeTexture
(
tit
->
second
);
}
for
(
auto
tit
=
tThumb
.
begin
();
tit
!=
tThumb
.
end
();
++
tit
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
if
(
tit
->
second
&&
tit
->
second
!=
tLoading
)
#else
if
(
tit
->
second
)
...
...
@@ -155,7 +155,7 @@ void ImageManager::ClearTexture() {
tMap
[
0
].
clear
();
tMap
[
1
].
clear
();
tThumb
.
clear
();
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
tThumbLoadingMutex
.
lock
();
tThumbLoading
.
clear
();
while
(
!
tThumbLoadingCodes
.
empty
())
...
...
@@ -204,7 +204,7 @@ void ImageManager::ResizeTexture() {
driver
->
removeTexture
(
tUnknown
);
driver
->
removeTexture
(
tUnknownFit
);
driver
->
removeTexture
(
tUnknownThumb
);
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
driver
->
removeTexture
(
tLoading
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
#endif
...
...
@@ -407,7 +407,7 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
tBigPicture
=
texture
;
return
texture
;
}
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
int
ImageManager
::
LoadThumbThread
()
{
while
(
true
)
{
imageManager
.
tThumbLoadingMutex
.
lock
();
...
...
@@ -495,11 +495,11 @@ int ImageManager::LoadThumbThread() {
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
0
;
}
#endif // YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#endif // YGOPRO_USE_THUMB_LOAD_TH
RE
AD
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
if
(
code
==
0
)
return
tUnknownThumb
;
#ifndef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifndef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
())
{
char
file
[
256
];
...
...
@@ -522,7 +522,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
tThumb
[
code
]
=
img
;
return
(
img
==
NULL
)
?
tUnknownThumb
:
img
;
}
#else // YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#else // YGOPRO_USE_THUMB_LOAD_TH
RE
AD
imageManager
.
tThumbLoadingMutex
.
lock
();
auto
lit
=
tThumbLoading
.
find
(
code
);
if
(
lit
!=
tThumbLoading
.
end
())
{
...
...
@@ -550,7 +550,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
tLoading
;
}
#endif // YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#endif // YGOPRO_USE_THUMB_LOAD_TH
RE
AD
if
(
tit
->
second
)
return
tit
->
second
;
else
...
...
gframe/image_manager.h
View file @
f1d8a6ce
...
...
@@ -2,13 +2,13 @@
#define IMAGEMANAGER_H
#ifndef _OPENMP
#define YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#define YGOPRO_USE_THUMB_LOAD_TH
RE
AD
#endif
#include "config.h"
#include "data_manager.h"
#include <unordered_map>
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
#include <queue>
#include <mutex>
#endif
...
...
@@ -34,14 +34,14 @@ public:
irr
::
video
::
ITexture
*
GetBigPicture
(
int
code
,
float
zoom
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
static
int
LoadThumbThread
();
#endif
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
];
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
std
::
unordered_map
<
int
,
irr
::
video
::
IImage
*>
tThumbLoading
;
std
::
queue
<
int
>
tThumbLoadingCodes
;
std
::
mutex
tThumbLoadingMutex
;
...
...
@@ -54,7 +54,7 @@ public:
irr
::
video
::
ITexture
*
tUnknownFit
;
irr
::
video
::
ITexture
*
tUnknownThumb
;
irr
::
video
::
ITexture
*
tBigPicture
;
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
irr
::
video
::
ITexture
*
tLoading
;
#endif
irr
::
video
::
ITexture
*
tAct
;
...
...
gframe/menu_handler.cpp
View file @
f1d8a6ce
...
...
@@ -286,42 +286,23 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if
(
selected
==
-
1
)
break
;
Replay
replay
;
wchar_t
ex
_filename
[
256
]{};
wchar_t
replay
_filename
[
256
]{};
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
filename
[
256
]{};
wchar_t
replay_path
[
256
]{};
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
ex
_filename
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
ex
_filename
);
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
replay
_filename
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
replay
_filename
);
if
(
!
replay
.
OpenReplay
(
replay_path
))
break
;
const
ReplayHeader
&
rh
=
replay
.
pheader
;
if
(
rh
.
flag
&
REPLAY_SINGLE_MODE
)
break
;
int
player_count
=
(
rh
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
//player name
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
replay
.
ReadName
(
namebuf
[
i
]);
//skip pre infos
for
(
int
i
=
0
;
i
<
4
;
++
i
)
replay
.
ReadInt32
();
//deck
std
::
vector
<
int
>
deckbuf
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
deckbuf
.
clear
();
int
main
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
main
);
for
(
int
j
=
0
;
j
<
main
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
int
extra
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
extra
);
for
(
int
j
=
0
;
j
<
extra
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
deckbuf
.
push_back
(
0
);
if
(
replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
break
;
for
(
size_t
i
=
0
;
i
<
replay
.
decks
.
size
();
++
i
)
{
BufferIO
::
CopyWideString
(
replay
.
players
[
Replay
::
GetDeckPlayer
(
i
)].
c_str
(),
namebuf
[
i
]);
FileSystem
::
SafeFileName
(
namebuf
[
i
]);
myswprintf
(
filename
,
L"deck/%ls-%d %ls.ydk"
,
ex_filename
,
i
+
1
,
namebuf
[
i
]);
deckManager
.
SaveDeckBuffer
(
deckbuf
.
data
(),
filename
);
}
for
(
size_t
i
=
0
;
i
<
replay
.
decks
.
size
();
++
i
)
{
myswprintf
(
filename
,
L"./deck/%ls-%d %ls.ydk"
,
replay_filename
,
i
+
1
,
namebuf
[
i
]);
DeckManager
::
SaveReplayDeck
(
replay
.
decks
[
i
],
filename
);
}
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
...
...
@@ -536,7 +517,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t
replay_path
[
256
]{};
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
));
if
(
!
ReplayMode
::
cur_replay
.
OpenReplay
(
replay_path
))
{
mainGame
->
stReplayInfo
->
setText
(
L""
);
mainGame
->
stReplayInfo
->
setText
(
L"
Error
"
);
break
;
}
wchar_t
infobuf
[
256
]{};
...
...
@@ -548,17 +529,17 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
seed
;
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
repinfo
.
append
(
infobuf
);
wchar_t
namebuf
[
4
][
20
]{};
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
0
]);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
1
]);
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
{
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
2
]);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
3
]);
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
wchar_t
path
[
256
]{};
BufferIO
::
DecodeUTF8
(
ReplayMode
::
cur_replay
.
script_name
.
c_str
(),
path
);
repinfo
.
append
(
path
);
repinfo
.
append
(
L"
\n
"
);
}
const
auto
&
player_names
=
ReplayMode
::
cur_replay
.
players
;
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
],
namebuf
[
2
],
namebuf
[
3
]
);
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
(),
player_names
[
2
].
c_str
(),
player_names
[
3
].
c_str
()
);
else
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
]
);
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
()
);
repinfo
.
append
(
infobuf
);
mainGame
->
ebRepStartTurn
->
setText
(
L"1"
);
mainGame
->
SetStaticText
(
mainGame
->
stReplayInfo
,
180
,
mainGame
->
guiFont
,
repinfo
.
c_str
());
...
...
gframe/replay.cpp
View file @
f1d8a6ce
#include "replay.h"
#include "myfilesystem.h"
#include "network.h"
#include "lzma/LzmaLib.h"
namespace
ygo
{
...
...
@@ -58,9 +59,7 @@ void Replay::BeginRecord() {
#ifdef YGOPRO_SERVER_MODE
}
#endif //YGOPRO_SERVER_MODE
replay_size
=
0
;
comp_size
=
0
;
is_replaying
=
false
;
Reset
();
is_recording
=
true
;
}
void
Replay
::
WriteHeader
(
ReplayHeader
&
header
)
{
...
...
@@ -156,11 +155,7 @@ bool Replay::OpenReplay(const wchar_t* name) {
if
(
!
rfp
)
return
false
;
data_position
=
0
;
is_recording
=
false
;
is_replaying
=
false
;
replay_size
=
0
;
comp_size
=
0
;
Reset
();
if
(
std
::
fread
(
&
pheader
,
sizeof
pheader
,
1
,
rfp
)
<
1
)
{
std
::
fclose
(
rfp
);
return
false
;
...
...
@@ -183,6 +178,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
comp_size
=
0
;
}
is_replaying
=
true
;
can_read
=
true
;
if
(
!
ReadInfo
())
{
Reset
();
return
false
;
}
info_offset
=
data_position
;
data_position
=
0
;
return
true
;
}
bool
Replay
::
CheckReplay
(
const
wchar_t
*
name
)
{
...
...
@@ -222,10 +224,6 @@ bool Replay::ReadNextResponse(unsigned char resp[]) {
unsigned
char
len
{};
if
(
!
ReadData
(
&
len
,
sizeof
len
))
return
false
;
if
(
len
>
SIZE_RETURN_VALUE
)
{
is_replaying
=
false
;
return
false
;
}
if
(
!
ReadData
(
resp
,
len
))
return
false
;
return
true
;
...
...
@@ -242,10 +240,10 @@ void Replay::ReadHeader(ReplayHeader& header) {
header
=
pheader
;
}
bool
Replay
::
ReadData
(
void
*
data
,
size_t
length
)
{
if
(
!
is_replaying
)
if
(
!
is_replaying
||
!
can_read
)
return
false
;
if
(
data_position
+
length
>
replay_size
)
{
is_replaying
=
false
;
can_read
=
false
;
return
false
;
}
if
(
length
)
...
...
@@ -258,6 +256,73 @@ int32_t Replay::ReadInt32() {
}
void
Replay
::
Rewind
()
{
data_position
=
0
;
can_read
=
true
;
}
void
Replay
::
Reset
()
{
is_recording
=
false
;
is_replaying
=
false
;
can_read
=
false
;
replay_size
=
0
;
comp_size
=
0
;
data_position
=
0
;
info_offset
=
0
;
players
.
clear
();
params
=
{
0
};
decks
.
clear
();
script_name
.
clear
();
}
void
Replay
::
SkipInfo
(){
data_position
+=
info_offset
;
}
bool
Replay
::
ReadInfo
()
{
int
player_count
=
(
pheader
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
wchar_t
name
[
20
]{};
if
(
!
ReadName
(
name
))
return
false
;
players
.
push_back
(
name
);
}
if
(
!
ReadData
(
&
params
,
sizeof
params
))
return
false
;
bool
is_tag1
=
pheader
.
flag
&
REPLAY_TAG
;
bool
is_tag2
=
params
.
duel_flag
&
DUEL_TAG_MODE
;
if
(
is_tag1
!=
is_tag2
)
return
false
;
if
(
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
uint16_t
slen
=
Read
<
uint16_t
>
();
char
filename
[
256
]{};
if
(
slen
==
0
||
slen
>
sizeof
(
filename
)
-
1
)
return
false
;
if
(
!
ReadData
(
filename
,
slen
))
return
false
;
filename
[
slen
]
=
0
;
if
(
std
::
strncmp
(
filename
,
"./single/"
,
9
))
return
false
;
script_name
=
filename
+
9
;
if
(
script_name
.
find_first_of
(
R"(/\)"
)
!=
std
::
string
::
npos
)
return
false
;
}
else
{
for
(
int
p
=
0
;
p
<
player_count
;
++
p
)
{
ReplayDeck
deck
;
uint32_t
main
=
Read
<
uint32_t
>
();
if
(
main
>
MAINC_MAX
)
return
false
;
if
(
main
)
deck
.
main
.
resize
(
main
);
if
(
!
ReadData
(
deck
.
main
.
data
(),
main
*
sizeof
(
uint32_t
)))
return
false
;
uint32_t
extra
=
Read
<
uint32_t
>
();
if
(
extra
>
MAINC_MAX
)
return
false
;
if
(
extra
)
deck
.
extra
.
resize
(
extra
);
if
(
!
ReadData
(
deck
.
extra
.
data
(),
extra
*
sizeof
(
uint32_t
)))
return
false
;
decks
.
push_back
(
deck
);
}
}
return
true
;
}
}
gframe/replay.h
View file @
f1d8a6ce
...
...
@@ -2,6 +2,7 @@
#define REPLAY_H
#include "config.h"
#include "deck_manager.h"
namespace
ygo
{
...
...
@@ -13,7 +14,7 @@ namespace ygo {
#define REPLAY_UNIFORM 0x10
// max size
constexpr
int
MAX_REPLAY_SIZE
=
0x
2
0000
;
constexpr
int
MAX_REPLAY_SIZE
=
0x
8
0000
;
constexpr
int
MAX_COMP_SIZE
=
UINT16_MAX
+
1
;
#ifdef YGOPRO_SERVER_MODE
...
...
@@ -35,6 +36,13 @@ struct ReplayHeader {
uint8_t
props
[
8
]{};
};
struct
DuelParameters
{
int32_t
start_lp
{};
int32_t
start_hand
{};
int32_t
draw_count
{};
uint32_t
duel_flag
{};
};
class
Replay
{
public:
Replay
();
...
...
@@ -54,10 +62,20 @@ public:
void
SaveReplay
(
const
wchar_t
*
name
);
// play
bool
OpenReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
static
bool
DeleteReplay
(
const
wchar_t
*
name
);
static
bool
RenameReplay
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
size_t
GetDeckPlayer
(
size_t
deck_index
)
{
switch
(
deck_index
)
{
case
2
:
return
3
;
case
3
:
return
2
;
default:
return
deck_index
;
}
}
bool
OpenReplay
(
const
wchar_t
*
name
);
bool
ReadNextResponse
(
unsigned
char
resp
[]);
bool
ReadName
(
wchar_t
*
data
);
void
ReadHeader
(
ReplayHeader
&
header
);
...
...
@@ -70,6 +88,8 @@ public:
}
int32_t
ReadInt32
();
void
Rewind
();
void
Reset
();
void
SkipInfo
();
FILE
*
fp
{
nullptr
};
#ifdef _WIN32
...
...
@@ -80,12 +100,22 @@ public:
unsigned
char
*
comp_data
;
size_t
comp_size
{};
std
::
vector
<
std
::
wstring
>
players
;
// 80 or 160 bytes
DuelParameters
params
;
// 16 bytes
std
::
vector
<
ReplayDeck
>
decks
;
// 4 bytes, main deck, 4 bytes, extra deck
std
::
string
script_name
;
// 2 bytes, script name (max: 256 bytes)
private:
bool
ReadInfo
();
unsigned
char
*
replay_data
;
size_t
replay_size
{};
size_t
data_position
{};
size_t
info_offset
{};
bool
is_recording
{};
bool
is_replaying
{};
bool
can_read
{};
};
}
...
...
gframe/replay_mode.cpp
View file @
f1d8a6ce
...
...
@@ -158,91 +158,67 @@ bool ReplayMode::StartDuel() {
const
ReplayHeader
&
rh
=
cur_replay
.
pheader
;
unsigned
int
seed
=
rh
.
seed
;
std
::
mt19937
rnd
(
seed
);
cur_replay
.
SkipInfo
();
if
(
mainGame
->
dInfo
.
isTag
)
{
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname_tag
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname_tag
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
0
].
c_str
(),
mainGame
->
dInfo
.
hostname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
1
].
c_str
(),
mainGame
->
dInfo
.
hostname_tag
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
2
].
c_str
(),
mainGame
->
dInfo
.
clientname_tag
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
3
].
c_str
(),
mainGame
->
dInfo
.
clientname
);
}
else
{
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
0
].
c_str
(),
mainGame
->
dInfo
.
hostname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
1
].
c_str
(),
mainGame
->
dInfo
.
clientname
);
}
pduel
=
create_duel
(
rnd
());
int
start_lp
=
cur_replay
.
ReadInt32
();
int
start_hand
=
cur_replay
.
ReadInt32
();
int
draw_count
=
cur_replay
.
ReadInt32
();
int
opt
=
cur_replay
.
ReadInt32
();
int
duel_rule
=
opt
>>
16
;
mainGame
->
dInfo
.
duel_rule
=
duel_rule
;
set_player_info
(
pduel
,
0
,
start_lp
,
start_hand
,
draw_count
);
set_player_info
(
pduel
,
1
,
start_lp
,
start_hand
,
draw_count
);
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
mainGame
->
dInfo
.
lp
[
0
]
=
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
start_lp
;
mainGame
->
dInfo
.
start_lp
=
start_lp
;
mainGame
->
dInfo
.
lp
[
0
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
start_lp
=
cur_replay
.
params
.
start_lp
;
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
mainGame
->
dInfo
.
turn
=
0
;
if
(
!
mainGame
->
dInfo
.
isSingleMode
)
{
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
int
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
main
,
extra
);
}
else
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
int
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_DECK
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_EXTRA
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_DECK
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_EXTRA
);
if
(
!
(
rh
.
flag
&
REPLAY_SINGLE_MODE
))
{
if
(
!
(
rh
.
flag
&
REPLAY_TAG
))
{
for
(
int
i
=
0
;
i
<
2
;
++
i
)
{
for
(
const
auto
&
code
:
cur_replay
.
decks
[
i
].
main
)
new_card
(
pduel
,
code
,
i
,
i
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
i
].
extra
)
new_card
(
pduel
,
code
,
i
,
i
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
i
),
cur_replay
.
decks
[
i
].
main
.
size
(),
cur_replay
.
decks
[
i
].
extra
.
size
());
}
}
else
{
char
filename
[
256
];
auto
slen
=
cur_replay
.
Read
<
uint16_t
>
();
if
(
slen
>
sizeof
(
filename
)
-
1
)
{
return
false
;
for
(
const
auto
&
code
:
cur_replay
.
decks
[
0
].
main
)
new_card
(
pduel
,
code
,
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
0
].
extra
)
new_card
(
pduel
,
code
,
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
cur_replay
.
decks
[
0
].
main
.
size
(),
cur_replay
.
decks
[
0
].
extra
.
size
());
for
(
const
auto
&
code
:
cur_replay
.
decks
[
1
].
main
)
new_tag_card
(
pduel
,
code
,
0
,
LOCATION_DECK
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
1
].
extra
)
new_tag_card
(
pduel
,
code
,
0
,
LOCATION_EXTRA
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
2
].
main
)
new_card
(
pduel
,
code
,
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
2
].
extra
)
new_card
(
pduel
,
code
,
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
cur_replay
.
decks
[
2
].
main
.
size
(),
cur_replay
.
decks
[
2
].
extra
.
size
());
for
(
const
auto
&
code
:
cur_replay
.
decks
[
3
].
main
)
new_tag_card
(
pduel
,
code
,
1
,
LOCATION_DECK
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
3
].
extra
)
new_tag_card
(
pduel
,
code
,
1
,
LOCATION_EXTRA
);
}
cur_replay
.
ReadData
(
filename
,
slen
);
filename
[
slen
]
=
0
;
}
else
{
char
filename
[
256
]{};
std
::
snprintf
(
filename
,
sizeof
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
if
(
!
preload_script
(
pduel
,
filename
))
{
return
false
;
}
}
if
(
!
(
rh
.
flag
&
REPLAY_UNIFORM
))
opt
|=
DUEL_OLD_REPLAY
;
start_duel
(
pduel
,
opt
);
cur_replay
.
params
.
duel_flag
|=
DUEL_OLD_REPLAY
;
start_duel
(
pduel
,
cur_replay
.
params
.
duel_flag
);
return
true
;
}
void
ReplayMode
::
EndDuel
()
{
...
...
premake/irrlicht/premake5.lua
View file @
f1d8a6ce
...
...
@@ -62,12 +62,10 @@ project "irrlicht"
"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_"
,
"NO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_"
,
"PNG_INTEL_SSE"
,
"PNG_ARM_NEON_OPT=0"
,
"PNG_ARM_NEON_IMPLEMENTATION=0"
,
}
if
IS_ARM
then
defines
{
"PNG_ARM_NEON_OPT=0"
,
"PNG_ARM_NEON_IMPLEMENTATION=0"
}
end
files
{
"include/*.h"
,
"source/Irrlicht/*.cpp"
,
...
...
premake/miniaudio/premake5.lua
View file @
f1d8a6ce
...
...
@@ -118,7 +118,7 @@ project "miniaudio"
"external/vorbis/include"
,
}
defines
{
"OPUS_BUILD"
,
"USE_ALLOCA"
,
"OPUS_BUILD"
,
"USE_ALLOCA"
,
"HAVE_LRINTF"
,
"OP_HAVE_LRINTF"
,
"OPUS_X86_PRESUME_SSE"
,
"OPUS_X86_PRESUME_SSE2"
,
"OPUS_HAVE_RTCD"
,
"OPUS_X86_MAY_HAVE_SSE"
,
"OPUS_X86_MAY_HAVE_SSE4_1"
,
"OPUS_X86_MAY_HAVE_AVX2"
,
}
...
...
premake5.lua
View file @
f1d8a6ce
...
...
@@ -12,6 +12,7 @@ USE_AUDIO = true
AUDIO_LIB
=
"miniaudio"
MINIAUDIO_SUPPORT_OPUS_VORBIS
=
true
MINIAUDIO_BUILD_OPUS_VORBIS
=
os
.
istarget
(
"windows"
)
IRRKLANG_PRO
=
false
IRRKLANG_PRO_BUILD_IKPMP3
=
false
SERVER_MODE
=
true
...
...
@@ -49,26 +50,6 @@ newoption { trigger = "build-irrlicht", category = "YGOPro - irrlicht", descript
newoption
{
trigger
=
"no-build-irrlicht"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
}
newoption
{
trigger
=
"irrlicht-include-dir"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"irrlicht-lib-dir"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"no-audio"
,
category
=
"YGOPro"
,
description
=
""
}
newoption
{
trigger
=
"audio-lib"
,
category
=
"YGOPro"
,
description
=
""
,
value
=
"miniaudio, irrklang"
,
default
=
AUDIO_LIB
}
newoption
{
trigger
=
"miniaudio-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"miniaudio-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"miniaudio-support-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"no-miniaudio-support-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"build-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"no-build-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"opus-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"opus-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"vorbis-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"vorbis-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"ogg-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"ogg-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"use-irrklang"
,
category
=
"YGOPro - irrklang"
,
description
=
"Deprecated, use audio-lib=irrklang"
}
newoption
{
trigger
=
"no-use-irrklang"
,
category
=
"YGOPro - irrklang"
,
description
=
"Deprecated, use no-audio"
}
newoption
{
trigger
=
"irrklang-include-dir"
,
category
=
"YGOPro - irrklang"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"irrklang-lib-dir"
,
category
=
"YGOPro - irrklang"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"no-audio"
,
category
=
"YGOPro"
,
description
=
""
}
newoption
{
trigger
=
"audio-lib"
,
category
=
"YGOPro"
,
description
=
""
,
value
=
"miniaudio, irrklang"
,
default
=
AUDIO_LIB
}
...
...
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