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nanahira
ygopro
Commits
2c9a0eee
Commit
2c9a0eee
authored
Aug 18, 2021
by
mercury233
Committed by
GitHub
Aug 18, 2021
Browse files
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Plain Diff
update loading expansions (#2361)
parent
fb23c232
Changes
2
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Inline
Side-by-side
Showing
2 changed files
with
13 additions
and
7 deletions
+13
-7
gframe/data_manager.cpp
gframe/data_manager.cpp
+5
-1
gframe/game.cpp
gframe/game.cpp
+8
-6
No files found.
gframe/data_manager.cpp
View file @
2c9a0eee
...
...
@@ -62,7 +62,11 @@ bool DataManager::LoadDB(const wchar_t* wfile) {
cd
.
race
=
sqlite3_column_int
(
pStmt
,
8
);
cd
.
attribute
=
sqlite3_column_int
(
pStmt
,
9
);
cd
.
category
=
sqlite3_column_int
(
pStmt
,
10
);
_datas
.
insert
(
std
::
make_pair
(
cd
.
code
,
cd
));
auto
it
=
_datas
.
find
(
cd
.
code
);
if
(
it
!=
_datas
.
end
())
it
->
second
=
cd
;
else
_datas
.
insert
(
std
::
make_pair
(
cd
.
code
,
cd
));
if
(
const
char
*
text
=
(
const
char
*
)
sqlite3_column_text
(
pStmt
,
12
))
{
BufferIO
::
DecodeUTF8
(
text
,
strBuffer
);
cs
.
name
=
strBuffer
;
...
...
gframe/game.cpp
View file @
2c9a0eee
...
...
@@ -59,7 +59,6 @@ bool Game::Initialize() {
return
false
;
}
dataManager
.
FileSystem
=
device
->
getFileSystem
();
LoadExpansions();
if
(
!
dataManager
.
LoadDB
(
L"cards.cdb"
))
{
ErrorLog
(
"Failed to load card database (cards.cdb)!"
);
return
false
;
...
...
@@ -68,7 +67,7 @@ bool Game::Initialize() {
ErrorLog
(
"Failed to load strings!"
);
return
false
;
}
dataManager.LoadStrings("./expansions/strings.conf"
);
LoadExpansions
(
);
env
=
device
->
getGUIEnvironment
();
numFont
=
irr
::
gui
::
CGUITTFont
::
createTTFont
(
env
,
gameConf
.
numfont
,
16
);
if
(
!
numFont
)
{
...
...
@@ -1070,14 +1069,17 @@ std::wstring Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth,
}
void
Game
::
LoadExpansions
()
{
FileSystem
::
TraversalDir
(
L"./expansions"
,
[](
const
wchar_t
*
name
,
bool
isdir
)
{
wchar_t
fpath
[
1024
];
myswprintf
(
fpath
,
L"./expansions/%ls"
,
name
);
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".cdb"
,
4
))
{
wchar_t fpath[1024];
myswprintf(fpath, L"./expansions/%ls", name);
dataManager
.
LoadDB
(
fpath
);
}
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".conf"
,
5
))
{
char
upath
[
1024
];
BufferIO
::
EncodeUTF8
(
fpath
,
upath
);
dataManager
.
LoadStrings
(
upath
);
}
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
(
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".zip"
,
4
)
||
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ypk"
,
4
)))
{
wchar_t fpath[1024];
myswprintf(fpath, L"./expansions/%ls", name);
#ifdef _WIN32
dataManager
.
FileSystem
->
addFileArchive
(
fpath
,
true
,
false
,
EFAT_ZIP
);
#else
...
...
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