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nanahira
ygopro
Commits
ca6f8e9c
Commit
ca6f8e9c
authored
Dec 13, 2018
by
mercury233
Committed by
GitHub
Dec 13, 2018
Browse files
Options
Browse Files
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Plain Diff
update (#2168)
remove two setting checkbox
parent
d1393302
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
10 additions
and
20 deletions
+10
-20
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+7
-13
gframe/game.h
gframe/game.h
+2
-4
strings.conf
strings.conf
+0
-2
No files found.
gframe/event_handler.cpp
View file @
ca6f8e9c
...
...
@@ -2201,7 +2201,7 @@ void ClientField::UpdateChainButtons() {
}
}
void
ClientField
::
ShowCancelOrFinishButton
(
int
buttonOp
)
{
if
(
!
mainGame
->
chkHideHintButton
->
isChecked
()
&&
!
mainGame
->
dInfo
.
isReplay
)
{
if
(
!
mainGame
->
gameConf
.
hide_hint_button
&&
!
mainGame
->
dInfo
.
isReplay
)
{
switch
(
buttonOp
)
{
case
1
:
mainGame
->
btnCancelOrFinish
->
setText
(
dataManager
.
GetSysString
(
1295
));
...
...
gframe/game.cpp
View file @
ca6f8e9c
...
...
@@ -285,12 +285,6 @@ bool Game::Initialize() {
chkIgnore2
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1291
));
chkIgnore2
->
setChecked
(
gameConf
.
chkIgnore2
!=
0
);
posY
+=
30
;
chkHideSetname
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1354
));
chkHideSetname
->
setChecked
(
gameConf
.
chkHideSetname
!=
0
);
posY
+=
30
;
chkHideHintButton
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1355
));
chkHideHintButton
->
setChecked
(
gameConf
.
chkHideHintButton
!=
0
);
posY
+=
30
;
chkIgnoreDeckChanges
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1357
));
chkIgnoreDeckChanges
->
setChecked
(
gameConf
.
chkIgnoreDeckChanges
!=
0
);
posY
+=
30
;
...
...
@@ -975,8 +969,8 @@ void Game::LoadConfig() {
gameConf
.
chkWaitChain
=
0
;
gameConf
.
chkIgnore1
=
0
;
gameConf
.
chkIgnore2
=
0
;
gameConf
.
chkHideS
etname
=
0
;
gameConf
.
chkHideHintB
utton
=
0
;
gameConf
.
hide_s
etname
=
0
;
gameConf
.
hide_hint_b
utton
=
0
;
gameConf
.
control_mode
=
0
;
gameConf
.
draw_field_spell
=
1
;
gameConf
.
separate_clear_button
=
1
;
...
...
@@ -1037,9 +1031,9 @@ void Game::LoadConfig() {
}
else
if
(
!
strcmp
(
strbuf
,
"mute_spectators"
))
{
gameConf
.
chkIgnore2
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"hide_setname"
))
{
gameConf
.
chkHideS
etname
=
atoi
(
valbuf
);
gameConf
.
hide_s
etname
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"hide_hint_button"
))
{
gameConf
.
chkHideHintB
utton
=
atoi
(
valbuf
);
gameConf
.
hide_hint_b
utton
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"control_mode"
))
{
gameConf
.
control_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"draw_field_spell"
))
{
...
...
@@ -1121,8 +1115,8 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"waitchain = %d
\n
"
,
(
chkWaitChain
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"mute_opponent = %d
\n
"
,
(
chkIgnore1
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"mute_spectators = %d
\n
"
,
(
chkIgnore2
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"hide_setname = %d
\n
"
,
(
chkHideSetname
->
isChecked
()
?
1
:
0
)
);
fprintf
(
fp
,
"hide_hint_button = %d
\n
"
,
(
chkHideHintButton
->
isChecked
()
?
1
:
0
)
);
fprintf
(
fp
,
"hide_setname = %d
\n
"
,
gameConf
.
hide_setname
);
fprintf
(
fp
,
"hide_hint_button = %d
\n
"
,
gameConf
.
hide_hint_button
);
fprintf
(
fp
,
"#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons
\n
"
);
fprintf
(
fp
,
"control_mode = %d
\n
"
,
gameConf
.
control_mode
);
fprintf
(
fp
,
"draw_field_spell = %d
\n
"
,
gameConf
.
draw_field_spell
);
...
...
@@ -1162,7 +1156,7 @@ void Game::ShowCardInfo(int code) {
else
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
stName
->
setText
(
formatBuffer
);
int
offset
=
0
;
if
(
!
chkHideSetname
->
isChecked
()
)
{
if
(
!
gameConf
.
hide_setname
)
{
unsigned
long
long
sc
=
cd
.
setcode
;
if
(
cd
.
alias
)
{
auto
aptr
=
dataManager
.
_datas
.
find
(
cd
.
alias
);
...
...
gframe/game.h
View file @
ca6f8e9c
...
...
@@ -33,8 +33,8 @@ struct Config {
int
chkWaitChain
;
int
chkIgnore1
;
int
chkIgnore2
;
int
chkHideS
etname
;
int
chkHideHintB
utton
;
int
hide_s
etname
;
int
hide_hint_b
utton
;
int
control_mode
;
int
draw_field_spell
;
int
separate_clear_button
;
...
...
@@ -245,8 +245,6 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkQuickAnimation
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSaveReplay
;
irr
::
gui
::
IGUICheckBox
*
chkHideSetname
;
irr
::
gui
::
IGUICheckBox
*
chkHideHintButton
;
irr
::
gui
::
IGUICheckBox
*
chkIgnoreDeckChanges
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSearch
;
irr
::
gui
::
IGUICheckBox
*
chkMultiKeywords
;
...
...
strings.conf
View file @
ca6f8e9c
...
...
@@ -382,8 +382,6 @@
!
system
1351
投降
!
system
1352
主要信息:
!
system
1353
播放起始于回合:
!
system
1354
不显示卡片系列
!
system
1355
不显示提示按钮
!
system
1356
是否要放弃对卡组的修改?
!
system
1357
不提示保留对卡组的修改
!
system
1358
键入关键字后自动进行搜索
...
...
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