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nanahira
ygopro
Commits
5555adcb
Commit
5555adcb
authored
Nov 18, 2018
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
last merge before .7
parents
d2377a30
e6c91cd7
Changes
10
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Inline
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Showing
10 changed files
with
43 additions
and
32 deletions
+43
-32
gframe/client_card.cpp
gframe/client_card.cpp
+3
-5
gframe/client_card.h
gframe/client_card.h
+1
-2
gframe/deck_con.cpp
gframe/deck_con.cpp
+4
-4
gframe/drawing.cpp
gframe/drawing.cpp
+2
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+9
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+4
-2
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
gframe/single_duel.cpp
gframe/single_duel.cpp
+6
-7
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+6
-7
strings.conf
strings.conf
+7
-0
No files found.
gframe/client_card.cpp
View file @
5555adcb
...
...
@@ -18,7 +18,7 @@ ClientCard::ClientCard() {
is_showtarget
=
false
;
is_showchaintarget
=
false
;
is_highlighting
=
false
;
is_disabled
=
false
;
status
=
0
;
is_reversed
=
false
;
cmdFlag
=
0
;
code
=
0
;
...
...
@@ -164,10 +164,8 @@ void ClientCard::UpdateInfo(char* buf) {
}
if
(
flag
&
QUERY_OWNER
)
owner
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_IS_DISABLED
)
is_disabled
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_IS_PUBLIC
)
is_public
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_STATUS
)
status
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_LSCALE
)
{
lscale
=
BufferIO
::
ReadInt32
(
buf
);
myswprintf
(
lscstring
,
L"%d"
,
lscale
);
...
...
gframe/client_card.h
View file @
5555adcb
...
...
@@ -89,8 +89,7 @@ public:
u8
location
;
u8
sequence
;
u8
position
;
u8
is_disabled
;
u8
is_public
;
u32
status
;
u8
cHint
;
u32
chValue
;
u32
opParam
;
...
...
gframe/deck_con.cpp
View file @
5555adcb
...
...
@@ -130,7 +130,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
switch
(
id
)
{
case
BUTTON_CLEAR_DECK
:
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1339
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetSysString
(
1339
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
@@ -226,7 +226,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
cbDBDecks
->
getItem
(
sel
),
dataManager
.
GetSysString
(
1337
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
@@ -236,7 +236,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_LEAVE_GAME
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
@@ -403,7 +403,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
COMBOBOX_DBDECKS
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
gframe/drawing.cpp
View file @
5555adcb
...
...
@@ -405,7 +405,8 @@ void Game::DrawCard(ClientCard* pcard) {
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tChainTarget
);
driver
->
setMaterial
(
matManager
.
mTexture
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vSymbol
,
4
,
matManager
.
iRectangle
,
2
);
}
else
if
(
pcard
->
is_disabled
&&
(
pcard
->
location
&
LOCATION_ONFIELD
)
&&
(
pcard
->
position
&
POS_FACEUP
))
{
}
else
if
((
pcard
->
status
&
(
STATUS_DISABLED
|
STATUS_FORBIDDEN
))
&&
(
pcard
->
location
&
LOCATION_ONFIELD
)
&&
(
pcard
->
position
&
POS_FACEUP
))
{
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tNegated
);
driver
->
setMaterial
(
matManager
.
mTexture
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vNegate
,
4
,
matManager
.
iRectangle
,
2
);
...
...
gframe/duelclient.cpp
View file @
5555adcb
...
...
@@ -491,7 +491,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
3
]
->
setText
(
L""
);
mainGame
->
stHostPrepOB
->
setText
(
L""
);
mainGame
->
SetStaticText
(
mainGame
->
stHostPrepRule
,
180
,
mainGame
->
guiFont
,
(
wchar_t
*
)
str
.
c_str
());
mainGame
->
SetStaticText
(
mainGame
->
stHostPrepRule
,
180
,
mainGame
->
guiFont
,
str
.
c_str
());
mainGame
->
RefreshDeck
(
mainGame
->
cbDeckSelect
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
if
(
mainGame
->
wCreateHost
->
isVisible
())
...
...
@@ -1385,6 +1385,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
}
else
if
(
desc
==
221
)
{
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
221
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
ynbuf
,
dataManager
.
GetSysString
(
223
));
}
else
if
(
desc
<
2048
)
{
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
}
else
{
...
...
@@ -1401,7 +1405,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dField
.
highlighting_card
=
0
;
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
desc
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetDesc
(
desc
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
...
...
@@ -1651,9 +1655,11 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
if
(
!
forced
)
{
if
(
count
==
0
)
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
dataManager
.
GetSysString
(
201
),
dataManager
.
GetSysString
(
202
));
else
if
(
select_trigger
)
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
222
),
dataManager
.
GetSysString
(
223
));
else
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
203
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
}
}
...
...
gframe/event_handler.cpp
View file @
5555adcb
...
...
@@ -290,7 +290,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionn
->
setVisible
(
true
);
if
(
selected_option
==
0
)
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
}
case
BUTTON_OPTION_NEXT
:
{
...
...
@@ -299,7 +299,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionp
->
setVisible
(
true
);
if
(
selected_option
==
select_options
.
size
()
-
1
)
mainGame
->
btnOptionn
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
}
case
BUTTON_OPTION_0
:
{
...
...
@@ -2348,6 +2348,8 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
if
(
pcard
->
code
)
{
str
.
append
(
dataManager
.
GetName
(
pcard
->
code
));
}
if
(
pcard
->
status
&
STATUS_PROC_COMPLETE
)
str
.
append
(
L"
\n
"
).
append
(
dataManager
.
GetSysString
(
224
));
for
(
size_t
i
=
0
;
i
<
chains
.
size
();
++
i
)
{
wchar_t
formatBuffer
[
2048
];
auto
chit
=
chains
[
i
];
...
...
gframe/menu_handler.cpp
View file @
5555adcb
...
...
@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
),
dataManager
.
GetSysString
(
1363
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
guiFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
gframe/single_duel.cpp
View file @
5555adcb
...
...
@@ -1494,18 +1494,17 @@ void SingleDuel::RefreshHand(int player, int flag, int use_cache) {
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
IS_PUBLIC
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
POSITION
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
qflag
=
*
(
int
*
)
qbuf
;
int
pos
=
slen
-
8
;
if
(
qflag
&
QUERY_LSCALE
)
pos
-=
4
;
if
(
qflag
&
QUERY_RSCALE
)
pos
-=
4
;
if
(
!
qbuf
[
pos
])
int
offset
=
8
;
if
(
!
(
qflag
&
QUERY_CODE
))
offset
-=
4
;
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
if
(
!
(
position
&
POS_FACEUP
))
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
qlen
+=
slen
;
...
...
gframe/tag_duel.cpp
View file @
5555adcb
...
...
@@ -1613,18 +1613,17 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
IS_PUBLIC
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
POSITION
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
qflag
=
*
(
int
*
)
qbuf
;
int
pos
=
slen
-
8
;
if
(
qflag
&
QUERY_LSCALE
)
pos
-=
4
;
if
(
qflag
&
QUERY_RSCALE
)
pos
-=
4
;
if
(
!
qbuf
[
pos
])
int
offset
=
8
;
if
(
!
(
qflag
&
QUERY_CODE
))
offset
-=
4
;
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
if
(
!
(
position
&
POS_FACEUP
))
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
qlen
+=
slen
;
...
...
strings.conf
View file @
5555adcb
...
...
@@ -70,6 +70,13 @@
!
system
215
已选择数字:
!
system
216
在连锁%
d
发动
!
system
217
被连锁%
d
的[%
ls
]选择为对象
!
system
218
是否使用[%
ls
]的效果代替支付基本分?
!
system
219
是否使用[%
ls
]的效果代替取除超量素材?
!
system
220
是否使用[%
ls
]的效果代替取除指示物?
!
system
221
是否在[%
ls
]发动[%
ls
]的诱发效果?
!
system
222
是否要发动诱发效果?
!
system
223
稍后将询问其他可以发动的效果。
!
system
224
已用正规方法特殊召唤
!
system
500
请选择要解放的卡
!
system
501
请选择要丢弃的手卡
!
system
502
请选择要破坏的卡
...
...
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