Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
1
Merge Requests
1
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro
Commits
16a2406a
Commit
16a2406a
authored
Feb 05, 2026
by
水濑真白
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Align thumb loading with upstream (no thumbnail dir)
parent
3db5ff0a
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
6 additions
and
106 deletions
+6
-106
gframe/image_manager.cpp
gframe/image_manager.cpp
+6
-106
No files found.
gframe/image_manager.cpp
View file @
16a2406a
...
...
@@ -402,58 +402,14 @@ int ImageManager::LoadThumbThread() {
irr
::
video
::
IImage
*
img
=
nullptr
;
for
(
auto
ex
:
mainGame
->
GetExpansionsListU
())
{
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/thumbnail/%d.png"
,
ex
.
c_str
(),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/thumbnail/%d.jpg"
,
ex
.
c_str
(),
code
);
mysnprintf
(
file
,
"%s/pics/%d.jpg"
,
ex
.
c_str
(),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/thumbnail/%d.png"
),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/thumbnail/%d.jpg"
),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/thumbnail/%d.png"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
&&
mainGame
->
gameConf
.
use_image_scale
)
{
for
(
auto
ex
:
mainGame
->
GetExpansionsListU
())
{
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/%d.png"
,
ex
.
c_str
(),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/%d.jpg"
,
ex
.
c_str
(),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/%d.png"
),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/%d.jpg"
),
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/%d.png"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
}
if
(
img
!=
nullptr
)
{
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
...
...
@@ -489,30 +445,19 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
return
tUnknownThumb
;
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
()
&&
!
mainGame
->
gameConf
.
use_image_load_background_thread
)
{
char
file
[
256
];
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
char
file
[
256
];
irr
::
video
::
ITexture
*
img
=
nullptr
;
for
(
auto
ex
:
mainGame
->
GetExpansionsListU
())
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/
thumbnail/
%d.jpg"
,
ex
.
c_str
(),
code
);
mysnprintf
(
file
,
"%s/pics/%d.jpg"
,
ex
.
c_str
(),
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/
thumbnail/
%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
nullptr
&&
mainGame
->
gameConf
.
use_image_scale
)
{
for
(
auto
ex
:
mainGame
->
GetExpansionsListU
())
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/%d.jpg"
,
ex
.
c_str
(),
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
}
tThumb
[
code
]
=
img
;
return
(
img
==
nullptr
)
?
tUnknownThumb
:
img
;
}
...
...
@@ -549,53 +494,8 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
return
tit
->
second
;
else
return
tUnknownThumb
;
if
(
code
==
0
)
auto
tit
=
tFields
.
find
(
code
);
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
irr
::
video
::
ITexture
*
img
=
nullptr
;
for
(
auto
ex
:
mainGame
->
GetExpansionsListU
())
{
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/field/%d.png"
,
ex
.
c_str
(),
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"%s/pics/field/%d.jpg"
,
ex
.
c_str
(),
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/field/%d.png"
),
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/field/%d.jpg"
),
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/field/%d.png"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
nullptr
)
{
mysnprintf
(
file
,
"pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
nullptr
)
{
tFields
[
code
]
=
nullptr
;
return
nullptr
;
}
else
{
tFields
[
code
]
=
img
;
return
img
;
}
}
else
{
tFields
[
code
]
=
img
;
return
img
;
}
}
if
(
tit
->
second
)
return
tit
->
second
;
else
return
nullptr
;
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureField
(
int
code
)
{
if
(
code
==
0
)
return
nullptr
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment