Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
1
Merge Requests
1
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro
Commits
00fcf99b
Commit
00fcf99b
authored
Dec 10, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
merge script reader
parents
7e1d40b0
ae3da991
Changes
25
Hide whitespace changes
Inline
Side-by-side
Showing
25 changed files
with
424 additions
and
216 deletions
+424
-216
gframe/client_card.cpp
gframe/client_card.cpp
+5
-7
gframe/client_card.h
gframe/client_card.h
+1
-2
gframe/data_manager.cpp
gframe/data_manager.cpp
+42
-0
gframe/data_manager.h
gframe/data_manager.h
+4
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+103
-28
gframe/drawing.cpp
gframe/drawing.cpp
+2
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+13
-4
gframe/duelclient.h
gframe/duelclient.h
+1
-0
gframe/event_handler.cpp
gframe/event_handler.cpp
+14
-2
gframe/game.cpp
gframe/game.cpp
+9
-1
gframe/game.h
gframe/game.h
+3
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
gframe/myfilesystem.h
gframe/myfilesystem.h
+6
-9
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+3
-33
gframe/replay_mode.h
gframe/replay_mode.h
+0
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+7
-32
gframe/single_duel.h
gframe/single_duel.h
+0
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-44
gframe/single_mode.h
gframe/single_mode.h
+0
-3
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+7
-33
gframe/tag_duel.h
gframe/tag_duel.h
+0
-2
lflist.conf
lflist.conf
+189
-6
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+11
-2
No files found.
gframe/client_card.cpp
View file @
00fcf99b
...
@@ -18,7 +18,7 @@ ClientCard::ClientCard() {
...
@@ -18,7 +18,7 @@ ClientCard::ClientCard() {
is_showtarget
=
false
;
is_showtarget
=
false
;
is_showchaintarget
=
false
;
is_showchaintarget
=
false
;
is_highlighting
=
false
;
is_highlighting
=
false
;
is_disabled
=
false
;
status
=
0
;
is_reversed
=
false
;
is_reversed
=
false
;
cmdFlag
=
0
;
cmdFlag
=
0
;
code
=
0
;
code
=
0
;
...
@@ -132,7 +132,7 @@ void ClientCard::UpdateInfo(char* buf) {
...
@@ -132,7 +132,7 @@ void ClientCard::UpdateInfo(char* buf) {
int
l
=
BufferIO
::
ReadInt8
(
buf
);
int
l
=
BufferIO
::
ReadInt8
(
buf
);
int
s
=
BufferIO
::
ReadInt8
(
buf
);
int
s
=
BufferIO
::
ReadInt8
(
buf
);
BufferIO
::
ReadInt8
(
buf
);
BufferIO
::
ReadInt8
(
buf
);
ClientCard
*
ecard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
ClientCard
*
ecard
=
mainGame
->
dField
.
GetCard
(
mainGame
->
LocalPlayer
(
c
)
,
l
,
s
);
equipTarget
=
ecard
;
equipTarget
=
ecard
;
ecard
->
equipped
.
insert
(
this
);
ecard
->
equipped
.
insert
(
this
);
}
}
...
@@ -143,7 +143,7 @@ void ClientCard::UpdateInfo(char* buf) {
...
@@ -143,7 +143,7 @@ void ClientCard::UpdateInfo(char* buf) {
int
l
=
BufferIO
::
ReadInt8
(
buf
);
int
l
=
BufferIO
::
ReadInt8
(
buf
);
int
s
=
BufferIO
::
ReadInt8
(
buf
);
int
s
=
BufferIO
::
ReadInt8
(
buf
);
BufferIO
::
ReadInt8
(
buf
);
BufferIO
::
ReadInt8
(
buf
);
ClientCard
*
tcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
ClientCard
*
tcard
=
mainGame
->
dField
.
GetCard
(
mainGame
->
LocalPlayer
(
c
)
,
l
,
s
);
cardTarget
.
insert
(
tcard
);
cardTarget
.
insert
(
tcard
);
tcard
->
ownerTarget
.
insert
(
this
);
tcard
->
ownerTarget
.
insert
(
this
);
}
}
...
@@ -164,10 +164,8 @@ void ClientCard::UpdateInfo(char* buf) {
...
@@ -164,10 +164,8 @@ void ClientCard::UpdateInfo(char* buf) {
}
}
if
(
flag
&
QUERY_OWNER
)
if
(
flag
&
QUERY_OWNER
)
owner
=
BufferIO
::
ReadInt32
(
buf
);
owner
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_IS_DISABLED
)
if
(
flag
&
QUERY_STATUS
)
is_disabled
=
BufferIO
::
ReadInt32
(
buf
);
status
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_IS_PUBLIC
)
is_public
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_LSCALE
)
{
if
(
flag
&
QUERY_LSCALE
)
{
lscale
=
BufferIO
::
ReadInt32
(
buf
);
lscale
=
BufferIO
::
ReadInt32
(
buf
);
myswprintf
(
lscstring
,
L"%d"
,
lscale
);
myswprintf
(
lscstring
,
L"%d"
,
lscale
);
...
...
gframe/client_card.h
View file @
00fcf99b
...
@@ -89,8 +89,7 @@ public:
...
@@ -89,8 +89,7 @@ public:
u8
location
;
u8
location
;
u8
sequence
;
u8
sequence
;
u8
position
;
u8
position
;
u8
is_disabled
;
u32
status
;
u8
is_public
;
u8
cHint
;
u8
cHint
;
u32
chValue
;
u32
chValue
;
u32
opParam
;
u32
opParam
;
...
...
gframe/data_manager.cpp
View file @
00fcf99b
...
@@ -5,6 +5,7 @@ namespace ygo {
...
@@ -5,6 +5,7 @@ namespace ygo {
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
wchar_t
DataManager
::
strBuffer
[
4096
];
wchar_t
DataManager
::
strBuffer
[
4096
];
byte
DataManager
::
scriptBuffer
[
0x20000
];
DataManager
dataManager
;
DataManager
dataManager
;
bool
DataManager
::
LoadDB
(
const
char
*
file
)
{
bool
DataManager
::
LoadDB
(
const
char
*
file
)
{
...
@@ -315,5 +316,46 @@ int DataManager::CardReader(int code, void* pData) {
...
@@ -315,5 +316,46 @@ int DataManager::CardReader(int code, void* pData) {
memset
(
pData
,
0
,
sizeof
(
CardData
));
memset
(
pData
,
0
,
sizeof
(
CardData
));
return
0
;
return
0
;
}
}
byte
*
DataManager
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
=
ScriptReaderExDirectry
(
"./expansions"
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
script_name
,
slen
,
&
buffer
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
buffer
=
ScriptReaderExDirectry
(
subdir
,
script_name
,
slen
);
if
(
buffer
)
find
=
true
;
}
});
if
(
find
)
return
buffer
;
return
ScriptReader
(
script_name
,
slen
);
}
byte
*
DataManager
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
];
sprintf
(
sname
,
"%s%s"
,
path
,
script_name
+
1
);
//default script name: ./script/c%d.lua
return
ScriptReader
(
sname
,
slen
);
}
byte
*
DataManager
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
#ifdef _WIN32
wchar_t
fname
[
256
];
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
fp
=
_wfopen
(
fname
,
L"rb"
);
#else
fp
=
fopen
(
script_name
,
"rb"
);
#endif
if
(
!
fp
)
return
0
;
int
len
=
fread
(
scriptBuffer
,
1
,
sizeof
(
scriptBuffer
),
fp
);
fclose
(
fp
);
if
(
len
>=
sizeof
(
scriptBuffer
))
return
0
;
*
slen
=
len
;
return
scriptBuffer
;
}
}
}
gframe/data_manager.h
View file @
00fcf99b
...
@@ -49,8 +49,12 @@ public:
...
@@ -49,8 +49,12 @@ public:
wchar_t
lmBuffer
[
32
];
wchar_t
lmBuffer
[
32
];
static
wchar_t
strBuffer
[
4096
];
static
wchar_t
strBuffer
[
4096
];
static
byte
scriptBuffer
[
0x20000
];
static
const
wchar_t
*
unknown_string
;
static
const
wchar_t
*
unknown_string
;
static
int
CardReader
(
int
,
void
*
);
static
int
CardReader
(
int
,
void
*
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
};
};
...
...
gframe/deck_con.cpp
View file @
00fcf99b
...
@@ -129,7 +129,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -129,7 +129,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
switch
(
id
)
{
switch
(
id
)
{
case
BUTTON_CLEAR_DECK
:
{
case
BUTTON_CLEAR_DECK
:
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1339
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetSysString
(
1339
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -185,7 +185,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -185,7 +185,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
cbDBDecks
->
getItem
(
sel
),
dataManager
.
GetSysString
(
1337
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
cbDBDecks
->
getItem
(
sel
),
dataManager
.
GetSysString
(
1337
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -195,7 +195,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -195,7 +195,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_LEAVE_GAME
:
{
case
BUTTON_LEAVE_GAME
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -362,7 +362,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -362,7 +362,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
COMBOBOX_DBDECKS
:
{
case
COMBOBOX_DBDECKS
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -676,14 +676,14 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -676,14 +676,14 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
return
false
;
return
false
;
}
}
void
DeckBuilder
::
GetHoveredCard
()
{
void
DeckBuilder
::
GetHoveredCard
()
{
int
pre_code
=
hovered_code
;
hovered_pos
=
0
;
hovered_code
=
0
;
irr
::
gui
::
IGUIElement
*
root
=
mainGame
->
env
->
getRootGUIElement
();
irr
::
gui
::
IGUIElement
*
root
=
mainGame
->
env
->
getRootGUIElement
();
if
(
root
->
getElementFromPoint
(
mouse_pos
)
!=
root
)
if
(
root
->
getElementFromPoint
(
mouse_pos
)
!=
root
)
return
;
return
;
int
x
=
mouse_pos
.
X
;
int
x
=
mouse_pos
.
X
;
int
y
=
mouse_pos
.
Y
;
int
y
=
mouse_pos
.
Y
;
int
pre_code
=
hovered_code
;
hovered_pos
=
0
;
hovered_code
=
0
;
is_lastcard
=
0
;
is_lastcard
=
0
;
if
(
x
>=
314
&&
x
<=
794
)
{
if
(
x
>=
314
&&
x
<=
794
)
{
if
(
y
>=
164
&&
y
<=
435
)
{
if
(
y
>=
164
&&
y
<=
435
)
{
...
@@ -775,14 +775,78 @@ void DeckBuilder::StartFilter() {
...
@@ -775,14 +775,78 @@ void DeckBuilder::StartFilter() {
}
}
void
DeckBuilder
::
FilterCards
()
{
void
DeckBuilder
::
FilterCards
()
{
results
.
clear
();
results
.
clear
();
struct
element_t
{
std
::
wstring
keyword
;
int
setcode
;
enum
class
type_t
{
all
,
name
,
setcode
}
type
;
bool
exclude
;
element_t
()
:
setcode
(
0
),
type
(
type_t
::
all
),
exclude
(
false
)
{}
};
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
unsigned
int
set_code
=
0
;
std
::
wstring
str
=
std
::
wstring
(
pstr
);
if
(
pstr
[
0
]
==
L'@'
)
std
::
vector
<
element_t
>
query_elements
;
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
1
]);
if
(
mainGame
->
gameConf
.
search_multiple_keywords
)
{
else
const
wchar_t
separator
=
mainGame
->
gameConf
.
search_multiple_keywords
==
1
?
L' '
:
L'+'
;
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
const
wchar_t
minussign
=
L'-'
;
if
(
pstr
[
0
]
==
0
||
(
pstr
[
0
]
==
L'$'
&&
pstr
[
1
]
==
0
)
||
(
pstr
[
0
]
==
L'@'
&&
pstr
[
1
]
==
0
))
const
wchar_t
quotation
=
L'\"'
;
pstr
=
0
;
size_t
element_start
=
0
;
for
(;;)
{
element_start
=
str
.
find_first_not_of
(
separator
,
element_start
);
if
(
element_start
==
std
::
wstring
::
npos
)
break
;
element_t
element
;
if
(
str
[
element_start
]
==
minussign
)
{
element
.
exclude
=
true
;
element_start
++
;
}
if
(
element_start
>=
str
.
size
())
break
;
if
(
str
[
element_start
]
==
L'$'
)
{
element
.
type
=
element_t
::
type_t
::
name
;
element_start
++
;
}
else
if
(
str
[
element_start
]
==
L'@'
)
{
element
.
type
=
element_t
::
type_t
::
setcode
;
element_start
++
;
}
if
(
element_start
>=
str
.
size
())
break
;
wchar_t
delimiter
=
separator
;
if
(
str
[
element_start
]
==
quotation
)
{
delimiter
=
quotation
;
element_start
++
;
}
size_t
element_end
=
str
.
find_first_of
(
delimiter
,
element_start
);
if
(
element_end
!=
std
::
wstring
::
npos
)
{
size_t
length
=
element_end
-
element_start
;
element
.
keyword
=
str
.
substr
(
element_start
,
length
);
}
else
element
.
keyword
=
str
.
substr
(
element_start
);
element
.
setcode
=
dataManager
.
GetSetCode
(
element
.
keyword
.
c_str
());
query_elements
.
push_back
(
element
);
if
(
element_end
==
std
::
wstring
::
npos
)
break
;
element_start
=
element_end
+
1
;
}
}
else
{
element_t
element
;
size_t
element_start
=
0
;
if
(
str
[
element_start
]
==
L'$'
)
{
element
.
type
=
element_t
::
type_t
::
name
;
element_start
++
;
}
else
if
(
str
[
element_start
]
==
L'@'
)
{
element
.
type
=
element_t
::
type_t
::
setcode
;
element_start
++
;
}
if
(
element_start
<
str
.
size
())
{
element
.
keyword
=
str
.
substr
(
element_start
);
element
.
setcode
=
dataManager
.
GetSetCode
(
element
.
keyword
.
c_str
());
query_elements
.
push_back
(
element
);
}
}
auto
strpointer
=
dataManager
.
_strings
.
begin
();
auto
strpointer
=
dataManager
.
_strings
.
begin
();
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
const
CardDataC
&
data
=
ptr
->
second
;
const
CardDataC
&
data
=
ptr
->
second
;
...
@@ -856,24 +920,35 @@ void DeckBuilder::FilterCards() {
...
@@ -856,24 +920,35 @@ void DeckBuilder::FilterCards() {
if
(
filter_lm
==
7
&&
data
.
ot
!=
4
)
if
(
filter_lm
==
7
&&
data
.
ot
!=
4
)
continue
;
continue
;
}
}
if
(
pstr
)
{
bool
is_target
=
true
;
if
(
pstr
[
0
]
==
L'$'
)
{
for
(
auto
elements_iterator
=
query_elements
.
begin
();
elements_iterator
!=
query_elements
.
end
();
++
elements_iterator
)
{
if
(
!
CardNameContains
(
text
.
name
.
c_str
(),
&
pstr
[
1
]))
bool
match
=
false
;
continue
;
if
(
elements_iterator
->
type
==
element_t
::
type_t
::
name
)
{
}
else
if
(
pstr
[
0
]
==
L'@'
&&
set_code
)
{
match
=
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
keyword
.
c_str
());
if
(
!
check_set_code
(
data
,
set_code
))
continue
;
}
else
if
(
elements_iterator
->
type
==
element_t
::
type_t
::
setcode
)
{
match
=
elements_iterator
->
setcode
&&
check_set_code
(
data
,
elements_iterator
->
setcode
);
}
else
{
}
else
{
int
trycode
=
BufferIO
::
GetVal
(
pstr
);
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
keyword
.
c_str
()
);
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
if
(
!
tryresult
&&
!
CardNameContains
(
text
.
name
.
c_str
(),
pstr
)
&&
text
.
text
.
find
(
pstr
)
==
std
::
wstring
::
npos
if
(
!
tryresult
)
{
&&
(
!
set_code
||
!
check_set_code
(
data
,
set_code
)))
match
=
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
keyword
.
c_str
())
continue
;
||
text
.
text
.
find
(
elements_iterator
->
keyword
)
!=
std
::
wstring
::
npos
if
(
tryresult
&&
data
.
code
!=
trycode
||
(
elements_iterator
->
setcode
&&
check_set_code
(
data
,
elements_iterator
->
setcode
));
&&
!
(
data
.
alias
==
trycode
&&
(
data
.
alias
-
data
.
code
<
CARD_ARTWORK_VERSIONS_OFFSET
||
data
.
code
-
data
.
alias
<
CARD_ARTWORK_VERSIONS_OFFSET
)))
}
else
{
continue
;
match
=
data
.
code
==
trycode
||
data
.
alias
==
trycode
;
}
}
if
(
elements_iterator
->
exclude
)
match
=
!
match
;
if
(
!
match
)
{
is_target
=
false
;
break
;
}
}
}
}
results
.
push_back
(
ptr
);
if
(
is_target
)
results
.
push_back
(
ptr
);
else
continue
;
}
}
myswprintf
(
result_string
,
L"%d"
,
results
.
size
());
myswprintf
(
result_string
,
L"%d"
,
results
.
size
());
if
(
results
.
size
()
>
7
)
{
if
(
results
.
size
()
>
7
)
{
...
...
gframe/drawing.cpp
View file @
00fcf99b
...
@@ -382,7 +382,8 @@ void Game::DrawCard(ClientCard* pcard) {
...
@@ -382,7 +382,8 @@ void Game::DrawCard(ClientCard* pcard) {
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tChainTarget
);
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tChainTarget
);
driver
->
setMaterial
(
matManager
.
mTexture
);
driver
->
setMaterial
(
matManager
.
mTexture
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vSymbol
,
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vSymbol
,
4
,
matManager
.
iRectangle
,
2
);
}
else
if
(
pcard
->
is_disabled
&&
(
pcard
->
location
&
LOCATION_ONFIELD
)
&&
(
pcard
->
position
&
POS_FACEUP
))
{
}
else
if
((
pcard
->
status
&
(
STATUS_DISABLED
|
STATUS_FORBIDDEN
))
&&
(
pcard
->
location
&
LOCATION_ONFIELD
)
&&
(
pcard
->
position
&
POS_FACEUP
))
{
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tNegated
);
matManager
.
mTexture
.
setTexture
(
0
,
imageManager
.
tNegated
);
driver
->
setMaterial
(
matManager
.
mTexture
);
driver
->
setMaterial
(
matManager
.
mTexture
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vNegate
,
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vNegate
,
4
,
matManager
.
iRectangle
,
2
);
...
...
gframe/duelclient.cpp
View file @
00fcf99b
...
@@ -24,6 +24,7 @@ char DuelClient::duel_client_read[0x2000];
...
@@ -24,6 +24,7 @@ char DuelClient::duel_client_read[0x2000];
char
DuelClient
::
duel_client_write
[
0x2000
];
char
DuelClient
::
duel_client_write
[
0x2000
];
bool
DuelClient
::
is_closing
=
false
;
bool
DuelClient
::
is_closing
=
false
;
int
DuelClient
::
select_hint
=
0
;
int
DuelClient
::
select_hint
=
0
;
int
DuelClient
::
select_unselect_hint
=
0
;
wchar_t
DuelClient
::
event_string
[
256
];
wchar_t
DuelClient
::
event_string
[
256
];
mtrandom
DuelClient
::
rnd
;
mtrandom
DuelClient
::
rnd
;
...
@@ -469,7 +470,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -469,7 +470,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
3
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
3
]
->
setText
(
L""
);
mainGame
->
stHostPrepOB
->
setText
(
L""
);
mainGame
->
stHostPrepOB
->
setText
(
L""
);
mainGame
->
SetStaticText
(
mainGame
->
stHostPrepRule
,
180
,
mainGame
->
guiFont
,
(
wchar_t
*
)
str
.
c_str
());
mainGame
->
SetStaticText
(
mainGame
->
stHostPrepRule
,
180
,
mainGame
->
guiFont
,
str
.
c_str
());
mainGame
->
RefreshDeck
(
mainGame
->
cbDeckSelect
);
mainGame
->
RefreshDeck
(
mainGame
->
cbDeckSelect
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
if
(
mainGame
->
wCreateHost
->
isVisible
())
if
(
mainGame
->
wCreateHost
->
isVisible
())
...
@@ -1304,6 +1305,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1304,6 +1305,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
wchar_t
ynbuf
[
256
];
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
}
else
if
(
desc
==
221
)
{
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
221
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
ynbuf
,
dataManager
.
GetSysString
(
223
));
}
else
if
(
desc
<
2048
)
{
}
else
if
(
desc
<
2048
)
{
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
}
else
{
}
else
{
...
@@ -1320,7 +1325,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1320,7 +1325,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dField
.
highlighting_card
=
0
;
mainGame
->
dField
.
highlighting_card
=
0
;
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
desc
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetDesc
(
desc
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
return
false
;
return
false
;
...
@@ -1448,7 +1453,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1448,7 +1453,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
}
std
::
sort
(
mainGame
->
dField
.
selectable_cards
.
begin
(),
mainGame
->
dField
.
selectable_cards
.
end
(),
ClientCard
::
client_card_sort
);
std
::
sort
(
mainGame
->
dField
.
selectable_cards
.
begin
(),
mainGame
->
dField
.
selectable_cards
.
end
(),
ClientCard
::
client_card_sort
);
if
(
select_hint
)
if
(
select_hint
)
myswprintf
(
textBuffer
,
L"%ls(%d-%d)"
,
dataManager
.
GetDesc
(
select_hint
),
select_unselect_hint
=
select_hint
;
if
(
select_unselect_hint
)
myswprintf
(
textBuffer
,
L"%ls(%d-%d)"
,
dataManager
.
GetDesc
(
select_unselect_hint
),
mainGame
->
dField
.
select_min
,
mainGame
->
dField
.
select_max
);
mainGame
->
dField
.
select_min
,
mainGame
->
dField
.
select_max
);
else
myswprintf
(
textBuffer
,
L"%ls(%d-%d)"
,
dataManager
.
GetSysString
(
560
),
mainGame
->
dField
.
select_min
,
mainGame
->
dField
.
select_max
);
else
myswprintf
(
textBuffer
,
L"%ls(%d-%d)"
,
dataManager
.
GetSysString
(
560
),
mainGame
->
dField
.
select_min
,
mainGame
->
dField
.
select_max
);
select_hint
=
0
;
select_hint
=
0
;
...
@@ -1558,9 +1565,11 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1558,9 +1565,11 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
if
(
!
forced
)
{
if
(
!
forced
)
{
if
(
count
==
0
)
if
(
count
==
0
)
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
dataManager
.
GetSysString
(
201
),
dataManager
.
GetSysString
(
202
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
dataManager
.
GetSysString
(
201
),
dataManager
.
GetSysString
(
202
));
else
if
(
select_trigger
)
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
222
),
dataManager
.
GetSysString
(
223
));
else
else
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
203
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
203
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
}
}
}
}
...
...
gframe/duelclient.h
View file @
00fcf99b
...
@@ -30,6 +30,7 @@ private:
...
@@ -30,6 +30,7 @@ private:
static
char
duel_client_write
[
0x2000
];
static
char
duel_client_write
[
0x2000
];
static
bool
is_closing
;
static
bool
is_closing
;
static
int
select_hint
;
static
int
select_hint
;
static
int
select_unselect_hint
;
static
wchar_t
event_string
[
256
];
static
wchar_t
event_string
[
256
];
static
mtrandom
rnd
;
static
mtrandom
rnd
;
public:
public:
...
...
gframe/event_handler.cpp
View file @
00fcf99b
...
@@ -279,7 +279,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -279,7 +279,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionn
->
setVisible
(
true
);
mainGame
->
btnOptionn
->
setVisible
(
true
);
if
(
selected_option
==
0
)
if
(
selected_option
==
0
)
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
break
;
}
}
case
BUTTON_OPTION_NEXT
:
{
case
BUTTON_OPTION_NEXT
:
{
...
@@ -288,7 +288,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -288,7 +288,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionp
->
setVisible
(
true
);
mainGame
->
btnOptionp
->
setVisible
(
true
);
if
(
selected_option
==
select_options
.
size
()
-
1
)
if
(
selected_option
==
select_options
.
size
()
-
1
)
mainGame
->
btnOptionn
->
setVisible
(
false
);
mainGame
->
btnOptionn
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
break
;
}
}
case
BUTTON_OPTION_0
:
{
case
BUTTON_OPTION_0
:
{
...
@@ -1797,6 +1797,15 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
...
@@ -1797,6 +1797,15 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
switch
(
id
)
{
switch
(
id
)
{
case
CHECKBOX_AUTO_SEARCH
:
{
case
CHECKBOX_AUTO_SEARCH
:
{
mainGame
->
gameConf
.
auto_search_limit
=
mainGame
->
chkAutoSearch
->
isChecked
()
?
0
:
-
1
;
mainGame
->
gameConf
.
auto_search_limit
=
mainGame
->
chkAutoSearch
->
isChecked
()
?
0
:
-
1
;
if
(
mainGame
->
is_building
&&
!
mainGame
->
is_siding
)
mainGame
->
deckBuilder
.
InstantSearch
();
return
true
;
break
;
}
case
CHECKBOX_MULTI_KEYWORDS
:
{
mainGame
->
gameConf
.
search_multiple_keywords
=
mainGame
->
chkMultiKeywords
->
isChecked
()
?
1
:
0
;
if
(
mainGame
->
is_building
&&
!
mainGame
->
is_siding
)
mainGame
->
deckBuilder
.
InstantSearch
();
return
true
;
return
true
;
break
;
break
;
}
}
...
@@ -2234,6 +2243,9 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
...
@@ -2234,6 +2243,9 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
if
(
pcard
->
code
)
{
if
(
pcard
->
code
)
{
str
.
append
(
dataManager
.
GetName
(
pcard
->
code
));
str
.
append
(
dataManager
.
GetName
(
pcard
->
code
));
}
}
if
((
pcard
->
status
&
STATUS_PROC_COMPLETE
)
&&
(
pcard
->
type
&
(
TYPE_RITUAL
|
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
|
TYPE_SPSUMMON
)))
str
.
append
(
L"
\n
"
).
append
(
dataManager
.
GetSysString
(
224
));
for
(
size_t
i
=
0
;
i
<
chains
.
size
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
chains
.
size
();
++
i
)
{
wchar_t
formatBuffer
[
2048
];
wchar_t
formatBuffer
[
2048
];
auto
chit
=
chains
[
i
];
auto
chit
=
chains
[
i
];
...
...
gframe/game.cpp
View file @
00fcf99b
...
@@ -10,7 +10,7 @@
...
@@ -10,7 +10,7 @@
#include "netserver.h"
#include "netserver.h"
#include "single_mode.h"
#include "single_mode.h"
const
unsigned
short
PRO_VERSION
=
0x134
6
;
const
unsigned
short
PRO_VERSION
=
0x134
8
;
namespace
ygo
{
namespace
ygo
{
...
@@ -297,6 +297,9 @@ bool Game::Initialize() {
...
@@ -297,6 +297,9 @@ bool Game::Initialize() {
chkAutoSearch
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
CHECKBOX_AUTO_SEARCH
,
dataManager
.
GetSysString
(
1358
));
chkAutoSearch
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
CHECKBOX_AUTO_SEARCH
,
dataManager
.
GetSysString
(
1358
));
chkAutoSearch
->
setChecked
(
gameConf
.
auto_search_limit
>=
0
);
chkAutoSearch
->
setChecked
(
gameConf
.
auto_search_limit
>=
0
);
posY
+=
30
;
posY
+=
30
;
chkMultiKeywords
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
CHECKBOX_MULTI_KEYWORDS
,
dataManager
.
GetSysString
(
1378
));
chkMultiKeywords
->
setChecked
(
gameConf
.
search_multiple_keywords
>
0
);
posY
+=
30
;
chkEnableSound
=
env
->
addCheckBox
(
gameConf
.
enable_sound
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
120
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1279
));
chkEnableSound
=
env
->
addCheckBox
(
gameConf
.
enable_sound
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
120
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1279
));
chkEnableSound
->
setChecked
(
gameConf
.
enable_sound
);
chkEnableSound
->
setChecked
(
gameConf
.
enable_sound
);
scrSoundVolume
=
env
->
addScrollBar
(
true
,
rect
<
s32
>
(
posX
+
126
,
posY
+
4
,
posX
+
260
,
posY
+
21
),
tabSystem
,
SCROLL_VOLUME
);
scrSoundVolume
=
env
->
addScrollBar
(
true
,
rect
<
s32
>
(
posX
+
126
,
posY
+
4
,
posX
+
260
,
posY
+
21
),
tabSystem
,
SCROLL_VOLUME
);
...
@@ -998,6 +1001,7 @@ void Game::LoadConfig() {
...
@@ -998,6 +1001,7 @@ void Game::LoadConfig() {
gameConf
.
draw_field_spell
=
1
;
gameConf
.
draw_field_spell
=
1
;
gameConf
.
separate_clear_button
=
1
;
gameConf
.
separate_clear_button
=
1
;
gameConf
.
auto_search_limit
=
-
1
;
gameConf
.
auto_search_limit
=
-
1
;
gameConf
.
search_multiple_keywords
=
1
;
gameConf
.
chkIgnoreDeckChanges
=
0
;
gameConf
.
chkIgnoreDeckChanges
=
0
;
gameConf
.
defaultOT
=
1
;
gameConf
.
defaultOT
=
1
;
gameConf
.
enable_bot_mode
=
0
;
gameConf
.
enable_bot_mode
=
0
;
...
@@ -1064,6 +1068,8 @@ void Game::LoadConfig() {
...
@@ -1064,6 +1068,8 @@ void Game::LoadConfig() {
gameConf
.
separate_clear_button
=
atoi
(
valbuf
);
gameConf
.
separate_clear_button
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"auto_search_limit"
))
{
}
else
if
(
!
strcmp
(
strbuf
,
"auto_search_limit"
))
{
gameConf
.
auto_search_limit
=
atoi
(
valbuf
);
gameConf
.
auto_search_limit
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"search_multiple_keywords"
))
{
gameConf
.
search_multiple_keywords
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"ignore_deck_changes"
))
{
}
else
if
(
!
strcmp
(
strbuf
,
"ignore_deck_changes"
))
{
gameConf
.
chkIgnoreDeckChanges
=
atoi
(
valbuf
);
gameConf
.
chkIgnoreDeckChanges
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"default_ot"
))
{
}
else
if
(
!
strcmp
(
strbuf
,
"default_ot"
))
{
...
@@ -1143,6 +1149,8 @@ void Game::SaveConfig() {
...
@@ -1143,6 +1149,8 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"separate_clear_button = %d
\n
"
,
gameConf
.
separate_clear_button
);
fprintf
(
fp
,
"separate_clear_button = %d
\n
"
,
gameConf
.
separate_clear_button
);
fprintf
(
fp
,
"#auto_search_limit >= 0: Start search automatically when the user enters N chars
\n
"
);
fprintf
(
fp
,
"#auto_search_limit >= 0: Start search automatically when the user enters N chars
\n
"
);
fprintf
(
fp
,
"auto_search_limit = %d
\n
"
,
gameConf
.
auto_search_limit
);
fprintf
(
fp
,
"auto_search_limit = %d
\n
"
,
gameConf
.
auto_search_limit
);
fprintf
(
fp
,
"#search_multiple_keywords = 0: Disable. 1: Search mutiple keywords with separator
\"
\"
. 2: with separator
\"
+
\"\n
"
);
fprintf
(
fp
,
"search_multiple_keywords = %d
\n
"
,
gameConf
.
search_multiple_keywords
);
fprintf
(
fp
,
"ignore_deck_changes = %d
\n
"
,
(
chkIgnoreDeckChanges
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"ignore_deck_changes = %d
\n
"
,
(
chkIgnoreDeckChanges
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"default_ot = %d
\n
"
,
gameConf
.
defaultOT
);
fprintf
(
fp
,
"default_ot = %d
\n
"
,
gameConf
.
defaultOT
);
fprintf
(
fp
,
"enable_bot_mode = %d
\n
"
,
gameConf
.
enable_bot_mode
);
fprintf
(
fp
,
"enable_bot_mode = %d
\n
"
,
gameConf
.
enable_bot_mode
);
...
...
gframe/game.h
View file @
00fcf99b
...
@@ -39,6 +39,7 @@ struct Config {
...
@@ -39,6 +39,7 @@ struct Config {
int
draw_field_spell
;
int
draw_field_spell
;
int
separate_clear_button
;
int
separate_clear_button
;
int
auto_search_limit
;
int
auto_search_limit
;
int
search_multiple_keywords
;
int
chkIgnoreDeckChanges
;
int
chkIgnoreDeckChanges
;
int
defaultOT
;
int
defaultOT
;
int
enable_bot_mode
;
int
enable_bot_mode
;
...
@@ -250,6 +251,7 @@ public:
...
@@ -250,6 +251,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkHideHintButton
;
irr
::
gui
::
IGUICheckBox
*
chkHideHintButton
;
irr
::
gui
::
IGUICheckBox
*
chkIgnoreDeckChanges
;
irr
::
gui
::
IGUICheckBox
*
chkIgnoreDeckChanges
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSearch
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSearch
;
irr
::
gui
::
IGUICheckBox
*
chkMultiKeywords
;
irr
::
gui
::
IGUICheckBox
*
chkEnableSound
;
irr
::
gui
::
IGUICheckBox
*
chkEnableSound
;
irr
::
gui
::
IGUICheckBox
*
chkEnableMusic
;
irr
::
gui
::
IGUICheckBox
*
chkEnableMusic
;
irr
::
gui
::
IGUIScrollBar
*
scrSoundVolume
;
irr
::
gui
::
IGUIScrollBar
*
scrSoundVolume
;
...
@@ -627,6 +629,7 @@ extern Game* mainGame;
...
@@ -627,6 +629,7 @@ extern Game* mainGame;
#define BUTTON_LOAD_SINGLEPLAY 351
#define BUTTON_LOAD_SINGLEPLAY 351
#define BUTTON_CANCEL_SINGLEPLAY 352
#define BUTTON_CANCEL_SINGLEPLAY 352
#define CHECKBOX_AUTO_SEARCH 360
#define CHECKBOX_AUTO_SEARCH 360
#define CHECKBOX_MULTI_KEYWORDS 372
#define CHECKBOX_ENABLE_SOUND 361
#define CHECKBOX_ENABLE_SOUND 361
#define CHECKBOX_ENABLE_MUSIC 362
#define CHECKBOX_ENABLE_MUSIC 362
#define SCROLL_VOLUME 363
#define SCROLL_VOLUME 363
...
...
gframe/menu_handler.cpp
View file @
00fcf99b
...
@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
),
dataManager
.
GetSysString
(
1363
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
),
dataManager
.
GetSysString
(
1363
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
...
gframe/myfilesystem.h
View file @
00fcf99b
...
@@ -5,10 +5,7 @@
...
@@ -5,10 +5,7 @@
#include <functional>
#include <functional>
#include "bufferio.h"
#include "bufferio.h"
#ifdef _WIN32
#ifndef _WIN32
#include <direct.h>
#include <sys/stat.h>
#else
#include <dirent.h>
#include <dirent.h>
#include <sys/stat.h>
#include <sys/stat.h>
#endif
#endif
...
@@ -20,8 +17,8 @@
...
@@ -20,8 +17,8 @@
class
FileSystem
{
class
FileSystem
{
public:
public:
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
struct
_stat
fileStat
;
DWORD
attr
=
GetFileAttributesW
(
wfile
)
;
return
(
_wstat
(
wfile
,
&
fileStat
)
==
0
)
&&
!
(
fileStat
.
st_mode
&
_S_IFDIR
);
return
attr
!=
INVALID_FILE_ATTRIBUTES
&&
!
(
attr
&
FILE_ATTRIBUTE_DIRECTORY
);
}
}
static
bool
IsFileExists
(
const
char
*
file
)
{
static
bool
IsFileExists
(
const
char
*
file
)
{
...
@@ -31,8 +28,8 @@ public:
...
@@ -31,8 +28,8 @@ public:
}
}
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
struct
_stat
fileStat
;
DWORD
attr
=
GetFileAttributesW
(
wdir
)
;
return
(
_wstat
(
wdir
,
&
fileStat
)
==
0
)
&&
(
fileStat
.
st_mode
&
_S_IFDIR
);
return
attr
!=
INVALID_FILE_ATTRIBUTES
&&
(
attr
&
FILE_ATTRIBUTE_DIRECTORY
);
}
}
static
bool
IsDirExists
(
const
char
*
dir
)
{
static
bool
IsDirExists
(
const
char
*
dir
)
{
...
@@ -42,7 +39,7 @@ public:
...
@@ -42,7 +39,7 @@ public:
}
}
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
return
_wmkdir
(
wdir
)
==
0
;
return
CreateDirectoryW
(
wdir
,
NULL
)
;
}
}
static
bool
MakeDir
(
const
char
*
dir
)
{
static
bool
MakeDir
(
const
char
*
dir
)
{
...
...
gframe/replay_mode.cpp
View file @
00fcf99b
...
@@ -66,15 +66,9 @@ int ReplayMode::ReplayThread(void* param) {
...
@@ -66,15 +66,9 @@ int ReplayMode::ReplayThread(void* param) {
mainGame
->
dInfo
.
isSingleMode
=
!!
(
rh
.
flag
&
REPLAY_SINGLE_MODE
);
mainGame
->
dInfo
.
isSingleMode
=
!!
(
rh
.
flag
&
REPLAY_SINGLE_MODE
);
mainGame
->
dInfo
.
tag_player
[
0
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
0
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
if
(
mainGame
->
dInfo
.
isSingleMode
)
{
set_script_reader
((
script_reader
)
DataManager
::
ScriptReaderEx
);
set_script_reader
((
script_reader
)
SingleMode
::
ScriptReaderEx
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
set_message_handler
((
message_handler
)
MessageHandler
);
}
else
{
set_script_reader
((
script_reader
)
ScriptReaderEx
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
}
if
(
!
StartDuel
())
{
if
(
!
StartDuel
())
{
EndDuel
();
EndDuel
();
return
0
;
return
0
;
...
@@ -938,30 +932,6 @@ void ReplayMode::ReplayReload() {
...
@@ -938,30 +932,6 @@ void ReplayMode::ReplayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
}
byte
*
ReplayMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
=
ScriptReaderExDirectry
(
"./expansions"
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
script_name
,
slen
,
&
buffer
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
buffer
=
ScriptReaderExDirectry
(
subdir
,
script_name
,
slen
);
if
(
buffer
)
find
=
true
;
}
});
if
(
find
)
return
buffer
;
return
default_script_reader
(
script_name
,
slen
);
}
byte
*
ReplayMode
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
return
default_script_reader
(
sname
,
slen
);
}
int
ReplayMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
ReplayMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
gframe/replay_mode.h
View file @
00fcf99b
...
@@ -47,8 +47,6 @@ public:
...
@@ -47,8 +47,6 @@ public:
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
ReplayReload
();
static
void
ReplayReload
();
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
};
};
...
...
gframe/single_duel.cpp
View file @
00fcf99b
...
@@ -409,7 +409,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -409,7 +409,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
}
}
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
set_script_reader
((
script_reader
)
ScriptReaderEx
);
set_script_reader
((
script_reader
)
DataManager
::
ScriptReaderEx
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
SingleDuel
::
MessageHandler
);
set_message_handler
((
message_handler
)
SingleDuel
::
MessageHandler
);
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
...
@@ -1490,18 +1490,17 @@ void SingleDuel::RefreshHand(int player, int flag, int use_cache) {
...
@@ -1490,18 +1490,17 @@ void SingleDuel::RefreshHand(int player, int flag, int use_cache) {
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
IS_PUBLIC
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
POSITION
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
int
qlen
=
0
;
while
(
qlen
<
len
)
{
while
(
qlen
<
len
)
{
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
qflag
=
*
(
int
*
)
qbuf
;
int
qflag
=
*
(
int
*
)
qbuf
;
int
pos
=
slen
-
8
;
int
offset
=
8
;
if
(
qflag
&
QUERY_LSCALE
)
if
(
!
(
qflag
&
QUERY_CODE
))
pos
-=
4
;
offset
-=
4
;
if
(
qflag
&
QUERY_RSCALE
)
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
pos
-=
4
;
if
(
!
(
position
&
POS_FACEUP
))
if
(
!
qbuf
[
pos
])
memset
(
qbuf
,
0
,
slen
-
4
);
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
qbuf
+=
slen
-
4
;
qlen
+=
slen
;
qlen
+=
slen
;
...
@@ -1548,30 +1547,6 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
...
@@ -1548,30 +1547,6 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer
::
ReSendToPlayer
(
*
pit
);
NetServer
::
ReSendToPlayer
(
*
pit
);
}
}
}
}
byte
*
SingleDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
=
ScriptReaderExDirectry
(
"./expansions"
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
script_name
,
slen
,
&
buffer
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
buffer
=
ScriptReaderExDirectry
(
subdir
,
script_name
,
slen
);
if
(
buffer
)
find
=
true
;
}
});
if
(
find
)
return
buffer
;
return
default_script_reader
(
script_name
,
slen
);
}
byte
*
SingleDuel
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
return
default_script_reader
(
sname
,
slen
);
}
int
SingleDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
SingleDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
gframe/single_duel.h
View file @
00fcf99b
...
@@ -38,8 +38,6 @@ public:
...
@@ -38,8 +38,6 @@ public:
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
gframe/single_mode.cpp
View file @
00fcf99b
...
@@ -14,8 +14,6 @@ bool SingleMode::is_closing = false;
...
@@ -14,8 +14,6 @@ bool SingleMode::is_closing = false;
bool
SingleMode
::
is_continuing
=
false
;
bool
SingleMode
::
is_continuing
=
false
;
Replay
SingleMode
::
last_replay
;
Replay
SingleMode
::
last_replay
;
static
byte
buffer
[
0x20000
];
bool
SingleMode
::
StartPlay
()
{
bool
SingleMode
::
StartPlay
()
{
Thread
::
NewThread
(
SinglePlayThread
,
0
);
Thread
::
NewThread
(
SinglePlayThread
,
0
);
return
true
;
return
true
;
...
@@ -41,7 +39,7 @@ int SingleMode::SinglePlayThread(void* param) {
...
@@ -41,7 +39,7 @@ int SingleMode::SinglePlayThread(void* param) {
mtrandom
rnd
;
mtrandom
rnd
;
time_t
seed
=
time
(
0
);
time_t
seed
=
time
(
0
);
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
set_script_reader
((
script_reader
)
ScriptReaderEx
);
set_script_reader
((
script_reader
)
DataManager
::
ScriptReaderEx
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
set_message_handler
((
message_handler
)
MessageHandler
);
pduel
=
create_duel
(
rnd
.
rand
());
pduel
=
create_duel
(
rnd
.
rand
());
...
@@ -855,47 +853,6 @@ void SingleMode::SinglePlayReload() {
...
@@ -855,47 +853,6 @@ void SingleMode::SinglePlayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
}
byte
*
SingleMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
=
ScriptReaderExDirectry
(
"./expansions"
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
script_name
,
slen
,
&
buffer
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
buffer
=
ScriptReaderExDirectry
(
subdir
,
script_name
,
slen
);
if
(
buffer
)
find
=
true
;
}
});
if
(
find
)
return
buffer
;
return
ScriptReader
(
script_name
,
slen
);
}
byte
*
SingleMode
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
];
sprintf
(
sname
,
"%s%s"
,
path
,
script_name
+
1
);
//default script name: ./script/c%d.lua
return
ScriptReader
(
sname
,
slen
);
}
byte
*
SingleMode
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
#ifdef _WIN32
wchar_t
fname
[
256
];
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
fp
=
_wfopen
(
fname
,
L"rb"
);
#else
fp
=
fopen
(
script_name
,
"rb"
);
#endif
if
(
!
fp
)
return
0
;
int
len
=
fread
(
buffer
,
1
,
sizeof
(
buffer
),
fp
);
fclose
(
fp
);
if
(
len
>=
sizeof
(
buffer
))
return
0
;
*
slen
=
len
;
return
buffer
;
}
int
SingleMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
SingleMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
gframe/single_mode.h
View file @
00fcf99b
...
@@ -26,9 +26,6 @@ public:
...
@@ -26,9 +26,6 @@ public:
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
SinglePlayReload
();
static
void
SinglePlayReload
();
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
protected:
protected:
...
...
gframe/tag_duel.cpp
View file @
00fcf99b
...
@@ -384,7 +384,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -384,7 +384,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
}
}
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
set_script_reader
((
script_reader
)
ScriptReaderEx
);
set_script_reader
((
script_reader
)
DataManager
::
ScriptReaderEx
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
TagDuel
::
MessageHandler
);
set_message_handler
((
message_handler
)
TagDuel
::
MessageHandler
);
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
...
@@ -1586,18 +1586,17 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
...
@@ -1586,18 +1586,17 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
IS_PUBLIC
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_
POSITION
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
int
qlen
=
0
;
while
(
qlen
<
len
)
{
while
(
qlen
<
len
)
{
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
qflag
=
*
(
int
*
)
qbuf
;
int
qflag
=
*
(
int
*
)
qbuf
;
int
pos
=
slen
-
8
;
int
offset
=
8
;
if
(
qflag
&
QUERY_LSCALE
)
if
(
!
(
qflag
&
QUERY_CODE
))
pos
-=
4
;
offset
-=
4
;
if
(
qflag
&
QUERY_RSCALE
)
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
pos
-=
4
;
if
(
!
(
position
&
POS_FACEUP
))
if
(
!
qbuf
[
pos
])
memset
(
qbuf
,
0
,
slen
-
4
);
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
qbuf
+=
slen
-
4
;
qlen
+=
slen
;
qlen
+=
slen
;
...
@@ -1665,31 +1664,6 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
...
@@ -1665,31 +1664,6 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
}
}
}
}
byte
*
TagDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
=
ScriptReaderExDirectry
(
"./expansions"
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
script_name
,
slen
,
&
buffer
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
buffer
=
ScriptReaderExDirectry
(
subdir
,
script_name
,
slen
);
if
(
buffer
)
find
=
true
;
}
});
if
(
find
)
return
buffer
;
return
default_script_reader
(
script_name
,
slen
);
}
byte
*
TagDuel
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
return
default_script_reader
(
sname
,
slen
);
}
int
TagDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
TagDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
gframe/tag_duel.h
View file @
00fcf99b
...
@@ -38,8 +38,6 @@ public:
...
@@ -38,8 +38,6 @@ public:
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
lflist.conf
View file @
00fcf99b
#[2018.10][2018.
9 TCG][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9
][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
#[2018.10][2018.
12 TCG][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2018.9 TCG
][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
!
2018
.
10
!
2018
.
10
#forbidden
#forbidden
...
@@ -167,8 +167,9 @@
...
@@ -167,8 +167,9 @@
35125879
2
--真竜皇の復活
35125879
2
--真竜皇の復活
83555666
2
--破壊輪
83555666
2
--破壊輪
!
2018
.
9
TCG
!
2018
.
12
TCG
#forbidden
#forbidden
05043010
0
--ファイアウォール・ドラゴン
05592689
0
--サクリファイス・ロータス
05592689
0
--サクリファイス・ロータス
39064822
0
--トロイメア・ゴブリン
39064822
0
--トロイメア・ゴブリン
04423206
0
--
M
.
X
-セイバー インヴォーカー
04423206
0
--
M
.
X
-セイバー インヴォーカー
...
@@ -254,7 +255,7 @@
...
@@ -254,7 +255,7 @@
80604091
0
--血の代償
80604091
0
--血の代償
28566710
0
--ラストバトル!
28566710
0
--ラストバトル!
#limit
#limit
30012506
1
--
A
-アサルト・コア
28985331
1
--終末の騎士
40044918
1
--
E
·
HERO
エアーマン
40044918
1
--
E
·
HERO
エアーマン
33508719
1
--メタモルポット
33508719
1
--メタモルポット
24094258
1
--ヘビーメタルフォーゼ・エレクトラム
24094258
1
--ヘビーメタルフォーゼ・エレクトラム
...
@@ -291,7 +292,6 @@
...
@@ -291,7 +292,6 @@
20758643
1
--彼岸の悪鬼 グラバースニッチ
20758643
1
--彼岸の悪鬼 グラバースニッチ
70583986
1
--氷結界の虎王ドゥローレン
70583986
1
--氷結界の虎王ドゥローレン
52687916
1
--氷結界の龍 トリシューラ
52687916
1
--氷結界の龍 トリシューラ
05043010
1
--ファイアウォール・ドラゴン
33396948
1
--封印されしエクゾディア
33396948
1
--封印されしエクゾディア
07902349
1
--封印されし者の左腕
07902349
1
--封印されし者の左腕
70903634
1
--封印されし者の右腕
70903634
1
--封印されし者の右腕
...
@@ -341,8 +341,7 @@
...
@@ -341,8 +341,7 @@
32723153
1
--マジカル·エクスプロージョン
32723153
1
--マジカル·エクスプロージョン
54974237
1
--闇のデッキ破壊ウイルス
54974237
1
--闇のデッキ破壊ウイルス
#semi limit
#semi limit
55885348
2
--
Kozmo
-ダークシミター
09411399
2
--
D
-
HERO
ディアボリックガイ
24224830
2
--墓穴の指名者
23171610
2
--リミッター解除
23171610
2
--リミッター解除
73915051
2
--スケープ・ゴート
73915051
2
--スケープ・ゴート
73628505
2
--テラ・フォーミング
73628505
2
--テラ・フォーミング
...
@@ -3263,6 +3262,190 @@
...
@@ -3263,6 +3262,190 @@
53582587
2
--激流葬
53582587
2
--激流葬
29401950
2
--奈落の落とし穴
29401950
2
--奈落の落とし穴
!
2018
.
9
TCG
#forbidden
05592689
0
--サクリファイス・ロータス
39064822
0
--トロイメア・ゴブリン
04423206
0
--
M
.
X
-セイバー インヴォーカー
76794549
0
--アストログラフ・マジシャン
20663556
0
--イレカエル
44910027
0
--ヴィクトリー・ドラゴン
20366274
0
--エルシャドール・ネフィリム
25862681
0
--エンシェント・フェアリー・ドラゴン
53804307
0
--焔征竜-ブラスター
07563579
0
--
Em
ヒグルミ
40318957
0
--
EM
ドクロバット・ジョーカー
17330916
0
--
EM
モンキーボード
82301904
0
--混沌帝龍 -終焉の使者-
79106360
0
--カオスポッド
90411554
0
--巌征竜-レドックス
08903700
0
--儀式魔人リリーサー
17412721
0
--旧神ノーデン
65536818
0
--源竜星-ボウテンコウ
49684352
0
--虹彩の魔術師
34124316
0
--サイバーポッド
88071625
0
--
The
tyrant
NEPTUNE
48905153
0
--十二獣ドランシア
85115440
0
--十二獣ブルホーン
21593977
0
--処刑人-マキュラ
30539496
0
--真竜皇リトスアジム
D
21377582
0
--真竜剣皇マスター
P
81122844
0
--発条空母ゼンマイティ
23434538
0
--増殖する
G
00581014
0
--ダイガスタ・エメラル
15341821
0
--ダンディライオン
69015963
0
--デビル·フランケン
18326736
0
--星守の騎士 プトレマイオス
33184167
0
--同族感染ウィルス
90307777
0
--影霊衣の術士 シュリット
54719828
0
--
No
.
16
色の支配者ショック·ルーラー
43387895
0
--覇王眷竜スターヴ・ヴェノム
26400609
0
--瀑征竜-タイダル
78706415
0
--ファイバーポッド
93369354
0
--フィッシュボーグ-ガンナー
23558733
0
--フェニキシアン・クラスター・アマリリス
09929398
0
--
BF
-朧影のゴウフウ
31178212
0
--マジェスペクター・ユニコーン
34206604
0
--魔導サイエンティスト
96782886
0
--メンタルマスター
03078576
0
--八汰烏
34086406
0
--ラヴァルバル·チェイン
89399912
0
--嵐征竜-テンペスト
57421866
0
--レベル・スティーラー
41482598
0
--悪夢の蜃気楼
44763025
0
--いたずら好きな双子悪魔
19613556
0
--大嵐
17375316
0
--押収
35059553
0
--カイザーコロシアム
74191942
0
--苦渋の選択
42829885
0
--強引な番兵
45986603
0
--強奪
55144522
0
--強欲な壺
04031928
0
--心変わり
23557835
0
--次元融合
57953380
0
--生還の宝札
60682203
0
--大寒波
67616300
0
--チキンレース
67169062
0
--貪欲な壺
27770341
0
--超再生能力
69243953
0
--蝶の短剣-エルマ
79571449
0
--天使の施し
11110587
0
--隣の芝刈り
42703248
0
--ハリケーン
18144506
0
--ハーピィの羽根帚
70828912
0
--早すぎた埋葬
34906152
0
--マスドライバー
46448938
0
--魔導書の神判
46411259
0
--突然変異
85602018
0
--遺言状
94220427
0
--
RUM
-アージェント・カオス・フォース
27174286
0
--異次元からの帰還
93016201
0
--王宮の弾圧
05851097
0
--虚無空間
57585212
0
--自爆スイッチ
03280747
0
--第六感
64697231
0
--ダスト·シュート
35316708
0
--刻の封印
80604091
0
--血の代償
28566710
0
--ラストバトル!
#limit
30012506
1
--
A
-アサルト・コア
40044918
1
--
E
·
HERO
エアーマン
33508719
1
--メタモルポット
24094258
1
--ヘビーメタルフォーゼ・エレクトラム
74586817
1
--
PSY
フレームロード・Ω
46772449
1
--励輝士 ヴェルズビュート
08949584
1
--ヒーローアライブ
72892473
1
--手札抹殺
52340444
1
--閃刀機-ホーネットビット
48130397
1
--超融合
64034255
1
--
A
·ジェネクス·バードマン
45222299
1
--イビリチュア·ガストクラーケ
11877465
1
--イビリチュア·マインドオーガス
99177923
1
--インフェルニティ·デーモン
68184115
1
--甲虫装機 ダンセル
69207766
1
--甲虫装機 ホーネット
27552504
1
--永遠の淑女 ベアトリーチェ
68819554
1
--
Em
ダメージ・ジャグラー
65518099
1
--クリフォート・ツール
38572779
1
--幻創のミセラサウルス
39512984
1
--ジェムナイトマスター・ダイヤ
78872731
1
--十二獣モルモラット
78868119
1
--深海のディーヴァ
58984738
1
--真竜拳士ダイナマイト
K
04474060
1
--
SPYRAL
GEAR
-ドローン
78080961
1
--
SPYRAL
-ジーニアス
81275020
1
--
SR
ベイゴマックス
48063985
1
--聖霊獣騎 カンナホーク
65192027
1
--ダーク·アームド·ドラゴン
96570609
1
--天帝アイテール
75732622
1
--トーチ・ゴーレム
16226786
1
--深淵の暗殺者
18239909
1
--爆竜剣士イグニスター
P
57143342
1
--彼岸の悪鬼 ガトルホッグ
20758643
1
--彼岸の悪鬼 グラバースニッチ
70583986
1
--氷結界の虎王ドゥローレン
52687916
1
--氷結界の龍 トリシューラ
05043010
1
--ファイアウォール・ドラゴン
33396948
1
--封印されしエクゾディア
07902349
1
--封印されし者の左腕
70903634
1
--封印されし者の右腕
44519536
1
--封印されし者の左足
08124921
1
--封印されし者の右足
26674724
1
--ブリューナクの影霊衣
10802915
1
--魔界発現世行きデスガイド
89463537
1
--ユニコールの影霊衣
88264978
1
--レッドアイズ·ダークネスメタルドラゴン
33782437
1
--一時休戦
66957584
1
--インフェルニティガン
72405967
1
--王家の生け贄
81439173
1
--おろかな埋葬
67723438
1
--緊急テレポート
45305419
1
--継承の印
99330325
1
--妨げられた壊獣の眠り
12580477
1
--サンダー·ボルト
95308449
1
--終焉のカウントダウン
74845897
1
--真炎の爆発
35125879
1
--真竜皇の復活
54631665
1
--
SPYRAL
RESORT
32807846
1
--増援
54447022
1
--ソウル・チャージ
14087893
1
--月の書
81674782
1
--次元の裂け目
83764718
1
--死者蘇生
91623717
1
--連鎖爆撃
79844764
1
--帝王の烈旋
70368879
1
--成金ゴブリン
22842126
1
--汎神の帝王
53129443
1
--ブラック·ホール
73468603
1
--盆回し
15854426
1
--霞の谷の神風
58577036
1
--名推理
43040603
1
--モンスターゲート
14733538
1
--竜呼相打つ
27970830
1
--六武の門
02295440
1
--ワン·フォー·ワン
09059700
1
--インフェルニティ・バリア
61740673
1
--王宮の勅命
84749824
1
--神の警告
41420027
1
--神の宣告
82732705
1
--スキルドレイン
73599290
1
--ソウルドレイン
17078030
1
--光の護封壁
30241314
1
--マクロコスモス
32723153
1
--マジカル·エクスプロージョン
54974237
1
--闇のデッキ破壊ウイルス
#semi limit
55885348
2
--
Kozmo
-ダークシミター
24224830
2
--墓穴の指名者
23171610
2
--リミッター解除
73915051
2
--スケープ・ゴート
73628505
2
--テラ・フォーミング
59297550
2
--ゼンマイマジシャン
90953320
2
--
TG
ハイパー·ライブラリアン
28297833
2
--ネクロフェイス
92746535
2
--竜剣士ラスター
P
!
2018
.
5
TCG
!
2018
.
5
TCG
#forbidden
#forbidden
76794549
0
--アストログラフ・マジシャン
76794549
0
--アストログラフ・マジシャン
...
...
ocgcore
@
d5d91f86
Subproject commit
f05e302c4aa9e4eee7789f1e45708708148a3d18
Subproject commit
d5d91f86a177244c2ae1b88a4a74a5f59bf82ce5
script
@
9845ffd0
Subproject commit
4abdd05e56bfb3a3c369f7f8bed8230f7e10e4c2
Subproject commit
9845ffd083503c65aed5b4660b3eb0c49b173fce
strings.conf
View file @
00fcf99b
...
@@ -70,6 +70,13 @@
...
@@ -70,6 +70,13 @@
!
system
215
已选择数字:
!
system
215
已选择数字:
!
system
216
在连锁%
d
发动
!
system
216
在连锁%
d
发动
!
system
217
被连锁%
d
的[%
ls
]选择为对象
!
system
217
被连锁%
d
的[%
ls
]选择为对象
!
system
218
是否使用[%
ls
]的效果代替支付基本分?
!
system
219
是否使用[%
ls
]的效果代替取除超量素材?
!
system
220
是否使用[%
ls
]的效果代替取除指示物?
!
system
221
是否在[%
ls
]发动[%
ls
]的诱发效果?
!
system
222
是否要发动诱发效果?
!
system
223
稍后将询问其他可以发动的效果。
!
system
224
已用正规方法特殊召唤
!
system
500
请选择要解放的卡
!
system
500
请选择要解放的卡
!
system
501
请选择要丢弃的手卡
!
system
501
请选择要丢弃的手卡
!
system
502
请选择要破坏的卡
!
system
502
请选择要破坏的卡
...
@@ -393,6 +400,7 @@
...
@@ -393,6 +400,7 @@
!
system
1372
守备↑
!
system
1372
守备↑
!
system
1373
名称↓
!
system
1373
名称↓
!
system
1374
连接标记
!
system
1374
连接标记
!
system
1378
使用多个关键词搜索卡片
!
system
1380
人机模式
!
system
1380
人机模式
!
system
1381
残局模式
!
system
1381
残局模式
!
system
1382
人机信息:
!
system
1382
人机信息:
...
@@ -733,7 +741,7 @@
...
@@ -733,7 +741,7 @@
!
setname
0
x82
怒怒怒 ドドド
!
setname
0
x82
怒怒怒 ドドド
!
setname
0
x83
机关傀儡 ギミック・パペット
!
setname
0
x83
机关傀儡 ギミック・パペット
!
setname
0
x84
燃烧拳击手
BK
(バーニングナックラー)
!
setname
0
x84
燃烧拳击手
BK
(バーニングナックラー)
!
setname
0
x85
超级防
御
机器人
SD
ロボ
!
setname
0
x85
超级防
卫
机器人
SD
ロボ
!
setname
0
x86
光天使
!
setname
0
x86
光天使
!
setname
0
x87
阴影 アンブラル
!
setname
0
x87
阴影 アンブラル
!
setname
0
x88
武神
!
setname
0
x88
武神
...
@@ -744,7 +752,7 @@
...
@@ -744,7 +752,7 @@
#setname 0x8c 德鲁伊 ドルイド
#setname 0x8c 德鲁伊 ドルイド
!
setname
0
x8d
鬼计 ゴーストリック
!
setname
0
x8d
鬼计 ゴーストリック
!
setname
0
x8e
吸血鬼 ヴァンパイア
!
setname
0
x8e
吸血鬼 ヴァンパイア
!
setname
0
x8f
刷
啦啦
ズババ
!
setname
0
x8f
刷
拉拉
ズババ
!
setname
0
x90
森罗 森羅
!
setname
0
x90
森罗 森羅
!
setname
0
x91
王家长眠之谷 ネクロバレー
!
setname
0
x91
王家长眠之谷 ネクロバレー
!
setname
0
x92
纹章 メダリオン
!
setname
0
x92
纹章 メダリオン
...
@@ -811,6 +819,7 @@
...
@@ -811,6 +819,7 @@
!
setname
0
xbf
灵使 霊使い
!
setname
0
xbf
灵使 霊使い
!
setname
0
xc0
凭依装着 憑依装着
!
setname
0
xc0
凭依装着 憑依装着
!
setname
0
xc1
PSY
骨架
PSY
フレーム
!
setname
0
xc1
PSY
骨架
PSY
フレーム
!
setname
0
x10c1
PSY
骨架装备
PSY
フレームギア
!
setname
0
xc2
动力工具 パワー・ツール
!
setname
0
xc2
动力工具 パワー・ツール
!
setname
0
xc3
锋利小鬼 エッジインプ
!
setname
0
xc3
锋利小鬼 エッジインプ
!
setname
0
xc4
神数 セフィラ
!
setname
0
xc4
神数 セフィラ
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment