Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro
Commits
147f455f
Commit
147f455f
authored
Jul 28, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'resize' into test
parents
0d5d8913
3614525f
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
62 additions
and
7 deletions
+62
-7
gframe/client_field.cpp
gframe/client_field.cpp
+3
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+22
-2
gframe/game.cpp
gframe/game.cpp
+23
-2
gframe/game.h
gframe/game.h
+9
-0
strings.conf
strings.conf
+5
-0
No files found.
gframe/client_field.cpp
View file @
147f455f
...
...
@@ -399,7 +399,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else
if
(
conti_selecting
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]
,
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
)
);
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
...
@@ -483,7 +483,7 @@ void ClientField::ShowChainCard() {
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]
,
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
)
);
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
...
@@ -538,7 +538,7 @@ void ClientField::ShowLocationCard() {
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]
,
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
)
);
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
true
);
...
...
gframe/event_handler.cpp
View file @
147f455f
...
...
@@ -845,7 +845,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
else
if
(
conti_selecting
)
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
selectable_cards
[
i
+
pos
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]
,
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
)
);
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
// text
wchar_t
formatBuffer
[
2048
];
...
...
@@ -906,7 +906,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
display_cards
[
i
+
pos
]
->
code
)
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
display_cards
[
i
+
pos
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
]
,
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
)
);
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
wchar_t
formatBuffer
[
2048
];
if
(
display_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
{
...
...
@@ -1776,6 +1776,26 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return
true
;
break
;
}
case
BUTTON_WINDOW_RESIZE_S
:
{
mainGame
->
SetWindowsScale
(
0.8
);
return
true
;
break
;
}
case
BUTTON_WINDOW_RESIZE_M
:
{
mainGame
->
SetWindowsScale
(
1
);
return
true
;
break
;
}
case
BUTTON_WINDOW_RESIZE_L
:
{
mainGame
->
SetWindowsScale
(
1.25
);
return
true
;
break
;
}
case
BUTTON_WINDOW_RESIZE_XL
:
{
mainGame
->
SetWindowsScale
(
1.5
);
return
true
;
break
;
}
}
break
;
}
...
...
gframe/game.cpp
View file @
147f455f
...
...
@@ -314,6 +314,12 @@ bool Game::Initialize() {
chkAutoSearch
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
CHECKBOX_AUTO_SEARCH
,
dataManager
.
GetSysString
(
1358
));
chkAutoSearch
->
setChecked
(
gameConf
.
auto_search_limit
>=
0
);
posY
+=
30
;
env
->
addStaticText
(
dataManager
.
GetSysString
(
1282
),
rect
<
s32
>
(
posX
+
23
,
posY
+
3
,
posX
+
120
,
posY
+
28
),
false
,
false
,
tabSystem
);
btnWinResizeS
=
env
->
addButton
(
rect
<
s32
>
(
posX
+
125
,
posY
,
posX
+
155
,
posY
+
25
),
tabSystem
,
BUTTON_WINDOW_RESIZE_S
,
dataManager
.
GetSysString
(
1283
));
btnWinResizeM
=
env
->
addButton
(
rect
<
s32
>
(
posX
+
160
,
posY
,
posX
+
190
,
posY
+
25
),
tabSystem
,
BUTTON_WINDOW_RESIZE_M
,
dataManager
.
GetSysString
(
1284
));
btnWinResizeL
=
env
->
addButton
(
rect
<
s32
>
(
posX
+
195
,
posY
,
posX
+
225
,
posY
+
25
),
tabSystem
,
BUTTON_WINDOW_RESIZE_L
,
dataManager
.
GetSysString
(
1285
));
btnWinResizeXL
=
env
->
addButton
(
rect
<
s32
>
(
posX
+
230
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
BUTTON_WINDOW_RESIZE_XL
,
dataManager
.
GetSysString
(
1286
));
posY
+=
30
;
chkEnableSound
=
env
->
addCheckBox
(
gameConf
.
enable_sound
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
120
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1279
));
chkEnableSound
->
setChecked
(
gameConf
.
enable_sound
);
scrSoundVolume
=
env
->
addScrollBar
(
true
,
rect
<
s32
>
(
posX
+
126
,
posY
+
4
,
posX
+
260
,
posY
+
21
),
tabSystem
,
SCROLL_VOLUME
);
...
...
@@ -1624,8 +1630,8 @@ void Game::OnResize() {
stHintMsg
->
setRelativePosition
(
ResizeWin
(
500
,
60
,
820
,
90
));
//sound / music volume bar
scrSoundVolume
->
setRelativePosition
(
recti
(
20
+
126
,
2
00
+
4
,
20
+
(
300
*
xScale
)
-
40
,
20
0
+
21
));
scrMusicVolume
->
setRelativePosition
(
recti
(
20
+
126
,
2
30
+
4
,
20
+
(
300
*
xScale
)
-
40
,
23
0
+
21
));
scrSoundVolume
->
setRelativePosition
(
recti
(
20
+
126
,
2
30
+
4
,
20
+
(
300
*
xScale
)
-
40
,
23
0
+
21
));
scrMusicVolume
->
setRelativePosition
(
recti
(
20
+
126
,
2
60
+
4
,
20
+
(
300
*
xScale
)
-
40
,
26
0
+
21
));
if
(
gameConf
.
resize_popup_menu
)
{
int
width
=
100
*
mainGame
->
xScale
;
...
...
@@ -1789,6 +1795,21 @@ void Game::SetWindowsIcon() {
SendMessageW
(
hWnd
,
WM_SETICON
,
ICON_BIG
,
(
long
)
hBigIcon
);
#endif
}
void
Game
::
SetWindowsScale
(
float
scale
)
{
#ifdef _WIN32
WINDOWPLACEMENT
plc
;
plc
.
length
=
sizeof
(
WINDOWPLACEMENT
);
if
(
GetWindowPlacement
(
hWnd
,
&
plc
)
&&
(
plc
.
showCmd
==
SW_SHOWMAXIMIZED
))
ShowWindow
(
hWnd
,
SW_RESTORE
);
RECT
rcWindow
,
rcClient
;
GetWindowRect
(
hWnd
,
&
rcWindow
);
GetClientRect
(
hWnd
,
&
rcClient
);
MoveWindow
(
hWnd
,
rcWindow
.
left
,
rcWindow
.
top
,
(
rcWindow
.
right
-
rcWindow
.
left
)
-
rcClient
.
right
+
1024
*
scale
,
(
rcWindow
.
bottom
-
rcWindow
.
top
)
-
rcClient
.
bottom
+
640
*
scale
,
true
);
#endif
}
void
Game
::
FlashWindow
()
{
#ifdef _WIN32
FLASHWINFO
fi
;
...
...
gframe/game.h
View file @
147f455f
...
...
@@ -166,6 +166,7 @@ public:
recti
ResizeFit
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
void
SetWindowsIcon
();
void
SetWindowsScale
(
float
scale
);
void
FlashWindow
();
void
SetCursor
(
ECURSOR_ICON
icon
);
...
...
@@ -272,6 +273,10 @@ public:
irr
::
gui
::
IGUIScrollBar
*
scrSoundVolume
;
irr
::
gui
::
IGUIScrollBar
*
scrMusicVolume
;
irr
::
gui
::
IGUICheckBox
*
chkMusicMode
;
irr
::
gui
::
IGUIButton
*
btnWinResizeS
;
irr
::
gui
::
IGUIButton
*
btnWinResizeM
;
irr
::
gui
::
IGUIButton
*
btnWinResizeL
;
irr
::
gui
::
IGUIButton
*
btnWinResizeXL
;
//main menu
irr
::
gui
::
IGUIWindow
*
wMainMenu
;
irr
::
gui
::
IGUIButton
*
btnLanMode
;
...
...
@@ -652,6 +657,10 @@ extern Game* mainGame;
#define CHECKBOX_ENABLE_MUSIC 362
#define SCROLL_VOLUME 363
#define CHECKBOX_DISABLE_CHAT 364
#define BUTTON_WINDOW_RESIZE_S 365
#define BUTTON_WINDOW_RESIZE_M 366
#define BUTTON_WINDOW_RESIZE_L 367
#define BUTTON_WINDOW_RESIZE_XL 368
#define COMBOBOX_SORTTYPE 370
#define COMBOBOX_LIMIT 371
...
...
strings.conf
View file @
147f455f
...
...
@@ -308,6 +308,11 @@
!
system
1279
开启音效
!
system
1280
开启音乐
!
system
1281
按场景切换音乐
!
system
1282
窗口大小
!
system
1283
小
!
system
1284
中
!
system
1285
大
!
system
1286
特大
!
system
1290
禁用聊天功能
!
system
1291
忽略观战者发言
!
system
1292
忽略时点
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment