Commit f9cc6c56 authored by wind2009's avatar wind2009

Merge branch 'master' into develop

parents dbe8129d 0e622c2a
...@@ -53,6 +53,7 @@ function c3428069.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,6 +53,7 @@ function c3428069.eqop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.Equip(tp,tc,c,false) then return end if not Duel.Equip(tp,tc,c,false) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c3428069.eqlimit) e1:SetValue(c3428069.eqlimit)
......
...@@ -4,7 +4,7 @@ function c59514116.initial_effect(c) ...@@ -4,7 +4,7 @@ function c59514116.initial_effect(c)
aux.AddCodeList(c,46986414,38033121) aux.AddCodeList(c,46986414,38033121)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
...@@ -57,11 +57,15 @@ function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -57,11 +57,15 @@ function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
e:SetLabel(s) e:SetLabel(s)
if s==0 then if s==0 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) if e:IsCostChecked() then
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
if s==1 then if s==1 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON) if e:IsCostChecked() then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
end end
......
...@@ -51,6 +51,7 @@ function c71344451.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,6 +51,7 @@ function c71344451.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local dg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(Card.IsAbleToDeck),tp,LOCATION_GRAVE,0,ct2,ct2,nil) local dg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(Card.IsAbleToDeck),tp,LOCATION_GRAVE,0,ct2,ct2,nil)
if dg:GetCount()>0 then if dg:GetCount()>0 then
Duel.HintSelection(dg)
Duel.SendtoDeck(dg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) Duel.SendtoDeck(dg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end end
end end
......
...@@ -23,7 +23,7 @@ function s.initial_effect(c) ...@@ -23,7 +23,7 @@ function s.initial_effect(c)
--special summon --special summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON|CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
......
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