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nanahira
ygopro
Commits
126a562d
Commit
126a562d
authored
May 29, 2021
by
kamijyoeast
Committed by
GitHub
May 29, 2021
Browse files
Options
Browse Files
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Plain Diff
Update_20210529_10:23 (#49)
* Add files via upload * Add files via upload
parent
c1deebe6
Changes
25
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Showing
25 changed files
with
378 additions
and
86 deletions
+378
-86
expansions/script/c100730041.lua
expansions/script/c100730041.lua
+1
-1
expansions/script/c100730046.lua
expansions/script/c100730046.lua
+2
-0
expansions/script/c100730102.lua
expansions/script/c100730102.lua
+4
-1
expansions/script/c100730103.lua
expansions/script/c100730103.lua
+2
-2
expansions/script/c100730126.lua
expansions/script/c100730126.lua
+1
-0
expansions/script/c100730129.lua
expansions/script/c100730129.lua
+8
-12
expansions/script/c100730130.lua
expansions/script/c100730130.lua
+8
-11
expansions/script/c100730164.lua
expansions/script/c100730164.lua
+2
-0
expansions/script/c100730171.lua
expansions/script/c100730171.lua
+19
-21
expansions/script/c100730192.lua
expansions/script/c100730192.lua
+37
-15
expansions/script/c100730195.lua
expansions/script/c100730195.lua
+6
-16
expansions/script/c100730201.lua
expansions/script/c100730201.lua
+1
-1
expansions/script/c100730202.lua
expansions/script/c100730202.lua
+2
-2
expansions/script/c100730238.lua
expansions/script/c100730238.lua
+5
-2
expansions/script/c100730252.lua
expansions/script/c100730252.lua
+3
-0
expansions/script/c100730270.lua
expansions/script/c100730270.lua
+10
-0
expansions/script/c100730273.lua
expansions/script/c100730273.lua
+1
-1
expansions/script/c100730274.lua
expansions/script/c100730274.lua
+3
-0
expansions/script/c100730291.lua
expansions/script/c100730291.lua
+16
-0
expansions/script/c100730308.lua
expansions/script/c100730308.lua
+1
-1
expansions/script/c100730312.lua
expansions/script/c100730312.lua
+24
-0
expansions/script/c100730313.lua
expansions/script/c100730313.lua
+77
-0
expansions/script/c173309161.lua
expansions/script/c173309161.lua
+87
-0
expansions/script/c574218661.lua
expansions/script/c574218661.lua
+58
-0
expansions/speed-duel.cdb
expansions/speed-duel.cdb
+0
-0
No files found.
expansions/script/c100730041.lua
View file @
126a562d
...
@@ -6,7 +6,7 @@ function c100730041.initial_effect(c)
...
@@ -6,7 +6,7 @@ function c100730041.initial_effect(c)
end
end
function
c100730041
.
IsBlueEyes
(
c
)
function
c100730041
.
IsBlueEyes
(
c
)
return
c
:
Is
OriginalCodeRule
(
89631139
)
and
c
:
IsFaceup
(
)
return
c
:
Is
Type
(
TYPE_MONSTER
)
and
aux
.
IsCodeListed
(
c
,
89631139
)
and
c
:
IsFaceup
()
and
not
c
:
IsOriginalCodeRule
(
38517737
)
end
end
function
c100730041
.
con
(
e
,
tp
)
function
c100730041
.
con
(
e
,
tp
)
...
...
expansions/script/c100730046.lua
View file @
126a562d
...
@@ -6,6 +6,8 @@ function c100730046.initial_effect(c)
...
@@ -6,6 +6,8 @@ function c100730046.initial_effect(c)
end
end
function
c100730046
.
skill
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100730046
.
skill
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
local
c
=
Duel
.
CreateToken
(
tp
,
88789641
)
Duel
.
SendtoHand
(
c
,
tp
,
REASON_RULE
)
local
e1
=
Effect
.
GlobalEffect
()
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_REVERSE_DAMAGE
)
e1
:
SetCode
(
EFFECT_REVERSE_DAMAGE
)
...
...
expansions/script/c100730102.lua
View file @
126a562d
...
@@ -13,10 +13,13 @@ function c100730102.con(e,tp)
...
@@ -13,10 +13,13 @@ function c100730102.con(e,tp)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c100730102
.
Ismask
,
tp
,
LOCATION_MZONE
+
LOCATION_SZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100730102
.
Ismask
,
tp
,
LOCATION_MZONE
+
LOCATION_SZONE
,
0
,
1
,
nil
)
and
Duel
.
Get
MZoneCount
(
tp
)
>
0
and
Duel
.
Get
LocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
end
function
c100730102
.
skill
(
e
,
tp
)
function
c100730102
.
skill
(
e
,
tp
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730102
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730102
)
local
d
=
Duel
.
CreateToken
(
tp
,
29549364
)
local
d
=
Duel
.
CreateToken
(
tp
,
29549364
)
Duel
.
MoveToField
(
d
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
d
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
53046408
)
if
g1
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
end
\ No newline at end of file
expansions/script/c100730103.lua
View file @
126a562d
...
@@ -22,7 +22,7 @@ function c100730103.skill(e,tp,c)
...
@@ -22,7 +22,7 @@ function c100730103.skill(e,tp,c)
local
d1
=
Duel
.
CreateToken
(
tp
,
5818798
)
local
d1
=
Duel
.
CreateToken
(
tp
,
5818798
)
local
d2
=
Duel
.
CreateToken
(
tp
,
77207191
)
local
d2
=
Duel
.
CreateToken
(
tp
,
77207191
)
Duel
.
SpecialSummon
(
d1
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
d1
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
d2
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACE
UP
)
Duel
.
SpecialSummon
(
d2
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACE
DOWN_DEFENSE
)
Duel
.
SendtoDeck
(
d
,
tp
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
d
,
tp
,
0
,
REASON_RULE
)
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c100730103
.
filter1
,
nil
,
e
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c100730103
.
filter1
,
nil
,
e
)
...
@@ -54,7 +54,7 @@ function c100730103.skill(e,tp,c)
...
@@ -54,7 +54,7 @@ function c100730103.skill(e,tp,c)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
end
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
3
,
nil
,
46009906
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
3
,
nil
,
46009906
,
76539047
)
if
g1
:
GetCount
()
>=
1
then
if
g1
:
GetCount
()
>=
1
then
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
end
...
...
expansions/script/c100730126.lua
View file @
126a562d
...
@@ -4,6 +4,7 @@ function c100730126.initial_effect(c)
...
@@ -4,6 +4,7 @@ function c100730126.initial_effect(c)
aux
.
SpeedDuelMoveCardToDeckCommon
(
23995346
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
23995346
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
56532353
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
56532353
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
2129638
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
2129638
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
62873545
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
43228023
,
c
)
aux
.
SpeedDuelMoveCardToDeckCommon
(
43228023
,
c
)
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730126
.
skill
,
c100730126
.
con
,
aux
.
Stringid
(
100730106
,
0
))
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730126
.
skill
,
c100730126
.
con
,
aux
.
Stringid
(
100730106
,
0
))
aux
.
RegisterSpeedDuelSkillCardCommon
()
aux
.
RegisterSpeedDuelSkillCardCommon
()
...
...
expansions/script/c100730129.lua
View file @
126a562d
...
@@ -10,10 +10,6 @@ function c100730129.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -10,10 +10,6 @@ function c100730129.skill(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730129
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730129
)
local
c
=
Duel
.
CreateToken
(
tp
,
81020646
)
local
c
=
Duel
.
CreateToken
(
tp
,
81020646
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_RULE
)
local
d
=
Duel
.
CreateToken
(
tp
,
13582837
)
Duel
.
SendtoDeck
(
d
,
nil
,
0
,
REASON_RULE
)
local
xc
=
Duel
.
CreateToken
(
tp
,
82434071
)
Duel
.
SendtoDeck
(
xc
,
nil
,
0
,
REASON_RULE
)
local
d1
=
Duel
.
CreateToken
(
tp
,
45313724
)
local
d1
=
Duel
.
CreateToken
(
tp
,
45313724
)
Duel
.
SendtoDeck
(
d1
,
nil
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
d1
,
nil
,
0
,
REASON_RULE
)
local
d2
=
Duel
.
CreateToken
(
tp
,
18712704
)
local
d2
=
Duel
.
CreateToken
(
tp
,
18712704
)
...
@@ -24,18 +20,18 @@ function c100730129.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -24,18 +20,18 @@ function c100730129.skill(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoDeck
(
d4
,
nil
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
d4
,
nil
,
0
,
REASON_RULE
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
aux
.
SpeedDuelSendToDeckWithExile
(
tp
,
g
)
aux
.
SpeedDuelSendToDeckWithExile
(
tp
,
g
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsCode
,
tp
,
LOCATION_DECK
,
0
,
nil
,
45313724
,
66957584
,
40555959
,
14550855
,
18712704
)
local
g1
=
sg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
Duel
.
SSet
(
tp
,
g1
)
local
d
=
Duel
.
CreateToken
(
tp
,
13582837
)
Duel
.
Summon
(
tp
,
d
,
false
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
72896720
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
72896720
)
if
g2
:
GetCount
()
>
0
then
if
g2
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g2
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
,
0x60
)
Duel
.
SpecialSummon
(
g2
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
,
0x60
)
local
sc
=
Duel
.
CreateToken
(
tp
,
5560911
)
local
sc
=
Duel
.
CreateToken
(
tp
,
5560911
)
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP_ATTACK
)
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP_DEFENSE
)
local
g3
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
13582837
,
82434071
)
local
xc
=
Duel
.
CreateToken
(
tp
,
18590133
)
local
tc
=
g3
:
GetFirst
()
Duel
.
SpecialSummon
(
xc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEDOWN_DEFENSE
)
Duel
.
Summon
(
tp
,
tc
,
false
,
nil
)
Duel
.
Summon
(
tp
,
d
,
false
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsCode
,
tp
,
LOCATION_DECK
,
0
,
nil
,
45313724
,
66957584
,
40555959
,
14550855
,
18712704
)
local
g1
=
sg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
Duel
.
SSet
(
tp
,
g1
)
end
end
e
:
Reset
()
e
:
Reset
()
end
end
\ No newline at end of file
expansions/script/c100730130.lua
View file @
126a562d
...
@@ -10,10 +10,6 @@ function c100730130.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -10,10 +10,6 @@ function c100730130.skill(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730130
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730130
)
local
c
=
Duel
.
CreateToken
(
tp
,
81020646
)
local
c
=
Duel
.
CreateToken
(
tp
,
81020646
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_RULE
)
local
d
=
Duel
.
CreateToken
(
tp
,
13582837
)
Duel
.
SendtoDeck
(
d
,
nil
,
0
,
REASON_RULE
)
local
xc
=
Duel
.
CreateToken
(
tp
,
46263076
)
Duel
.
SendtoDeck
(
xc
,
nil
,
0
,
REASON_RULE
)
local
d1
=
Duel
.
CreateToken
(
tp
,
18739764
)
local
d1
=
Duel
.
CreateToken
(
tp
,
18739764
)
Duel
.
SendtoDeck
(
d1
,
nil
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
d1
,
nil
,
0
,
REASON_RULE
)
local
d2
=
Duel
.
CreateToken
(
tp
,
39967326
)
local
d2
=
Duel
.
CreateToken
(
tp
,
39967326
)
...
@@ -24,17 +20,18 @@ function c100730130.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -24,17 +20,18 @@ function c100730130.skill(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoDeck
(
d4
,
nil
,
0
,
REASON_RULE
)
Duel
.
SendtoDeck
(
d4
,
nil
,
0
,
REASON_RULE
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
aux
.
SpeedDuelSendToDeckWithExile
(
tp
,
g
)
aux
.
SpeedDuelSendToDeckWithExile
(
tp
,
g
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsCode
,
tp
,
LOCATION_DECK
,
0
,
nil
,
18739764
,
66957584
,
40555959
,
77859858
,
39967326
)
local
g1
=
sg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
Duel
.
SSet
(
tp
,
g1
)
local
d
=
Duel
.
CreateToken
(
tp
,
13582837
)
Duel
.
Summon
(
tp
,
d
,
false
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
95453143
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
95453143
)
if
g2
:
GetCount
()
>
0
then
if
g2
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g2
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
,
0x60
)
Duel
.
SpecialSummon
(
g2
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
,
0x60
)
local
sc
=
Duel
.
CreateToken
(
tp
,
5560911
)
local
sc
=
Duel
.
CreateToken
(
tp
,
5560911
)
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP_ATTACK
)
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP_DEFENSE
)
local
g3
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
13582837
,
82434071
)
local
xc
=
Duel
.
CreateToken
(
tp
,
32240937
)
local
tc
=
g3
:
GetFirst
()
Duel
.
SpecialSummon
(
xc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEDOWN_DEFENSE
)
Duel
.
Summon
(
tp
,
tc
,
false
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsCode
,
tp
,
LOCATION_DECK
,
0
,
nil
,
18739764
,
66957584
,
40555959
,
77859858
,
39967326
)
local
g1
=
sg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
Duel
.
SSet
(
tp
,
g1
)
end
end
e
:
Reset
()
e
:
Reset
()
end
end
\ No newline at end of file
expansions/script/c100730164.lua
View file @
126a562d
...
@@ -6,6 +6,8 @@ function c100730164.initial_effect(c)
...
@@ -6,6 +6,8 @@ function c100730164.initial_effect(c)
end
end
function
c100730164
.
skill
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100730164
.
skill
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
local
c
=
Duel
.
CreateToken
(
tp
,
82085619
)
Duel
.
SendtoHand
(
c
,
tp
,
REASON_RULE
)
local
e1
=
Effect
.
GlobalEffect
()
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_REVERSE_DAMAGE
)
e1
:
SetCode
(
EFFECT_REVERSE_DAMAGE
)
...
...
expansions/script/c100730171.lua
View file @
126a562d
...
@@ -16,34 +16,32 @@ function c100730171.con(e,tp)
...
@@ -16,34 +16,32 @@ function c100730171.con(e,tp)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanSpecialSummon
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c100730171
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100730171
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
aux
.
DecreasedLP
[
tp
]
-
c100730171
.
UsedLP
[
tp
]
>=
1800
end
end
function
c100730171
.
skill1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100730171
.
skill1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100730171
,
1
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100730171
,
1
))
then
c100730171
.
UsedLP
[
tp
]
=
c100730171
.
UsedLP
[
tp
]
+
1800
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
c
=
g1
:
GetFirst
()
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730171
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730171
)
Duel
.
SendtoDeck
(
c
,
nil
,
1
,
REASON_RULE
)
Duel
.
SendtoDeck
(
g
:
GetFirst
(),
nil
,
1
,
REASON_RULE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100730171
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100730171
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
g
:
GetFirst
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
Summon
(
tp
,
sg
:
GetFirst
(),
false
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
aux
.
DecreasedLP
[
tp
]
-
c100730171
.
UsedLP
[
tp
]
>=
1800
then
local
g3
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_DECK
,
0
,
0
,
1
,
nil
,
TYPE_QUICKPLAY
)
c100730171
.
UsedLP
[
tp
]
=
c100730171
.
UsedLP
[
tp
]
+
1800
if
g3
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
SendtoHand
(
g3
,
nil
,
REASON_EFFECT
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_DECK
,
0
,
0
,
1
,
nil
,
TYPE_QUICKPLAY
)
Duel
.
ConfirmCards
(
1
-
tp
,
g3
)
Duel
.
SendtoHand
(
g1
,
nil
,
REASON_EFFECT
)
if
Duel
.
GetMZoneCount
(
1
-
tp
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100730171
,
0
))
then
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
GetMatchingGroup
(
c100730171
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c100730171
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
Duel
.
GetMZoneCount
(
1
-
tp
)
>
0
and
g2
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100730171
,
0
))
then
if
g2
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SpecialSummon
(
g2
:
GetFirst
(),
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
local
c
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
end
end
...
@@ -82,7 +80,7 @@ end
...
@@ -82,7 +80,7 @@ end
function
c100730171
.
filter
(
c
)
function
c100730171
.
filter
(
c
)
return
c
:
IsSetCard
(
0x41
)
and
c
:
IsLevelBelow
(
4
)
return
c
:
IsSetCard
(
0x41
)
and
c
:
IsLevelBelow
(
4
)
end
end
function
c100730171
.
efilter
(
e
,
te
)
function
c100730171
.
efilter
(
e
,
te
)
return
not
te
:
GetOwner
():
IsType
(
TYPE_SPELL
)
and
not
te
:
GetOwner
():
IsSetCard
(
0x41
)
and
te
:
IsActivated
()
return
not
te
:
GetOwner
():
IsType
(
TYPE_SPELL
)
and
not
te
:
GetOwner
():
IsSetCard
(
0x41
)
and
te
:
IsActivated
()
end
end
function
c100730171
.
val
(
e
,
c
)
function
c100730171
.
val
(
e
,
c
)
...
...
expansions/script/c100730192.lua
View file @
126a562d
...
@@ -6,32 +6,54 @@ function c100730192.initial_effect(c)
...
@@ -6,32 +6,54 @@ function c100730192.initial_effect(c)
end
end
function
c100730192
.
skill
(
e
,
tp
)
function
c100730192
.
skill
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730192
)
Duel
.
Recover
(
1
-
tp
,
2000
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
2000
,
REASON_EFFECT
)
local
count
=
1
local
count
=
1
if
Duel
.
GetTurnPlayer
()
~=
tp
then
if
Duel
.
GetTurnPlayer
()
~=
tp
then
count
=
2
count
=
2
end
end
local
e1
=
Effect
.
GlobalEffect
()
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
Set
TargetRange
(
LOCATION_MZONE
,
0
)
e1
:
Set
Code
(
EVENT_PHASE_START
+
PHASE_END
)
e1
:
Set
Target
(
c100730192
.
filter
)
e1
:
Set
Property
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCo
de
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetCo
untLimit
(
1
)
e1
:
SetCondition
(
c100730192
.
lim
con
)
e1
:
SetCondition
(
c100730192
.
con
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
count
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
count
)
e1
:
Set
Value
(
c100730192
.
efilter
)
e1
:
Set
Operation
(
c100730192
.
op
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e
:
Reset
()
e
:
Reset
()
end
end
function
c100730192
.
filter
(
e
,
c
)
function
c100730192
.
filter
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsFaceup
()
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsFaceup
()
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
end
function
c100730192
.
efilter
(
e
,
te
)
function
c100730192
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
te
:
GetOwner
():
IsRace
(
RACE_FAIRY
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730192
)
Duel
.
Recover
(
tp
,
2000
,
REASON_EFFECT
)
local
d
=
Duel
.
CreateToken
(
tp
,
45667991
)
local
d1
=
Duel
.
CreateToken
(
tp
,
54387923
)
Duel
.
SpecialSummon
(
d1
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP_ATTACK
)
Duel
.
SpecialSummon
(
d
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP_DEFENSE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
2
,
2
,
nil
,
45667991
,
54387923
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
c
=
Duel
.
CreateToken
(
tp
,
92015800
)
Duel
.
SendtoDeck
(
c
,
tp
,
1
,
REASON_RULE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
92015800
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g2
:
GetFirst
()
if
tc
then
Duel
.
BreakEffect
()
tc
:
SetMaterial
(
g1
)
Duel
.
Overlay
(
tc
,
g1
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
local
g3
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
0
,
1
,
nil
,
17201174
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
or
g3
:
GetCount
()
==
0
then
return
end
local
sc
=
g3
:
GetFirst
()
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
end
end
end
function
c100730192
.
limcon
(
e
)
function
c100730192
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
count
==
2
then
return
Duel
.
GetTurnCount
()
==
2
end
if
count
==
2
then
return
Duel
.
GetTurnCount
()
==
2
end
return
true
return
Duel
.
IsExistingMatchingCard
(
c100730192
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_SZONE
,
0
,
2
,
nil
)
and
Duel
.
GetMZoneCount
(
tp
)
>
1
end
end
expansions/script/c100730195.lua
View file @
126a562d
...
@@ -8,26 +8,16 @@ function c100730195.con(e,tp)
...
@@ -8,26 +8,16 @@ function c100730195.con(e,tp)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c100730195
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100730195
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
13048472
)
end
end
function
c100730195
.
skill
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100730195
.
skill
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730195
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730195
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100730195
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100730195
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
13048472
)
local
mg
=
Duel
.
GetMatchingGroup
(
c100730195
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
g
:
GetFirst
())
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
if
mg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
mg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
end
function
c100730195
.
filter
(
c
,
tp
)
function
c100730195
.
filter
(
c
)
return
bit
.
band
(
c
:
GetType
(),
0x82
)
==
0x82
return
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
Duel
.
IsExistingMatchingCard
(
c100730195
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
)
end
function
c100730195
.
filter2
(
c
,
mc
)
return
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
c
:
IsAbleToHand
()
and
aux
.
IsCodeListed
(
mc
,
c
:
GetCode
())
end
end
\ No newline at end of file
expansions/script/c100730201.lua
View file @
126a562d
...
@@ -37,7 +37,7 @@ function c100730201.skill2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,7 +37,7 @@ function c100730201.skill2(e,tp,eg,ep,ev,re,r,rp)
local
c
=
Duel
.
CreateToken
(
tp
,
68543408
)
local
c
=
Duel
.
CreateToken
(
tp
,
68543408
)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
c
=
Duel
.
CreateToken
(
tp
,
80244114
)
c
=
Duel
.
CreateToken
(
tp
,
37799519
)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
Duel
.
SendtoGrave
(
g
,
REASON_RULE
)
Duel
.
SendtoGrave
(
g
,
REASON_RULE
)
...
...
expansions/script/c100730202.lua
View file @
126a562d
...
@@ -31,10 +31,10 @@ end
...
@@ -31,10 +31,10 @@ end
function
c100730202
.
skill2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100730202
.
skill2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
local
c
=
Duel
.
CreateToken
(
tp
,
68543408
)
local
c
=
Duel
.
CreateToken
(
tp
,
80244114
)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
c
=
Duel
.
CreateToken
(
tp
,
80244114
)
c
=
Duel
.
CreateToken
(
tp
,
63184227
)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
aux
.
CardAddedBySkill
:
AddCard
(
c
)
Duel
.
SendtoGrave
(
g
,
REASON_RULE
)
Duel
.
SendtoGrave
(
g
,
REASON_RULE
)
...
...
expansions/script/c100730238.lua
View file @
126a562d
...
@@ -13,10 +13,13 @@ function c100730238.con(e,tp)
...
@@ -13,10 +13,13 @@ function c100730238.con(e,tp)
tp
=
e
:
GetLabelObject
():
GetOwner
()
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c100730238
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100730238
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
Get
MZoneCount
(
tp
)
>
0
and
Duel
.
Get
LocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
end
function
c100730238
.
skill
(
e
,
tp
)
function
c100730238
.
skill
(
e
,
tp
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730238
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730238
)
local
d
=
Duel
.
CreateToken
(
tp
,
49328340
)
local
d
=
Duel
.
CreateToken
(
1
-
tp
,
49328340
)
Duel
.
MoveToField
(
d
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
d
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
34370473
)
if
g1
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
end
\ No newline at end of file
expansions/script/c100730252.lua
View file @
126a562d
...
@@ -26,6 +26,9 @@ function c100730252.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,6 +26,9 @@ function c100730252.skill(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
25880422
,
63102017
)
if
g1
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
end
function
c100730252
.
filter
(
c
)
function
c100730252
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttackAbove
(
0
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttackAbove
(
0
)
...
...
expansions/script/c100730270.lua
View file @
126a562d
...
@@ -28,6 +28,9 @@ function c100730270.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,6 +28,9 @@ function c100730270.skill(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
sc
:
RegisterEffect
(
e3
)
sc
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
sc
:
RegisterEffect
(
e4
)
end
end
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c100730270
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c100730270
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc
=
g1
:
GetFirst
()
local
tc
=
g1
:
GetFirst
()
...
@@ -43,6 +46,13 @@ function c100730270.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,6 +46,13 @@ function c100730270.skill(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
end
end
end
end
function
c100730270
.
filter
(
c
)
function
c100730270
.
filter
(
c
)
...
...
expansions/script/c100730273.lua
View file @
126a562d
...
@@ -32,7 +32,7 @@ function c100730273.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,7 +32,7 @@ function c100730273.skill(e,tp,eg,ep,ev,re,r,rp)
g
:
GetFirst
():
RegisterEffect
(
e1
)
g
:
GetFirst
():
RegisterEffect
(
e1
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
3
,
nil
,
126218
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
12760674
)
if
g1
:
GetCount
()
==
0
then
return
end
if
g1
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
end
\ No newline at end of file
expansions/script/c100730274.lua
View file @
126a562d
...
@@ -23,6 +23,9 @@ function c100730274.skill(e,tp,eg,ep,ev,re,r,rp)
...
@@ -23,6 +23,9 @@ function c100730274.skill(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
500
)
e1
:
SetValue
(
500
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
78211862
)
if
g1
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
end
function
c100730274
.
filter
(
c
)
function
c100730274
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
...
...
expansions/script/c100730291.lua
View file @
126a562d
...
@@ -8,6 +8,7 @@ function c100730291.initial_effect(c)
...
@@ -8,6 +8,7 @@ function c100730291.initial_effect(c)
end
end
aux
.
SpeedDuelCalculateDecreasedLP
()
aux
.
SpeedDuelCalculateDecreasedLP
()
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730291
.
skill
,
c100730291
.
con
,
aux
.
Stringid
(
100730291
,
1
))
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730291
.
skill
,
c100730291
.
con
,
aux
.
Stringid
(
100730291
,
1
))
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730291
.
skill1
,
c100730291
.
con1
,
aux
.
Stringid
(
100730291
,
0
))
aux
.
RegisterSpeedDuelSkillCardCommon
()
aux
.
RegisterSpeedDuelSkillCardCommon
()
end
end
function
c100730291
.
con
(
e
,
tp
)
function
c100730291
.
con
(
e
,
tp
)
...
@@ -31,4 +32,19 @@ function c100730291.skill(e,tp)
...
@@ -31,4 +32,19 @@ function c100730291.skill(e,tp)
if
sg
:
GetCount
()
<
1
then
return
end
if
sg
:
GetCount
()
<
1
then
return
end
Duel
.
MoveSequence
(
sg
:
GetFirst
(),
0
)
Duel
.
MoveSequence
(
sg
:
GetFirst
(),
0
)
end
end
end
function
c100730291
.
con1
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
function
c100730291
.
skill1
(
e
,
tp
,
c
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
c
=
g
:
GetFirst
()
if
c
then
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730291
)
Duel
.
SendtoDeck
(
c
,
1
-
tp
,
nil
,
0
,
REASON_RULE
)
Duel
.
ShuffleDeck
(
1
-
tp
)
end
end
end
\ No newline at end of file
expansions/script/c100730308.lua
View file @
126a562d
...
@@ -14,7 +14,7 @@ function c100730308.skill(e,tp)
...
@@ -14,7 +14,7 @@ function c100730308.skill(e,tp)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730308
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730308
)
local
ct
=
Duel
.
TossDice
(
tp
,
1
)
local
ct
=
Duel
.
TossDice
(
tp
,
1
)
Duel
.
Recover
(
tp
,
ct
*
200
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
ct
*
200
,
REASON_EFFECT
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
43061293
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
126218
)
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
if
ct
==
1
or
ct
==
6
then
return
end
if
ct
==
1
or
ct
==
6
then
return
end
e
:
Reset
()
e
:
Reset
()
...
...
expansions/script/c100730312.lua
0 → 100644
View file @
126a562d
--高速决斗技能-纹章展开
Duel
.
LoadScript
(
"speed_duel_common.lua"
)
function
c100730312
.
initial_effect
(
c
)
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730312
.
skill
,
c100730312
.
con
,
aux
.
Stringid
(
100730312
,
0
))
aux
.
RegisterSpeedDuelSkillCardCommon
()
end
function
c100730312
.
con
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
end
function
c100730312
.
skill
(
e
,
tp
,
c
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730312
)
local
d
=
Duel
.
TossDice
(
tp
,
1
)
local
count
=
Duel
.
GetTurnCount
()
if
d
>=
count
then
return
end
local
c
=
Duel
.
CreateToken
(
tp
,
15744417
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
e
:
Reset
()
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
,
43061293
)
if
g1
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_RULE
)
end
\ No newline at end of file
expansions/script/c100730313.lua
0 → 100644
View file @
126a562d
--高速决斗技能-卡组统领:速攻的黑衣忍者
Duel
.
LoadScript
(
"speed_duel_common.lua"
)
function
c100730313
.
initial_effect
(
c
)
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730313
.
skill
,
c100730313
.
con
,
aux
.
Stringid
(
100730313
,
0
))
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730313
.
skill1
,
c100730313
.
con1
,
aux
.
Stringid
(
100730313
,
1
))
aux
.
SpeedDuelAtMainPhase
(
c
,
c100730313
.
skill2
,
c100730313
.
con2
,
aux
.
Stringid
(
100730313
,
2
))
aux
.
RegisterSpeedDuelSkillCardCommon
()
end
function
c100730313
.
con
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
GetLP
(
tp
)
<=
5000
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
0x2b
,
0x61
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
function
c100730313
.
skill
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
local
c
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSetCard
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
0x2b
,
0x61
):
GetFirst
()
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730313
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
):
GetFirst
()
if
tc
:
IsLocation
(
LOCATION_FZONE
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
tc
:
GetPosition
(),
true
)
else
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
tc
:
GetPosition
(),
true
)
end
e
:
Reset
()
end
function
c100730313
.
con1
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c100730313
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
64801562
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
function
c100730313
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2b
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
function
c100730313
.
eqfilter
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
end
function
c100730313
.
skill1
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730313
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSetCard
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
0x2b
)
local
tc
=
g1
:
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCode
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
64801562
)
local
eqc
=
g2
:
GetFirst
()
Duel
.
Equip
(
tp
,
eqc
,
tc
)
local
c
=
Duel
.
CreateToken
(
1
-
tp
,
13250922
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_RULE
)
if
tc
:
GetAttack
()
<=
1300
then
local
ft
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100730313
.
eqfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
ft
,
nil
)
Duel
.
SSet
(
1
-
tp
,
g
)
else
Duel
.
Destroy
(
eqc
,
REASON_EFFECT
)
end
end
function
c100730313
.
con2
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
return
aux
.
SpeedDuelAtMainPhaseCondition
(
e
,
tp
)
and
Duel
.
GetLP
(
tp
)
<=
5000
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
function
c100730313
.
skill2
(
e
,
tp
)
tp
=
e
:
GetLabelObject
():
GetOwner
()
local
c
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
100730313
)
local
tc
=
Duel
.
CreateToken
(
tp
,
41006930
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP_ATTACK
,
true
)
e
:
Reset
()
end
\ No newline at end of file
expansions/script/c173309161.lua
0 → 100644
View file @
126a562d
--小调七音服·阿米娅
function
c173309161
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
,
false
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1160
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
c173309161
.
reg
)
c
:
RegisterEffect
(
e1
)
--lvdown
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
173309161
,
0
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCost
(
c173309161
.
lvcost
)
e4
:
SetTarget
(
c173309161
.
lvtg
)
e4
:
SetOperation
(
c173309161
.
lvop
)
c
:
RegisterEffect
(
e4
)
--to hand
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetCountLimit
(
1
,
173309161
)
e5
:
SetCondition
(
c173309161
.
thcon
)
e5
:
SetTarget
(
c173309161
.
thtg
)
e5
:
SetOperation
(
c173309161
.
thop
)
c
:
RegisterEffect
(
e5
)
end
function
c173309161
.
reg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
e
:
GetHandler
():
RegisterFlagEffect
(
173309161
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c173309161
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
173309161
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
(),
0x162
)
end
function
c173309161
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x162
)
and
c
:
IsAbleToHand
()
end
function
c173309161
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c173309161
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c173309161
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c173309161
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c173309161
.
lvcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_DISCARD
)
end
function
c173309161
.
filter
(
c
)
return
c
:
IsSetCard
(
0x162
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c173309161
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c173309161
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
end
function
c173309161
.
afilter
(
c
,
code
)
return
c
:
IsCode
(
code
)
end
function
c173309161
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c173309161
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
local
hg
=
Duel
.
GetMatchingGroup
(
c173309161
.
afilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
g
:
GetFirst
():
GetCode
())
local
tc
=
hg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
tc
:
GetLeftScale
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
hg
:
GetNext
()
end
end
expansions/script/c574218661.lua
0 → 100644
View file @
126a562d
--影六武众-千代
function
c574218661
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
574218661
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
+
LOCATION_HAND
)
e1
:
SetTarget
(
c574218661
.
target
)
e1
:
SetOperation
(
c574218661
.
operation
)
c
:
RegisterEffect
(
e1
)
--spsummon limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c574218661
.
sslimit
)
c
:
RegisterEffect
(
e2
)
end
function
c574218661
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsSetCard
(
0x3d
)
end
function
c574218661
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c574218661
.
filter
(
chkc
)
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c574218661
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
574218661
,
1
))
Duel
.
SelectTarget
(
tp
,
c574218661
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c574218661
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsImmuneToEffect
(
e
)
or
tc
:
GetLevel
()
>
4
then
return
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
2
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetValue
(
800
)
tc
:
RegisterEffect
(
e2
)
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c574218661
.
sslimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
\ No newline at end of file
expansions/speed-duel.cdb
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126a562d
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