Commit 8f2c22ef authored by Chen Bill's avatar Chen Bill

class Game: default member inialize

parent 72108984
...@@ -81,9 +81,6 @@ bool Game::Initialize() { ...@@ -81,9 +81,6 @@ bool Game::Initialize() {
is_building = false; is_building = false;
menuHandler.prev_operation = 0; menuHandler.prev_operation = 0;
menuHandler.prev_sel = -1; menuHandler.prev_sel = -1;
for (int i = 0; i < 8; ++i) {
chatTiming[i] = 0;
}
deckManager.LoadLFList(); deckManager.LoadLFList();
driver = device->getVideoDriver(); driver = device->getVideoDriver();
driver->setTextureCreationFlag(irr::video::ETCF_CREATE_MIP_MAPS, false); driver->setTextureCreationFlag(irr::video::ETCF_CREATE_MIP_MAPS, false);
......
...@@ -96,13 +96,13 @@ struct DuelInfo { ...@@ -96,13 +96,13 @@ struct DuelInfo {
}; };
struct BotInfo { struct BotInfo {
wchar_t name[256]; wchar_t name[256]{};
wchar_t command[256]; wchar_t command[256]{};
wchar_t desc[256]; wchar_t desc[256]{};
bool support_master_rule_3; bool support_master_rule_3{ false };
bool support_new_master_rule; bool support_new_master_rule{ false };
bool support_master_rule_2020; bool support_master_rule_2020{ false };
bool select_deckfile; bool select_deckfile{ false };
}; };
struct FadingUnit { struct FadingUnit {
...@@ -215,8 +215,8 @@ public: ...@@ -215,8 +215,8 @@ public:
int hideChatTimer; int hideChatTimer;
bool hideChat; bool hideChat;
int chatTiming[8]; int chatTiming[8]{};
int chatType[8]; int chatType[8]{};
unsigned short linePatternD3D; unsigned short linePatternD3D;
unsigned short linePatternGL; unsigned short linePatternGL;
int waitFrame; int waitFrame;
......
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