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nanahira
ygopro
Commits
dc609b68
Commit
dc609b68
authored
Jan 03, 2024
by
Chen Bill
Browse files
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Plain Diff
fix ranged-based for loop
parent
f00a8704
Changes
2
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Showing
2 changed files
with
9 additions
and
9 deletions
+9
-9
gframe/client_field.cpp
gframe/client_field.cpp
+8
-8
gframe/game.cpp
gframe/game.cpp
+1
-1
No files found.
gframe/client_field.cpp
View file @
dc609b68
...
...
@@ -19,39 +19,39 @@ ClientField::ClientField() {
}
ClientField
::~
ClientField
()
{
for
(
int
i
=
0
;
i
<
2
;
++
i
)
{
for
(
auto
card
:
deck
[
i
])
{
for
(
auto
&
card
:
deck
[
i
])
{
delete
card
;
}
deck
[
i
].
clear
();
for
(
auto
card
:
hand
[
i
])
{
for
(
auto
&
card
:
hand
[
i
])
{
delete
card
;
}
hand
[
i
].
clear
();
for
(
auto
card
:
mzone
[
i
])
{
for
(
auto
&
card
:
mzone
[
i
])
{
if
(
card
)
delete
card
;
card
=
nullptr
;
}
for
(
auto
card
:
szone
[
i
])
{
for
(
auto
&
card
:
szone
[
i
])
{
if
(
card
)
delete
card
;
card
=
nullptr
;
}
for
(
auto
card
:
grave
[
i
])
{
for
(
auto
&
card
:
grave
[
i
])
{
delete
card
;
}
grave
[
i
].
clear
();
for
(
auto
card
:
remove
[
i
])
{
for
(
auto
&
card
:
remove
[
i
])
{
delete
card
;
}
remove
[
i
].
clear
();
for
(
auto
card
:
extra
[
i
])
{
for
(
auto
&
card
:
extra
[
i
])
{
delete
card
;
}
extra
[
i
].
clear
();
}
for
(
auto
card
:
overlay_cards
)
{
for
(
auto
&
card
:
overlay_cards
)
{
delete
card
;
}
overlay_cards
.
clear
();
...
...
gframe/game.cpp
View file @
dc609b68
...
...
@@ -1225,7 +1225,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBo
}
void
Game
::
RefreshDeck
(
const
wchar_t
*
deckpath
,
const
std
::
function
<
void
(
const
wchar_t
*
)
>&
additem
)
{
if
(
!
mywcsncasecmp
(
deckpath
,
L"./pack"
,
6
))
{
for
(
auto
pack
:
deckBuilder
.
expansionPacks
)
{
for
(
auto
&
pack
:
deckBuilder
.
expansionPacks
)
{
additem
(
pack
.
substr
(
5
,
pack
.
size
()
-
9
).
c_str
());
}
}
...
...
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