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nanahira
ygopro
Commits
20bfecea
Commit
20bfecea
authored
Sep 08, 2025
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'server' into server-develop
parents
8a87bd83
13722073
Changes
16
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Showing
16 changed files
with
169 additions
and
110 deletions
+169
-110
gframe/client_field.cpp
gframe/client_field.cpp
+16
-11
gframe/config.h
gframe/config.h
+1
-1
gframe/data_manager.cpp
gframe/data_manager.cpp
+9
-6
gframe/data_manager.h
gframe/data_manager.h
+11
-15
gframe/deck_con.cpp
gframe/deck_con.cpp
+29
-21
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+25
-20
gframe/deck_manager.h
gframe/deck_manager.h
+7
-0
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+13
-12
gframe/gframe.cpp
gframe/gframe.cpp
+50
-20
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
gframe/myfilesystem.h
gframe/myfilesystem.h
+2
-2
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-0
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-0
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-0
No files found.
gframe/client_field.cpp
View file @
20bfecea
...
...
@@ -465,7 +465,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
// text
wchar_t
formatBuffer
[
2048
];
if
(
conti_selecting
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
unknown_string
);
else
if
(
cant_check_grave
&&
selectable_cards
[
i
]
->
location
==
LOCATION_GRAVE
)
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
0
));
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_OVERLAY
)
...
...
@@ -1569,7 +1569,8 @@ void ClientField::UpdateDeclarableList() {
int
trycode
=
BufferIO
::
GetVal
(
pname
);
CardData
cd
;
if
(
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
auto
it
=
dataManager
.
GetStringPointer
(
trycode
);
auto
&
_strings
=
dataManager
.
GetStringTable
();
auto
it
=
_strings
.
find
(
trycode
);
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
mainGame
->
lstANCard
->
addItem
(
it
->
second
.
name
.
c_str
());
...
...
@@ -1590,19 +1591,23 @@ void ClientField::UpdateDeclarableList() {
// if(ancard.size())
// return;
}
for
(
auto
cit
=
dataManager
.
strings_begin
();
cit
!=
dataManager
.
strings_end
();
++
cit
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
))
{
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
if
(
cp
==
dataManager
.
datas_end
())
auto
&
_datas
=
dataManager
.
GetDataTable
();
auto
&
_strings
=
dataManager
.
GetStringTable
();
for
(
auto
&
entry
:
_strings
)
{
auto
&
code
=
entry
.
first
;
auto
&
str
=
entry
.
second
;
if
(
str
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
)
{
auto
cp
=
_datas
.
find
(
code
);
if
(
cp
==
_datas
.
end
())
continue
;
//datas.alias can be double card names or alias
if
(
is_declarable
(
cp
->
second
,
declare_opcodes
))
{
if
(
pname
==
cit
->
second
.
name
)
{
//exact match
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
c
it
->
first
);
if
(
pname
==
str
.
name
)
{
//exact match
mainGame
->
lstANCard
->
insertItem
(
0
,
str
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
c
ode
);
}
else
{
mainGame
->
lstANCard
->
addItem
(
cit
->
second
.
name
.
c_str
());
ancard
.
push_back
(
c
it
->
first
);
mainGame
->
lstANCard
->
addItem
(
str
.
name
.
c_str
());
ancard
.
push_back
(
c
ode
);
}
}
}
...
...
gframe/config.h
View file @
20bfecea
...
...
@@ -108,7 +108,7 @@ extern bool auto_watch_mode;
extern
bool
open_file
;
extern
wchar_t
open_file_name
[
256
];
extern
bool
bot_mode
;
extern
bool
expansions_specified
;
extern
std
::
vector
<
std
::
wstring
>
expansions_list
;
extern
std
::
vector
<
std
::
wstring
>
extra_script_list
;
#endif
gframe/data_manager.cpp
View file @
20bfecea
...
...
@@ -6,11 +6,7 @@
namespace
ygo
{
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
unsigned
char
DataManager
::
scriptBuffer
[
0x100000
]
=
{};
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
irr
::
io
::
IFileSystem
*
DataManager
::
FileSystem
=
nullptr
;
#endif
DataManager
dataManager
;
DataManager
::
DataManager
()
:
_datas
(
32768
),
_strings
(
32768
)
{
...
...
@@ -614,9 +610,9 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl
#ifdef _WIN32
wchar_t
fname
[
256
]{};
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
auto
reader
=
FileSystem
->
createAndOpenFile
(
fname
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
fname
);
#else
auto
reader
=
FileSystem
->
createAndOpenFile
(
script_name
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
script_name
);
#endif
if
(
!
reader
)
return
nullptr
;
...
...
@@ -639,6 +635,13 @@ unsigned char* DataManager::ReadScriptFromFile(const char* script_name, int* sle
*
slen
=
(
int
)
len
;
return
scriptBuffer
;
}
void
DataManager
::
LoadExtraScripts
(
intptr_t
pduel
)
{
char
sname
[
1024
];
for
(
auto
name
:
extra_script_list
)
{
BufferIO
::
EncodeUTF8
(
name
.
c_str
(),
sname
);
preload_script
(
pduel
,
sname
);
}
}
#ifndef YGOPRO_SERVER_MODE
bool
DataManager
::
deck_sort_lv
(
code_pointer
p1
,
code_pointer
p2
)
{
if
((
p1
->
second
.
type
&
0x7
)
!=
(
p2
->
second
.
type
&
0x7
))
...
...
gframe/data_manager.h
View file @
20bfecea
...
...
@@ -85,17 +85,13 @@ public:
code_pointer
GetCodePointer
(
uint32_t
code
)
const
;
#ifndef YGOPRO_SERVER_MODE
string_pointer
GetStringPointer
(
uint32_t
code
)
const
;
code_pointer
datas_begin
()
const
noexcept
{
return
_datas
.
cbegin
();
}
code_pointer
datas_end
()
const
noexcept
{
return
_datas
.
cend
();
}
string_pointer
strings_begin
()
const
noexcept
{
return
_strings
.
cbegin
();
#endif //YGOPRO_SERVER_MODE
const
std
::
unordered_map
<
uint32_t
,
CardDataC
>&
GetDataTable
()
const
{
return
_datas
;
}
string_pointer
strings_end
()
const
noexcept
{
return
_strings
.
cend
();
#ifndef YGOPRO_SERVER_MODE
const
std
::
unordered_map
<
uint32_t
,
CardString
>&
GetStringTable
()
const
{
return
_strings
;
}
#endif //YGOPRO_SERVER_MODE
bool
GetData
(
uint32_t
code
,
CardData
*
pData
)
const
;
...
...
@@ -123,13 +119,17 @@ public:
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_sysStrings
;
std
::
vector
<
std
::
pair
<
std
::
wstring
,
std
::
wstring
>>
_serverStrings
;
#endif
const
wchar_t
*
unknown_string
{
L"???"
};
char
errmsg
[
512
]{};
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
irr
::
io
::
IFileSystem
*
FileSystem
{};
#endif
static
unsigned
char
scriptBuffer
[
0x100000
];
static
const
wchar_t
*
unknown_string
;
static
uint32_t
CardReader
(
uint32_t
,
card_data
*
);
static
unsigned
char
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
unsigned
char
*
ScriptReaderExSingle
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
=
2
,
unsigned
int
use_irr
=
FALSE
);
void
LoadExtraScripts
(
intptr_t
pduel
);
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
//read by IFileSystem
...
...
@@ -137,10 +137,6 @@ public:
#endif
//read by fread
static
unsigned
char
*
ReadScriptFromFile
(
const
char
*
script_name
,
int
*
slen
);
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
static
irr
::
io
::
IFileSystem
*
FileSystem
;
#endif
#ifndef YGOPRO_SERVER_MODE
static
bool
deck_sort_lv
(
code_pointer
l1
,
code_pointer
l2
);
...
...
gframe/deck_con.cpp
View file @
20bfecea
...
...
@@ -141,6 +141,7 @@ void DeckBuilder::Terminate() {
bool
DeckBuilder
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
if
(
mainGame
->
dField
.
OnCommonEvent
(
event
))
return
false
;
auto
&
_datas
=
dataManager
.
GetDataTable
();
switch
(
event
.
EventType
)
{
case
irr
:
:
EET_GUI_EVENT
:
{
irr
::
s32
id
=
event
.
GUIEvent
.
Caller
->
getID
();
...
...
@@ -472,7 +473,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
lstCategories
->
addItem
(
catename
);
catesel
=
mainGame
->
lstCategories
->
getItemCount
()
-
1
;
}
else
{
for
(
int
i
=
3
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
for
(
int
i
=
DECK_CATEGORY_CUSTOM
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
if
(
!
mywcsncasecmp
(
mainGame
->
lstCategories
->
getListItem
(
i
),
catename
,
256
))
{
catesel
=
i
;
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1474
));
...
...
@@ -492,6 +493,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_RENAME_CATEGORY
:
{
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
if
(
catesel
<
DECK_CATEGORY_CUSTOM
)
break
;
const
wchar_t
*
oldcatename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
const
wchar_t
*
newcatename
=
mainGame
->
ebDMName
->
getText
();
if
(
DeckManager
::
RenameCategory
(
oldcatename
,
newcatename
))
{
...
...
@@ -502,7 +505,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
catesel
=
mainGame
->
lstCategories
->
getItemCount
()
-
1
;
}
else
{
catesel
=
0
;
for
(
int
i
=
3
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
for
(
int
i
=
DECK_CATEGORY_CUSTOM
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
if
(
!
mywcsncasecmp
(
mainGame
->
lstCategories
->
getListItem
(
i
),
newcatename
,
256
))
{
catesel
=
i
;
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1474
));
...
...
@@ -522,11 +525,13 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_DELETE_CATEGORY
:
{
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
if
(
catesel
<
DECK_CATEGORY_CUSTOM
)
break
;
const
wchar_t
*
catename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
if
(
DeckManager
::
DeleteCategory
(
catename
))
{
mainGame
->
cbDBCategory
->
removeItem
(
catesel
);
mainGame
->
lstCategories
->
removeItem
(
catesel
);
catesel
=
2
;
catesel
=
DECK_CATEGORY_NONE
;
mainGame
->
lstCategories
->
setSelected
(
catesel
);
RefreshDeckList
();
mainGame
->
lstDecks
->
setSelected
(
0
);
...
...
@@ -1118,8 +1123,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
dragx
=
event
.
MouseInput
.
X
;
dragy
=
event
.
MouseInput
.
Y
;
draging_pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
draging_pointer
==
dataManager
.
datas_
end
())
draging_pointer
=
_datas
.
find
(
hovered_code
);
if
(
draging_pointer
==
_datas
.
end
())
break
;
if
(
hovered_pos
==
4
)
{
if
(
!
check_limit
(
draging_pointer
))
...
...
@@ -1172,8 +1177,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
pointer
==
dataManager
.
datas_
end
())
auto
pointer
=
_datas
.
find
(
hovered_code
);
if
(
pointer
==
_datas
.
end
())
break
;
soundManager
.
PlaySoundEffect
(
SOUND_CARD_DROP
);
if
(
hovered_pos
==
1
)
{
...
...
@@ -1207,8 +1212,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
else
if
(
hovered_pos
==
3
)
{
pop_side
(
hovered_seq
);
}
else
{
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
pointer
==
dataManager
.
datas_
end
())
auto
pointer
=
_datas
.
find
(
hovered_code
);
if
(
pointer
==
_datas
.
end
())
break
;
if
(
!
check_limit
(
pointer
))
break
;
...
...
@@ -1242,8 +1247,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
if
(
is_draging
)
break
;
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
pointer
==
dataManager
.
datas_
end
())
auto
pointer
=
_datas
.
find
(
hovered_code
);
if
(
pointer
==
_datas
.
end
())
break
;
if
(
!
check_limit
(
pointer
))
break
;
...
...
@@ -1512,10 +1517,13 @@ void DeckBuilder::FilterCards() {
query_elements
.
push_back
(
element
);
}
}
for
(
code_pointer
ptr
=
dataManager
.
datas_begin
();
ptr
!=
dataManager
.
datas_end
();
++
ptr
)
{
const
CardDataC
&
data
=
ptr
->
second
;
auto
strpointer
=
dataManager
.
GetStringPointer
(
ptr
->
first
);
if
(
strpointer
==
dataManager
.
strings_end
())
auto
&
_datas
=
dataManager
.
GetDataTable
();
auto
&
_strings
=
dataManager
.
GetStringTable
();
for
(
code_pointer
ptr
=
_datas
.
begin
();
ptr
!=
_datas
.
end
();
++
ptr
)
{
auto
&
code
=
ptr
->
first
;
auto
&
data
=
ptr
->
second
;
auto
strpointer
=
_strings
.
find
(
code
);
if
(
strpointer
==
_strings
.
end
())
continue
;
const
CardString
&
strings
=
strpointer
->
second
;
if
(
data
.
type
&
TYPE_TOKEN
)
...
...
@@ -1924,16 +1932,16 @@ bool DeckBuilder::check_limit(code_pointer pointer) {
auto
flit
=
filterList
->
content
.
find
(
limitcode
);
if
(
flit
!=
filterList
->
content
.
end
())
limit
=
flit
->
second
;
for
(
auto
it
=
deckManager
.
current_deck
.
main
.
begin
();
it
!=
deckManager
.
current_deck
.
main
.
end
();
++
it
)
{
if
((
*
it
)
->
first
==
limitcode
||
(
*
it
)
->
second
.
alias
==
limitcode
)
for
(
auto
&
card
:
deckManager
.
current_deck
.
main
)
{
if
(
card
->
first
==
limitcode
||
card
->
second
.
alias
==
limitcode
)
limit
--
;
}
for
(
auto
it
=
deckManager
.
current_deck
.
extra
.
begin
();
it
!=
deckManager
.
current_deck
.
extra
.
end
();
++
it
)
{
if
((
*
it
)
->
first
==
limitcode
||
(
*
it
)
->
second
.
alias
==
limitcode
)
for
(
auto
&
card
:
deckManager
.
current_deck
.
extra
)
{
if
(
card
->
first
==
limitcode
||
card
->
second
.
alias
==
limitcode
)
limit
--
;
}
for
(
auto
it
=
deckManager
.
current_deck
.
side
.
begin
();
it
!=
deckManager
.
current_deck
.
side
.
end
();
++
it
)
{
if
((
*
it
)
->
first
==
limitcode
||
(
*
it
)
->
second
.
alias
==
limitcode
)
for
(
auto
&
card
:
deckManager
.
current_deck
.
side
)
{
if
(
card
->
first
==
limitcode
||
card
->
second
.
alias
==
limitcode
)
limit
--
;
}
return
limit
>
0
;
...
...
gframe/deck_manager.cpp
View file @
20bfecea
...
...
@@ -6,9 +6,6 @@
namespace
ygo
{
#ifndef YGOPRO_SERVER_MODE
char
DeckManager
::
deckBuffer
[
0x10000
]{};
#endif
DeckManager
deckManager
;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
,
bool
insert
)
{
...
...
@@ -154,42 +151,46 @@ unsigned int DeckManager::CheckDeck(const Deck& deck, unsigned int lfhash, int r
uint32_t
DeckManager
::
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
)
{
deck
.
clear
();
uint32_t
errorcode
=
0
;
CardData
cd
;
auto
&
_datas
=
dataManager
.
GetDataTable
()
;
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
auto
code
=
dbuf
[
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
auto
it
=
_datas
.
find
(
code
);
if
(
it
==
_datas
.
end
())
{
errorcode
=
code
;
continue
;
}
auto
&
cd
=
it
->
second
;
if
(
cd
.
type
&
TYPE_TOKEN
)
{
errorcode
=
code
;
continue
;
}
if
(
is_packlist
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
main
.
push_back
(
it
);
continue
;
}
if
(
cd
.
type
&
TYPES_EXTRA_DECK
)
{
if
(
deck
.
extra
.
size
()
<
EXTRA_MAX_SIZE
)
deck
.
extra
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
extra
.
push_back
(
it
);
}
else
{
if
(
deck
.
main
.
size
()
<
DECK_MAX_SIZE
)
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
main
.
push_back
(
it
);
}
}
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
auto
code
=
dbuf
[
mainc
+
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
auto
it
=
_datas
.
find
(
code
);
if
(
it
==
_datas
.
end
())
{
errorcode
=
code
;
continue
;
}
auto
&
cd
=
it
->
second
;
if
(
cd
.
type
&
TYPE_TOKEN
)
{
errorcode
=
code
;
continue
;
}
if
(
deck
.
side
.
size
()
<
SIDE_MAX_SIZE
)
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
side
.
push_back
(
it
);
}
return
errorcode
;
}
...
...
@@ -253,15 +254,15 @@ bool DeckManager::LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec) {
void
DeckManager
::
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
)
{
wchar_t
catepath
[
256
];
switch
(
index
)
{
case
0
:
case
DECK_CATEGORY_PACK
:
myswprintf
(
catepath
,
L"./pack"
);
break
;
case
1
:
case
DECK_CATEGORY_BOT
:
BufferIO
::
CopyWideString
(
mainGame
->
gameConf
.
bot_deck_path
,
catepath
);
break
;
case
-
1
:
case
2
:
case
3
:
case
DECK_CATEGORY_NONE
:
case
DECK_CATEGORY_SEPARATOR
:
myswprintf
(
catepath
,
L"./deck"
);
break
;
default:
...
...
@@ -287,11 +288,11 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
}
irr
::
io
::
IReadFile
*
DeckManager
::
OpenDeckReader
(
const
wchar_t
*
file
)
{
#ifdef _WIN32
auto
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
file
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file
);
#else
char
file2
[
256
];
BufferIO
::
EncodeUTF8
(
file
,
file2
);
auto
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
file2
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file2
);
#endif
return
reader
;
}
...
...
@@ -301,6 +302,9 @@ bool DeckManager::LoadCurrentDeck(std::istringstream& deckStream, bool is_packli
}
bool
DeckManager
::
LoadCurrentDeck
(
const
wchar_t
*
file
,
bool
is_packlist
)
{
current_deck
.
clear
();
if
(
!
file
[
0
])
return
false
;
char
deckBuffer
[
MAX_YDK_SIZE
]{};
auto
reader
=
OpenDeckReader
(
file
);
if
(
!
reader
)
{
wchar_t
localfile
[
256
];
...
...
@@ -327,11 +331,12 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
bool
DeckManager
::
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
)
{
wchar_t
filepath
[
256
];
GetDeckFile
(
filepath
,
category_index
,
category_name
,
deckname
);
bool
is_packlist
=
(
category_index
==
0
);
bool
res
=
LoadCurrentDeck
(
filepath
,
is_packlist
);
if
(
res
&&
mainGame
->
is_building
)
bool
is_packlist
=
(
category_index
==
DECK_CATEGORY_PACK
);
if
(
!
LoadCurrentDeck
(
filepath
,
is_packlist
))
return
false
;
if
(
mainGame
->
is_building
)
mainGame
->
deckBuilder
.
RefreshPackListScroll
();
return
res
;
return
true
;
}
void
DeckManager
::
SaveDeck
(
const
Deck
&
deck
,
std
::
stringstream
&
deckStream
)
{
deckStream
<<
"#created by ..."
<<
std
::
endl
;
...
...
gframe/deck_manager.h
View file @
20bfecea
...
...
@@ -33,6 +33,12 @@ namespace ygo {
constexpr
int
MAINC_MAX
=
250
;
// the limit of card_state
constexpr
int
SIDEC_MAX
=
MAINC_MAX
;
constexpr
int
DECK_CATEGORY_PACK
=
0
;
constexpr
int
DECK_CATEGORY_BOT
=
1
;
constexpr
int
DECK_CATEGORY_NONE
=
2
;
constexpr
int
DECK_CATEGORY_SEPARATOR
=
3
;
constexpr
int
DECK_CATEGORY_CUSTOM
=
4
;
struct
LFList
{
unsigned
int
hash
{};
std
::
wstring
listName
;
...
...
@@ -68,6 +74,7 @@ public:
#ifndef YGOPRO_SERVER_MODE
static
char
deckBuffer
[
0x10000
];
static
constexpr
int
MAX_YDK_SIZE
=
0x10000
;
#endif
void
LoadLFListSingle
(
const
char
*
path
,
bool
insert
=
false
);
...
...
gframe/event_handler.cpp
View file @
20bfecea
...
...
@@ -921,7 +921,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
myswprintf
(
formatBuffer
,
L""
);
}
else
{
if
(
conti_selecting
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
unknown_string
);
else
if
(
cant_check_grave
&&
selectable_cards
[
i
]
->
location
==
LOCATION_GRAVE
)
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
0
));
else
if
(
selectable_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
...
...
gframe/game.cpp
View file @
20bfecea
...
...
@@ -93,16 +93,16 @@ HostInfo game_info;
void
Game
::
MainServerLoop
()
{
#ifdef SERVER_ZIP_SUPPORT
DataManager
::
FileSystem
=
new
irr
::
io
::
CFileSystem
();
deckManager
.
FileSystem
=
new
irr
::
io
::
CFileSystem
();
#endif
initUtils
();
deckManager
.
LoadLFList
();
dataManager
.
LoadDB
(
L"cards.cdb"
);
LoadExpansionsAll
();
#ifdef SERVER_PRO2_SUPPORT
DataManager
::
FileSystem
->
addFileArchive
(
"data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
deckManager
.
FileSystem
->
addFileArchive
(
"data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#elif defined(SERVER_PRO3_SUPPORT)
DataManager
::
FileSystem
->
addFileArchive
(
"Data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
deckManager
.
FileSystem
->
addFileArchive
(
"Data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#endif
server_port
=
NetServer
::
StartServer
(
server_port
);
...
...
@@ -168,7 +168,7 @@ bool Game::Initialize() {
ErrorLog
(
"Failed to load textures!"
);
return
false
;
}
DataManager
::
FileSystem
=
device
->
getFileSystem
();
dataManager
.
FileSystem
=
device
->
getFileSystem
();
if
(
dataManager
.
LoadDB
(
GetLocaleDirWide
(
"cards.cdb"
)))
{}
else
if
(
!
dataManager
.
LoadDB
(
L"cards.cdb"
))
{
ErrorLog
(
"Failed to load card database (cards.cdb)!"
);
...
...
@@ -1337,19 +1337,19 @@ void Game::LoadExpansions(const wchar_t* expansions_path) {
#if defined(SERVER_ZIP_SUPPORT) || !defined(YGOPRO_SERVER_MODE)
if
(
IsExtension
(
name
,
L".zip"
)
||
IsExtension
(
name
,
L".ypk"
))
{
#ifdef _WIN32
DataManager
::
FileSystem
->
addFileArchive
(
fpath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
dataManager
.
FileSystem
->
addFileArchive
(
fpath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#else
char
upath
[
1024
];
BufferIO
::
EncodeUTF8
(
fpath
,
upath
);
DataManager
::
FileSystem
->
addFileArchive
(
upath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
dataManager
.
FileSystem
->
addFileArchive
(
upath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#endif
return
;
}
#endif //SERVER_ZIP_SUPPORT
});
#if defined(SERVER_ZIP_SUPPORT) || !defined(YGOPRO_SERVER_MODE)
for
(
irr
::
u32
i
=
0
;
i
<
DataManager
::
FileSystem
->
getFileArchiveCount
();
++
i
)
{
auto
archiveObj
=
DataManager
::
FileSystem
->
getFileArchive
(
i
);
for
(
irr
::
u32
i
=
0
;
i
<
dataManager
.
FileSystem
->
getFileArchiveCount
();
++
i
)
{
auto
archiveObj
=
dataManager
.
FileSystem
->
getFileArchive
(
i
);
auto
archive
=
archiveObj
->
getFileList
();
for
(
irr
::
u32
j
=
0
;
j
<
archive
->
getFileCount
();
++
j
)
{
#ifdef _WIN32
...
...
@@ -2001,8 +2001,9 @@ void Game::ShowCardInfo(int code, bool resize) {
if
(
showingcode
==
code
&&
!
resize
)
return
;
wchar_t
formatBuffer
[
256
];
auto
cit
=
dataManager
.
GetCodePointer
(
code
);
bool
is_valid
=
(
cit
!=
dataManager
.
datas_end
());
auto
&
_datas
=
dataManager
.
GetDataTable
();
auto
cit
=
_datas
.
find
(
code
);
bool
is_valid
=
(
cit
!=
_datas
.
end
());
imgCard
->
setImage
(
imageManager
.
GetTexture
(
code
,
true
));
if
(
is_valid
)
{
auto
&
cd
=
cit
->
second
;
...
...
@@ -2023,8 +2024,8 @@ void Game::ShowCardInfo(int code, bool resize) {
if
(
is_valid
&&
!
gameConf
.
hide_setname
)
{
auto
&
cd
=
cit
->
second
;
auto
target
=
cit
;
if
(
cd
.
alias
&&
dataManager
.
GetCodePointer
(
cd
.
alias
)
!=
dataManager
.
datas_
end
())
{
target
=
dataManager
.
GetCodePointer
(
cd
.
alias
);
if
(
cd
.
alias
&&
_datas
.
find
(
cd
.
alias
)
!=
_datas
.
end
())
{
target
=
_datas
.
find
(
cd
.
alias
);
}
if
(
target
->
second
.
setcode
[
0
])
{
offset
=
23
;
// *yScale;
...
...
gframe/gframe.cpp
View file @
20bfecea
...
...
@@ -21,8 +21,8 @@
#endif
unsigned
int
enable_log
=
0x3
;
bool
expansions_specified
=
false
;
std
::
vector
<
std
::
wstring
>
expansions_list
;
std
::
vector
<
std
::
wstring
>
extra_script_list
;
#ifndef YGOPRO_SERVER_MODE
bool
exit_on_return
=
false
;
bool
auto_watch_mode
=
false
;
...
...
@@ -85,36 +85,59 @@ int main(int argc, char* argv[]) {
ygo
::
Game
_game
;
#ifdef YGOPRO_SERVER_MODE
enable_log
=
1
;
bool
expansions_specified
=
false
;
wchar_t
*
expansions_env_val
=
nullptr
;
auto
trim
=
[](
std
::
wstring
&
s
)
{
const
wchar_t
*
ws
=
L"
\t\r\n
"
;
auto
b
=
s
.
find_first_not_of
(
ws
);
auto
e
=
s
.
find_last_not_of
(
ws
);
if
(
b
==
std
::
wstring
::
npos
)
{
s
.
clear
();
return
;
}
s
=
s
.
substr
(
b
,
e
-
b
+
1
);
};
auto
parse_wcsv
=
[
&
](
const
std
::
wstring
&
wcsv
,
std
::
vector
<
std
::
wstring
>&
out
)
{
if
(
wcsv
.
empty
())
return
;
std
::
wstringstream
ss
(
wcsv
);
std
::
wstring
item
;
while
(
std
::
getline
(
ss
,
item
,
L','
))
{
trim
(
item
);
if
(
!
item
.
empty
())
out
.
push_back
(
item
);
}
};
auto
get_env_wstr
=
[
&
](
const
char
*
env_name
)
->
std
::
wstring
{
#ifdef _WIN32
expansions_env_val
=
_wgetenv
(
L"YGOPRO_EXPANSIONS"
);
auto
envname_w_len
=
std
::
strlen
(
env_name
)
+
1
;
wchar_t
*
envname_w
=
new
wchar_t
[
envname_w_len
];
BufferIO
::
DecodeUTF8String
(
env_name
,
envname_w
,
envname_w_len
);
const
wchar_t
*
wval
=
_wgetenv
(
envname_w
);
delete
[]
envname_w
;
return
(
wval
&&
wval
[
0
])
?
std
::
wstring
(
wval
)
:
std
::
wstring
();
#else
const
char
*
env_utf8
=
std
::
getenv
(
"YGOPRO_EXPANSIONS"
);
if
(
env_utf8
)
{
expansions_env_val
=
(
wchar_t
*
)
malloc
(
1024
*
sizeof
(
wchar_t
));
BufferIO
::
DecodeUTF8String
(
env_utf8
,
expansions_env_val
,
1024
);
}
const
char
*
env_utf8
=
std
::
getenv
(
env_name
);
if
(
!
env_utf8
||
!
env_utf8
[
0
])
return
{};
auto
env_w_len
=
std
::
strlen
(
env_utf8
)
+
1
;
wchar_t
*
env_w
=
new
wchar_t
[
env_w_len
];
BufferIO
::
DecodeUTF8String
(
env_utf8
,
env_w
,
env_w_len
);
auto
res
=
std
::
wstring
(
env_w
);
delete
[]
env_w
;
return
res
;
#endif
};
if
(
expansions_env_val
&&
expansions_env_val
[
0
]
!=
L'\0'
)
{
expansions_specified
=
true
;
std
::
wstringstream
ss
(
expansions_env_val
);
std
::
wstring
item
;
while
(
std
::
getline
(
ss
,
item
,
L','
))
{
if
(
!
item
.
empty
())
{
expansions_list
.
push_back
(
item
);
}
}
}
else
{
expansions_specified
=
false
;
auto
load_env_list
=
[
&
](
const
char
*
env_name
,
std
::
vector
<
std
::
wstring
>&
out
)
{
std
::
wstring
val
=
get_env_wstr
(
env_name
);
parse_wcsv
(
val
,
out
);
};
load_env_list
(
"YGOPRO_EXPANSIONS"
,
expansions_list
);
if
(
expansions_list
.
empty
())
{
expansions_list
.
push_back
(
L"./expansions"
);
#if defined(SERVER_PRO3_SUPPORT) && !defined(_WIN32) && !defined(__APPLE__)
expansions_list
.
push_back
(
L"./Expansions"
);
#endif
}
load_env_list
(
"YGOPRO_EXTRA_SCRIPT"
,
extra_script_list
);
ygo
::
server_port
=
7911
;
ygo
::
replay_mode
=
0
;
ygo
::
duel_flags
=
0
;
...
...
@@ -219,6 +242,7 @@ int main(int argc, char* argv[]) {
bool
keep_on_return
=
false
;
bool
deckCategorySpecified
=
false
;
bool
expansions_specified
=
false
;
expansions_list
.
push_back
(
L"./expansions"
);
for
(
int
i
=
1
;
i
<
wargc
;
++
i
)
{
if
(
wargc
==
2
&&
std
::
wcslen
(
wargv
[
1
])
>=
4
)
{
...
...
@@ -354,6 +378,12 @@ int main(int argc, char* argv[]) {
expansions_list
.
push_back
(
wargv
[
i
]);
}
continue
;
}
else
if
(
!
std
::
wcscmp
(
wargv
[
i
],
L"--extra-script"
))
{
// specify extra script
++
i
;
if
(
i
<
wargc
)
{
extra_script_list
.
push_back
(
wargv
[
i
]);
}
continue
;
}
}
ygo
::
mainGame
->
MainLoop
();
...
...
gframe/menu_handler.cpp
View file @
20bfecea
...
...
@@ -470,7 +470,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if
(
prev_operation
==
BUTTON_RENAME_REPLAY
)
{
wchar_t
newname
[
256
];
BufferIO
::
CopyWideString
(
mainGame
->
ebRSName
->
getText
(),
newname
);
if
(
mywcsncasecmp
(
newname
+
std
::
wcslen
(
newname
)
-
4
,
L".yrp"
,
4
))
{
if
(
!
IsExtension
(
newname
,
L".yrp"
))
{
myswprintf
(
newname
,
L"%ls.yrp"
,
mainGame
->
ebRSName
->
getText
());
}
if
(
Replay
::
RenameReplay
(
mainGame
->
lstReplayList
->
getListItem
(
prev_sel
),
newname
))
{
...
...
gframe/myfilesystem.h
View file @
20bfecea
...
...
@@ -21,7 +21,7 @@ class FileSystem {
public:
static
void
SafeFileName
(
wchar_t
*
wfile
)
{
while
((
wfile
=
std
::
wcspbrk
(
wfile
,
L"<>:
\"
/
\\
|?*"
))
!=
nullptr
)
*
wfile
++
=
'_'
;
*
wfile
++
=
L
'_'
;
}
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
...
...
@@ -125,7 +125,7 @@ class FileSystem {
public:
static
void
SafeFileName
(
wchar_t
*
wfile
)
{
while
((
wfile
=
std
::
wcspbrk
(
wfile
,
L"/"
))
!=
nullptr
)
*
wfile
++
=
'_'
;
*
wfile
++
=
L
'_'
;
}
static
bool
IsFileExists
(
const
char
*
file
)
{
...
...
gframe/replay_mode.cpp
View file @
20bfecea
...
...
@@ -192,6 +192,7 @@ bool ReplayMode::StartDuel() {
preload_script
(
pduel
,
"./script/patches/entry.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
dataManager
.
LoadExtraScripts
(
pduel
);
mainGame
->
dInfo
.
lp
[
0
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
cur_replay
.
params
.
start_lp
;
mainGame
->
dInfo
.
start_lp
=
cur_replay
.
params
.
start_lp
;
...
...
gframe/single_duel.cpp
View file @
20bfecea
...
...
@@ -620,6 +620,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
preload_script
(
pduel
,
"./script/patches/entry.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
dataManager
.
LoadExtraScripts
(
pduel
);
unsigned
int
opt
=
(
unsigned
int
)
host_info
.
duel_rule
<<
16
;
if
(
host_info
.
no_shuffle_deck
)
opt
|=
DUEL_PSEUDO_SHUFFLE
;
...
...
gframe/single_mode.cpp
View file @
20bfecea
...
...
@@ -64,6 +64,7 @@ int SingleMode::SinglePlayThread() {
preload_script
(
pduel
,
"./script/patches/entry.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
dataManager
.
LoadExtraScripts
(
pduel
);
mainGame
->
dInfo
.
lp
[
0
]
=
start_lp
;
mainGame
->
dInfo
.
lp
[
1
]
=
start_lp
;
mainGame
->
dInfo
.
start_lp
=
start_lp
;
...
...
gframe/tag_duel.cpp
View file @
20bfecea
...
...
@@ -596,6 +596,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
preload_script
(
pduel
,
"./script/patches/entry.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/init.lua"
);
dataManager
.
LoadExtraScripts
(
pduel
);
unsigned
int
opt
=
(
unsigned
int
)
host_info
.
duel_rule
<<
16
;
if
(
host_info
.
no_shuffle_deck
)
opt
|=
DUEL_PSEUDO_SHUFFLE
;
...
...
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