Commit 5dd3539f authored by nanahira's avatar nanahira

add negate sound

parent 9773ca28
......@@ -3034,6 +3034,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
case MSG_CHAIN_DISABLED: {
int ct = BufferIO::ReadUInt8(pbuf);
if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
soundManager.PlaySoundEffect(SOUND_NEGATE);
mainGame->showcardcode = mainGame->dField.chains[ct - 1].code;
mainGame->showcarddif = 0;
mainGame->showcard = 3;
......
......@@ -128,6 +128,10 @@ void SoundManager::PlaySoundEffect(int sound) {
strcpy(soundName, "token");
break;
}
case SOUND_NEGATE: {
strcpy(soundName, "negate");
break;
}
case SOUND_ATTACK: {
strcpy(soundName, "attack");
break;
......
......@@ -60,6 +60,7 @@ extern SoundManager soundManager;
#define SOUND_DESTROYED 108
#define SOUND_BANISHED 109
#define SOUND_TOKEN 110
#define SOUND_NEGATE 111
#define SOUND_ATTACK 201
#define SOUND_DIRECT_ATTACK 202
......
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