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Chen Bill authored
* change code, location, position to unsigned * change code, location, postion to unsigned * use ReadUInt8() for 1-byte data * Game::LocalPlayer() returns 0, 1 * wrong matching * change card code to unsigned
b2901259
* change code, location, position to unsigned * change code, location, postion to unsigned * use ReadUInt8() for 1-byte data * Game::LocalPlayer() returns 0, 1 * wrong matching * change card code to unsigned