Commit 9f5d2077 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro into server

parents 6b58a8f9 481f3c87
...@@ -3878,24 +3878,45 @@ void DuelClient::BeginRefreshHost() { ...@@ -3878,24 +3878,45 @@ void DuelClient::BeginRefreshHost() {
if(!host) if(!host)
return; return;
SOCKET reply = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); SOCKET reply = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
BOOL opt = TRUE; sockaddr_in reply_addr;
setsockopt(reply, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(BOOL)); memset(&reply_addr, 0, sizeof(reply_addr));
reply_addr.sin_family = AF_INET;
reply_addr.sin_port = htons(7921);
reply_addr.sin_addr.s_addr = 0;
if(bind(reply, (sockaddr*)&reply_addr, sizeof(reply_addr)) == SOCKET_ERROR) {
closesocket(reply);
return;
}
timeval timeout = {3, 0}; timeval timeout = {3, 0};
resp_event = event_new(broadev, reply, EV_TIMEOUT | EV_READ | EV_PERSIST, BroadcastReply, broadev); resp_event = event_new(broadev, reply, EV_TIMEOUT | EV_READ | EV_PERSIST, BroadcastReply, broadev);
event_add(resp_event, &timeout); event_add(resp_event, &timeout);
Thread::NewThread(RefreshThread, broadev); Thread::NewThread(RefreshThread, broadev);
//send request //send request
SOCKADDR_IN sockTo = {}; SOCKADDR_IN local;
local.sin_family = AF_INET;
local.sin_port = htons(7922);
SOCKADDR_IN sockTo;
sockTo.sin_addr.s_addr = htonl(INADDR_BROADCAST);
sockTo.sin_family = AF_INET; sockTo.sin_family = AF_INET;
sockTo.sin_port = htons(7911); sockTo.sin_port = htons(7920);
HostRequest hReq; HostRequest hReq;
hReq.identifier = NETWORK_CLIENT_ID; hReq.identifier = NETWORK_CLIENT_ID;
for(int i = 0; i < 8; ++i) { for(int i = 0; i < 8; ++i) {
if(host->h_addr_list[i] == 0) if(host->h_addr_list[i] == 0)
break; break;
unsigned int local_addr = *(unsigned int*)host->h_addr_list[i]; unsigned int local_addr = *(unsigned int*)host->h_addr_list[i];
sockTo.sin_addr.s_addr = local_addr; local.sin_addr.s_addr = local_addr;
sendto(reply, (const char*)&hReq, sizeof(HostRequest), 0, (sockaddr*)&sockTo, sizeof(sockaddr)); SOCKET sSend = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sSend == INVALID_SOCKET)
break;
BOOL opt = TRUE;
setsockopt(sSend, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(BOOL));
if(bind(sSend, (sockaddr*)&local, sizeof(sockaddr)) == SOCKET_ERROR) {
closesocket(sSend);
break;
}
sendto(sSend, (const char*)&hReq, sizeof(HostRequest), 0, (sockaddr*)&sockTo, sizeof(sockaddr));
closesocket(sSend);
} }
} }
int DuelClient::RefreshThread(void * arg) { int DuelClient::RefreshThread(void * arg) {
......
...@@ -93,11 +93,13 @@ bool NetServer::StartBroadcast() { ...@@ -93,11 +93,13 @@ bool NetServer::StartBroadcast() {
if(!net_evbase) if(!net_evbase)
return false; return false;
SOCKET udp = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); SOCKET udp = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
BOOL opt = TRUE;
setsockopt(udp, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(BOOL));
sockaddr_in addr; sockaddr_in addr;
memset(&addr, 0, sizeof(addr)); memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET; addr.sin_family = AF_INET;
addr.sin_port = htons(7911); addr.sin_port = htons(7920);
addr.sin_addr.s_addr = htonl(INADDR_ANY); addr.sin_addr.s_addr = 0;
if(bind(udp, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) { if(bind(udp, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) {
closesocket(udp); closesocket(udp);
return false; return false;
...@@ -136,13 +138,17 @@ void NetServer::BroadcastEvent(evutil_socket_t fd, short events, void* arg) { ...@@ -136,13 +138,17 @@ void NetServer::BroadcastEvent(evutil_socket_t fd, short events, void* arg) {
return; return;
HostRequest* pHR = (HostRequest*)buf; HostRequest* pHR = (HostRequest*)buf;
if(pHR->identifier == NETWORK_CLIENT_ID) { if(pHR->identifier == NETWORK_CLIENT_ID) {
SOCKADDR_IN sockTo;
sockTo.sin_addr.s_addr = bc_addr.sin_addr.s_addr;
sockTo.sin_family = AF_INET;
sockTo.sin_port = htons(7921);
HostPacket hp; HostPacket hp;
hp.identifier = NETWORK_SERVER_ID; hp.identifier = NETWORK_SERVER_ID;
hp.port = server_port; hp.port = server_port;
hp.version = PRO_VERSION; hp.version = PRO_VERSION;
hp.host = duel_mode->host_info; hp.host = duel_mode->host_info;
BufferIO::CopyWStr(duel_mode->name, hp.name, 20); BufferIO::CopyWStr(duel_mode->name, hp.name, 20);
sendto(fd, (const char*)&hp, sizeof(HostPacket), 0, (sockaddr*)&bc_addr, sz); sendto(fd, (const char*)&hp, sizeof(HostPacket), 0, (sockaddr*)&sockTo, sizeof(sockTo));
} }
} }
void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx) { void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx) {
......
...@@ -114,7 +114,7 @@ struct DuelPlayer { ...@@ -114,7 +114,7 @@ struct DuelPlayer {
class DuelMode { class DuelMode {
public: public:
DuelMode(): host_player(0), pduel(0) {} DuelMode(): host_player(0), pduel(0), duel_stage(0) {}
virtual ~DuelMode() {} virtual ~DuelMode() {}
virtual void Chat(DuelPlayer* dp, void* pdata, int len) {} virtual void Chat(DuelPlayer* dp, void* pdata, int len) {}
virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {} virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {}
...@@ -143,6 +143,7 @@ public: ...@@ -143,6 +143,7 @@ public:
event* etimer; event* etimer;
DuelPlayer* host_player; DuelPlayer* host_player;
HostInfo host_info; HostInfo host_info;
int duel_stage;
unsigned long pduel; unsigned long pduel;
wchar_t name[20]; wchar_t name[20];
wchar_t pass[20]; wchar_t pass[20];
...@@ -228,4 +229,11 @@ public: ...@@ -228,4 +229,11 @@ public:
#define MODE_SINGLE 0x0 #define MODE_SINGLE 0x0
#define MODE_MATCH 0x1 #define MODE_MATCH 0x1
#define MODE_TAG 0x2 #define MODE_TAG 0x2
#define DUEL_STAGE_BEGIN 0
#define DUEL_STAGE_FINGER 1
#define DUEL_STAGE_FIRSTGO 2
#define DUEL_STAGE_DUELING 3
#define DUEL_STAGE_SIDING 4
#define DUEL_STAGE_END 5
#endif //NETWORK_H #endif //NETWORK_H
...@@ -11,7 +11,6 @@ namespace ygo { ...@@ -11,7 +11,6 @@ namespace ygo {
extern unsigned short replay_mode; extern unsigned short replay_mode;
#endif #endif
SingleDuel::SingleDuel(bool is_match) { SingleDuel::SingleDuel(bool is_match) {
game_started = false;
match_mode = is_match; match_mode = is_match;
match_kill = 0; match_kill = 0;
for(int i = 0; i < 2; ++i) { for(int i = 0; i < 2; ++i) {
...@@ -206,7 +205,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) { ...@@ -206,7 +205,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
} else if(dp->type == NETPLAYER_TYPE_OBSERVER) { } else if(dp->type == NETPLAYER_TYPE_OBSERVER) {
#endif //YGOPRO_SERVER_MODE #endif //YGOPRO_SERVER_MODE
observers.erase(dp); observers.erase(dp);
if(!game_started) { if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_WatchChange scwc; STOC_HS_WatchChange scwc;
scwc.watch_count = observers.size(); scwc.watch_count = observers.size();
if(players[0]) if(players[0])
...@@ -224,7 +223,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) { ...@@ -224,7 +223,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
} }
NetServer::DisconnectPlayer(dp); NetServer::DisconnectPlayer(dp);
} else { } else {
if(!game_started && duel_count == 0) { if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_PlayerChange scpc; STOC_HS_PlayerChange scpc;
players[dp->type] = 0; players[dp->type] = 0;
ready[dp->type] = false; ready[dp->type] = false;
...@@ -243,32 +242,34 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) { ...@@ -243,32 +242,34 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
#endif #endif
NetServer::DisconnectPlayer(dp); NetServer::DisconnectPlayer(dp);
} else { } else {
if(!game_started) { if(duel_stage == DUEL_STAGE_SIDING) {
if(!ready[0]) if(!ready[0])
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_START); NetServer::SendPacketToPlayer(players[0], STOC_DUEL_START);
if(!ready[1]) if(!ready[1])
NetServer::SendPacketToPlayer(players[1], STOC_DUEL_START); NetServer::SendPacketToPlayer(players[1], STOC_DUEL_START);
} }
unsigned char wbuf[3]; if(duel_stage != DUEL_STAGE_END) {
wbuf[0] = MSG_WIN; unsigned char wbuf[3];
wbuf[1] = 1 - dp->type; wbuf[0] = MSG_WIN;
wbuf[2] = 0x4; wbuf[1] = 1 - dp->type;
NetServer::SendBufferToPlayer(players[0], STOC_GAME_MSG, wbuf, 3); wbuf[2] = 0x4;
NetServer::ReSendToPlayer(players[1]); NetServer::SendBufferToPlayer(players[0], STOC_GAME_MSG, wbuf, 3);
for(auto oit = observers.begin(); oit != observers.end(); ++oit) NetServer::ReSendToPlayer(players[1]);
NetServer::ReSendToPlayer(*oit); for(auto oit = observers.begin(); oit != observers.end(); ++oit)
NetServer::ReSendToPlayer(*oit);
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder); NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif #endif
EndDuel(); EndDuel();
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_END); NetServer::SendPacketToPlayer(players[0], STOC_DUEL_END);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit) for(auto oit = observers.begin(); oit != observers.end(); ++oit)
NetServer::ReSendToPlayer(*oit); NetServer::ReSendToPlayer(*oit);
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder); NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif #endif
NetServer::StopServer(); }
NetServer::DisconnectPlayer(dp);
} }
} }
} }
...@@ -411,6 +412,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) { ...@@ -411,6 +412,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
NetServer::SendPacketToPlayer(players[tp_player], STOC_SELECT_TP); NetServer::SendPacketToPlayer(players[tp_player], STOC_SELECT_TP);
players[1 - tp_player]->state = 0xff; players[1 - tp_player]->state = 0xff;
players[tp_player]->state = CTOS_TP_RESULT; players[tp_player]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
} }
} else { } else {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
...@@ -427,7 +429,6 @@ void SingleDuel::StartDuel(DuelPlayer* dp) { ...@@ -427,7 +429,6 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
return; return;
NetServer::StopListen(); NetServer::StopListen();
//NetServer::StopBroadcast(); //NetServer::StopBroadcast();
game_started = true;
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_START); NetServer::SendPacketToPlayer(players[0], STOC_DUEL_START);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit) { for(auto oit = observers.begin(); oit != observers.end(); ++oit) {
...@@ -447,6 +448,7 @@ void SingleDuel::StartDuel(DuelPlayer* dp) { ...@@ -447,6 +448,7 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
hand_result[1] = 0; hand_result[1] = 0;
players[0]->state = CTOS_HAND_RESULT; players[0]->state = CTOS_HAND_RESULT;
players[1]->state = CTOS_HAND_RESULT; players[1]->state = CTOS_HAND_RESULT;
duel_stage = DUEL_STAGE_FINGER;
} }
void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) { void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) {
if(res > 3) if(res > 3)
...@@ -477,21 +479,24 @@ void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) { ...@@ -477,21 +479,24 @@ void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) {
} else if((hand_result[0] == 1 && hand_result[1] == 2) } else if((hand_result[0] == 1 && hand_result[1] == 2)
|| (hand_result[0] == 2 && hand_result[1] == 3) || (hand_result[0] == 2 && hand_result[1] == 3)
|| (hand_result[0] == 3 && hand_result[1] == 1)) { || (hand_result[0] == 3 && hand_result[1] == 1)) {
NetServer::SendPacketToPlayer(players[1], CTOS_TP_RESULT); NetServer::SendPacketToPlayer(players[1], STOC_SELECT_TP);
tp_player = 1; tp_player = 1;
players[0]->state = 0xff; players[0]->state = 0xff;
players[1]->state = CTOS_TP_RESULT; players[1]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
} else { } else {
NetServer::SendPacketToPlayer(players[0], CTOS_TP_RESULT); NetServer::SendPacketToPlayer(players[0], STOC_SELECT_TP);
players[1]->state = 0xff; players[1]->state = 0xff;
players[0]->state = CTOS_TP_RESULT; players[0]->state = CTOS_TP_RESULT;
tp_player = 0; tp_player = 0;
duel_stage = DUEL_STAGE_FIRSTGO;
} }
} }
} }
void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) { void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
if(dp->state != CTOS_TP_RESULT) if(dp->state != CTOS_TP_RESULT)
return; return;
duel_stage = DUEL_STAGE_DUELING;
bool swapped = false; bool swapped = false;
mtrandom rnd; mtrandom rnd;
pplayer[0] = players[0]; pplayer[0] = players[0];
...@@ -628,7 +633,7 @@ void SingleDuel::DuelEndProc() { ...@@ -628,7 +633,7 @@ void SingleDuel::DuelEndProc() {
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder); NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif #endif
NetServer::StopServer(); duel_stage = DUEL_STAGE_END;
} else { } else {
int winc[3] = {0, 0, 0}; int winc[3] = {0, 0, 0};
for(int i = 0; i < duel_count; ++i) for(int i = 0; i < duel_count; ++i)
...@@ -644,7 +649,7 @@ void SingleDuel::DuelEndProc() { ...@@ -644,7 +649,7 @@ void SingleDuel::DuelEndProc() {
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder); NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif #endif
NetServer::StopServer(); duel_stage = DUEL_STAGE_END;
} else { } else {
if(players[0] != pplayer[0]) { if(players[0] != pplayer[0]) {
players[0] = pplayer[0]; players[0] = pplayer[0];
...@@ -669,6 +674,7 @@ void SingleDuel::DuelEndProc() { ...@@ -669,6 +674,7 @@ void SingleDuel::DuelEndProc() {
if(replay_recorder) if(replay_recorder)
NetServer::SendPacketToPlayer(replay_recorder, STOC_WAITING_SIDE); NetServer::SendPacketToPlayer(replay_recorder, STOC_WAITING_SIDE);
#endif #endif
duel_stage = DUEL_STAGE_SIDING;
} }
} }
} }
......
...@@ -71,7 +71,6 @@ protected: ...@@ -71,7 +71,6 @@ protected:
Replay last_replay; Replay last_replay;
bool match_mode; bool match_mode;
int match_kill; int match_kill;
bool game_started;
unsigned char duel_count; unsigned char duel_count;
unsigned char tp_player; unsigned char tp_player;
unsigned char match_result[3]; unsigned char match_result[3];
......
...@@ -11,7 +11,6 @@ namespace ygo { ...@@ -11,7 +11,6 @@ namespace ygo {
extern unsigned short replay_mode; extern unsigned short replay_mode;
#endif #endif
TagDuel::TagDuel() { TagDuel::TagDuel() {
game_started = false;
for(int i = 0; i < 4; ++i) { for(int i = 0; i < 4; ++i) {
players[i] = 0; players[i] = 0;
ready[i] = false; ready[i] = false;
...@@ -192,7 +191,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) { ...@@ -192,7 +191,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
} else if(dp->type == NETPLAYER_TYPE_OBSERVER) { } else if(dp->type == NETPLAYER_TYPE_OBSERVER) {
#endif //YGOPRO_SERVER_MODE #endif //YGOPRO_SERVER_MODE
observers.erase(dp); observers.erase(dp);
if(!game_started) { if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_WatchChange scwc; STOC_HS_WatchChange scwc;
scwc.watch_count = observers.size(); scwc.watch_count = observers.size();
for(int i = 0; i < 4; ++i) for(int i = 0; i < 4; ++i)
...@@ -209,7 +208,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) { ...@@ -209,7 +208,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
} }
NetServer::DisconnectPlayer(dp); NetServer::DisconnectPlayer(dp);
} else { } else {
if(!game_started) { if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_PlayerChange scpc; STOC_HS_PlayerChange scpc;
players[dp->type] = 0; players[dp->type] = 0;
ready[dp->type] = false; ready[dp->type] = false;
...@@ -226,10 +225,11 @@ void TagDuel::LeaveGame(DuelPlayer* dp) { ...@@ -226,10 +225,11 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
NetServer::SendPacketToPlayer(replay_recorder, STOC_HS_PLAYER_CHANGE, scpc); NetServer::SendPacketToPlayer(replay_recorder, STOC_HS_PLAYER_CHANGE, scpc);
#endif #endif
NetServer::DisconnectPlayer(dp); NetServer::DisconnectPlayer(dp);
} else { } else if(duel_stage != DUEL_STAGE_END) {
EndDuel(); EndDuel();
DuelEndProc(); DuelEndProc();
} }
NetServer::DisconnectPlayer(dp);
} }
} }
void TagDuel::ToDuelist(DuelPlayer* dp) { void TagDuel::ToDuelist(DuelPlayer* dp) {
...@@ -391,7 +391,6 @@ void TagDuel::StartDuel(DuelPlayer* dp) { ...@@ -391,7 +391,6 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
if(!ready[0] || !ready[1] || !ready[2] || !ready[3]) if(!ready[0] || !ready[1] || !ready[2] || !ready[3])
return; return;
NetServer::StopListen(); NetServer::StopListen();
game_started = true;
//NetServer::StopBroadcast(); //NetServer::StopBroadcast();
for(int i = 0; i < 4; ++i) for(int i = 0; i < 4; ++i)
NetServer::SendPacketToPlayer(players[i], STOC_DUEL_START); NetServer::SendPacketToPlayer(players[i], STOC_DUEL_START);
...@@ -412,6 +411,7 @@ void TagDuel::StartDuel(DuelPlayer* dp) { ...@@ -412,6 +411,7 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
hand_result[1] = 0; hand_result[1] = 0;
players[0]->state = CTOS_HAND_RESULT; players[0]->state = CTOS_HAND_RESULT;
players[2]->state = CTOS_HAND_RESULT; players[2]->state = CTOS_HAND_RESULT;
duel_stage = DUEL_STAGE_FINGER;
} }
void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) { void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) {
if(res > 3 || dp->state != CTOS_HAND_RESULT) if(res > 3 || dp->state != CTOS_HAND_RESULT)
...@@ -445,19 +445,22 @@ void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) { ...@@ -445,19 +445,22 @@ void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) {
} else if((hand_result[0] == 1 && hand_result[1] == 2) } else if((hand_result[0] == 1 && hand_result[1] == 2)
|| (hand_result[0] == 2 && hand_result[1] == 3) || (hand_result[0] == 2 && hand_result[1] == 3)
|| (hand_result[0] == 3 && hand_result[1] == 1)) { || (hand_result[0] == 3 && hand_result[1] == 1)) {
NetServer::SendPacketToPlayer(players[2], CTOS_TP_RESULT); NetServer::SendPacketToPlayer(players[2], STOC_SELECT_TP);
players[0]->state = 0xff; players[0]->state = 0xff;
players[2]->state = CTOS_TP_RESULT; players[2]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
} else { } else {
NetServer::SendPacketToPlayer(players[0], CTOS_TP_RESULT); NetServer::SendPacketToPlayer(players[0], STOC_SELECT_TP);
players[2]->state = 0xff; players[2]->state = 0xff;
players[0]->state = CTOS_TP_RESULT; players[0]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
} }
} }
} }
void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) { void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
if(dp->state != CTOS_TP_RESULT) if(dp->state != CTOS_TP_RESULT)
return; return;
duel_stage = DUEL_STAGE_DUELING;
bool swapped = false; bool swapped = false;
mtrandom rnd; mtrandom rnd;
pplayer[0] = players[0]; pplayer[0] = players[0];
...@@ -637,7 +640,7 @@ void TagDuel::DuelEndProc() { ...@@ -637,7 +640,7 @@ void TagDuel::DuelEndProc() {
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder); NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif #endif
NetServer::StopServer(); duel_stage = DUEL_STAGE_END;
} }
void TagDuel::Surrender(DuelPlayer* dp) { void TagDuel::Surrender(DuelPlayer* dp) {
return; return;
......
...@@ -70,7 +70,6 @@ protected: ...@@ -70,7 +70,6 @@ protected:
unsigned char hand_result[2]; unsigned char hand_result[2];
unsigned char last_response; unsigned char last_response;
Replay last_replay; Replay last_replay;
bool game_started;
unsigned char turn_count; unsigned char turn_count;
unsigned short time_limit[2]; unsigned short time_limit[2];
unsigned short time_elapsed; unsigned short time_elapsed;
......
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