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nanahira
ygopro
Commits
c7099812
Commit
c7099812
authored
May 22, 2025
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'fh' into patch-win64
parents
daf3becf
c3e25993
Changes
21
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Showing
21 changed files
with
365 additions
and
244 deletions
+365
-244
.github/workflows/build.yml
.github/workflows/build.yml
+4
-28
gframe/bufferio.h
gframe/bufferio.h
+5
-5
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+7
-20
gframe/deck_manager.h
gframe/deck_manager.h
+7
-1
gframe/drawing.cpp
gframe/drawing.cpp
+6
-1
gframe/game.cpp
gframe/game.cpp
+7
-0
gframe/gframe.cpp
gframe/gframe.cpp
+9
-3
gframe/image_manager.cpp
gframe/image_manager.cpp
+70
-28
gframe/image_manager.h
gframe/image_manager.h
+12
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+26
-44
gframe/menu_handler.h
gframe/menu_handler.h
+2
-1
gframe/premake5.lua
gframe/premake5.lua
+4
-1
gframe/replay.cpp
gframe/replay.cpp
+83
-14
gframe/replay.h
gframe/replay.h
+33
-2
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+47
-71
gframe/replay_mode.h
gframe/replay_mode.h
+0
-1
gframe/single_mode.cpp
gframe/single_mode.cpp
+14
-10
premake/irrlicht/premake5.lua
premake/irrlicht/premake5.lua
+1
-0
premake/miniaudio/premake5.lua
premake/miniaudio/premake5.lua
+1
-1
premake5.lua
premake5.lua
+22
-12
strings.conf
strings.conf
+5
-1
No files found.
.github/workflows/build.yml
View file @
c7099812
...
...
@@ -333,9 +333,7 @@ jobs:
-
name
:
Use premake to generate make files
run
:
|
./premake5 gmake \
--freetype-include-dir="/usr/include/freetype2" \
--opus-include-dir="/usr/include/opus"
./premake5 gmake
-
name
:
Make
run
:
|
...
...
@@ -426,31 +424,9 @@ jobs:
cp -r premake/* .
cp -r resource/* .
-
name
:
Use premake to generate make files (Intel)
if
:
runner.arch == 'X64'
run
:
|
./premake5 gmake \
--cc=clang \
--freetype-include-dir="/usr/local/include/freetype2" \
--opus-include-dir="/usr/local/include/opus"
-
name
:
Use premake to generate make files (ARM64)
if
:
runner.arch == 'ARM64'
run
:
|
./premake5 gmake \
--cc=clang \
--event-include-dir="/opt/homebrew/include" \
--event-lib-dir="/opt/homebrew/lib" \
--freetype-include-dir="/opt/homebrew/include/freetype2" \
--freetype-lib-dir="/opt/homebrew/lib" \
--sqlite-include-dir="/opt/homebrew/opt/sqlite/include" \
--sqlite-lib-dir="/opt/homebrew/opt/sqlite/lib" \
--miniaudio-include-dir="/opt/homebrew/include" \
--miniaudio-lib-dir="/opt/homebrew/lib" \
--opus-include-dir="/opt/homebrew/include/opus" \
--opus-lib-dir="/opt/homebrew/lib" \
--vorbis-include-dir="/opt/homebrew/include" \
--vorbis-lib-dir="/opt/homebrew/lib"
-
name
:
Use premake to generate make files
run
:
|
DYLD_LIBRARY_PATH=$(brew --prefix)/lib ./premake5 gmake --cc=clang
-
name
:
Make
run
:
|
...
...
gframe/bufferio.h
View file @
c7099812
...
...
@@ -32,7 +32,7 @@ public:
* @brief Copy a C-style string to another C-style string.
* @param src The source wide string
* @param pstr The destination char string
* @param bufsize The
size
of the destination buffer
* @param bufsize The
length
of the destination buffer
* @return The length of the copied string
*/
template
<
typename
T1
,
typename
T2
>
...
...
@@ -62,13 +62,13 @@ public:
}
template
<
size_t
N
>
static
void
CopyString
(
const
char
*
src
,
char
(
&
dst
)[
N
])
{
dst
[
0
]
=
0
;
std
::
strncat
(
dst
,
src
,
N
-
1
)
;
std
::
strncpy
(
dst
,
src
,
N
-
1
)
;
dst
[
N
-
1
]
=
0
;
}
template
<
size_t
N
>
static
void
CopyWideString
(
const
wchar_t
*
src
,
wchar_t
(
&
dst
)[
N
])
{
dst
[
0
]
=
0
;
std
::
wcsncat
(
dst
,
src
,
N
-
1
)
;
std
::
wcsncpy
(
dst
,
src
,
N
-
1
)
;
dst
[
N
-
1
]
=
0
;
}
template
<
typename
T
>
static
bool
CheckUTF8Byte
(
const
T
*
str
,
int
len
)
{
...
...
gframe/deck_manager.cpp
View file @
c7099812
...
...
@@ -359,34 +359,21 @@ bool DeckManager::DeleteCategory(const wchar_t* name) {
return
false
;
return
FileSystem
::
DeleteDir
(
localname
);
}
bool
DeckManager
::
SaveDeck
Buffer
(
const
int
deckbuf
[]
,
const
wchar_t
*
name
)
{
bool
DeckManager
::
SaveDeck
Array
(
const
DeckArray
&
deck
,
const
wchar_t
*
name
)
{
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
return
false
;
FILE
*
fp
=
OpenDeckFile
(
name
,
"w"
);
if
(
!
fp
)
return
false
;
int
it
=
0
;
const
int
mainc
=
deckbuf
[
it
];
++
it
;
std
::
fprintf
(
fp
,
"#created by ...
\n
#main
\n
"
);
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
++
it
;
}
const
int
extrac
=
deckbuf
[
it
];
++
it
;
for
(
const
auto
&
code
:
deck
.
main
)
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
std
::
fprintf
(
fp
,
"#extra
\n
"
);
for
(
int
i
=
0
;
i
<
extrac
;
++
i
)
{
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
++
it
;
}
const
int
sidec
=
deckbuf
[
it
];
++
it
;
for
(
const
auto
&
code
:
deck
.
extra
)
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
std
::
fprintf
(
fp
,
"!side
\n
"
);
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
std
::
fprintf
(
fp
,
"%d
\n
"
,
deckbuf
[
it
]);
++
it
;
}
for
(
const
auto
&
code
:
deck
.
side
)
std
::
fprintf
(
fp
,
"%u
\n
"
,
code
);
std
::
fclose
(
fp
);
return
true
;
}
...
...
gframe/deck_manager.h
View file @
c7099812
...
...
@@ -35,6 +35,12 @@ struct Deck {
}
};
struct
DeckArray
{
std
::
vector
<
uint32_t
>
main
;
std
::
vector
<
uint32_t
>
extra
;
std
::
vector
<
uint32_t
>
side
;
};
class
DeckManager
{
public:
Deck
current_deck
;
...
...
@@ -49,7 +55,6 @@ public:
unsigned
int
CheckDeck
(
const
Deck
&
deck
,
unsigned
int
lfhash
,
int
rule
);
bool
LoadCurrentDeck
(
const
wchar_t
*
file
,
bool
is_packlist
=
false
);
bool
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
);
bool
SaveDeckBuffer
(
const
int
deckbuf
[],
const
wchar_t
*
name
);
static
uint32_t
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
static
uint32_t
LoadDeckFromStream
(
Deck
&
deck
,
std
::
istringstream
&
deckStream
,
bool
is_packlist
=
false
);
...
...
@@ -63,6 +68,7 @@ public:
static
bool
CreateCategory
(
const
wchar_t
*
name
);
static
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
bool
DeleteCategory
(
const
wchar_t
*
name
);
static
bool
SaveDeckArray
(
const
DeckArray
&
deck
,
const
wchar_t
*
name
);
};
extern
DeckManager
deckManager
;
...
...
gframe/drawing.cpp
View file @
c7099812
...
...
@@ -1262,7 +1262,12 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
}
for
(
int
i
=
0
;
i
<
9
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
constexpr
int
MAX_RESULT
=
9
;
#else
constexpr
int
MAX_RESULT
=
7
;
#endif
for
(
int
i
=
0
;
i
<
MAX_RESULT
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
i
>=
7
)
{
...
...
gframe/game.cpp
View file @
c7099812
...
...
@@ -1557,6 +1557,10 @@ void Game::ShowCardInfo(int code, bool resize) {
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
}
stName
->
setText
(
formatBuffer
);
if
((
int
)
guiFont
->
getDimension
(
formatBuffer
).
Width
>
stName
->
getRelativePosition
().
getWidth
()
-
gameConf
.
textfontsize
)
stName
->
setToolTipText
(
formatBuffer
);
else
stName
->
setToolTipText
(
nullptr
);
int
offset
=
0
;
if
(
is_valid
&&
!
gameConf
.
hide_setname
)
{
auto
&
cd
=
cit
->
second
;
...
...
@@ -2033,6 +2037,9 @@ void Game::OnResize() {
btnBigCardZoomIn
->
setRelativePosition
(
Resize
(
205
,
140
,
295
,
175
));
btnBigCardZoomOut
->
setRelativePosition
(
Resize
(
205
,
180
,
295
,
215
));
btnBigCardClose
->
setRelativePosition
(
Resize
(
205
,
230
,
295
,
265
));
irr
::
s32
barWidth
=
(
xScale
>
1
)
?
gameConf
.
textfontsize
*
xScale
:
gameConf
.
textfontsize
;
env
->
getSkin
()
->
setSize
(
irr
::
gui
::
EGDS_SCROLLBAR_SIZE
,
barWidth
);
}
void
Game
::
ResizeChatInputWindow
()
{
irr
::
s32
x
=
wInfos
->
getRelativePosition
().
LowerRightCorner
.
X
+
6
;
...
...
gframe/gframe.cpp
View file @
c7099812
...
...
@@ -33,11 +33,17 @@ int main(int argc, char* argv[]) {
#ifdef __APPLE__
CFURLRef
bundle_url
=
CFBundleCopyBundleURL
(
CFBundleGetMainBundle
());
CFURLRef
bundle_base_url
=
CFURLCreateCopyDeletingLastPathComponent
(
nullptr
,
bundle_url
);
CFStringRef
bundle_ext
=
CFURLCopyPathExtension
(
bundle_url
);
if
(
bundle_ext
)
{
char
path
[
PATH_MAX
];
if
(
CFStringCompare
(
bundle_ext
,
CFSTR
(
"app"
),
kCFCompareCaseInsensitive
)
==
kCFCompareEqualTo
&&
CFURLGetFileSystemRepresentation
(
bundle_base_url
,
true
,
(
UInt8
*
)
path
,
PATH_MAX
))
{
chdir
(
path
);
}
CFRelease
(
bundle_ext
);
}
CFRelease
(
bundle_url
);
CFStringRef
path
=
CFURLCopyFileSystemPath
(
bundle_base_url
,
kCFURLPOSIXPathStyle
);
CFRelease
(
bundle_base_url
);
chdir
(
CFStringGetCStringPtr
(
path
,
kCFStringEncodingUTF8
));
CFRelease
(
path
);
#endif //__APPLE__
#ifdef _WIN32
if
(
argc
==
2
&&
(
ygo
::
IsExtension
(
argv
[
1
],
".ydk"
)
||
ygo
::
IsExtension
(
argv
[
1
],
".yrp"
)))
{
// open file from explorer
...
...
gframe/image_manager.cpp
View file @
c7099812
#include "image_manager.h"
#include "game.h"
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
#include <thread>
#endif
#ifdef _OPENMP
#include <omp.h>
#endif
namespace
ygo
{
...
...
@@ -17,8 +22,10 @@ bool ImageManager::Initial() {
tUnknownFit
=
nullptr
;
tUnknownThumb
=
nullptr
;
tBigPicture
=
nullptr
;
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
tLoading
=
nullptr
;
tThumbLoadingThreadRunning
=
false
;
#endif
tAct
=
driver
->
getTexture
(
"textures/act.png"
);
tAttack
=
driver
->
getTexture
(
"textures/attack.png"
);
tChain
=
driver
->
getTexture
(
"textures/chain.png"
);
...
...
@@ -59,7 +66,11 @@ void ImageManager::ClearTexture() {
driver
->
removeTexture
(
tit
->
second
);
}
for
(
auto
tit
=
tThumb
.
begin
();
tit
!=
tThumb
.
end
();
++
tit
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
if
(
tit
->
second
&&
tit
->
second
!=
tLoading
)
#else
if
(
tit
->
second
)
#endif
driver
->
removeTexture
(
tit
->
second
);
}
if
(
tBigPicture
!=
nullptr
)
{
...
...
@@ -69,12 +80,14 @@ void ImageManager::ClearTexture() {
tMap
[
0
].
clear
();
tMap
[
1
].
clear
();
tThumb
.
clear
();
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
tThumbLoadingMutex
.
lock
();
tThumbLoading
.
clear
();
while
(
!
tThumbLoadingCodes
.
empty
())
tThumbLoadingCodes
.
pop
();
tThumbLoadingThreadRunning
=
false
;
tThumbLoadingMutex
.
unlock
();
#endif
tFields
.
clear
();
}
void
ImageManager
::
RemoveTexture
(
int
code
)
{
...
...
@@ -110,11 +123,13 @@ void ImageManager::ResizeTexture() {
driver
->
removeTexture
(
tUnknown
);
driver
->
removeTexture
(
tUnknownFit
);
driver
->
removeTexture
(
tUnknownThumb
);
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
driver
->
removeTexture
(
tLoading
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
#endif
tUnknown
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
tUnknownFit
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
imgWidthFit
,
imgHeightFit
);
tUnknownThumb
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
driver
->
removeTexture
(
tBackGround
);
tBackGround
=
GetTextureFromFile
(
"textures/bg.jpg"
,
bgWidth
,
bgHeight
);
driver
->
removeTexture
(
tBackGround_menu
);
...
...
@@ -128,25 +143,27 @@ void ImageManager::ResizeTexture() {
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void
imageScaleNNAA
(
irr
::
video
::
IImage
*
src
,
irr
::
video
::
IImage
*
dest
)
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
irr
::
u32
dy
,
dx
;
irr
::
video
::
SColor
pxl
;
const
irr
::
core
::
dimension2d
<
irr
::
u32
>
srcDim
=
src
->
getDimension
();
const
irr
::
core
::
dimension2d
<
irr
::
u32
>
destDim
=
dest
->
getDimension
();
// Cache
rectsngle boundarie
s.
double
sw
=
src
->
getDimension
().
Width
*
1.0
;
double
sh
=
src
->
getDimension
().
Height
*
1.0
;
// Cache
scale ratio
s.
const
double
rx
=
(
double
)
srcDim
.
Width
/
destDim
.
Width
;
const
double
ry
=
(
double
)
srcDim
.
Height
/
destDim
.
Height
;
// Walk each destination image pixel.
// Note: loop y around x for better cache locality.
irr
::
core
::
dimension2d
<
irr
::
u32
>
dim
=
dest
->
getDimension
();
for
(
dy
=
0
;
dy
<
dim
.
Height
;
dy
++
)
for
(
dx
=
0
;
dx
<
dim
.
Width
;
dx
++
)
{
#pragma omp parallel
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
irr
::
video
::
SColor
pxl
,
npxl
;
// Walk each destination image pixel.
#pragma omp for schedule(dynamic)
for
(
irr
::
s32
dy
=
0
;
dy
<
destDim
.
Height
;
dy
++
)
{
for
(
irr
::
s32
dx
=
0
;
dx
<
destDim
.
Width
;
dx
++
)
{
// Calculate floating-point source rectangle bounds.
minsx
=
dx
*
sw
/
dim
.
Width
;
maxsx
=
minsx
+
sw
/
dim
.
Width
;
minsy
=
dy
*
sh
/
dim
.
Height
;
maxsy
=
minsy
+
sh
/
dim
.
Height
;
minsx
=
dx
*
rx
;
maxsx
=
minsx
+
rx
;
minsy
=
dy
*
ry
;
maxsy
=
minsy
+
ry
;
// Total area, and integral of r, g, b values over that area,
// initialized to zero, to be summed up in next loops.
...
...
@@ -157,9 +174,8 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
aa
=
0
;
// Loop over the integral pixel positions described by those bounds.
for
(
sy
=
floor
(
minsy
);
sy
<
maxsy
;
sy
++
)
for
(
sy
=
floor
(
minsy
);
sy
<
maxsy
;
sy
++
)
{
for
(
sx
=
floor
(
minsx
);
sx
<
maxsx
;
sx
++
)
{
// Calculate width, height, then area of dest pixel
// that's covered by this source pixel.
pw
=
1
;
...
...
@@ -183,21 +199,20 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
ba
+=
pa
*
pxl
.
getBlue
();
aa
+=
pa
*
pxl
.
getAlpha
();
}
}
// Set the destination image pixel to the average color.
if
(
area
>
0
)
{
pxl
.
setRed
(
ra
/
area
+
0.5
);
pxl
.
setGreen
(
ga
/
area
+
0.5
);
pxl
.
setBlue
(
ba
/
area
+
0.5
);
pxl
.
setAlpha
(
aa
/
area
+
0.5
);
npxl
.
set
((
irr
::
u32
)(
aa
/
area
+
0.5
),
(
irr
::
u32
)(
ra
/
area
+
0.5
),
(
irr
::
u32
)(
ga
/
area
+
0.5
),
(
irr
::
u32
)(
ba
/
area
+
0.5
)
);
}
else
{
pxl
.
setRed
(
0
);
pxl
.
setGreen
(
0
);
pxl
.
setBlue
(
0
);
pxl
.
setAlpha
(
0
);
npxl
.
set
(
0
);
}
dest
->
setPixel
(
dx
,
dy
,
pxl
);
dest
->
setPixel
(
dx
,
dy
,
n
pxl
);
}
}
}
// end of parallel region
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureFromFile
(
const
char
*
file
,
irr
::
s32
width
,
irr
::
s32
height
)
{
if
(
mainGame
->
gameConf
.
use_image_scale
)
{
...
...
@@ -283,6 +298,7 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
tBigPicture
=
texture
;
return
texture
;
}
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
int
ImageManager
::
LoadThumbThread
()
{
while
(
true
)
{
imageManager
.
tThumbLoadingMutex
.
lock
();
...
...
@@ -338,9 +354,34 @@ int ImageManager::LoadThumbThread() {
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
0
;
}
#endif // YGOPRO_USE_THUMB_LOAD_THREAD
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
if
(
code
==
0
)
return
tUnknownThumb
;
#ifndef YGOPRO_USE_THUMB_LOAD_THREAD
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
())
{
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
}
tThumb
[
code
]
=
img
;
return
(
img
==
NULL
)
?
tUnknownThumb
:
img
;
}
#else // YGOPRO_USE_THUMB_LOAD_THREAD
imageManager
.
tThumbLoadingMutex
.
lock
();
auto
lit
=
tThumbLoading
.
find
(
code
);
if
(
lit
!=
tThumbLoading
.
end
())
{
...
...
@@ -368,6 +409,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
tLoading
;
}
#endif // YGOPRO_USE_THUMB_LOAD_THREAD
if
(
tit
->
second
)
return
tit
->
second
;
else
...
...
gframe/image_manager.h
View file @
c7099812
#ifndef IMAGEMANAGER_H
#define IMAGEMANAGER_H
#ifndef _OPENMP
#define YGOPRO_USE_THUMB_LOAD_THREAD
#endif
#include "config.h"
#include "data_manager.h"
#include <unordered_map>
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
#include <queue>
#include <mutex>
#endif
namespace
ygo
{
...
...
@@ -21,15 +27,19 @@ public:
irr
::
video
::
ITexture
*
GetBigPicture
(
int
code
,
float
zoom
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
static
int
LoadThumbThread
();
#endif
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
];
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
std
::
unordered_map
<
int
,
irr
::
video
::
IImage
*>
tThumbLoading
;
std
::
queue
<
int
>
tThumbLoadingCodes
;
std
::
mutex
tThumbLoadingMutex
;
bool
tThumbLoadingThreadRunning
;
#endif
irr
::
IrrlichtDevice
*
device
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
ITexture
*
tCover
[
4
];
...
...
@@ -37,7 +47,9 @@ public:
irr
::
video
::
ITexture
*
tUnknownFit
;
irr
::
video
::
ITexture
*
tUnknownThumb
;
irr
::
video
::
ITexture
*
tBigPicture
;
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
irr
::
video
::
ITexture
*
tLoading
;
#endif
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAttack
;
irr
::
video
::
ITexture
*
tNegated
;
...
...
gframe/menu_handler.cpp
View file @
c7099812
...
...
@@ -232,6 +232,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break
;
}
case
BUTTON_LOAD_REPLAY
:
{
int
start_turn
=
1
;
if
(
open_file
)
{
ReplayMode
::
cur_replay
.
OpenReplay
(
open_file_name
);
open_file
=
false
;
...
...
@@ -243,6 +244,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
selected
));
if
(
!
ReplayMode
::
cur_replay
.
OpenReplay
(
replay_path
))
break
;
start_turn
=
std
::
wcstol
(
mainGame
->
ebRepStartTurn
->
getText
(),
nullptr
,
10
);
}
mainGame
->
ClearCardInfo
();
mainGame
->
wCardImg
->
setVisible
(
true
);
...
...
@@ -257,7 +259,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
dField
.
Clear
();
mainGame
->
HideElement
(
mainGame
->
wReplay
);
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
dField
);
unsigned
int
start_turn
=
std
::
wcstol
(
mainGame
->
ebRepStartTurn
->
getText
(),
nullptr
,
10
);
if
(
start_turn
==
1
)
start_turn
=
0
;
ReplayMode
::
StartReplay
(
start_turn
);
...
...
@@ -300,42 +301,23 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if
(
selected
==
-
1
)
break
;
Replay
replay
;
wchar_t
ex
_filename
[
256
]{};
wchar_t
replay
_filename
[
256
]{};
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
filename
[
256
]{};
wchar_t
replay_path
[
256
]{};
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
ex
_filename
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
ex
_filename
);
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
replay
_filename
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
replay
_filename
);
if
(
!
replay
.
OpenReplay
(
replay_path
))
break
;
const
ReplayHeader
&
rh
=
replay
.
pheader
;
if
(
rh
.
flag
&
REPLAY_SINGLE_MODE
)
if
(
replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
break
;
int
player_count
=
(
rh
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
//player name
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
replay
.
ReadName
(
namebuf
[
i
]);
//skip pre infos
for
(
int
i
=
0
;
i
<
4
;
++
i
)
replay
.
ReadInt32
();
//deck
std
::
vector
<
int
>
deckbuf
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
deckbuf
.
clear
();
int
main
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
main
);
for
(
int
j
=
0
;
j
<
main
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
int
extra
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
extra
);
for
(
int
j
=
0
;
j
<
extra
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
deckbuf
.
push_back
(
0
);
for
(
size_t
i
=
0
;
i
<
replay
.
decks
.
size
();
++
i
)
{
BufferIO
::
CopyWideString
(
replay
.
players
[
Replay
::
GetDeckPlayer
(
i
)].
c_str
(),
namebuf
[
i
]);
FileSystem
::
SafeFileName
(
namebuf
[
i
]);
myswprintf
(
filename
,
L"deck/%ls-%d %ls.ydk"
,
ex_filename
,
i
+
1
,
namebuf
[
i
]);
deckManager
.
SaveDeckBuffer
(
deckbuf
.
data
(),
filename
);
}
for
(
size_t
i
=
0
;
i
<
replay
.
decks
.
size
();
++
i
)
{
myswprintf
(
filename
,
L"./deck/%ls-%d %ls.ydk"
,
replay_filename
,
i
+
1
,
namebuf
[
i
]);
DeckManager
::
SaveDeckArray
(
replay
.
decks
[
i
],
filename
);
}
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
...
...
@@ -545,30 +527,30 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break
;
wchar_t
replay_path
[
256
]{};
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
));
if
(
!
ReplayMode
::
cur
_replay
.
OpenReplay
(
replay_path
))
{
mainGame
->
stReplayInfo
->
setText
(
L""
);
if
(
!
temp
_replay
.
OpenReplay
(
replay_path
))
{
mainGame
->
stReplayInfo
->
setText
(
L"
Error
"
);
break
;
}
wchar_t
infobuf
[
256
]{};
std
::
wstring
repinfo
;
time_t
curtime
;
if
(
ReplayMode
::
cur
_replay
.
pheader
.
flag
&
REPLAY_UNIFORM
)
curtime
=
ReplayMode
::
cur
_replay
.
pheader
.
start_time
;
if
(
temp
_replay
.
pheader
.
flag
&
REPLAY_UNIFORM
)
curtime
=
temp
_replay
.
pheader
.
start_time
;
else
curtime
=
ReplayMode
::
cur
_replay
.
pheader
.
seed
;
curtime
=
temp
_replay
.
pheader
.
seed
;
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
repinfo
.
append
(
infobuf
);
wchar_t
namebuf
[
4
][
20
]{};
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
0
]);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
1
]);
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
{
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
2
]);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
3
]);
if
(
temp_replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
wchar_t
path
[
256
]{};
BufferIO
::
DecodeUTF8
(
temp_replay
.
script_name
.
c_str
(),
path
);
repinfo
.
append
(
path
);
repinfo
.
append
(
L"
\n
"
);
}
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
],
namebuf
[
2
],
namebuf
[
3
]);
const
auto
&
player_names
=
temp_replay
.
players
;
if
(
temp_replay
.
pheader
.
flag
&
REPLAY_TAG
)
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
(),
player_names
[
2
].
c_str
(),
player_names
[
3
].
c_str
());
else
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
]
);
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
()
);
repinfo
.
append
(
infobuf
);
mainGame
->
ebRepStartTurn
->
setText
(
L"1"
);
mainGame
->
SetStaticText
(
mainGame
->
stReplayInfo
,
180
,
mainGame
->
guiFont
,
repinfo
.
c_str
());
...
...
gframe/menu_handler.h
View file @
c7099812
...
...
@@ -2,6 +2,7 @@
#define MENU_HANDLER_H
#include <irrlicht.h>
#include "replay.h"
namespace
ygo
{
...
...
@@ -10,7 +11,7 @@ public:
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
override
;
irr
::
s32
prev_operation
{
0
};
int
prev_sel
{
-
1
};
Replay
temp_replay
;
};
}
...
...
gframe/premake5.lua
View file @
c7099812
...
...
@@ -5,6 +5,7 @@ project "YGOPro"
kind
"WindowedApp"
cppdialect
"C++14"
rtti
"Off"
openmp
"On"
files
{
"*.cpp"
,
"*.h"
}
includedirs
{
"../ocgcore"
}
...
...
@@ -49,7 +50,7 @@ project "YGOPro"
includedirs
{
"../miniaudio/extras/decoders/libopus"
,
"../miniaudio/extras/decoders/libvorbis"
}
if
not
MINIAUDIO_BUILD_OPUS_VORBIS
then
links
{
"opusfile"
,
"vorbisfile"
,
"opus"
,
"vorbis"
,
"ogg"
}
libdirs
{
OPUS_LIB_DIR
,
VORBIS_LIB_DIR
,
OGG_LIB
DIR
}
libdirs
{
OPUS_LIB_DIR
,
OPUSFILE_LIB_DIR
,
VORBIS_LIB_DIR
,
OGG_LIB_
DIR
}
end
end
end
...
...
@@ -83,6 +84,7 @@ project "YGOPro"
filter
"not system:windows"
links
{
"event_pthreads"
,
"dl"
,
"pthread"
}
filter
"system:macosx"
openmp
"Off"
links
{
"z"
}
defines
{
"GL_SILENCE_DEPRECATION"
}
if
MAC_ARM
then
...
...
@@ -94,6 +96,7 @@ project "YGOPro"
end
filter
"system:linux"
links
{
"GL"
,
"X11"
,
"Xxf86vm"
}
linkoptions
{
"-fopenmp"
}
if
USE_AUDIO
and
AUDIO_LIB
==
"irrklang"
then
links
{
"IrrKlang"
}
linkoptions
{
IRRKLANG_LINK_RPATH
}
...
...
gframe/replay.cpp
View file @
c7099812
#include "replay.h"
#include "myfilesystem.h"
#include "network.h"
#include "lzma/LzmaLib.h"
namespace
ygo
{
...
...
@@ -28,9 +29,7 @@ void Replay::BeginRecord() {
if
(
!
fp
)
return
;
#endif
replay_size
=
0
;
comp_size
=
0
;
is_replaying
=
false
;
Reset
();
is_recording
=
true
;
}
void
Replay
::
WriteHeader
(
ReplayHeader
&
header
)
{
...
...
@@ -111,11 +110,7 @@ bool Replay::OpenReplay(const wchar_t* name) {
if
(
!
rfp
)
return
false
;
data_position
=
0
;
is_recording
=
false
;
is_replaying
=
false
;
replay_size
=
0
;
comp_size
=
0
;
Reset
();
if
(
std
::
fread
(
&
pheader
,
sizeof
pheader
,
1
,
rfp
)
<
1
)
{
std
::
fclose
(
rfp
);
return
false
;
...
...
@@ -138,6 +133,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
comp_size
=
0
;
}
is_replaying
=
true
;
can_read
=
true
;
if
(
!
ReadInfo
())
{
Reset
();
return
false
;
}
info_offset
=
data_position
;
data_position
=
0
;
return
true
;
}
bool
Replay
::
CheckReplay
(
const
wchar_t
*
name
)
{
...
...
@@ -177,10 +179,6 @@ bool Replay::ReadNextResponse(unsigned char resp[]) {
unsigned
char
len
{};
if
(
!
ReadData
(
&
len
,
sizeof
len
))
return
false
;
if
(
len
>
SIZE_RETURN_VALUE
)
{
is_replaying
=
false
;
return
false
;
}
if
(
!
ReadData
(
resp
,
len
))
return
false
;
return
true
;
...
...
@@ -197,10 +195,10 @@ void Replay::ReadHeader(ReplayHeader& header) {
header
=
pheader
;
}
bool
Replay
::
ReadData
(
void
*
data
,
size_t
length
)
{
if
(
!
is_replaying
)
if
(
!
is_replaying
||
!
can_read
)
return
false
;
if
(
data_position
+
length
>
replay_size
)
{
is_replaying
=
false
;
can_read
=
false
;
return
false
;
}
if
(
length
)
...
...
@@ -213,6 +211,77 @@ int32_t Replay::ReadInt32() {
}
void
Replay
::
Rewind
()
{
data_position
=
0
;
can_read
=
true
;
}
void
Replay
::
Reset
()
{
is_recording
=
false
;
is_replaying
=
false
;
can_read
=
false
;
replay_size
=
0
;
comp_size
=
0
;
data_position
=
0
;
info_offset
=
0
;
players
.
clear
();
params
=
{
0
};
decks
.
clear
();
script_name
.
clear
();
}
void
Replay
::
SkipInfo
(){
if
(
data_position
==
0
)
data_position
+=
info_offset
;
}
bool
Replay
::
IsReplaying
()
const
{
return
is_replaying
;
}
bool
Replay
::
ReadInfo
()
{
int
player_count
=
(
pheader
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
wchar_t
name
[
20
]{};
if
(
!
ReadName
(
name
))
return
false
;
players
.
push_back
(
name
);
}
if
(
!
ReadData
(
&
params
,
sizeof
params
))
return
false
;
bool
is_tag1
=
pheader
.
flag
&
REPLAY_TAG
;
bool
is_tag2
=
params
.
duel_flag
&
DUEL_TAG_MODE
;
if
(
is_tag1
!=
is_tag2
)
return
false
;
if
(
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
uint16_t
slen
=
Read
<
uint16_t
>
();
char
filename
[
256
]{};
if
(
slen
==
0
||
slen
>
sizeof
(
filename
)
-
1
)
return
false
;
if
(
!
ReadData
(
filename
,
slen
))
return
false
;
filename
[
slen
]
=
0
;
if
(
std
::
strncmp
(
filename
,
"./single/"
,
9
))
return
false
;
script_name
=
filename
+
9
;
if
(
script_name
.
find_first_of
(
R"(/\)"
)
!=
std
::
string
::
npos
)
return
false
;
}
else
{
for
(
int
p
=
0
;
p
<
player_count
;
++
p
)
{
DeckArray
deck
;
uint32_t
main
=
Read
<
uint32_t
>
();
if
(
main
>
MAINC_MAX
)
return
false
;
if
(
main
)
deck
.
main
.
resize
(
main
);
if
(
!
ReadData
(
deck
.
main
.
data
(),
main
*
sizeof
(
uint32_t
)))
return
false
;
uint32_t
extra
=
Read
<
uint32_t
>
();
if
(
extra
>
MAINC_MAX
)
return
false
;
if
(
extra
)
deck
.
extra
.
resize
(
extra
);
if
(
!
ReadData
(
deck
.
extra
.
data
(),
extra
*
sizeof
(
uint32_t
)))
return
false
;
decks
.
push_back
(
deck
);
}
}
return
true
;
}
}
gframe/replay.h
View file @
c7099812
...
...
@@ -2,6 +2,7 @@
#define REPLAY_H
#include "config.h"
#include "deck_manager.h"
namespace
ygo
{
...
...
@@ -13,7 +14,7 @@ namespace ygo {
#define REPLAY_UNIFORM 0x10
// max size
constexpr
int
MAX_REPLAY_SIZE
=
0x
2
0000
;
constexpr
int
MAX_REPLAY_SIZE
=
0x
8
0000
;
constexpr
int
MAX_COMP_SIZE
=
UINT16_MAX
+
1
;
struct
ReplayHeader
{
...
...
@@ -26,6 +27,13 @@ struct ReplayHeader {
uint8_t
props
[
8
]{};
};
struct
DuelParameters
{
int32_t
start_lp
{};
int32_t
start_hand
{};
int32_t
draw_count
{};
uint32_t
duel_flag
{};
};
class
Replay
{
public:
Replay
();
...
...
@@ -45,10 +53,20 @@ public:
void
SaveReplay
(
const
wchar_t
*
name
);
// play
bool
OpenReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
static
bool
DeleteReplay
(
const
wchar_t
*
name
);
static
bool
RenameReplay
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
size_t
GetDeckPlayer
(
size_t
deck_index
)
{
switch
(
deck_index
)
{
case
2
:
return
3
;
case
3
:
return
2
;
default:
return
deck_index
;
}
}
bool
OpenReplay
(
const
wchar_t
*
name
);
bool
ReadNextResponse
(
unsigned
char
resp
[]);
bool
ReadName
(
wchar_t
*
data
);
void
ReadHeader
(
ReplayHeader
&
header
);
...
...
@@ -61,6 +79,9 @@ public:
}
int32_t
ReadInt32
();
void
Rewind
();
void
Reset
();
void
SkipInfo
();
bool
IsReplaying
()
const
;
FILE
*
fp
{
nullptr
};
#ifdef _WIN32
...
...
@@ -71,12 +92,22 @@ public:
unsigned
char
*
comp_data
;
size_t
comp_size
{};
std
::
vector
<
std
::
wstring
>
players
;
// 80 or 160 bytes
DuelParameters
params
;
// 16 bytes
std
::
vector
<
DeckArray
>
decks
;
// 4 bytes, main deck, 4 bytes, extra deck
std
::
string
script_name
;
// 2 bytes, script name (max: 256 bytes)
private:
bool
ReadInfo
();
unsigned
char
*
replay_data
;
size_t
replay_size
{};
size_t
data_position
{};
size_t
info_offset
{};
bool
is_recording
{};
bool
is_replaying
{};
bool
can_read
{};
};
}
...
...
gframe/replay_mode.cpp
View file @
c7099812
...
...
@@ -158,89 +158,65 @@ bool ReplayMode::StartDuel() {
const
ReplayHeader
&
rh
=
cur_replay
.
pheader
;
unsigned
int
seed
=
rh
.
seed
;
std
::
mt19937
rnd
(
seed
);
if
(
mainGame
->
dInfo
.
isTag
)
{
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname_tag
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname_tag
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname
);
cur_replay
.
SkipInfo
();
if
(
rh
.
flag
&
REPLAY_TAG
)
{
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
0
].
c_str
(),
mainGame
->
dInfo
.
hostname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
1
].
c_str
(),
mainGame
->
dInfo
.
hostname_tag
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
2
].
c_str
(),
mainGame
->
dInfo
.
clientname_tag
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
3
].
c_str
(),
mainGame
->
dInfo
.
clientname
);
}
else
{
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
ReadName
(
mainGame
->
dInfo
.
clientname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
0
].
c_str
(),
mainGame
->
dInfo
.
hostname
);
BufferIO
::
CopyWideString
(
cur_replay
.
players
[
1
].
c_str
(),
mainGame
->
dInfo
.
clientname
);
}
pduel
=
create_duel
(
rnd
());
int
start_lp
=
cur_replay
.
ReadInt32
();
int
start_hand
=
cur_replay
.
ReadInt32
();
int
draw_count
=
cur_replay
.
ReadInt32
();
int
opt
=
cur_replay
.
ReadInt32
();
int
duel_rule
=
opt
>>
16
;
mainGame
->
dInfo
.
duel_rule
=
duel_rule
;
set_player_info
(
pduel
,
0
,
start_lp
,
start_hand
,
draw_count
);
set_player_info
(
pduel
,
1
,
start_lp
,
start_hand
,
draw_count
);
mainGame
->
dInfo
.
lp
[
0
]
=
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
start_lp
;
mainGame
->
dInfo
.
start_lp
=
start_lp
;
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
mainGame
->
dInfo
.
lp
[
0
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
start_lp
=
cur_replay
.
params
.
start_lp
;
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
mainGame
->
dInfo
.
turn
=
0
;
if
(
!
mainGame
->
dInfo
.
isSingleMode
)
{
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
int
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
main
,
extra
);
if
(
!
(
rh
.
flag
&
REPLAY_SINGLE_MODE
))
{
if
(
!
(
rh
.
flag
&
REPLAY_TAG
))
{
for
(
int
i
=
0
;
i
<
2
;
++
i
)
{
for
(
const
auto
&
code
:
cur_replay
.
decks
[
i
].
main
)
new_card
(
pduel
,
code
,
i
,
i
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
i
].
extra
)
new_card
(
pduel
,
code
,
i
,
i
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
i
),
cur_replay
.
decks
[
i
].
main
.
size
(),
cur_replay
.
decks
[
i
].
extra
.
size
());
}
}
else
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
int
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_DECK
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_EXTRA
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_DECK
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_EXTRA
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
0
].
main
)
new_card
(
pduel
,
code
,
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
0
].
extra
)
new_card
(
pduel
,
code
,
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
),
cur_replay
.
decks
[
0
].
main
.
size
(),
cur_replay
.
decks
[
0
].
extra
.
size
());
for
(
const
auto
&
code
:
cur_replay
.
decks
[
1
].
main
)
new_tag_card
(
pduel
,
code
,
0
,
LOCATION_DECK
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
1
].
extra
)
new_tag_card
(
pduel
,
code
,
0
,
LOCATION_EXTRA
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
2
].
main
)
new_card
(
pduel
,
code
,
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
2
].
extra
)
new_card
(
pduel
,
code
,
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
cur_replay
.
decks
[
2
].
main
.
size
(),
cur_replay
.
decks
[
2
].
extra
.
size
());
for
(
const
auto
&
code
:
cur_replay
.
decks
[
3
].
main
)
new_tag_card
(
pduel
,
code
,
1
,
LOCATION_DECK
);
for
(
const
auto
&
code
:
cur_replay
.
decks
[
3
].
extra
)
new_tag_card
(
pduel
,
code
,
1
,
LOCATION_EXTRA
);
}
}
else
{
char
filename
[
256
];
auto
slen
=
cur_replay
.
Read
<
uint16_t
>
();
if
(
slen
>
sizeof
(
filename
)
-
1
)
{
return
false
;
}
cur_replay
.
ReadData
(
filename
,
slen
);
filename
[
slen
]
=
0
;
char
filename
[
256
]{};
std
::
snprintf
(
filename
,
sizeof
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
if
(
!
preload_script
(
pduel
,
filename
))
{
return
false
;
}
}
if
(
!
(
rh
.
flag
&
REPLAY_UNIFORM
))
opt
|=
DUEL_OLD_REPLAY
;
start_duel
(
pduel
,
opt
);
cur_replay
.
params
.
duel_flag
|=
DUEL_OLD_REPLAY
;
start_duel
(
pduel
,
cur_replay
.
params
.
duel_flag
);
return
true
;
}
void
ReplayMode
::
EndDuel
()
{
...
...
@@ -848,12 +824,12 @@ bool ReplayMode::ReplayAnalyze(unsigned char* msg, unsigned int len) {
break
;
}
case
MSG_AI_NAME
:
{
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
int
len
=
buffer_read
<
uint16_t
>
(
pbuf
);
pbuf
+=
len
+
1
;
break
;
}
case
MSG_SHOW_HINT
:
{
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
int
len
=
buffer_read
<
uint16_t
>
(
pbuf
);
pbuf
+=
len
+
1
;
break
;
}
...
...
gframe/replay_mode.h
View file @
c7099812
...
...
@@ -25,7 +25,6 @@ private:
public:
static
Replay
cur_replay
;
public:
static
bool
StartReplay
(
int
skipturn
);
static
void
StopReplay
(
bool
is_exiting
=
false
);
static
void
SwapField
();
...
...
gframe/single_mode.cpp
View file @
c7099812
...
...
@@ -749,21 +749,25 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) {
case
MSG_AI_NAME
:
{
char
namebuf
[
128
]{};
wchar_t
wname
[
20
]{};
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
auto
begin
=
pbuf
;
pbuf
+=
len
+
1
;
std
::
memcpy
(
namebuf
,
begin
,
len
+
1
);
int
name_len
=
buffer_read
<
uint16_t
>
(
pbuf
);
if
(
name_len
+
1
<=
(
int
)
sizeof
namebuf
)
{
std
::
memcpy
(
namebuf
,
pbuf
,
name_len
);
namebuf
[
name_len
]
=
0
;
}
pbuf
+=
name_len
+
1
;
BufferIO
::
DecodeUTF8
(
namebuf
,
wname
);
BufferIO
::
CopyCharArray
(
wname
,
mainGame
->
dInfo
.
clientname
);
break
;
}
case
MSG_SHOW_HINT
:
{
char
msgbuf
[
1024
];
wchar_t
msg
[
1024
];
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
auto
begin
=
pbuf
;
pbuf
+=
len
+
1
;
std
::
memcpy
(
msgbuf
,
begin
,
len
+
1
);
char
msgbuf
[
1024
]{};
wchar_t
msg
[
1024
]{};
int
msg_len
=
buffer_read
<
uint16_t
>
(
pbuf
);
if
(
msg_len
+
1
<=
(
int
)
sizeof
msgbuf
)
{
std
::
memcpy
(
msgbuf
,
pbuf
,
msg_len
);
msgbuf
[
msg_len
]
=
0
;
}
pbuf
+=
msg_len
+
1
;
BufferIO
::
DecodeUTF8
(
msgbuf
,
msg
);
mainGame
->
gMutex
.
lock
();
mainGame
->
SetStaticText
(
mainGame
->
stMessage
,
310
,
mainGame
->
guiFont
,
msg
);
...
...
premake/irrlicht/premake5.lua
View file @
c7099812
...
...
@@ -16,6 +16,7 @@ project "irrlicht"
"_IRR_STATIC_LIB_"
,
"NO_IRR_USE_NON_SYSTEM_BZLIB_"
,
"NO_IRR_COMPILE_WITH_BZIP2_"
,
"NO_IRR_COMPILE_WITH_LZMA_"
,
"NO_IRR_COMPILE_WITH_CONSOLE_DEVICE_"
,
"NO_IRR_COMPILE_WITH_DIRECT3D_8_"
,
"NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_"
,
...
...
premake/miniaudio/premake5.lua
View file @
c7099812
...
...
@@ -123,7 +123,7 @@ project "miniaudio"
"OPUS_HAVE_RTCD"
,
"OPUS_X86_MAY_HAVE_SSE"
,
"OPUS_X86_MAY_HAVE_SSE4_1"
,
"OPUS_X86_MAY_HAVE_AVX2"
,
}
else
includedirs
{
OPUS_INCLUDE_DIR
,
VORBIS_INCLUDE_DIR
,
OGG_INCLUDE_DIR
}
includedirs
{
OPUS_INCLUDE_DIR
,
OPUSFILE_INCLUDE_DIR
,
VORBIS_INCLUDE_DIR
,
OGG_INCLUDE_DIR
}
end
end
...
...
premake5.lua
View file @
c7099812
...
...
@@ -48,14 +48,14 @@ newoption { trigger = "no-dxsdk", category = "YGOPro - irrlicht", description =
newoption
{
trigger
=
"no-audio"
,
category
=
"YGOPro"
,
description
=
""
}
newoption
{
trigger
=
"audio-lib"
,
category
=
"YGOPro"
,
description
=
""
,
value
=
"miniaudio, irrklang"
,
default
=
AUDIO_LIB
}
newoption
{
trigger
=
"miniaudio-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"miniaudio-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"miniaudio-support-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"no-miniaudio-support-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"build-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"no-build-opus-vorbis"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
}
newoption
{
trigger
=
"opus-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"opus-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"opusfile-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"opusfile-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"vorbis-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"vorbis-lib-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
newoption
{
trigger
=
"ogg-include-dir"
,
category
=
"YGOPro - miniaudio"
,
description
=
""
,
value
=
"PATH"
}
...
...
@@ -79,6 +79,14 @@ function GetParam(param)
return
_OPTIONS
[
param
]
or
os.getenv
(
string.upper
(
string.gsub
(
param
,
"-"
,
"_"
)))
end
function
FindHeaderWithSubDir
(
header
,
subdir
)
local
result
=
os
.
findheader
(
header
)
if
result
and
subdir
then
result
=
path
.
join
(
result
,
subdir
)
end
return
result
end
if
GetParam
(
"build-lua"
)
then
BUILD_LUA
=
true
elseif
GetParam
(
"no-build-lua"
)
then
...
...
@@ -88,7 +96,7 @@ if not BUILD_LUA then
-- at most times you need to change this if you change BUILD_LUA to false
-- make sure your lua lib is built with C++ and version >= 5.3
LUA_LIB_NAME
=
GetParam
(
"lua-lib-name"
)
LUA_INCLUDE_DIR
=
GetParam
(
"lua-include-dir"
)
or
os
.
findheader
(
LUA_LIB_NAME
)
LUA_INCLUDE_DIR
=
GetParam
(
"lua-include-dir"
)
or
os
.
findheader
(
"lua.h"
)
LUA_LIB_DIR
=
GetParam
(
"lua-lib-dir"
)
or
os
.
findlib
(
LUA_LIB_NAME
)
end
...
...
@@ -98,7 +106,7 @@ elseif GetParam("no-build-event") then
BUILD_EVENT
=
false
end
if
not
BUILD_EVENT
then
EVENT_INCLUDE_DIR
=
GetParam
(
"event-include-dir"
)
or
os
.
findheader
(
"event"
)
EVENT_INCLUDE_DIR
=
GetParam
(
"event-include-dir"
)
or
os
.
findheader
(
"event
2/event.h
"
)
EVENT_LIB_DIR
=
GetParam
(
"event-lib-dir"
)
or
os
.
findlib
(
"event"
)
end
...
...
@@ -108,7 +116,7 @@ elseif GetParam("no-build-freetype") then
BUILD_FREETYPE
=
false
end
if
not
BUILD_FREETYPE
then
FREETYPE_INCLUDE_DIR
=
GetParam
(
"freetype-include-dir"
)
or
os
.
findheader
(
"freetype
"
)
FREETYPE_INCLUDE_DIR
=
GetParam
(
"freetype-include-dir"
)
or
FindHeaderWithSubDir
(
"freetype2/ft2build.h"
,
"freetype2
"
)
FREETYPE_LIB_DIR
=
GetParam
(
"freetype-lib-dir"
)
or
os
.
findlib
(
"freetype"
)
end
...
...
@@ -118,7 +126,7 @@ elseif GetParam("no-build-sqlite") then
BUILD_SQLITE
=
false
end
if
not
BUILD_SQLITE
then
SQLITE_INCLUDE_DIR
=
GetParam
(
"sqlite-include-dir"
)
or
os
.
findheader
(
"sqlite3"
)
SQLITE_INCLUDE_DIR
=
GetParam
(
"sqlite-include-dir"
)
or
os
.
findheader
(
"sqlite3
.h
"
)
SQLITE_LIB_DIR
=
GetParam
(
"sqlite-lib-dir"
)
or
os
.
findlib
(
"sqlite3"
)
end
...
...
@@ -128,7 +136,7 @@ elseif GetParam("no-build-irrlicht") then
BUILD_IRRLICHT
=
false
end
if
not
BUILD_IRRLICHT
then
IRRLICHT_INCLUDE_DIR
=
GetParam
(
"irrlicht-include-dir"
)
or
os
.
findheader
(
"irrlicht"
)
IRRLICHT_INCLUDE_DIR
=
GetParam
(
"irrlicht-include-dir"
)
or
os
.
findheader
(
"irrlicht
.h
"
)
IRRLICHT_LIB_DIR
=
GetParam
(
"irrlicht-lib-dir"
)
or
os
.
findlib
(
"irrlicht"
)
end
...
...
@@ -175,12 +183,14 @@ if USE_AUDIO then
MINIAUDIO_BUILD_OPUS_VORBIS
=
true
end
if
not
MINIAUDIO_BUILD_OPUS_VORBIS
then
OPUS_INCLUDE_DIR
=
GetParam
(
"opus-include-dir"
)
or
os
.
findheader
(
"opus"
)
OPUS_LIB_DIR
=
GetParam
(
"opus-lib-dir"
)
or
os
.
findlib
(
"opusfile"
)
VORBIS_INCLUDE_DIR
=
GetParam
(
"vorbis-include-dir"
)
or
os
.
findheader
(
"vorbis"
)
OPUS_INCLUDE_DIR
=
GetParam
(
"opus-include-dir"
)
or
FindHeaderWithSubDir
(
"opus/opus.h"
,
"opus"
)
OPUS_LIB_DIR
=
GetParam
(
"opus-lib-dir"
)
or
os
.
findlib
(
"opus"
)
OPUSFILE_INCLUDE_DIR
=
GetParam
(
"opusfile-include-dir"
)
or
FindHeaderWithSubDir
(
"opus/opusfile.h"
,
"opus"
)
OPUSFILE_LIB_DIR
=
GetParam
(
"opusfile-lib-dir"
)
or
os
.
findlib
(
"opusfile"
)
VORBIS_INCLUDE_DIR
=
GetParam
(
"vorbis-include-dir"
)
or
os
.
findheader
(
"vorbis/vorbisfile.h"
)
VORBIS_LIB_DIR
=
GetParam
(
"vorbis-lib-dir"
)
or
os
.
findlib
(
"vorbis"
)
OGG_INCLUDE_DIR
=
GetParam
(
"ogg-include-dir"
)
or
os
.
findheader
(
"ogg"
)
O
C
G_LIB_DIR
=
GetParam
(
"ogg-lib-dir"
)
or
os
.
findlib
(
"ogg"
)
OGG_INCLUDE_DIR
=
GetParam
(
"ogg-include-dir"
)
or
os
.
findheader
(
"ogg
/ogg.h
"
)
O
G
G_LIB_DIR
=
GetParam
(
"ogg-lib-dir"
)
or
os
.
findlib
(
"ogg"
)
end
end
elseif
AUDIO_LIB
==
"irrklang"
then
...
...
strings.conf
View file @
c7099812
...
...
@@ -663,6 +663,7 @@
!
counter
0
x106b
狂爱指示物
!
counter
0
x6c
访问指示物
!
counter
0
x6d
祝台指示物
!
counter
0
x6e
四季指示物
#setnames, using tab for comment
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x2
次世代 ジェネクス
...
...
@@ -1245,7 +1246,7 @@
!
setname
0
x1c0
龙华 竜華
!
setname
0
x1c1
阿尔戈☆群星
ARG
☆
S
!
setname
0
x1c2
喷水引擎 アクア・ジェット
!
setname
0
x1c3
御
剑
Mitsurugi
!
setname
0
x1c3
巳
剑
Mitsurugi
!
setname
0
x1c4
征龙 征竜
!
setname
0
x1c5
再世 再世
!
setname
0
x1c6
统王 ドミナス
...
...
@@ -1254,3 +1255,6 @@
!
setname
0
x1c9
星辰 ドラゴンテイル
!
setname
0
x1ca
味美喵 ヤミー
!
setname
0
x1cb
K9
!
setname
0
x1cc
瞬间移动 テレポート
!
setname
0
x1cd
神艺 アルトメギア
!
setname
0
x1ce
狱神 獄神
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