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nanahira
ygopro
Commits
024b36f0
Commit
024b36f0
authored
May 21, 2016
by
VanillaSalt
Browse files
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Plain Diff
add scale filter
parent
6b143051
Changes
7
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
56 additions
and
89 deletions
+56
-89
gframe/deck_con.cpp
gframe/deck_con.cpp
+46
-86
gframe/deck_con.h
gframe/deck_con.h
+2
-0
gframe/game.cpp
gframe/game.cpp
+3
-1
gframe/game.h
gframe/game.h
+1
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+2
-0
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
gframe/deck_con.cpp
View file @
024b36f0
...
...
@@ -9,6 +9,36 @@
namespace
ygo
{
static
int
parse_filter
(
const
wchar_t
*
pstr
,
unsigned
int
*
type
)
{
if
(
*
pstr
==
L'='
)
{
*
type
=
1
;
return
BufferIO
::
GetVal
(
pstr
+
1
);
}
else
if
(
*
pstr
>=
L'0'
&&
*
pstr
<=
L'9'
)
{
*
type
=
1
;
return
BufferIO
::
GetVal
(
pstr
);
}
else
if
(
*
pstr
==
L'>'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
*
type
=
2
;
return
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
*
type
=
3
;
return
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'<'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
*
type
=
4
;
return
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
*
type
=
5
;
return
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'?'
)
{
*
type
=
6
;
return
0
;
}
*
type
=
0
;
return
0
;
}
bool
DeckBuilder
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
switch
(
event
.
EventType
)
{
case
irr
:
:
EET_GUI_EVENT
:
{
...
...
@@ -95,91 +125,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
const
wchar_t
*
pstr
=
mainGame
->
ebAttack
->
getText
();
if
(
*
pstr
==
0
)
filter_atktype
=
0
;
else
{
if
(
*
pstr
==
L'='
)
{
filter_atktype
=
1
;
filter_atk
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
else
if
(
*
pstr
>=
L'0'
&&
*
pstr
<=
L'9'
)
{
filter_atktype
=
1
;
filter_atk
=
BufferIO
::
GetVal
(
pstr
);
}
else
if
(
*
pstr
==
L'>'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
filter_atktype
=
2
;
filter_atk
=
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
filter_atktype
=
3
;
filter_atk
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'<'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
filter_atktype
=
4
;
filter_atk
=
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
filter_atktype
=
5
;
filter_atk
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'?'
)
{
filter_atktype
=
6
;
}
else
filter_atktype
=
0
;
}
pstr
=
mainGame
->
ebDefence
->
getText
();
if
(
*
pstr
==
0
)
filter_deftype
=
0
;
else
{
if
(
*
pstr
==
L'='
)
{
filter_deftype
=
1
;
filter_def
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
else
if
(
*
pstr
>=
L'0'
&&
*
pstr
<=
L'9'
)
{
filter_deftype
=
1
;
filter_def
=
BufferIO
::
GetVal
(
pstr
);
}
else
if
(
*
pstr
==
L'>'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
filter_deftype
=
2
;
filter_def
=
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
filter_deftype
=
3
;
filter_def
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'<'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
filter_deftype
=
4
;
filter_def
=
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
filter_deftype
=
5
;
filter_def
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'?'
)
{
filter_deftype
=
6
;
}
else
filter_deftype
=
0
;
}
pstr
=
mainGame
->
ebStar
->
getText
();
if
(
*
pstr
==
0
)
filter_lvtype
=
0
;
else
{
if
(
*
pstr
==
L'='
)
{
filter_lvtype
=
1
;
filter_lv
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
else
if
(
*
pstr
>=
L'0'
&&
*
pstr
<=
L'9'
)
{
filter_lvtype
=
1
;
filter_lv
=
BufferIO
::
GetVal
(
pstr
);
}
else
if
(
*
pstr
==
L'>'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
filter_lvtype
=
2
;
filter_lv
=
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
filter_lvtype
=
3
;
filter_lv
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
if
(
*
pstr
==
L'<'
)
{
if
(
*
(
pstr
+
1
)
==
L'='
)
{
filter_lvtype
=
4
;
filter_lv
=
BufferIO
::
GetVal
(
pstr
+
2
);
}
else
{
filter_lvtype
=
5
;
filter_lv
=
BufferIO
::
GetVal
(
pstr
+
1
);
}
}
else
filter_lvtype
=
0
;
}
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefence
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
FilterCards
();
break
;
}
...
...
@@ -257,6 +206,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
ebAttack
->
setEnabled
(
false
);
mainGame
->
ebDefence
->
setEnabled
(
false
);
mainGame
->
ebStar
->
setEnabled
(
false
);
mainGame
->
ebScale
->
setEnabled
(
false
);
break
;
}
case
1
:
{
...
...
@@ -267,6 +217,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
ebAttack
->
setEnabled
(
true
);
mainGame
->
ebDefence
->
setEnabled
(
true
);
mainGame
->
ebStar
->
setEnabled
(
true
);
mainGame
->
ebScale
->
setEnabled
(
true
);
mainGame
->
cbCardType2
->
clear
();
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1080
),
0
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1054
),
TYPE_MONSTER
+
TYPE_NORMAL
);
...
...
@@ -293,6 +244,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
ebAttack
->
setEnabled
(
false
);
mainGame
->
ebDefence
->
setEnabled
(
false
);
mainGame
->
ebStar
->
setEnabled
(
false
);
mainGame
->
ebScale
->
setEnabled
(
false
);
mainGame
->
cbCardType2
->
clear
();
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1080
),
0
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1054
),
TYPE_SPELL
);
...
...
@@ -310,6 +262,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
ebAttack
->
setEnabled
(
false
);
mainGame
->
ebDefence
->
setEnabled
(
false
);
mainGame
->
ebStar
->
setEnabled
(
false
);
mainGame
->
ebScale
->
setEnabled
(
false
);
mainGame
->
cbCardType2
->
clear
();
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1080
),
0
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1054
),
TYPE_TRAP
);
...
...
@@ -691,7 +644,13 @@ void DeckBuilder::FilterCards() {
if
(
filter_lvtype
)
{
if
((
filter_lvtype
==
1
&&
data
.
level
!=
filter_lv
)
||
(
filter_lvtype
==
2
&&
data
.
level
<
filter_lv
)
||
(
filter_lvtype
==
3
&&
data
.
level
<=
filter_lv
)
||
(
filter_lvtype
==
4
&&
data
.
level
>
filter_lv
)
||
(
filter_lvtype
==
5
&&
data
.
level
>=
filter_lv
))
||
(
filter_lvtype
==
5
&&
data
.
level
>=
filter_lv
)
||
filter_lvtype
==
6
)
continue
;
}
if
(
filter_scltype
)
{
if
((
filter_scltype
==
1
&&
data
.
lscale
!=
filter_scl
)
||
(
filter_scltype
==
2
&&
data
.
lscale
<
filter_scl
)
||
(
filter_scltype
==
3
&&
data
.
lscale
<=
filter_scl
)
||
(
filter_scltype
==
4
&&
(
data
.
lscale
>
filter_scl
||
data
.
lscale
==
0
))
||
(
filter_scltype
==
5
&&
(
data
.
lscale
>=
filter_scl
||
data
.
lscale
==
0
))
||
filter_scltype
==
6
)
continue
;
}
break
;
...
...
@@ -764,6 +723,7 @@ void DeckBuilder::FilterCards() {
mainGame
->
ebAttack
->
setText
(
L""
);
mainGame
->
ebDefence
->
setText
(
L""
);
mainGame
->
ebStar
->
setText
(
L""
);
mainGame
->
ebScale
->
setText
(
L""
);
filter_effect
=
0
;
for
(
int
i
=
0
;
i
<
32
;
++
i
)
mainGame
->
chkCategory
[
i
]
->
setChecked
(
false
);
...
...
gframe/deck_con.h
View file @
024b36f0
...
...
@@ -24,6 +24,8 @@ public:
int
filter_def
;
unsigned
int
filter_lvtype
;
unsigned
int
filter_lv
;
unsigned
int
filter_scltype
;
unsigned
int
filter_scl
;
int
filter_lm
;
int
hovered_code
;
int
hovered_pos
;
...
...
gframe/game.cpp
View file @
024b36f0
...
...
@@ -434,8 +434,10 @@ bool Game::Initialize() {
ebDefence
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
260
,
49
,
340
,
69
),
true
,
wFilter
);
ebDefence
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1324
),
rect
<
s32
>
(
10
,
74
,
80
,
94
),
false
,
false
,
wFilter
);
ebStar
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
60
,
72
,
1
4
0
,
92
),
true
,
wFilter
);
ebStar
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
60
,
72
,
1
2
0
,
92
),
true
,
wFilter
);
ebStar
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebScale
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
130
,
72
,
190
,
92
),
true
,
wFilter
);
ebScale
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1325
),
rect
<
s32
>
(
205
,
74
,
280
,
94
),
false
,
false
,
wFilter
);
ebCardName
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
260
,
72
,
390
,
92
),
true
,
wFilter
,
EDITBOX_KEYWORD
);
ebCardName
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
...
...
gframe/game.h
View file @
024b36f0
...
...
@@ -358,6 +358,7 @@ public:
irr
::
gui
::
IGUIComboBox
*
cbAttribute
;
irr
::
gui
::
IGUIComboBox
*
cbLimit
;
irr
::
gui
::
IGUIEditBox
*
ebStar
;
irr
::
gui
::
IGUIEditBox
*
ebScale
;
irr
::
gui
::
IGUIEditBox
*
ebAttack
;
irr
::
gui
::
IGUIEditBox
*
ebDefence
;
irr
::
gui
::
IGUIEditBox
*
ebCardName
;
...
...
gframe/menu_handler.cpp
View file @
024b36f0
...
...
@@ -229,12 +229,14 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
ebAttack
->
setText
(
L""
);
mainGame
->
ebDefence
->
setText
(
L""
);
mainGame
->
ebStar
->
setText
(
L""
);
mainGame
->
ebScale
->
setText
(
L""
);
mainGame
->
cbCardType2
->
setEnabled
(
false
);
mainGame
->
cbAttribute
->
setEnabled
(
false
);
mainGame
->
cbRace
->
setEnabled
(
false
);
mainGame
->
ebAttack
->
setEnabled
(
false
);
mainGame
->
ebDefence
->
setEnabled
(
false
);
mainGame
->
ebStar
->
setEnabled
(
false
);
mainGame
->
ebScale
->
setEnabled
(
false
);
mainGame
->
deckBuilder
.
filter_effect
=
0
;
mainGame
->
deckBuilder
.
result_string
[
0
]
=
L'0'
;
mainGame
->
deckBuilder
.
result_string
[
1
]
=
0
;
...
...
ocgcore
@
5dd0f9f7
Subproject commit
982039dd54e2bc70f6cfa4c62b2db52f49df91b7
Subproject commit
5dd0f9f7c90f077d8d9c9ddeba257241db036cb9
script
@
384d2fe8
Subproject commit
4b1cad5517e638551d40b84331e33bdaacce909d
Subproject commit
384d2fe8d99af19407ece80363b1a2fe3939b64e
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