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nanahira
ygopro
Commits
90488d48
Commit
90488d48
authored
Oct 30, 2023
by
nanahira
Browse files
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Plain Diff
skystriker thing
parent
6de6d71d
Pipeline
#23908
passed with stages
in 3 minutes and 44 seconds
Changes
1
Pipelines
1
Hide whitespace changes
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Showing
1 changed file
with
60 additions
and
52 deletions
+60
-52
gframe/single_duel.cpp
gframe/single_duel.cpp
+60
-52
No files found.
gframe/single_duel.cpp
View file @
90488d48
...
@@ -705,6 +705,9 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -705,6 +705,9 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
// server should send to recorder as well
// server should send to recorder as well
RefreshGrave
(
0
,
0xefffff
,
0
);
RefreshGrave
(
0
,
0xefffff
,
0
);
RefreshGrave
(
1
,
0xefffff
,
0
);
RefreshGrave
(
1
,
0xefffff
,
0
);
...
@@ -2040,15 +2043,16 @@ if(!dp || dp == players[player])
...
@@ -2040,15 +2043,16 @@ if(!dp || dp == players[player])
NetServer
::
ReSendToPlayer
(
replay_recorder
);
NetServer
::
ReSendToPlayer
(
replay_recorder
);
#endif
#endif
int
qlen
=
0
;
int
qlen
=
0
;
/*while(qlen < len) {
if
(
!
is_skystriker
[
1
-
player
])
int clen = BufferIO::ReadInt32(qbuf);
while
(
qlen
<
len
)
{
qlen += clen;
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
if (clen == 4)
qlen
+=
clen
;
continue;
if
(
clen
==
4
)
if (qbuf[11] & POS_FACEDOWN)
continue
;
memset(qbuf, 0, clen - 4);
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
qbuf += clen - 4;
memset
(
qbuf
,
0
,
clen
-
4
);
}*/
qbuf
+=
clen
-
4
;
}
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
if
(
!
dp
||
dp
==
players
[
1
-
player
])
if
(
!
dp
||
dp
==
players
[
1
-
player
])
#endif
#endif
...
@@ -2088,15 +2092,16 @@ if(!dp || dp == players[player])
...
@@ -2088,15 +2092,16 @@ if(!dp || dp == players[player])
NetServer
::
ReSendToPlayer
(
replay_recorder
);
NetServer
::
ReSendToPlayer
(
replay_recorder
);
#endif
#endif
int
qlen
=
0
;
int
qlen
=
0
;
/*while(qlen < len) {
if
(
!
is_skystriker
[
1
-
player
])
int clen = BufferIO::ReadInt32(qbuf);
while
(
qlen
<
len
)
{
qlen += clen;
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
if (clen == 4)
qlen
+=
clen
;
continue;
if
(
clen
==
4
)
if (qbuf[11] & POS_FACEDOWN)
continue
;
memset(qbuf, 0, clen - 4);
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
qbuf += clen - 4;
memset
(
qbuf
,
0
,
clen
-
4
);
}*/
qbuf
+=
clen
-
4
;
}
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
if
(
!
dp
||
dp
==
players
[
1
-
player
])
if
(
!
dp
||
dp
==
players
[
1
-
player
])
#endif
#endif
...
@@ -2136,18 +2141,19 @@ if(!dp || dp == players[player])
...
@@ -2136,18 +2141,19 @@ if(!dp || dp == players[player])
NetServer
::
ReSendToPlayer
(
replay_recorder
);
NetServer
::
ReSendToPlayer
(
replay_recorder
);
#endif
#endif
int
qlen
=
0
;
int
qlen
=
0
;
/*while(qlen < len) {
if
(
!
is_skystriker
[
1
-
player
])
int slen = BufferIO::ReadInt32(qbuf);
while
(
qlen
<
len
)
{
int qflag = *(int*)qbuf;
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int offset = 8;
int
qflag
=
*
(
int
*
)
qbuf
;
if(!(qflag & QUERY_CODE))
int
offset
=
8
;
offset -= 4;
if
(
!
(
qflag
&
QUERY_CODE
))
unsigned position = ((*(int*)(qbuf + offset)) >> 24) & 0xff;
offset
-=
4
;
if(!(position & POS_FACEUP))
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
memset(qbuf, 0, slen - 4);
if
(
!
(
position
&
POS_FACEUP
))
qbuf += slen - 4;
memset
(
qbuf
,
0
,
slen
-
4
);
qlen += slen;
qbuf
+=
slen
-
4
;
}*/
qlen
+=
slen
;
}
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
if
(
!
dp
||
dp
==
players
[
1
-
player
])
if
(
!
dp
||
dp
==
players
[
1
-
player
])
#endif
#endif
...
@@ -2220,15 +2226,16 @@ if(!dp || dp == players[player])
...
@@ -2220,15 +2226,16 @@ if(!dp || dp == players[player])
if
(
!
dp
)
if
(
!
dp
)
NetServer
::
ReSendToPlayer
(
replay_recorder
);
NetServer
::
ReSendToPlayer
(
replay_recorder
);
int
qlen
=
0
;
int
qlen
=
0
;
/*while(qlen < len) {
if
(
!
is_skystriker
[
1
-
player
])
int clen = BufferIO::ReadInt32(qbuf);
while
(
qlen
<
len
)
{
qlen += clen;
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
if (clen == 4)
qlen
+=
clen
;
continue;
if
(
clen
==
4
)
if (qbuf[11] & POS_FACEDOWN)
continue
;
memset(qbuf, 0, clen - 4);
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
qbuf += clen - 4;
memset
(
qbuf
,
0
,
clen
-
4
);
}*/
qbuf
+=
clen
-
4
;
}
if
(
!
dp
||
dp
==
players
[
1
-
player
])
if
(
!
dp
||
dp
==
players
[
1
-
player
])
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
if
(
!
dp
)
if
(
!
dp
)
...
@@ -2251,15 +2258,16 @@ void SingleDuel::RefreshRemoved(int player, int flag, int use_cache, DuelPlayer*
...
@@ -2251,15 +2258,16 @@ void SingleDuel::RefreshRemoved(int player, int flag, int use_cache, DuelPlayer*
if
(
!
dp
)
if
(
!
dp
)
NetServer
::
ReSendToPlayer
(
replay_recorder
);
NetServer
::
ReSendToPlayer
(
replay_recorder
);
int
qlen
=
0
;
int
qlen
=
0
;
/*while(qlen < len) {
if
(
!
is_skystriker
[
1
-
player
])
int clen = BufferIO::ReadInt32(qbuf);
while
(
qlen
<
len
)
{
qlen += clen;
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
if (clen == 4)
qlen
+=
clen
;
continue;
if
(
clen
==
4
)
if (qbuf[11] & POS_FACEDOWN)
continue
;
memset(qbuf, 0, clen - 4);
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
qbuf += clen - 4;
memset
(
qbuf
,
0
,
clen
-
4
);
}*/
qbuf
+=
clen
-
4
;
}
if
(
!
dp
||
dp
==
players
[
1
-
player
])
if
(
!
dp
||
dp
==
players
[
1
-
player
])
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
if
(
!
dp
)
if
(
!
dp
)
...
@@ -2278,16 +2286,16 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
...
@@ -2278,16 +2286,16 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
BufferIO
::
WriteInt8
(
qbuf
,
sequence
);
BufferIO
::
WriteInt8
(
qbuf
,
sequence
);
int
len
=
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
(
unsigned
char
*
)
qbuf
,
0
);
int
len
=
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
(
unsigned
char
*
)
qbuf
,
0
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
//if(
location == LOCATION_REMOVED && (qbuf[15] & POS_FACEDOWN))
if
(
!
is_skystriker
[
1
-
player
]
&&
location
==
LOCATION_REMOVED
&&
(
qbuf
[
15
]
&
POS_FACEDOWN
))
//
return;
return
;
//if (
(location & 0x90) || ((location & 0x2c) && (qbuf[15] & POS_FACEUP))) {
if
(
is_skystriker
[
1
-
player
]
||
(
location
&
0x90
)
||
((
location
&
0x2c
)
&&
(
qbuf
[
15
]
&
POS_FACEUP
)))
{
NetServer
::
ReSendToPlayer
(
players
[
1
-
player
]);
NetServer
::
ReSendToPlayer
(
players
[
1
-
player
]);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
NetServer
::
ReSendToPlayer
(
*
pit
);
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
#endif
//
}
}
}
}
int
SingleDuel
::
MessageHandler
(
intptr_t
fduel
,
int
type
)
{
int
SingleDuel
::
MessageHandler
(
intptr_t
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
...
...
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