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nanahira
ygopro
Commits
5d3ededa
Commit
5d3ededa
authored
Oct 21, 2018
by
mercury233
Browse files
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Email Patches
Plain Diff
fix
parent
6286fd32
Changes
3
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Side-by-side
Showing
3 changed files
with
12 additions
and
14 deletions
+12
-14
gframe/drawing.cpp
gframe/drawing.cpp
+7
-7
gframe/game.cpp
gframe/game.cpp
+4
-6
gframe/game.h
gframe/game.h
+1
-1
No files found.
gframe/drawing.cpp
View file @
5d3ededa
...
@@ -832,8 +832,8 @@ void Game::DrawSpec() {
...
@@ -832,8 +832,8 @@ void Game::DrawSpec() {
}
}
case
100
:
{
case
100
:
{
if
(
showcardp
<
60
)
{
if
(
showcardp
<
60
)
{
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
Resize
(
615
,
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
position2di
((
615
+
44.5
)
*
xScale
-
44.5
,
(
showcarddif
+
64
)
*
yScale
-
64
));
driver
->
draw2DImage
(
imageManager
.
tHand
[
showcardcode
&
0x3
],
Resize
(
615
,
540
-
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[
showcardcode
&
0x3
],
position2di
((
615
+
44.5
)
*
xScale
-
44.5
,
(
540
-
showcarddif
+
64
)
*
yScale
-
64
));
float
dy
=
-
0.333333
f
*
showcardp
+
10
;
float
dy
=
-
0.333333
f
*
showcardp
+
10
;
showcardp
++
;
showcardp
++
;
if
(
showcardp
<
30
)
if
(
showcardp
<
30
)
...
@@ -891,16 +891,16 @@ void Game::DrawSpec() {
...
@@ -891,16 +891,16 @@ void Game::DrawSpec() {
auto
pos
=
lpcFont
->
getDimension
(
lstr
);
auto
pos
=
lpcFont
->
getDimension
(
lstr
);
if
(
showcardp
<
10
)
{
if
(
showcardp
<
10
)
{
int
alpha
=
(
showcardp
*
25
)
<<
24
;
int
alpha
=
(
showcardp
*
25
)
<<
24
;
DrawShadowText
(
lpcFont
,
lstr
,
Resize
Elem
(
650
-
pos
.
Width
/
2
-
(
9
-
showcardp
)
*
40
,
290
,
950
,
370
),
Resize
(
-
1
,
-
1
,
0
,
0
),
alpha
|
0xffffff
,
alpha
);
DrawShadowText
(
lpcFont
,
lstr
,
Resize
PhaseHint
(
660
-
(
9
-
showcardp
)
*
40
,
290
,
960
,
370
,
pos
.
Width
),
Resize
(
-
1
,
-
1
,
0
,
0
),
alpha
|
0xffffff
,
alpha
);
}
else
if
(
showcardp
<
showcarddif
)
{
}
else
if
(
showcardp
<
showcarddif
)
{
DrawShadowText
(
lpcFont
,
lstr
,
Resize
Elem
(
650
-
pos
.
Width
/
2
,
290
,
950
,
370
),
Resize
(
-
1
,
-
1
,
0
,
0
),
0xffffffff
);
DrawShadowText
(
lpcFont
,
lstr
,
Resize
PhaseHint
(
660
,
290
,
960
,
370
,
pos
.
Width
),
Resize
(
-
1
,
-
1
,
0
,
0
),
0xffffffff
);
if
(
dInfo
.
vic_string
&&
(
showcardcode
==
1
||
showcardcode
==
2
))
{
if
(
dInfo
.
vic_string
&&
(
showcardcode
==
1
||
showcardcode
==
2
))
{
driver
->
draw2DRectangle
(
0xa0000000
,
Resize
Elem
(
540
,
320
,
80
0
,
340
));
driver
->
draw2DRectangle
(
0xa0000000
,
Resize
(
540
,
320
,
79
0
,
340
));
DrawShadowText
(
guiFont
,
dInfo
.
vic_string
,
Resize
Elem
(
50
0
,
320
,
840
,
340
),
Resize
(
-
2
,
-
1
,
0
,
0
),
0xffffffff
,
0xff000000
,
true
,
true
,
0
);
DrawShadowText
(
guiFont
,
dInfo
.
vic_string
,
Resize
(
49
0
,
320
,
840
,
340
),
Resize
(
-
2
,
-
1
,
0
,
0
),
0xffffffff
,
0xff000000
,
true
,
true
,
0
);
}
}
}
else
if
(
showcardp
<
showcarddif
+
10
)
{
}
else
if
(
showcardp
<
showcarddif
+
10
)
{
int
alpha
=
((
showcarddif
+
10
-
showcardp
)
*
25
)
<<
24
;
int
alpha
=
((
showcarddif
+
10
-
showcardp
)
*
25
)
<<
24
;
DrawShadowText
(
lpcFont
,
lstr
,
Resize
Elem
(
650
-
pos
.
Width
/
2
+
(
showcardp
-
showcarddif
)
*
40
,
290
,
950
,
370
),
Resize
(
-
1
,
-
1
,
0
,
0
),
alpha
|
0xffffff
,
alpha
);
DrawShadowText
(
lpcFont
,
lstr
,
Resize
PhaseHint
(
660
+
(
showcardp
-
showcarddif
)
*
40
,
290
,
960
,
370
,
pos
.
Width
),
Resize
(
-
1
,
-
1
,
0
,
0
),
alpha
|
0xffffff
,
alpha
);
}
}
showcardp
++
;
showcardp
++
;
break
;
break
;
...
...
gframe/game.cpp
View file @
5d3ededa
...
@@ -1717,13 +1717,11 @@ recti Game::ResizeWin(s32 x, s32 y, s32 x2, s32 y2, bool chat) {
...
@@ -1717,13 +1717,11 @@ recti Game::ResizeWin(s32 x, s32 y, s32 x2, s32 y2, bool chat) {
y2
=
sy
+
y
;
y2
=
sy
+
y
;
return
recti
(
x
,
y
,
x2
,
y2
);
return
recti
(
x
,
y
,
x2
,
y2
);
}
}
recti
Game
::
ResizeElem
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
)
{
recti
Game
::
ResizePhaseHint
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
s32
width
)
{
s32
sx
=
x2
-
x
;
x
=
x
*
xScale
-
width
/
2
;
s32
sy
=
y2
-
y
;
x
=
(
x
+
sx
/
2
-
100
)
*
xScale
-
sx
/
2
+
100
;
y
=
y
*
yScale
;
y
=
y
*
yScale
;
x2
=
sx
+
x
;
x2
=
x2
*
xScale
;
y2
=
sy
+
y
;
y2
=
y2
*
yScale
;
return
recti
(
x
,
y
,
x2
,
y2
);
return
recti
(
x
,
y
,
x2
,
y2
);
}
}
recti
Game
::
ResizeCard
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
)
{
recti
Game
::
ResizeCard
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
)
{
...
...
gframe/game.h
View file @
5d3ededa
...
@@ -158,7 +158,7 @@ public:
...
@@ -158,7 +158,7 @@ public:
recti
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
s32
dx
,
s32
dy
,
s32
dx2
,
s32
dy2
);
recti
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
s32
dx
,
s32
dy
,
s32
dx2
,
s32
dy2
);
position2di
Resize
(
s32
x
,
s32
y
);
position2di
Resize
(
s32
x
,
s32
y
);
position2di
ResizeReverse
(
s32
x
,
s32
y
);
position2di
ResizeReverse
(
s32
x
,
s32
y
);
recti
Resize
Elem
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
Resize
PhaseHint
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
s32
width
);
recti
ResizeWin
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
bool
chat
=
false
);
recti
ResizeWin
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
bool
chat
=
false
);
recti
ResizeCard
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
ResizeCard
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
ResizeCardHint
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
ResizeCardHint
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
...
...
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