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nanahira
ygopro
Commits
4c7a39c4
Commit
4c7a39c4
authored
May 22, 2016
by
VanillaSalt
Browse files
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Browse Files
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Plain Diff
Merge pull request #1753 from mercury233/patch-2
update search filter
parents
d52d9691
cd46f7c8
Changes
4
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Inline
Side-by-side
Showing
4 changed files
with
39 additions
and
9 deletions
+39
-9
gframe/deck_con.cpp
gframe/deck_con.cpp
+30
-3
gframe/deck_con.h
gframe/deck_con.h
+1
-0
gframe/game.cpp
gframe/game.cpp
+6
-5
strings.conf
strings.conf
+2
-1
No files found.
gframe/deck_con.cpp
View file @
4c7a39c4
...
...
@@ -133,7 +133,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
BUTTON_CLEAR_FILTER
:
{
Clear
Filter
();
Clear
Search
();
break
;
}
case
BUTTON_CATEGORY_OK
:
{
...
...
@@ -202,9 +202,17 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
COMBOBOX_MAINTYPE
:
{
mainGame
->
cbCardType2
->
setSelected
(
0
);
mainGame
->
cbAttribute
->
setSelected
(
0
);
mainGame
->
cbRace
->
setSelected
(
0
);
mainGame
->
ebAttack
->
setText
(
L""
);
mainGame
->
ebDefence
->
setText
(
L""
);
mainGame
->
ebStar
->
setText
(
L""
);
mainGame
->
ebScale
->
setText
(
L""
);
switch
(
mainGame
->
cbCardType
->
getSelected
())
{
case
0
:
{
mainGame
->
cbCardType2
->
setEnabled
(
false
);
mainGame
->
cbCardType2
->
setSelected
(
0
);
mainGame
->
cbRace
->
setEnabled
(
false
);
mainGame
->
cbAttribute
->
setEnabled
(
false
);
mainGame
->
ebAttack
->
setEnabled
(
false
);
...
...
@@ -214,6 +222,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
1
:
{
wchar_t
normaltuner
[
32
];
wchar_t
normalpen
[
32
];
wchar_t
syntuner
[
32
];
mainGame
->
cbCardType2
->
setEnabled
(
true
);
mainGame
->
cbRace
->
setEnabled
(
true
);
...
...
@@ -229,10 +239,14 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1056
),
TYPE_MONSTER
+
TYPE_FUSION
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1057
),
TYPE_MONSTER
+
TYPE_RITUAL
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1063
),
TYPE_MONSTER
+
TYPE_SYNCHRO
);
myswprintf
(
syntuner
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1063
),
dataManager
.
GetSysString
(
1062
));
mainGame
->
cbCardType2
->
addItem
(
syntuner
,
TYPE_MONSTER
+
TYPE_SYNCHRO
+
TYPE_TUNER
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1073
),
TYPE_MONSTER
+
TYPE_XYZ
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1074
),
TYPE_MONSTER
+
TYPE_PENDULUM
);
myswprintf
(
normaltuner
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1054
),
dataManager
.
GetSysString
(
1062
));
mainGame
->
cbCardType2
->
addItem
(
normaltuner
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_TUNER
);
myswprintf
(
normalpen
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1054
),
dataManager
.
GetSysString
(
1074
));
mainGame
->
cbCardType2
->
addItem
(
normalpen
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_PENDULUM
);
myswprintf
(
syntuner
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1063
),
dataManager
.
GetSysString
(
1062
));
mainGame
->
cbCardType2
->
addItem
(
syntuner
,
TYPE_MONSTER
+
TYPE_SYNCHRO
+
TYPE_TUNER
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1062
),
TYPE_MONSTER
+
TYPE_TUNER
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1061
),
TYPE_MONSTER
+
TYPE_DUAL
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1060
),
TYPE_MONSTER
+
TYPE_UNION
);
...
...
@@ -722,6 +736,19 @@ void DeckBuilder::FilterCards() {
}
std
::
sort
(
results
.
begin
(),
results
.
end
(),
ClientCard
::
deck_sort_lv
);
}
void
DeckBuilder
::
ClearSearch
()
{
mainGame
->
cbCardType
->
setSelected
(
0
);
mainGame
->
cbCardType2
->
setSelected
(
0
);
mainGame
->
cbCardType2
->
setEnabled
(
false
);
mainGame
->
cbRace
->
setEnabled
(
false
);
mainGame
->
cbAttribute
->
setEnabled
(
false
);
mainGame
->
ebAttack
->
setEnabled
(
false
);
mainGame
->
ebDefence
->
setEnabled
(
false
);
mainGame
->
ebStar
->
setEnabled
(
false
);
mainGame
->
ebScale
->
setEnabled
(
false
);
mainGame
->
ebCardName
->
setText
(
L""
);
ClearFilter
();
}
void
DeckBuilder
::
ClearFilter
()
{
mainGame
->
cbAttribute
->
setSelected
(
0
);
mainGame
->
cbRace
->
setSelected
(
0
);
...
...
gframe/deck_con.h
View file @
4c7a39c4
...
...
@@ -13,6 +13,7 @@ public:
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
);
void
FilterCards
();
void
ClearFilter
();
void
ClearSearch
();
long
long
filter_effect
;
unsigned
int
filter_type
;
...
...
gframe/game.cpp
View file @
4c7a39c4
...
...
@@ -434,18 +434,19 @@ bool Game::Initialize() {
ebDefence
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
260
,
49
,
340
,
69
),
true
,
wFilter
);
ebDefence
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1324
),
rect
<
s32
>
(
10
,
74
,
80
,
94
),
false
,
false
,
wFilter
);
ebStar
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
60
,
72
,
1
2
0
,
92
),
true
,
wFilter
);
ebStar
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
60
,
72
,
1
9
0
,
92
),
true
,
wFilter
);
ebStar
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebScale
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
130
,
72
,
190
,
92
),
true
,
wFilter
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1336
),
rect
<
s32
>
(
10
,
97
,
80
,
127
),
false
,
false
,
wFilter
);
ebScale
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
60
,
95
,
190
,
115
),
true
,
wFilter
);
ebScale
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1325
),
rect
<
s32
>
(
205
,
74
,
280
,
94
),
false
,
false
,
wFilter
);
ebCardName
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
260
,
72
,
390
,
92
),
true
,
wFilter
,
EDITBOX_KEYWORD
);
ebCardName
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
btnEffectFilter
=
env
->
addButton
(
rect
<
s32
>
(
345
,
28
,
390
,
69
),
wFilter
,
BUTTON_EFFECT_FILTER
,
dataManager
.
GetSysString
(
1326
));
btnStartFilter
=
env
->
addButton
(
rect
<
s32
>
(
2
10
,
96
,
390
,
118
),
wFilter
,
BUTTON_START_FILTER
,
dataManager
.
GetSysString
(
1327
));
btnStartFilter
=
env
->
addButton
(
rect
<
s32
>
(
2
05
,
96
,
390
,
116
),
wFilter
,
BUTTON_START_FILTER
,
dataManager
.
GetSysString
(
1327
));
if
(
mainGame
->
gameConf
.
separate_clear_button
)
{
btnStartFilter
->
setRelativePosition
(
rect
<
s32
>
(
2
10
,
96
,
335
,
118
));
btnClearFilter
=
env
->
addButton
(
rect
<
s32
>
(
340
,
96
,
390
,
118
),
wFilter
,
BUTTON_CLEAR_FILTER
,
dataManager
.
GetSysString
(
1304
));
btnStartFilter
->
setRelativePosition
(
rect
<
s32
>
(
2
60
,
96
,
390
,
116
));
btnClearFilter
=
env
->
addButton
(
rect
<
s32
>
(
205
,
96
,
255
,
116
),
wFilter
,
BUTTON_CLEAR_FILTER
,
dataManager
.
GetSysString
(
1304
));
}
wCategories
=
env
->
addWindow
(
rect
<
s32
>
(
630
,
60
,
1000
,
270
),
false
,
dataManager
.
strBuffer
);
wCategories
->
getCloseButton
()
->
setVisible
(
false
);
...
...
strings.conf
View file @
4c7a39c4
...
...
@@ -303,7 +303,7 @@
!
system
1324
星数:
!
system
1325
关键字:
!
system
1326
效果
!
system
1327
重新
搜索
!
system
1327
搜索
!
system
1328
结果中搜索
!
system
1329
系列:
!
system
1330
主卡组:
...
...
@@ -312,6 +312,7 @@
!
system
1333
搜索结果:
!
system
1334
副卡组更换完成
!
system
1335
保存成功
!
system
1336
刻度:
!
system
1340
是否保存录像?
!
system
1341
保存
!
system
1342
录像文件:
...
...
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