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nanahira
ygopro
Commits
681be1c4
Commit
681be1c4
authored
Jun 08, 2025
by
nanahira
Browse files
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Browse Files
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Email Patches
Plain Diff
add MSG_REVERSE_DECK in reconnect
parent
ec6813fb
Changes
4
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Side-by-side
Showing
4 changed files
with
131 additions
and
53 deletions
+131
-53
gframe/single_duel.cpp
gframe/single_duel.cpp
+63
-27
gframe/single_duel.h
gframe/single_duel.h
+2
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+64
-26
gframe/tag_duel.h
gframe/tag_duel.h
+2
-0
No files found.
gframe/single_duel.cpp
View file @
681be1c4
...
...
@@ -611,6 +611,8 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
NetServer
::
SendBufferToPlayer
(
replay_recorder
,
STOC_GAME_MSG
,
startbuf
,
19
);
turn_player
=
0
;
phase
=
1
;
deck_reversed
=
false
;
std
::
memset
(
deck_top
,
0
,
sizeof
(
deck_top
));
#endif
RefreshExtra
(
0
);
RefreshExtra
(
1
);
...
...
@@ -1095,11 +1097,20 @@ int SingleDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
deck_reversed
=
!
deck_reversed
;
#endif
break
;
}
case
MSG_DECK_TOP
:
{
#ifdef YGOPRO_SERVER_MODE
auto
player
=
BufferIO
::
ReadUInt8
(
pbuf
);
auto
seq
=
BufferIO
::
ReadUInt8
(
pbuf
);
auto
code
=
BufferIO
::
ReadInt32
(
pbuf
);
if
(
seq
==
0
)
deck_top
[
player
]
=
code
;
#else
pbuf
+=
6
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
@@ -1829,39 +1840,47 @@ void SingleDuel::WaitforResponse(int playerid) {
void
SingleDuel
::
RequestField
(
DuelPlayer
*
dp
)
{
if
(
dp
->
type
>
1
)
return
;
in
t
player
=
dp
->
type
;
uint8_
t
player
=
dp
->
type
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_DUEL_START
);
unsigned
char
startbuf
[
32
],
*
pbuf
=
startbuf
;
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
player
);
BufferIO
::
WriteInt8
(
pbuf
,
host_info
.
duel_rule
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
startbuf
,
19
);
uint8_t
buf
[
1024
];
uint8_t
*
temp_buf
=
buf
;
auto
WriteMsg
=
[
&
](
const
std
::
function
<
void
(
uint8_t
*&
)
>
&
writer
)
{
temp_buf
=
buf
;
writer
(
temp_buf
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
buf
,
temp_buf
-
buf
);
};
int
newturn_count
=
1
;
if
(
turn_player
==
1
)
newturn_count
=
2
;
for
(
int
i
=
0
;
i
<
newturn_count
;
i
++
)
{
unsigned
char
turnbuf
[
2
],
*
pbuf_t
=
turnbuf
;
BufferIO
::
WriteInt8
(
pbuf_t
,
MSG_NEW_TURN
);
BufferIO
::
WriteInt8
(
pbuf_t
,
i
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
turnbuf
,
2
);
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
player
);
BufferIO
::
WriteInt8
(
pbuf
,
this
->
host_info
.
duel_rule
);
BufferIO
::
WriteInt32
(
pbuf
,
this
->
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
this
->
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
});
uint8_t
newturn_count
=
(
turn_player
==
1
)
?
2
:
1
;
for
(
uint8_t
i
=
0
;
i
<
newturn_count
;
++
i
)
{
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_NEW_TURN
);
BufferIO
::
WriteInt8
(
pbuf
,
i
);
});
}
unsigned
char
phasebuf
[
4
],
*
pbuf_p
=
phasebuf
;
BufferIO
::
WriteInt8
(
pbuf_p
,
MSG_NEW_PHASE
);
BufferIO
::
WriteInt16
(
pbuf_p
,
phase
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
phasebuf
,
3
);
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_NEW_PHASE
);
BufferIO
::
WriteInt16
(
pbuf
,
this
->
phase
);
});
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
auto
length
=
query_field_info
(
this
->
pduel
,
pbuf
);
pbuf
+=
length
;
});
unsigned
char
query_buffer
[
1024
];
int
length
=
query_field_info
(
pduel
,
(
unsigned
char
*
)
query_buffer
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
query_buffer
,
length
);
RefreshMzone
(
1
-
player
,
0xefffff
,
0
,
dp
);
RefreshMzone
(
player
,
0xefffff
,
0
,
dp
);
RefreshSzone
(
1
-
player
,
0xefffff
,
0
,
dp
);
...
...
@@ -1874,6 +1893,23 @@ void SingleDuel::RequestField(DuelPlayer* dp) {
RefreshExtra
(
player
,
0xefffff
,
0
,
dp
);
RefreshRemoved
(
1
-
player
,
0xefffff
,
0
,
dp
);
RefreshRemoved
(
player
,
0xefffff
,
0
,
dp
);
// send MSG_REVERSE_DECK if deck is reversed
if
(
deck_reversed
)
{
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_REVERSE_DECK
);
});
for
(
uint8_t
i
=
0
;
i
<
2
;
++
i
)
{
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_DECK_TOP
);
BufferIO
::
WriteInt8
(
pbuf
,
i
);
BufferIO
::
WriteInt8
(
pbuf
,
0
);
BufferIO
::
WriteInt32
(
pbuf
,
this
->
deck_top
[
i
]);
});
}
}
/*
if(dp == players[last_response])
WaitforResponse(last_response);
...
...
gframe/single_duel.h
View file @
681be1c4
...
...
@@ -71,6 +71,8 @@ protected:
DuelPlayer
*
replay_recorder
{};
unsigned
char
turn_player
{
0
};
unsigned
short
phase
{
0
};
bool
deck_reversed
{
false
};
uint32_t
deck_top
[
2
]{};
#endif
Replay
last_replay
;
bool
match_mode
{
false
};
...
...
gframe/tag_duel.cpp
View file @
681be1c4
...
...
@@ -604,6 +604,8 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
NetServer
::
SendBufferToPlayer
(
replay_recorder
,
STOC_GAME_MSG
,
startbuf
,
19
);
turn_player
=
0
;
phase
=
1
;
deck_reversed
=
false
;
std
::
memset
(
deck_top
,
0
,
sizeof
(
deck_top
));
#endif
RefreshExtra
(
0
);
RefreshExtra
(
1
);
...
...
@@ -1057,11 +1059,20 @@ int TagDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
deck_reversed
=
!
deck_reversed
;
#endif
break
;
}
case
MSG_DECK_TOP
:
{
#ifdef YGOPRO_SERVER_MODE
auto
player
=
BufferIO
::
ReadUInt8
(
pbuf
);
auto
seq
=
BufferIO
::
ReadUInt8
(
pbuf
);
auto
code
=
BufferIO
::
ReadInt32
(
pbuf
);
if
(
seq
==
0
)
deck_top
[
player
]
=
code
;
#else
pbuf
+=
6
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
@@ -1926,39 +1937,49 @@ void TagDuel::WaitforResponse(int playerid) {
void
TagDuel
::
RequestField
(
DuelPlayer
*
dp
)
{
if
(
dp
->
type
>
3
)
return
;
in
t
player
=
(
dp
->
type
>
1
)
?
1
:
0
;
uint8_
t
player
=
(
dp
->
type
>
1
)
?
1
:
0
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_DUEL_START
);
unsigned
char
startbuf
[
32
],
*
pbuf
=
startbuf
;
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
player
);
BufferIO
::
WriteInt8
(
pbuf
,
host_info
.
duel_rule
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
startbuf
,
19
);
uint8_t
buf
[
1024
];
uint8_t
*
temp_buf
=
buf
;
auto
WriteMsg
=
[
&
](
const
std
::
function
<
void
(
uint8_t
*&
)
>
&
writer
)
{
temp_buf
=
buf
;
writer
(
temp_buf
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
buf
,
temp_buf
-
buf
);
};
int
newturn_count
=
turn_count
%
4
;
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
player
);
BufferIO
::
WriteInt8
(
pbuf
,
this
->
host_info
.
duel_rule
);
BufferIO
::
WriteInt32
(
pbuf
,
this
->
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
this
->
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
});
uint8_t
newturn_count
=
turn_count
%
4
;
if
(
newturn_count
==
0
)
newturn_count
=
4
;
for
(
int
i
=
0
;
i
<
newturn_count
;
i
++
)
{
unsigned
char
turnbuf
[
2
],
*
pbuf_t
=
turnbuf
;
BufferIO
::
WriteInt8
(
pbuf_t
,
MSG_NEW_TURN
);
BufferIO
::
WriteInt8
(
pbuf_t
,
i
%
2
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
turnbuf
,
2
);
}
for
(
uint8_t
i
=
0
;
i
<
newturn_count
;
++
i
)
{
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_NEW_TURN
);
BufferIO
::
WriteInt8
(
pbuf
,
i
%
2
);
});
}
unsigned
char
phasebuf
[
4
],
*
pbuf_p
=
phasebuf
;
BufferIO
::
WriteInt8
(
pbuf_p
,
MSG_NEW_PHASE
);
BufferIO
::
WriteInt16
(
pbuf_p
,
phase
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
phasebuf
,
3
);
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_NEW_PHASE
);
BufferIO
::
WriteInt16
(
pbuf
,
this
->
phase
);
});
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
auto
length
=
query_field_info
(
this
->
pduel
,
pbuf
);
pbuf
+=
length
;
});
unsigned
char
query_buffer
[
1024
];
int
length
=
query_field_info
(
pduel
,
(
unsigned
char
*
)
query_buffer
);
NetServer
::
SendBufferToPlayer
(
dp
,
STOC_GAME_MSG
,
query_buffer
,
length
);
RefreshMzone
(
1
-
player
,
0xefffff
,
0
,
dp
);
RefreshMzone
(
player
,
0xefffff
,
0
,
dp
);
RefreshSzone
(
1
-
player
,
0xefffff
,
0
,
dp
);
...
...
@@ -1971,6 +1992,23 @@ void TagDuel::RequestField(DuelPlayer* dp) {
RefreshExtra
(
player
,
0xefffff
,
0
,
dp
);
RefreshRemoved
(
1
-
player
,
0xefffff
,
0
,
dp
);
RefreshRemoved
(
player
,
0xefffff
,
0
,
dp
);
// send MSG_REVERSE_DECK if deck is reversed
if
(
deck_reversed
)
{
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_REVERSE_DECK
);
});
for
(
uint8_t
i
=
0
;
i
<
2
;
++
i
)
{
WriteMsg
([
&
](
uint8_t
*&
pbuf
)
{
BufferIO
::
WriteInt8
(
pbuf
,
MSG_DECK_TOP
);
BufferIO
::
WriteInt8
(
pbuf
,
i
);
BufferIO
::
WriteInt8
(
pbuf
,
0
);
BufferIO
::
WriteInt32
(
pbuf
,
this
->
deck_top
[
i
]);
});
}
}
/*
if(dp == cur_player[last_response])
WaitforResponse(last_response);
...
...
gframe/tag_duel.h
View file @
681be1c4
...
...
@@ -67,6 +67,8 @@ protected:
DuelPlayer
*
replay_recorder
{};
unsigned
char
turn_player
{
0
};
unsigned
short
phase
{
0
};
bool
deck_reversed
{
false
};
uint32_t
deck_top
[
2
]{};
#endif
bool
ready
[
4
];
bool
surrender
[
4
];
...
...
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