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nanahira
ygopro
Commits
d608f949
Commit
d608f949
authored
Jun 11, 2018
by
edo9300
Browse files
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Plain Diff
Updated side decking handling
parent
6e971263
Changes
6
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Showing
6 changed files
with
12 additions
and
16 deletions
+12
-16
gframe/deck_con.cpp
gframe/deck_con.cpp
+6
-9
gframe/deck_con.h
gframe/deck_con.h
+0
-3
gframe/deck_manager.h
gframe/deck_manager.h
+1
-0
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-3
gframe/game.cpp
gframe/game.cpp
+3
-0
No files found.
gframe/deck_con.cpp
View file @
d608f949
...
...
@@ -213,8 +213,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
BUTTON_SIDE_OK
:
{
if
(
deckManager
.
current_deck
.
main
.
size
()
!=
pre_mainc
||
deckManager
.
current_deck
.
extra
.
size
()
!=
pre_extrac
||
deckManager
.
current_deck
.
side
.
size
()
!=
pre_sidec
)
{
if
(
deckManager
.
current_deck
.
main
.
size
()
!=
deckManager
.
pre_deck
.
main
.
size
()
||
deckManager
.
current_deck
.
extra
.
size
()
!=
deckManager
.
pre_deck
.
extra
.
size
()
||
deckManager
.
current_deck
.
side
.
size
()
!=
deckManager
.
pre_deck
.
side
.
size
()
)
{
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1410
));
break
;
}
...
...
@@ -240,7 +240,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
BUTTON_SIDE_RELOAD
:
{
deckManager
.
LoadDeck
(
mainGame
->
cbDeckSelect
->
getItem
(
mainGame
->
cbDeckSelect
->
getSelected
()))
;
deckManager
.
current_deck
=
deckManager
.
pre_deck
;
break
;
}
case
BUTTON_MSG_OK
:
{
...
...
@@ -982,8 +982,7 @@ bool DeckBuilder::push_main(code_pointer pointer, int seq) {
if
(
pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
return
false
;
auto
&
container
=
deckManager
.
current_deck
.
main
;
int
maxc
=
mainGame
->
is_siding
?
64
:
60
;
if
((
int
)
container
.
size
()
>=
maxc
)
if
(
!
mainGame
->
is_siding
)
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
container
.
insert
(
container
.
begin
()
+
seq
,
pointer
);
...
...
@@ -996,8 +995,7 @@ bool DeckBuilder::push_extra(code_pointer pointer, int seq) {
if
(
!
(
pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
return
false
;
auto
&
container
=
deckManager
.
current_deck
.
extra
;
int
maxc
=
mainGame
->
is_siding
?
20
:
15
;
if
((
int
)
container
.
size
()
>=
maxc
)
if
(
!
mainGame
->
is_siding
)
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
container
.
insert
(
container
.
begin
()
+
seq
,
pointer
);
...
...
@@ -1008,8 +1006,7 @@ bool DeckBuilder::push_extra(code_pointer pointer, int seq) {
}
bool
DeckBuilder
::
push_side
(
code_pointer
pointer
,
int
seq
)
{
auto
&
container
=
deckManager
.
current_deck
.
side
;
int
maxc
=
mainGame
->
is_siding
?
20
:
15
;
if
((
int
)
container
.
size
()
>=
maxc
)
if
(
!
mainGame
->
is_siding
)
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
container
.
insert
(
container
.
begin
()
+
seq
,
pointer
);
...
...
gframe/deck_con.h
View file @
d608f949
...
...
@@ -54,9 +54,6 @@ public:
bool
is_draging
;
int
dragx
;
int
dragy
;
size_t
pre_mainc
;
size_t
pre_extrac
;
size_t
pre_sidec
;
code_pointer
draging_pointer
;
int
prev_deck
;
s32
prev_operation
;
...
...
gframe/deck_manager.h
View file @
d608f949
...
...
@@ -33,6 +33,7 @@ struct Deck {
class
DeckManager
{
public:
Deck
current_deck
;
Deck
pre_deck
;
std
::
vector
<
LFList
>
_lfList
;
void
LoadLFList
();
...
...
gframe/drawing.cpp
View file @
d608f949
...
...
@@ -1056,7 +1056,7 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
limitloc
=
recti
(
pos
.
X
,
pos
.
Y
,
pos
.
X
+
20
*
window_size
.
Width
/
1024
,
pos
.
Y
+
20
*
window_size
.
Height
/
640
);
}
driver
->
draw2DImage
(
img
,
dragloc
,
rect
<
s32
>
(
0
,
0
,
size
.
Width
,
size
.
Height
));
if
(
lflist
->
count
(
lcode
))
{
if
(
!
mainGame
->
is_siding
&&
lflist
->
count
(
lcode
))
{
switch
((
*
lflist
)[
lcode
])
{
case
0
:
driver
->
draw2DImage
(
imageManager
.
tLim
,
limitloc
,
rect
<
s32
>
(
0
,
0
,
64
,
64
),
0
,
0
,
true
);
...
...
gframe/duelclient.cpp
View file @
d608f949
...
...
@@ -394,9 +394,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
deckBuilder
.
results
.
clear
();
mainGame
->
deckBuilder
.
hovered_code
=
0
;
mainGame
->
deckBuilder
.
is_draging
=
false
;
mainGame
->
deckBuilder
.
pre_mainc
=
deckManager
.
current_deck
.
main
.
size
();
mainGame
->
deckBuilder
.
pre_extrac
=
deckManager
.
current_deck
.
extra
.
size
();
mainGame
->
deckBuilder
.
pre_sidec
=
deckManager
.
current_deck
.
side
.
size
();
deckManager
.
pre_deck
=
deckManager
.
current_deck
;
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
deckBuilder
);
mainGame
->
dInfo
.
isFirst
=
mainGame
->
dInfo
.
player_type
==
0
;
mainGame
->
gMutex
.
Unlock
();
...
...
gframe/game.cpp
View file @
d608f949
...
...
@@ -1470,6 +1470,9 @@ void Game::CloseDuelWindow() {
wReplaySave
->
setVisible
(
false
);
stHintMsg
->
setVisible
(
false
);
btnSideOK
->
setVisible
(
false
);
btnSideShuffle
->
setVisible
(
false
);
btnSideSort
->
setVisible
(
false
);
btnSideReload
->
setVisible
(
false
);
btnLeaveGame
->
setVisible
(
false
);
btnSpectatorSwap
->
setVisible
(
false
);
btnChainIgnore
->
setVisible
(
false
);
...
...
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