Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro
Commits
0a7a4745
Commit
0a7a4745
authored
May 21, 2024
by
mercury233
Committed by
GitHub
May 21, 2024
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
add STOC_TEAMMATE_SURRENDER (#2548)
parent
2e0af898
Changes
9
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
53 additions
and
4 deletions
+53
-4
gframe/client_field.cpp
gframe/client_field.cpp
+2
-0
gframe/client_field.h
gframe/client_field.h
+2
-0
gframe/drawing.cpp
gframe/drawing.cpp
+2
-0
gframe/duelclient.cpp
gframe/duelclient.cpp
+9
-2
gframe/event_handler.cpp
gframe/event_handler.cpp
+4
-1
gframe/network.h
gframe/network.h
+1
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+31
-1
gframe/tag_duel.h
gframe/tag_duel.h
+1
-0
strings.conf
strings.conf
+1
-0
No files found.
gframe/client_field.cpp
View file @
0a7a4745
...
...
@@ -117,6 +117,8 @@ void ClientField::Clear() {
conti_act
=
false
;
deck_reversed
=
false
;
cant_check_grave
=
false
;
tag_surrender
=
false
;
tag_teammate_surrender
=
false
;
}
void
ClientField
::
Initial
(
int
player
,
int
deckc
,
int
extrac
)
{
ClientCard
*
pcard
;
...
...
gframe/client_field.h
View file @
0a7a4745
...
...
@@ -85,6 +85,8 @@ public:
bool
deck_reversed
{
false
};
bool
conti_selecting
{
false
};
bool
cant_check_grave
{
false
};
bool
tag_surrender
{
false
};
bool
tag_teammate_surrender
{
false
};
mt19937
rnd
;
ClientField
();
...
...
gframe/drawing.cpp
View file @
0a7a4745
...
...
@@ -520,6 +520,8 @@ void Game::DrawMisc() {
//finish button
if
(
btnCancelOrFinish
->
isVisible
()
&&
dField
.
select_ready
)
DrawSelectionLine
(
btnCancelOrFinish
,
2
,
0xffffff00
);
if
(
btnLeaveGame
->
isVisible
()
&&
dField
.
tag_teammate_surrender
)
DrawSelectionLine
(
btnLeaveGame
,
2
,
0xffffff00
);
//lp bar
if
((
dInfo
.
turn
%
2
&&
dInfo
.
isFirst
)
||
(
!
(
dInfo
.
turn
%
2
)
&&
!
dInfo
.
isFirst
))
{
driver
->
draw2DRectangle
(
0xa0000000
,
Resize
(
327
,
8
,
630
,
51
));
...
...
gframe/duelclient.cpp
View file @
0a7a4745
...
...
@@ -631,7 +631,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
}
}
else
{
if
(
selftype
>
3
)
{
mainGame
->
dInfo
.
player_type
=
7
;
mainGame
->
dInfo
.
player_type
=
NETPLAYER_TYPE_OBSERVER
;
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1350
));
mainGame
->
btnLeaveGame
->
setVisible
(
true
);
mainGame
->
btnSpectatorSwap
->
setVisible
(
true
);
...
...
@@ -877,6 +877,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame
->
gMutex
.
unlock
();
break
;
}
case
STOC_TEAMMATE_SURRENDER
:
{
if
(
!
mainGame
->
dField
.
tag_surrender
)
mainGame
->
dField
.
tag_teammate_surrender
=
true
;
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1355
));
}
}
}
// Analyze STOC_GAME_MSG packet
...
...
@@ -2433,7 +2438,9 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
case
MSG_NEW_TURN
:
{
int
player
=
mainGame
->
LocalPlayer
(
BufferIO
::
ReadUInt8
(
pbuf
));
mainGame
->
dInfo
.
turn
++
;
if
(
!
mainGame
->
dInfo
.
isTag
&&
!
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
player_type
<
7
)
{
if
(
!
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
player_type
<
7
)
{
mainGame
->
dField
.
tag_surrender
=
false
;
mainGame
->
dField
.
tag_teammate_surrender
=
false
;
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1351
));
mainGame
->
btnLeaveGame
->
setVisible
(
true
);
}
...
...
gframe/event_handler.cpp
View file @
0a7a4745
...
...
@@ -143,7 +143,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
exit_on_return
)
mainGame
->
device
->
closeDevice
();
}
else
{
mainGame
->
PopupElement
(
mainGame
->
wSurrender
);
if
(
!
(
mainGame
->
dInfo
.
isTag
&&
mainGame
->
dField
.
tag_surrender
))
mainGame
->
PopupElement
(
mainGame
->
wSurrender
);
}
break
;
}
...
...
@@ -151,10 +152,12 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
soundManager
.
PlaySoundEffect
(
SOUND_BUTTON
);
DuelClient
::
SendPacketToServer
(
CTOS_SURRENDER
);
mainGame
->
HideElement
(
mainGame
->
wSurrender
);
mainGame
->
dField
.
tag_surrender
=
true
;
break
;
}
case
BUTTON_SURRENDER_NO
:
{
soundManager
.
PlaySoundEffect
(
SOUND_BUTTON
);
mainGame
->
dField
.
tag_teammate_surrender
=
false
;
mainGame
->
HideElement
(
mainGame
->
wSurrender
);
break
;
}
...
...
gframe/network.h
View file @
0a7a4745
...
...
@@ -194,6 +194,7 @@ public:
#define STOC_HS_PLAYER_ENTER 0x20
#define STOC_HS_PLAYER_CHANGE 0x21
#define STOC_HS_WATCH_CHANGE 0x22
#define STOC_TEAMMATE_SURRENDER 0x23
#define PLAYERCHANGE_OBSERVE 0x8
#define PLAYERCHANGE_READY 0x9
...
...
gframe/tag_duel.cpp
View file @
0a7a4745
...
...
@@ -11,6 +11,7 @@ TagDuel::TagDuel() {
for
(
int
i
=
0
;
i
<
4
;
++
i
)
{
players
[
i
]
=
0
;
ready
[
i
]
=
false
;
surrender
[
i
]
=
false
;
}
}
TagDuel
::~
TagDuel
()
{
...
...
@@ -520,7 +521,33 @@ void TagDuel::DuelEndProc() {
duel_stage
=
DUEL_STAGE_END
;
}
void
TagDuel
::
Surrender
(
DuelPlayer
*
dp
)
{
return
;
if
(
dp
->
type
>
3
||
!
pduel
)
return
;
uint32
player
=
dp
->
type
;
if
(
surrender
[
player
])
return
;
static
const
uint32
teammatemap
[]
=
{
1
,
0
,
3
,
2
};
uint32
teammate
=
teammatemap
[
player
];
if
(
!
surrender
[
teammate
])
{
surrender
[
player
]
=
true
;
NetServer
::
SendPacketToPlayer
(
players
[
player
],
STOC_TEAMMATE_SURRENDER
);
NetServer
::
SendPacketToPlayer
(
players
[
teammate
],
STOC_TEAMMATE_SURRENDER
);
return
;
}
static
const
uint32
winplayermap
[]
=
{
1
,
1
,
0
,
0
};
unsigned
char
wbuf
[
3
];
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
winplayermap
[
player
];
wbuf
[
2
]
=
0
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
wbuf
,
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
NetServer
::
ReSendToPlayer
(
players
[
3
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
EndDuel
();
DuelEndProc
();
event_del
(
etimer
);
}
int
TagDuel
::
Analyze
(
unsigned
char
*
msgbuffer
,
unsigned
int
len
)
{
unsigned
char
*
offset
,
*
pbufw
,
*
pbuf
=
msgbuffer
;
...
...
@@ -904,6 +931,9 @@ int TagDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
}
}
turn_count
++
;
for
(
int
i
=
0
;
i
<
4
;
++
i
)
{
surrender
[
i
]
=
false
;
}
break
;
}
case
MSG_NEW_PHASE
:
{
...
...
gframe/tag_duel.h
View file @
0a7a4745
...
...
@@ -50,6 +50,7 @@ protected:
DuelPlayer
*
cur_player
[
2
];
std
::
set
<
DuelPlayer
*>
observers
;
bool
ready
[
4
];
bool
surrender
[
4
];
Deck
pdeck
[
4
];
int
deck_error
[
4
];
unsigned
char
hand_result
[
2
];
...
...
strings.conf
View file @
0a7a4745
...
...
@@ -404,6 +404,7 @@
!
system
1352
主要信息:
!
system
1353
播放起始于回合:
!
system
1354
开局默认显示所有时点
!
system
1355
投降(
1
/
2
)
!
system
1356
此操作将放弃对当前卡组的修改,是否继续?
!
system
1357
不提示保留对卡组的修改
!
system
1358
键入关键字后自动进行搜索
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment