Commit d2cfe7d5 authored by nanahira's avatar nanahira

fix all grammar mistakes

parent 96862a44
...@@ -972,7 +972,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu ...@@ -972,7 +972,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pControl->setText(dataManager.strBuffer); pControl->setText(dataManager.strBuffer);
} }
void Game::LoadExpansionDB() { void Game::LoadExpansionDB() {
LoadExpansionDBDirectry("./expansions") LoadExpansionDBDirectry("./expansions");
#ifdef _WIN32 #ifdef _WIN32
char fpath[1000]; char fpath[1000];
WIN32_FIND_DATAW fdataw; WIN32_FIND_DATAW fdataw;
...@@ -983,7 +983,7 @@ void Game::LoadExpansionDB() { ...@@ -983,7 +983,7 @@ void Game::LoadExpansionDB() {
char fname[780]; char fname[780];
BufferIO::EncodeUTF8(fdataw.cFileName, fname); BufferIO::EncodeUTF8(fdataw.cFileName, fname);
sprintf(fpath, "./expansions/%s", fname); sprintf(fpath, "./expansions/%s", fname);
LoadExpansionDBDirectry(fpath) LoadExpansionDBDirectry(fpath);
} }
} while(FindNextFileW(fh, &fdataw)); } while(FindNextFileW(fh, &fdataw));
FindClose(fh); FindClose(fh);
...@@ -1040,7 +1040,7 @@ void Game::LoadExpansionDBDirectry(const char* path) { ...@@ -1040,7 +1040,7 @@ void Game::LoadExpansionDBDirectry(const char* path) {
#endif #endif
} }
void Game::LoadExpansionStrings() { void Game::LoadExpansionStrings() {
LoadExpansionStringsDirectry("./expansions") LoadExpansionStringsDirectry("./expansions");
#ifdef _WIN32 #ifdef _WIN32
char fpath[1000]; char fpath[1000];
WIN32_FIND_DATAW fdataw; WIN32_FIND_DATAW fdataw;
...@@ -1051,7 +1051,7 @@ void Game::LoadExpansionStrings() { ...@@ -1051,7 +1051,7 @@ void Game::LoadExpansionStrings() {
char fname[780]; char fname[780];
BufferIO::EncodeUTF8(fdataw.cFileName, fname); BufferIO::EncodeUTF8(fdataw.cFileName, fname);
sprintf(fpath, "./expansions/%s", fname); sprintf(fpath, "./expansions/%s", fname);
LoadExpansionStringsDirectry(fpath) LoadExpansionStringsDirectry(fpath);
} }
} while(FindNextFileW(fh, &fdataw)); } while(FindNextFileW(fh, &fdataw));
FindClose(fh); FindClose(fh);
...@@ -1074,7 +1074,7 @@ void Game::LoadExpansionStrings() { ...@@ -1074,7 +1074,7 @@ void Game::LoadExpansionStrings() {
void Game::LoadExpansionStringsDirectry(const char* path) { void Game::LoadExpansionStringsDirectry(const char* path) {
char fpath[1000]; char fpath[1000];
sprintf(fpath, "%s/strings.conf", path); sprintf(fpath, "%s/strings.conf", path);
dataManager.LoadStrings(fpath) dataManager.LoadStrings(fpath);
} }
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) { void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear(); cbDeck->clear();
......
...@@ -939,7 +939,7 @@ void ReplayMode::ReplayReload() { ...@@ -939,7 +939,7 @@ void ReplayMode::ReplayReload() {
/*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0); /*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0);
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer); mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
} }
byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) { byte* ReplayMode::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer; byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8); buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer) if(buffer)
...@@ -960,7 +960,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) { ...@@ -960,7 +960,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
char fname[780]; char fname[780];
BufferIO::EncodeUTF8(fdataw.cFileName, fname); BufferIO::EncodeUTF8(fdataw.cFileName, fname);
sprintf(fpath, "./expansions/%s", fname); sprintf(fpath, "./expansions/%s", fname);
buffer = ScriptReaderExDirectry(filepath, script_name, slen); buffer = ScriptReaderExDirectry(fpath, script_name, slen);
if(buffer) if(buffer)
return buffer; return buffer;
} }
...@@ -976,7 +976,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) { ...@@ -976,7 +976,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
continue; continue;
char filepath[1000]; char filepath[1000];
sprintf(filepath, "./expansions/%s/", dirp->d_name); sprintf(filepath, "./expansions/%s/", dirp->d_name);
buffer = ScriptReaderExDirectry(filepath, script_name, slen); buffer = ScriptReaderExDirectry(fpath, script_name, slen);
if(buffer) if(buffer)
return buffer; return buffer;
} }
...@@ -986,7 +986,8 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) { ...@@ -986,7 +986,8 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
return default_script_reader(script_name, slen); return default_script_reader(script_name, slen);
} }
byte* ReplayMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) { byte* ReplayMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path; char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen); return default_script_reader(sname, slen);
} }
......
...@@ -1552,7 +1552,7 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag) ...@@ -1552,7 +1552,7 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
} }
byte* SingleDuel::::ScriptReaderEx(const char* script_name, int* slen) { byte* SingleDuel::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer; byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8); buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer) if(buffer)
...@@ -1599,7 +1599,8 @@ byte* SingleDuel::::ScriptReaderEx(const char* script_name, int* slen) { ...@@ -1599,7 +1599,8 @@ byte* SingleDuel::::ScriptReaderEx(const char* script_name, int* slen) {
return default_script_reader(script_name, slen); return default_script_reader(script_name, slen);
} }
byte* SingleDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) { byte* SingleDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path; char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen); return default_script_reader(sname, slen);
} }
......
...@@ -860,7 +860,7 @@ void SingleMode::SinglePlayReload() { ...@@ -860,7 +860,7 @@ void SingleMode::SinglePlayReload() {
/*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0); /*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0);
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer); mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
} }
byte* SingleMode::::ScriptReaderEx(const char* script_name, int* slen) { byte* SingleMode::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer; byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8); buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer) if(buffer)
...@@ -907,7 +907,8 @@ byte* SingleMode::::ScriptReaderEx(const char* script_name, int* slen) { ...@@ -907,7 +907,8 @@ byte* SingleMode::::ScriptReaderEx(const char* script_name, int* slen) {
return ScriptReader(script_name, slen); return ScriptReader(script_name, slen);
} }
byte* SingleMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) { byte* SingleMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path; char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return ScriptReader(sname, slen); return ScriptReader(sname, slen);
} }
......
...@@ -1693,7 +1693,7 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) { ...@@ -1693,7 +1693,7 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
} }
} }
byte* TagDuel::::ScriptReaderEx(const char* script_name, int* slen) { byte* TagDuel::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer; byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8); buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer) if(buffer)
...@@ -1740,7 +1740,8 @@ byte* TagDuel::::ScriptReaderEx(const char* script_name, int* slen) { ...@@ -1740,7 +1740,8 @@ byte* TagDuel::::ScriptReaderEx(const char* script_name, int* slen) {
return default_script_reader(script_name, slen); return default_script_reader(script_name, slen);
} }
byte* TagDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) { byte* TagDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path; char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen); return default_script_reader(sname, slen);
} }
......
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