Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro
Commits
f1d8a6ce
Commit
f1d8a6ce
authored
May 12, 2025
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'develop' into server-develop
parents
80c3c567
5817414a
Changes
15
Hide whitespace changes
Inline
Side-by-side
Showing
15 changed files
with
224 additions
and
194 deletions
+224
-194
.ci/build-opus.sh
.ci/build-opus.sh
+5
-0
.ci/pack-linux.sh
.ci/pack-linux.sh
+2
-2
gframe/client_field.cpp
gframe/client_field.cpp
+5
-9
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+7
-20
gframe/deck_manager.h
gframe/deck_manager.h
+7
-1
gframe/drawing.cpp
gframe/drawing.cpp
+6
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+9
-9
gframe/image_manager.h
gframe/image_manager.h
+5
-5
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+19
-38
gframe/replay.cpp
gframe/replay.cpp
+79
-14
gframe/replay.h
gframe/replay.h
+32
-2
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+44
-68
premake/irrlicht/premake5.lua
premake/irrlicht/premake5.lua
+2
-4
premake/miniaudio/premake5.lua
premake/miniaudio/premake5.lua
+1
-1
premake5.lua
premake5.lua
+1
-20
No files found.
.ci/build-opus.sh
View file @
f1d8a6ce
...
@@ -2,6 +2,11 @@
...
@@ -2,6 +2,11 @@
set
-x
set
-x
set
-o
errexit
set
-o
errexit
if
[
-n
"
$NO_AUDIO
"
]
;
then
echo
"Skipping opus build because NO_AUDIO is set"
exit
0
fi
cd
miniaudio
cd
miniaudio
external_built_dir
=
"
$PWD
/external-built"
external_built_dir
=
"
$PWD
/external-built"
...
...
.ci/pack-linux.sh
View file @
f1d8a6ce
...
@@ -10,9 +10,9 @@ if [[ -z "$TARGET_PLATFORM" ]]; then
...
@@ -10,9 +10,9 @@ if [[ -z "$TARGET_PLATFORM" ]]; then
TARGET_PLATFORM
=
linux
TARGET_PLATFORM
=
linux
fi
fi
#
if [[ "$TARGET_PLATFORM" != "linuxarm" ]]; then
if
[[
"
$TARGET_PLATFORM
"
!=
"linuxarm"
]]
;
then
ARCHIVE_FILES+
=(
sound
)
ARCHIVE_FILES+
=(
sound
)
#
fi
fi
apt update
&&
apt
-y
install tar
git zstd
apt update
&&
apt
-y
install tar
git zstd
mkdir
dist replay
mkdir
dist replay
...
...
gframe/client_field.cpp
View file @
f1d8a6ce
...
@@ -1544,13 +1544,9 @@ void ClientField::UpdateDeclarableList() {
...
@@ -1544,13 +1544,9 @@ void ClientField::UpdateDeclarableList() {
ancard
.
push_back
(
trycode
);
ancard
.
push_back
(
trycode
);
return
;
return
;
}
}
bool
try_cache
=
false
;
if
(
pname
[
0
]
==
0
)
{
try_cache
=
true
;
}
mainGame
->
lstANCard
->
clear
();
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
ancard
.
clear
();
if
(
try_cache
&&
mainGame
->
dInfo
.
announce_cache
.
size
())
{
if
(
pname
[
0
]
==
0
&&
mainGame
->
dInfo
.
announce_cache
.
size
())
{
for
(
int
i
=
0
;
i
<
mainGame
->
dInfo
.
announce_cache
.
size
();
++
i
)
{
for
(
int
i
=
0
;
i
<
mainGame
->
dInfo
.
announce_cache
.
size
();
++
i
)
{
unsigned
int
cache_code
=
mainGame
->
dInfo
.
announce_cache
[
i
];
unsigned
int
cache_code
=
mainGame
->
dInfo
.
announce_cache
[
i
];
if
(
dataManager
.
GetString
(
cache_code
,
&
cstr
)
&&
dataManager
.
GetData
(
cache_code
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
if
(
dataManager
.
GetString
(
cache_code
,
&
cstr
)
&&
dataManager
.
GetData
(
cache_code
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
...
@@ -1558,17 +1554,17 @@ void ClientField::UpdateDeclarableList() {
...
@@ -1558,17 +1554,17 @@ void ClientField::UpdateDeclarableList() {
ancard
.
push_back
(
cache_code
);
ancard
.
push_back
(
cache_code
);
}
}
}
}
if
(
ancard
.
size
())
//
if(ancard.size())
return
;
//
return;
}
}
for
(
auto
cit
=
dataManager
.
strings_begin
();
cit
!=
dataManager
.
strings_end
();
++
cit
)
{
for
(
auto
cit
=
dataManager
.
strings_begin
();
cit
!=
dataManager
.
strings_end
();
++
cit
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
)
)
{
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
if
(
cp
==
dataManager
.
datas_end
())
if
(
cp
==
dataManager
.
datas_end
())
continue
;
continue
;
//datas.alias can be double card names or alias
//datas.alias can be double card names or alias
if
(
is_declarable
(
cp
->
second
,
declare_opcodes
))
{
if
(
is_declarable
(
cp
->
second
,
declare_opcodes
))
{
if
(
pname
==
cit
->
second
.
name
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
,
true
)
)
{
//exact match
if
(
pname
==
cit
->
second
.
name
)
{
//exact match
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
cit
->
first
);
ancard
.
insert
(
ancard
.
begin
(),
cit
->
first
);
}
else
{
}
else
{
...
...
gframe/deck_manager.cpp
View file @
f1d8a6ce
...
@@ -415,34 +415,21 @@ bool DeckManager::DeleteCategory(const wchar_t* name) {
...
@@ -415,34 +415,21 @@ bool DeckManager::DeleteCategory(const wchar_t* name) {
return
false
;
return
false
;
return
FileSystem
::
DeleteDir
(
localname
);
return
FileSystem
::
DeleteDir
(
localname
);
}
}
bool
DeckManager
::
Save
DeckBuffer
(
const
int
deckbuf
[]
,
const
wchar_t
*
name
)
{
bool
DeckManager
::
Save
ReplayDeck
(
const
ReplayDeck
&
deck
,
const
wchar_t
*
name
)
{
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
return
false
;
return
false
;
FILE
*
fp
=
OpenDeckFile
(
name
,
"w"
);
FILE
*
fp
=
OpenDeckFile
(
name
,
"w"
);
if
(
!
fp
)
if
(
!
fp
)
return
false
;
return
false
;
int
it
=
0
;
const
int
mainc
=
deckbuf
[
it
];
++
it
;
std
::
fprintf
(
fp
,
"#created by ...
\n
#main
\n
"
);
std
::
fprintf
(
fp
,
"#created by ...
\n
#main
\n
"
);
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
for
(
const
auto
&
code
:
deck
.
main
)
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
++
it
;
}
const
int
extrac
=
deckbuf
[
it
];
++
it
;
std
::
fprintf
(
fp
,
"#extra
\n
"
);
std
::
fprintf
(
fp
,
"#extra
\n
"
);
for
(
int
i
=
0
;
i
<
extrac
;
++
i
)
{
for
(
const
auto
&
code
:
deck
.
extra
)
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
++
it
;
}
const
int
sidec
=
deckbuf
[
it
];
++
it
;
std
::
fprintf
(
fp
,
"!side
\n
"
);
std
::
fprintf
(
fp
,
"!side
\n
"
);
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
for
(
const
auto
&
code
:
deck
.
side
)
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
++
it
;
}
std
::
fclose
(
fp
);
std
::
fclose
(
fp
);
return
true
;
return
true
;
}
}
...
...
gframe/deck_manager.h
View file @
f1d8a6ce
...
@@ -51,6 +51,12 @@ struct Deck {
...
@@ -51,6 +51,12 @@ struct Deck {
}
}
};
};
struct
ReplayDeck
{
std
::
vector
<
uint32_t
>
main
;
std
::
vector
<
uint32_t
>
extra
;
std
::
vector
<
uint32_t
>
side
;
};
class
DeckManager
{
class
DeckManager
{
public:
public:
Deck
current_deck
;
Deck
current_deck
;
...
@@ -72,7 +78,6 @@ public:
...
@@ -72,7 +78,6 @@ public:
int
TypeCount
(
std
::
vector
<
code_pointer
>
list
,
unsigned
int
ctype
);
int
TypeCount
(
std
::
vector
<
code_pointer
>
list
,
unsigned
int
ctype
);
bool
LoadDeckFromCode
(
Deck
&
deck
,
const
unsigned
char
*
code
,
int
len
);
bool
LoadDeckFromCode
(
Deck
&
deck
,
const
unsigned
char
*
code
,
int
len
);
int
SaveDeckToCode
(
Deck
&
deck
,
unsigned
char
*
code
);
int
SaveDeckToCode
(
Deck
&
deck
,
unsigned
char
*
code
);
bool
SaveDeckBuffer
(
const
int
deckbuf
[],
const
wchar_t
*
name
);
#endif // YGOPRO_SERVER_MODE
#endif // YGOPRO_SERVER_MODE
static
uint32_t
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
static
uint32_t
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
...
@@ -88,6 +93,7 @@ public:
...
@@ -88,6 +93,7 @@ public:
static
bool
CreateCategory
(
const
wchar_t
*
name
);
static
bool
CreateCategory
(
const
wchar_t
*
name
);
static
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
bool
DeleteCategory
(
const
wchar_t
*
name
);
static
bool
DeleteCategory
(
const
wchar_t
*
name
);
static
bool
SaveReplayDeck
(
const
ReplayDeck
&
deck
,
const
wchar_t
*
name
);
#endif // YGOPRO_SERVER_MODE
#endif // YGOPRO_SERVER_MODE
};
};
...
...
gframe/drawing.cpp
View file @
f1d8a6ce
...
@@ -1393,7 +1393,12 @@ void Game::DrawDeckBd() {
...
@@ -1393,7 +1393,12 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
}
}
for
(
int
i
=
0
;
i
<
9
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
constexpr
int
MAX_RESULT
=
9
;
#else
constexpr
int
MAX_RESULT
=
7
;
#endif
for
(
int
i
=
0
;
i
<
MAX_RESULT
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
i
>=
7
)
if
(
i
>=
7
)
{
{
...
...
gframe/image_manager.cpp
View file @
f1d8a6ce
...
@@ -29,7 +29,7 @@ bool ImageManager::Initial() {
...
@@ -29,7 +29,7 @@ bool ImageManager::Initial() {
tUnknownFit
=
nullptr
;
tUnknownFit
=
nullptr
;
tUnknownThumb
=
nullptr
;
tUnknownThumb
=
nullptr
;
tBigPicture
=
nullptr
;
tBigPicture
=
nullptr
;
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
tLoading
=
nullptr
;
tLoading
=
nullptr
;
tThumbLoadingThreadRunning
=
false
;
tThumbLoadingThreadRunning
=
false
;
#endif
#endif
...
@@ -141,7 +141,7 @@ void ImageManager::ClearTexture() {
...
@@ -141,7 +141,7 @@ void ImageManager::ClearTexture() {
driver
->
removeTexture
(
tit
->
second
);
driver
->
removeTexture
(
tit
->
second
);
}
}
for
(
auto
tit
=
tThumb
.
begin
();
tit
!=
tThumb
.
end
();
++
tit
)
{
for
(
auto
tit
=
tThumb
.
begin
();
tit
!=
tThumb
.
end
();
++
tit
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
if
(
tit
->
second
&&
tit
->
second
!=
tLoading
)
if
(
tit
->
second
&&
tit
->
second
!=
tLoading
)
#else
#else
if
(
tit
->
second
)
if
(
tit
->
second
)
...
@@ -155,7 +155,7 @@ void ImageManager::ClearTexture() {
...
@@ -155,7 +155,7 @@ void ImageManager::ClearTexture() {
tMap
[
0
].
clear
();
tMap
[
0
].
clear
();
tMap
[
1
].
clear
();
tMap
[
1
].
clear
();
tThumb
.
clear
();
tThumb
.
clear
();
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
tThumbLoadingMutex
.
lock
();
tThumbLoadingMutex
.
lock
();
tThumbLoading
.
clear
();
tThumbLoading
.
clear
();
while
(
!
tThumbLoadingCodes
.
empty
())
while
(
!
tThumbLoadingCodes
.
empty
())
...
@@ -204,7 +204,7 @@ void ImageManager::ResizeTexture() {
...
@@ -204,7 +204,7 @@ void ImageManager::ResizeTexture() {
driver
->
removeTexture
(
tUnknown
);
driver
->
removeTexture
(
tUnknown
);
driver
->
removeTexture
(
tUnknownFit
);
driver
->
removeTexture
(
tUnknownFit
);
driver
->
removeTexture
(
tUnknownThumb
);
driver
->
removeTexture
(
tUnknownThumb
);
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
driver
->
removeTexture
(
tLoading
);
driver
->
removeTexture
(
tLoading
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
#endif
#endif
...
@@ -407,7 +407,7 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
...
@@ -407,7 +407,7 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
tBigPicture
=
texture
;
tBigPicture
=
texture
;
return
texture
;
return
texture
;
}
}
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
int
ImageManager
::
LoadThumbThread
()
{
int
ImageManager
::
LoadThumbThread
()
{
while
(
true
)
{
while
(
true
)
{
imageManager
.
tThumbLoadingMutex
.
lock
();
imageManager
.
tThumbLoadingMutex
.
lock
();
...
@@ -495,11 +495,11 @@ int ImageManager::LoadThumbThread() {
...
@@ -495,11 +495,11 @@ int ImageManager::LoadThumbThread() {
imageManager
.
tThumbLoadingMutex
.
unlock
();
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
0
;
return
0
;
}
}
#endif // YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#endif // YGOPRO_USE_THUMB_LOAD_TH
RE
AD
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
if
(
code
==
0
)
if
(
code
==
0
)
return
tUnknownThumb
;
return
tUnknownThumb
;
#ifndef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifndef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
auto
tit
=
tThumb
.
find
(
code
);
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
())
{
if
(
tit
==
tThumb
.
end
())
{
char
file
[
256
];
char
file
[
256
];
...
@@ -522,7 +522,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -522,7 +522,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
tThumb
[
code
]
=
img
;
tThumb
[
code
]
=
img
;
return
(
img
==
NULL
)
?
tUnknownThumb
:
img
;
return
(
img
==
NULL
)
?
tUnknownThumb
:
img
;
}
}
#else // YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#else // YGOPRO_USE_THUMB_LOAD_TH
RE
AD
imageManager
.
tThumbLoadingMutex
.
lock
();
imageManager
.
tThumbLoadingMutex
.
lock
();
auto
lit
=
tThumbLoading
.
find
(
code
);
auto
lit
=
tThumbLoading
.
find
(
code
);
if
(
lit
!=
tThumbLoading
.
end
())
{
if
(
lit
!=
tThumbLoading
.
end
())
{
...
@@ -550,7 +550,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -550,7 +550,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
imageManager
.
tThumbLoadingMutex
.
unlock
();
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
tLoading
;
return
tLoading
;
}
}
#endif // YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#endif // YGOPRO_USE_THUMB_LOAD_TH
RE
AD
if
(
tit
->
second
)
if
(
tit
->
second
)
return
tit
->
second
;
return
tit
->
second
;
else
else
...
...
gframe/image_manager.h
View file @
f1d8a6ce
...
@@ -2,13 +2,13 @@
...
@@ -2,13 +2,13 @@
#define IMAGEMANAGER_H
#define IMAGEMANAGER_H
#ifndef _OPENMP
#ifndef _OPENMP
#define YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#define YGOPRO_USE_THUMB_LOAD_TH
RE
AD
#endif
#endif
#include "config.h"
#include "config.h"
#include "data_manager.h"
#include "data_manager.h"
#include <unordered_map>
#include <unordered_map>
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
#include <queue>
#include <queue>
#include <mutex>
#include <mutex>
#endif
#endif
...
@@ -34,14 +34,14 @@ public:
...
@@ -34,14 +34,14 @@ public:
irr
::
video
::
ITexture
*
GetBigPicture
(
int
code
,
float
zoom
);
irr
::
video
::
ITexture
*
GetBigPicture
(
int
code
,
float
zoom
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
static
int
LoadThumbThread
();
static
int
LoadThumbThread
();
#endif
#endif
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
];
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
];
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
std
::
unordered_map
<
int
,
irr
::
video
::
IImage
*>
tThumbLoading
;
std
::
unordered_map
<
int
,
irr
::
video
::
IImage
*>
tThumbLoading
;
std
::
queue
<
int
>
tThumbLoadingCodes
;
std
::
queue
<
int
>
tThumbLoadingCodes
;
std
::
mutex
tThumbLoadingMutex
;
std
::
mutex
tThumbLoadingMutex
;
...
@@ -54,7 +54,7 @@ public:
...
@@ -54,7 +54,7 @@ public:
irr
::
video
::
ITexture
*
tUnknownFit
;
irr
::
video
::
ITexture
*
tUnknownFit
;
irr
::
video
::
ITexture
*
tUnknownThumb
;
irr
::
video
::
ITexture
*
tUnknownThumb
;
irr
::
video
::
ITexture
*
tBigPicture
;
irr
::
video
::
ITexture
*
tBigPicture
;
#ifdef YGOPRO_USE_THUMB_LOAD_TH
ER
AD
#ifdef YGOPRO_USE_THUMB_LOAD_TH
RE
AD
irr
::
video
::
ITexture
*
tLoading
;
irr
::
video
::
ITexture
*
tLoading
;
#endif
#endif
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAct
;
...
...
gframe/menu_handler.cpp
View file @
f1d8a6ce
...
@@ -286,42 +286,23 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -286,42 +286,23 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if
(
selected
==
-
1
)
if
(
selected
==
-
1
)
break
;
break
;
Replay
replay
;
Replay
replay
;
wchar_t
ex
_filename
[
256
]{};
wchar_t
replay
_filename
[
256
]{};
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
filename
[
256
]{};
wchar_t
filename
[
256
]{};
wchar_t
replay_path
[
256
]{};
wchar_t
replay_path
[
256
]{};
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
ex
_filename
);
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
replay
_filename
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
ex
_filename
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
replay
_filename
);
if
(
!
replay
.
OpenReplay
(
replay_path
))
if
(
!
replay
.
OpenReplay
(
replay_path
))
break
;
break
;
const
ReplayHeader
&
rh
=
replay
.
pheader
;
if
(
replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
if
(
rh
.
flag
&
REPLAY_SINGLE_MODE
)
break
;
break
;
int
player_count
=
(
rh
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
for
(
size_t
i
=
0
;
i
<
replay
.
decks
.
size
();
++
i
)
{
//player name
BufferIO
::
CopyWideString
(
replay
.
players
[
Replay
::
GetDeckPlayer
(
i
)].
c_str
(),
namebuf
[
i
]);
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
replay
.
ReadName
(
namebuf
[
i
]);
//skip pre infos
for
(
int
i
=
0
;
i
<
4
;
++
i
)
replay
.
ReadInt32
();
//deck
std
::
vector
<
int
>
deckbuf
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
deckbuf
.
clear
();
int
main
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
main
);
for
(
int
j
=
0
;
j
<
main
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
int
extra
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
extra
);
for
(
int
j
=
0
;
j
<
extra
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
deckbuf
.
push_back
(
0
);
FileSystem
::
SafeFileName
(
namebuf
[
i
]);
FileSystem
::
SafeFileName
(
namebuf
[
i
]);
myswprintf
(
filename
,
L"deck/%ls-%d %ls.ydk"
,
ex_filename
,
i
+
1
,
namebuf
[
i
]);
}
deckManager
.
SaveDeckBuffer
(
deckbuf
.
data
(),
filename
);
for
(
size_t
i
=
0
;
i
<
replay
.
decks
.
size
();
++
i
)
{
myswprintf
(
filename
,
L"./deck/%ls-%d %ls.ydk"
,
replay_filename
,
i
+
1
,
namebuf
[
i
]);
DeckManager
::
SaveReplayDeck
(
replay
.
decks
[
i
],
filename
);
}
}
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
...
@@ -536,7 +517,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -536,7 +517,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t
replay_path
[
256
]{};
wchar_t
replay_path
[
256
]{};
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
));
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
));
if
(
!
ReplayMode
::
cur_replay
.
OpenReplay
(
replay_path
))
{
if
(
!
ReplayMode
::
cur_replay
.
OpenReplay
(
replay_path
))
{
mainGame
->
stReplayInfo
->
setText
(
L""
);
mainGame
->
stReplayInfo
->
setText
(
L"
Error
"
);
break
;
break
;
}
}
wchar_t
infobuf
[
256
]{};
wchar_t
infobuf
[
256
]{};
...
@@ -548,17 +529,17 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -548,17 +529,17 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
seed
;
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
seed
;
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
repinfo
.
append
(
infobuf
);
repinfo
.
append
(
infobuf
);
wchar_t
namebuf
[
4
][
20
]{};
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
0
]);
wchar_t
path
[
256
]{};
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
1
]);
BufferIO
::
DecodeUTF8
(
ReplayMode
::
cur_replay
.
script_name
.
c_str
(),
path
);
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
{
repinfo
.
append
(
path
);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
2
]);
repinfo
.
append
(
L"
\n
"
);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
3
]);
}
}
const
auto
&
player_names
=
ReplayMode
::
cur_replay
.
players
;
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
],
namebuf
[
2
],
namebuf
[
3
]
);
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
(),
player_names
[
2
].
c_str
(),
player_names
[
3
].
c_str
()
);
else
else
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
]
);
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
()
);
repinfo
.
append
(
infobuf
);
repinfo
.
append
(
infobuf
);
mainGame
->
ebRepStartTurn
->
setText
(
L"1"
);
mainGame
->
ebRepStartTurn
->
setText
(
L"1"
);
mainGame
->
SetStaticText
(
mainGame
->
stReplayInfo
,
180
,
mainGame
->
guiFont
,
repinfo
.
c_str
());
mainGame
->
SetStaticText
(
mainGame
->
stReplayInfo
,
180
,
mainGame
->
guiFont
,
repinfo
.
c_str
());
...
...
gframe/replay.cpp
View file @
f1d8a6ce
#include "replay.h"
#include "replay.h"
#include "myfilesystem.h"
#include "myfilesystem.h"
#include "network.h"
#include "lzma/LzmaLib.h"
#include "lzma/LzmaLib.h"
namespace
ygo
{
namespace
ygo
{
...
@@ -58,9 +59,7 @@ void Replay::BeginRecord() {
...
@@ -58,9 +59,7 @@ void Replay::BeginRecord() {
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
}
}
#endif //YGOPRO_SERVER_MODE
#endif //YGOPRO_SERVER_MODE
replay_size
=
0
;
Reset
();
comp_size
=
0
;
is_replaying
=
false
;
is_recording
=
true
;
is_recording
=
true
;
}
}
void
Replay
::
WriteHeader
(
ReplayHeader
&
header
)
{
void
Replay
::
WriteHeader
(
ReplayHeader
&
header
)
{
...
@@ -156,11 +155,7 @@ bool Replay::OpenReplay(const wchar_t* name) {
...
@@ -156,11 +155,7 @@ bool Replay::OpenReplay(const wchar_t* name) {
if
(
!
rfp
)
if
(
!
rfp
)
return
false
;
return
false
;
data_position
=
0
;
Reset
();
is_recording
=
false
;
is_replaying
=
false
;
replay_size
=
0
;
comp_size
=
0
;
if
(
std
::
fread
(
&
pheader
,
sizeof
pheader
,
1
,
rfp
)
<
1
)
{
if
(
std
::
fread
(
&
pheader
,
sizeof
pheader
,
1
,
rfp
)
<
1
)
{
std
::
fclose
(
rfp
);
std
::
fclose
(
rfp
);
return
false
;
return
false
;
...
@@ -183,6 +178,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
...
@@ -183,6 +178,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
comp_size
=
0
;
comp_size
=
0
;
}
}
is_replaying
=
true
;
is_replaying
=
true
;
can_read
=
true
;
if
(
!
ReadInfo
())
{
Reset
();
return
false
;
}
info_offset
=
data_position
;
data_position
=
0
;
return
true
;
return
true
;
}
}
bool
Replay
::
CheckReplay
(
const
wchar_t
*
name
)
{
bool
Replay
::
CheckReplay
(
const
wchar_t
*
name
)
{
...
@@ -222,10 +224,6 @@ bool Replay::ReadNextResponse(unsigned char resp[]) {
...
@@ -222,10 +224,6 @@ bool Replay::ReadNextResponse(unsigned char resp[]) {
unsigned
char
len
{};
unsigned
char
len
{};
if
(
!
ReadData
(
&
len
,
sizeof
len
))
if
(
!
ReadData
(
&
len
,
sizeof
len
))
return
false
;
return
false
;
if
(
len
>
SIZE_RETURN_VALUE
)
{
is_replaying
=
false
;
return
false
;
}
if
(
!
ReadData
(
resp
,
len
))
if
(
!
ReadData
(
resp
,
len
))
return
false
;
return
false
;
return
true
;
return
true
;
...
@@ -242,10 +240,10 @@ void Replay::ReadHeader(ReplayHeader& header) {
...
@@ -242,10 +240,10 @@ void Replay::ReadHeader(ReplayHeader& header) {
header
=
pheader
;
header
=
pheader
;
}
}
bool
Replay
::
ReadData
(
void
*
data
,
size_t
length
)
{
bool
Replay
::
ReadData
(
void
*
data
,
size_t
length
)
{
if
(
!
is_replaying
)
if
(
!
is_replaying
||
!
can_read
)
return
false
;
return
false
;
if
(
data_position
+
length
>
replay_size
)
{
if
(
data_position
+
length
>
replay_size
)
{
is_replaying
=
false
;
can_read
=
false
;
return
false
;
return
false
;
}
}
if
(
length
)
if
(
length
)
...
@@ -258,6 +256,73 @@ int32_t Replay::ReadInt32() {
...
@@ -258,6 +256,73 @@ int32_t Replay::ReadInt32() {
}
}
void
Replay
::
Rewind
()
{
void
Replay
::
Rewind
()
{
data_position
=
0
;
data_position
=
0
;
can_read
=
true
;
}
void
Replay
::
Reset
()
{
is_recording
=
false
;
is_replaying
=
false
;
can_read
=
false
;
replay_size
=
0
;
comp_size
=
0
;
data_position
=
0
;
info_offset
=
0
;
players
.
clear
();
params
=
{
0
};
decks
.
clear
();
script_name
.
clear
();
}
void
Replay
::
SkipInfo
(){
data_position
+=
info_offset
;
}
bool
Replay
::
ReadInfo
()
{
int
player_count
=
(
pheader
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
wchar_t
name
[
20
]{};
if
(
!
ReadName
(
name
))
return
false
;
players
.
push_back
(
name
);
}
if
(
!
ReadData
(
&
params
,
sizeof
params
))
return
false
;
bool
is_tag1
=
pheader
.
flag
&
REPLAY_TAG
;
bool
is_tag2
=
params
.
duel_flag
&
DUEL_TAG_MODE
;
if
(
is_tag1
!=
is_tag2
)
return
false
;
if
(
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
uint16_t
slen
=
Read
<
uint16_t
>
();
char
filename
[
256
]{};
if
(
slen
==
0
||
slen
>
sizeof
(
filename
)
-
1
)
return
false
;
if
(
!
ReadData
(
filename
,
slen
))
return
false
;
filename
[
slen
]
=
0
;
if
(
std
::
strncmp
(
filename
,
"./single/"
,
9
))
return
false
;
script_name
=
filename
+
9
;
if
(
script_name
.
find_first_of
(
R"(/\)"
)
!=
std
::
string
::
npos
)
return
false
;
}
else
{
for
(
int
p
=
0
;
p
<
player_count
;
++
p
)
{
ReplayDeck
deck
;
uint32_t
main
=
Read
<
uint32_t
>
();
if
(
main
>
MAINC_MAX
)
return
false
;
if
(
main
)
deck
.
main
.
resize
(
main
);
if
(
!
ReadData
(
deck
.
main
.
data
(),
main
*
sizeof
(
uint32_t
)))
return
false
;
uint32_t
extra
=
Read
<
uint32_t
>
();
if
(
extra
>
MAINC_MAX
)
return
false
;
if
(
extra
)
deck
.
extra
.
resize
(
extra
);
if
(
!
ReadData
(
deck
.
extra
.
data
(),
extra
*
sizeof
(
uint32_t
)))
return
false
;
decks
.
push_back
(
deck
);
}
}
return
true
;
}
}
}
}
gframe/replay.h
View file @
f1d8a6ce
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
#define REPLAY_H
#define REPLAY_H
#include "config.h"
#include "config.h"
#include "deck_manager.h"
namespace
ygo
{
namespace
ygo
{
...
@@ -13,7 +14,7 @@ namespace ygo {
...
@@ -13,7 +14,7 @@ namespace ygo {
#define REPLAY_UNIFORM 0x10
#define REPLAY_UNIFORM 0x10
// max size
// max size
constexpr
int
MAX_REPLAY_SIZE
=
0x
2
0000
;
constexpr
int
MAX_REPLAY_SIZE
=
0x
8
0000
;
constexpr
int
MAX_COMP_SIZE
=
UINT16_MAX
+
1
;
constexpr
int
MAX_COMP_SIZE
=
UINT16_MAX
+
1
;
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
...
@@ -35,6 +36,13 @@ struct ReplayHeader {
...
@@ -35,6 +36,13 @@ struct ReplayHeader {
uint8_t
props
[
8
]{};
uint8_t
props
[
8
]{};
};
};
struct
DuelParameters
{
int32_t
start_lp
{};
int32_t
start_hand
{};
int32_t
draw_count
{};
uint32_t
duel_flag
{};
};
class
Replay
{
class
Replay
{
public:
public:
Replay
();
Replay
();
...
@@ -54,10 +62,20 @@ public:
...
@@ -54,10 +62,20 @@ public:
void
SaveReplay
(
const
wchar_t
*
name
);
void
SaveReplay
(
const
wchar_t
*
name
);
// play
// play
bool
OpenReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
static
bool
DeleteReplay
(
const
wchar_t
*
name
);
static
bool
DeleteReplay
(
const
wchar_t
*
name
);
static
bool
RenameReplay
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
bool
RenameReplay
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
size_t
GetDeckPlayer
(
size_t
deck_index
)
{
switch
(
deck_index
)
{
case
2
:
return
3
;
case
3
:
return
2
;
default:
return
deck_index
;
}
}
bool
OpenReplay
(
const
wchar_t
*
name
);
bool
ReadNextResponse
(
unsigned
char
resp
[]);
bool
ReadNextResponse
(
unsigned
char
resp
[]);
bool
ReadName
(
wchar_t
*
data
);
bool
ReadName
(
wchar_t
*
data
);
void
ReadHeader
(
ReplayHeader
&
header
);
void
ReadHeader
(
ReplayHeader
&
header
);
...
@@ -70,6 +88,8 @@ public:
...
@@ -70,6 +88,8 @@ public:
}
}
int32_t
ReadInt32
();
int32_t
ReadInt32
();
void
Rewind
();
void
Rewind
();
void
Reset
();
void
SkipInfo
();
FILE
*
fp
{
nullptr
};
FILE
*
fp
{
nullptr
};
#ifdef _WIN32
#ifdef _WIN32
...
@@ -80,12 +100,22 @@ public:
...
@@ -80,12 +100,22 @@ public:
unsigned
char
*
comp_data
;
unsigned
char
*
comp_data
;
size_t
comp_size
{};
size_t
comp_size
{};
std
::
vector
<
std
::
wstring
>
players
;
// 80 or 160 bytes
DuelParameters
params
;
// 16 bytes
std
::
vector
<
ReplayDeck
>
decks
;
// 4 bytes, main deck, 4 bytes, extra deck
std
::
string
script_name
;
// 2 bytes, script name (max: 256 bytes)
private:
private:
bool
ReadInfo
();
unsigned
char
*
replay_data
;
unsigned
char
*
replay_data
;
size_t
replay_size
{};
size_t
replay_size
{};
size_t
data_position
{};
size_t
data_position
{};
size_t
info_offset
{};
bool
is_recording
{};
bool
is_recording
{};
bool
is_replaying
{};
bool
is_replaying
{};
bool
can_read
{};
};
};
}
}
...
...
gframe/replay_mode.cpp
View file @
f1d8a6ce
...
@@ -158,91 +158,67 @@ bool ReplayMode::StartDuel() {
...
@@ -158,91 +158,67 @@ bool ReplayMode::StartDuel() {
const
ReplayHeader
&
rh
=
cur_replay
.
pheader
;
const
ReplayHeader
&
rh
=
cur_replay
.
pheader
;
unsigned
int
seed
=
rh
.
seed
;
unsigned
int
seed
=
rh
.
seed
;
std
::
mt19937
rnd
(
seed
);
std
::
mt19937
rnd
(
seed
);
cur_replay
.
SkipInfo
();
if
(
mainGame
->
dInfo
.
isTag
)
{
if
(
mainGame
->
dInfo
.
isTag
)
{
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
0
].
c_str
(),
mainGame
->
dInfo
.
hostname
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname_tag
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
1
].
c_str
(),
mainGame
->
dInfo
.
hostname_tag
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname_tag
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
2
].
c_str
(),
mainGame
->
dInfo
.
clientname_tag
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
3
].
c_str
(),
mainGame
->
dInfo
.
clientname
);
}
else
{
}
else
{
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
0
].
c_str
(),
mainGame
->
dInfo
.
hostname
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
1
].
c_str
(),
mainGame
->
dInfo
.
clientname
);
}
}
pduel
=
create_duel
(
rnd
());
pduel
=
create_duel
(
rnd
());
int
start_lp
=
cur_replay
.
ReadInt32
();
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
int
start_hand
=
cur_replay
.
ReadInt32
();
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
int
draw_count
=
cur_replay
.
ReadInt32
();
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
int
opt
=
cur_replay
.
ReadInt32
();
int
duel_rule
=
opt
>>
16
;
mainGame
->
dInfo
.
duel_rule
=
duel_rule
;
set_player_info
(
pduel
,
0
,
start_lp
,
start_hand
,
draw_count
);
set_player_info
(
pduel
,
1
,
start_lp
,
start_hand
,
draw_count
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
mainGame
->
dInfo
.
lp
[
0
]
=
start_lp
;
mainGame
->
dInfo
.
lp
[
0
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
start_lp
=
start_lp
;
mainGame
->
dInfo
.
start_lp
=
cur_replay
.
params
.
start_lp
;
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
if
(
!
mainGame
->
dInfo
.
isSingleMode
)
{
if
(
!
(
rh
.
flag
&
REPLAY_SINGLE_MODE
))
{
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
if
(
!
(
rh
.
flag
&
REPLAY_TAG
))
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
2
;
++
i
)
{
for
(
int
i
=
0
;
i
<
main
;
++
i
)
for
(
const
auto
&
code
:
cur_replay
.
decks
[
i
].
main
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
new_card
(
pduel
,
code
,
i
,
i
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
int
extra
=
cur_replay
.
ReadInt32
();
for
(
const
auto
&
code
:
cur_replay
.
decks
[
i
].
extra
)
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
code
,
i
,
i
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
i
),
cur_replay
.
decks
[
i
].
main
.
size
(),
cur_replay
.
decks
[
i
].
extra
.
size
());
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
main
,
extra
);
}
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
main
,
extra
);
}
else
{
}
else
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
const
auto
&
code
:
cur_replay
.
decks
[
0
].
main
)
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
code
,
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
0
].
extra
)
int
extra
=
cur_replay
.
ReadInt32
();
new_card
(
pduel
,
code
,
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
cur_replay
.
decks
[
0
].
main
.
size
(),
cur_replay
.
decks
[
0
].
extra
.
size
());
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
1
].
main
)
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
main
,
extra
);
new_tag_card
(
pduel
,
code
,
0
,
LOCATION_DECK
);
main
=
cur_replay
.
ReadInt32
();
for
(
const
auto
&
code
:
cur_replay
.
decks
[
1
].
extra
)
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
code
,
0
,
LOCATION_EXTRA
);
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_DECK
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
2
].
main
)
extra
=
cur_replay
.
ReadInt32
();
new_card
(
pduel
,
code
,
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
for
(
const
auto
&
code
:
cur_replay
.
decks
[
2
].
extra
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_EXTRA
);
new_card
(
pduel
,
code
,
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
main
=
cur_replay
.
ReadInt32
();
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
cur_replay
.
decks
[
2
].
main
.
size
(),
cur_replay
.
decks
[
2
].
extra
.
size
());
for
(
int
i
=
0
;
i
<
main
;
++
i
)
for
(
const
auto
&
code
:
cur_replay
.
decks
[
3
].
main
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
new_tag_card
(
pduel
,
code
,
1
,
LOCATION_DECK
);
extra
=
cur_replay
.
ReadInt32
();
for
(
const
auto
&
code
:
cur_replay
.
decks
[
3
].
extra
)
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_tag_card
(
pduel
,
code
,
1
,
LOCATION_EXTRA
);
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_DECK
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_EXTRA
);
}
}
}
else
{
}
else
{
char
filename
[
256
];
char
filename
[
256
]{};
auto
slen
=
cur_replay
.
Read
<
uint16_t
>
();
std
::
snprintf
(
filename
,
sizeof
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
if
(
slen
>
sizeof
(
filename
)
-
1
)
{
return
false
;
}
cur_replay
.
ReadData
(
filename
,
slen
);
filename
[
slen
]
=
0
;
if
(
!
preload_script
(
pduel
,
filename
))
{
if
(
!
preload_script
(
pduel
,
filename
))
{
return
false
;
return
false
;
}
}
}
}
if
(
!
(
rh
.
flag
&
REPLAY_UNIFORM
))
if
(
!
(
rh
.
flag
&
REPLAY_UNIFORM
))
opt
|=
DUEL_OLD_REPLAY
;
cur_replay
.
params
.
duel_flag
|=
DUEL_OLD_REPLAY
;
start_duel
(
pduel
,
opt
);
start_duel
(
pduel
,
cur_replay
.
params
.
duel_flag
);
return
true
;
return
true
;
}
}
void
ReplayMode
::
EndDuel
()
{
void
ReplayMode
::
EndDuel
()
{
...
...
premake/irrlicht/premake5.lua
View file @
f1d8a6ce
...
@@ -62,12 +62,10 @@ project "irrlicht"
...
@@ -62,12 +62,10 @@ project "irrlicht"
"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_"
,
"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_"
,
"NO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_"
,
"NO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_"
,
"PNG_INTEL_SSE"
,
"PNG_INTEL_SSE"
,
"PNG_ARM_NEON_OPT=0"
,
"PNG_ARM_NEON_IMPLEMENTATION=0"
,
}
}
if
IS_ARM
then
defines
{
"PNG_ARM_NEON_OPT=0"
,
"PNG_ARM_NEON_IMPLEMENTATION=0"
}
end
files
{
files
{
"include/*.h"
,
"include/*.h"
,
"source/Irrlicht/*.cpp"
,
"source/Irrlicht/*.cpp"
,
...
...
premake/miniaudio/premake5.lua
View file @
f1d8a6ce
...
@@ -118,7 +118,7 @@ project "miniaudio"
...
@@ -118,7 +118,7 @@ project "miniaudio"
"external/vorbis/include"
,
"external/vorbis/include"
,
}
}
defines
{
defines
{
"OPUS_BUILD"
,
"USE_ALLOCA"
,
"OPUS_BUILD"
,
"USE_ALLOCA"
,
"HAVE_LRINTF"
,
"OP_HAVE_LRINTF"
,
"OPUS_X86_PRESUME_SSE"
,
"OPUS_X86_PRESUME_SSE2"
,
"OPUS_X86_PRESUME_SSE"
,
"OPUS_X86_PRESUME_SSE2"
,
"OPUS_HAVE_RTCD"
,
"OPUS_X86_MAY_HAVE_SSE"
,
"OPUS_X86_MAY_HAVE_SSE4_1"
,
"OPUS_X86_MAY_HAVE_AVX2"
,
"OPUS_HAVE_RTCD"
,
"OPUS_X86_MAY_HAVE_SSE"
,
"OPUS_X86_MAY_HAVE_SSE4_1"
,
"OPUS_X86_MAY_HAVE_AVX2"
,
}
}
...
...
premake5.lua
View file @
f1d8a6ce
...
@@ -12,6 +12,7 @@ USE_AUDIO = true
...
@@ -12,6 +12,7 @@ USE_AUDIO = true
AUDIO_LIB
=
"miniaudio"
AUDIO_LIB
=
"miniaudio"
MINIAUDIO_SUPPORT_OPUS_VORBIS
=
true
MINIAUDIO_SUPPORT_OPUS_VORBIS
=
true
MINIAUDIO_BUILD_OPUS_VORBIS
=
os
.
istarget
(
"windows"
)
MINIAUDIO_BUILD_OPUS_VORBIS
=
os
.
istarget
(
"windows"
)
IRRKLANG_PRO
=
false
IRRKLANG_PRO_BUILD_IKPMP3
=
false
IRRKLANG_PRO_BUILD_IKPMP3
=
false
SERVER_MODE
=
true
SERVER_MODE
=
true
...
@@ -49,26 +50,6 @@ newoption { trigger = "build-irrlicht", category = "YGOPro - irrlicht", descript
...
@@ -49,26 +50,6 @@ newoption { trigger = "build-irrlicht", category = "YGOPro - irrlicht", descript
newoption
{
trigger
=
"no-build-irrlicht"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
}
newoption
{
trigger
=
"no-build-irrlicht"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
}
newoption
{
trigger
=
"irrlicht-include-dir"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"irrlicht-include-dir"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"irrlicht-lib-dir"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"irrlicht-lib-dir"
,
category
=
"YGOPro - irrlicht"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"no-audio"
,
category
=
"YGOPro"
,
description
=
""
}
newoption
{
trigger
=
"audio-lib"
,
category
=
"YGOPro"
,
description
=
""
,
value
=
"miniaudio, irrklang"
,
default
=
AUDIO_LIB
}
newoption
{
trigger
=
"miniaudio-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"miniaudio-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"miniaudio-support-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"no-miniaudio-support-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"build-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"no-build-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"opus-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"opus-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"vorbis-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"vorbis-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"ogg-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"ogg-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"use-irrklang"
,
category
=
"YGOPro - irrklang"
,
description
=
"Deprecated, use audio-lib=irrklang"
}
newoption
{
trigger
=
"no-use-irrklang"
,
category
=
"YGOPro - irrklang"
,
description
=
"Deprecated, use no-audio"
}
newoption
{
trigger
=
"irrklang-include-dir"
,
category
=
"YGOPro - irrklang"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"irrklang-lib-dir"
,
category
=
"YGOPro - irrklang"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"no-audio"
,
category
=
"YGOPro"
,
description
=
""
}
newoption
{
trigger
=
"no-audio"
,
category
=
"YGOPro"
,
description
=
""
}
newoption
{
trigger
=
"audio-lib"
,
category
=
"YGOPro"
,
description
=
""
,
value
=
"miniaudio, irrklang"
,
default
=
AUDIO_LIB
}
newoption
{
trigger
=
"audio-lib"
,
category
=
"YGOPro"
,
description
=
""
,
value
=
"miniaudio, irrklang"
,
default
=
AUDIO_LIB
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment