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nanahira
ygopro
Commits
6784a0ff
Commit
6784a0ff
authored
Dec 16, 2023
by
Chen Bill
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Plain Diff
TagDuel: use std vector
parent
32ac47c2
Changes
1
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1 changed file
with
23 additions
and
18 deletions
+23
-18
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+23
-18
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gframe/tag_duel.cpp
View file @
6784a0ff
...
...
@@ -1563,11 +1563,12 @@ inline unsigned int GetPosition(unsigned char*& qbuf, int offset) {
return info >> 24;
}
void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
auto qbuf = query_buffer.data();
auto len = WriteUpdateData(player, LOCATION_MZONE, flag, qbuf, use_cache);
int pid = (player == 0) ? 0 : 2;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(players[pid], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
NetServer::ReSendToPlayer(players[pid + 1]);
int qlen = 0;
while(qlen < len) {
...
...
@@ -1581,17 +1582,18 @@ void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
qbuf += clen - 4;
}
pid = 2 - pid;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(players[pid], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
NetServer::ReSendToPlayer(players[pid + 1]);
for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit);
}
void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
auto qbuf = query_buffer.data();
auto len = WriteUpdateData(player, LOCATION_SZONE, flag, qbuf, use_cache);
int pid = (player == 0) ? 0 : 2;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(players[pid], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
NetServer::ReSendToPlayer(players[pid + 1]);
int qlen = 0;
while(qlen < len) {
...
...
@@ -1605,16 +1607,17 @@ void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
qbuf += clen - 4;
}
pid = 2 - pid;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(players[pid], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
NetServer::ReSendToPlayer(players[pid + 1]);
for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit);
}
void TagDuel::RefreshHand(int player, int flag, int use_cache) {
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
auto qbuf = query_buffer.data();
auto len = WriteUpdateData(player, LOCATION_HAND, flag, qbuf, use_cache);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
int qlen = 0;
while(qlen < len) {
int slen = BufferIO::ReadInt32(qbuf);
...
...
@@ -1628,15 +1631,16 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
}
for(int i = 0; i < 4; ++i)
if(players[i] != cur_player[player])
NetServer
::
SendBufferToPlayer
(
players
[
i
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(players[i], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit);
}
void TagDuel::RefreshGrave(int player, int flag, int use_cache) {
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
auto qbuf = query_buffer.data();
auto len = WriteUpdateData(player, LOCATION_GRAVE, flag, qbuf, use_cache);
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(players[0], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
NetServer::ReSendToPlayer(players[1]);
NetServer::ReSendToPlayer(players[2]);
NetServer::ReSendToPlayer(players[3]);
...
...
@@ -1644,10 +1648,11 @@ void TagDuel::RefreshGrave(int player, int flag, int use_cache) {
NetServer::ReSendToPlayer(*pit);
}
void TagDuel::RefreshExtra(int player, int flag, int use_cache) {
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
auto qbuf = query_buffer.data();
auto len = WriteUpdateData(player, LOCATION_EXTRA, flag, qbuf, use_cache);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, query_buffer
.data()
, len + 3);
}
void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
flag |= (QUERY_CODE | QUERY_POSITION);
...
...
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