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nanahira
ygopro-scripts
Commits
c47bcf85
Commit
c47bcf85
authored
Sep 16, 2025
by
wind2009
Browse files
Options
Browse Files
Download
Plain Diff
Merge remote-tracking branch 'upstream/master' into develop
parents
68cf0aec
323a0f02
Changes
93
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Side-by-side
Showing
93 changed files
with
320 additions
and
244 deletions
+320
-244
c10019086.lua
c10019086.lua
+1
-1
c10497636.lua
c10497636.lua
+1
-1
c11024707.lua
c11024707.lua
+2
-2
c11475049.lua
c11475049.lua
+1
-0
c12697630.lua
c12697630.lua
+1
-0
c1475311.lua
c1475311.lua
+2
-2
c18558867.lua
c18558867.lua
+1
-1
c18969888.lua
c18969888.lua
+1
-1
c19403423.lua
c19403423.lua
+2
-1
c197042.lua
c197042.lua
+1
-1
c20292186.lua
c20292186.lua
+1
-0
c21663205.lua
c21663205.lua
+3
-2
c22283204.lua
c22283204.lua
+1
-0
c24096499.lua
c24096499.lua
+3
-2
c24104865.lua
c24104865.lua
+1
-1
c24793135.lua
c24793135.lua
+2
-2
c24940422.lua
c24940422.lua
+2
-1
c25137581.lua
c25137581.lua
+1
-0
c25388971.lua
c25388971.lua
+1
-1
c27308231.lua
c27308231.lua
+1
-1
c27642961.lua
c27642961.lua
+1
-0
c27769400.lua
c27769400.lua
+2
-2
c29876299.lua
c29876299.lua
+1
-1
c30989084.lua
c30989084.lua
+1
-1
c32939238.lua
c32939238.lua
+3
-1
c33781156.lua
c33781156.lua
+1
-1
c34267821.lua
c34267821.lua
+1
-0
c34620088.lua
c34620088.lua
+1
-1
c35480699.lua
c35480699.lua
+11
-9
c35756798.lua
c35756798.lua
+1
-1
c39881252.lua
c39881252.lua
+2
-3
c39900763.lua
c39900763.lua
+6
-2
c40366667.lua
c40366667.lua
+3
-1
c40725446.lua
c40725446.lua
+1
-1
c41850466.lua
c41850466.lua
+1
-1
c42228966.lua
c42228966.lua
+1
-1
c45710945.lua
c45710945.lua
+2
-1
c45935145.lua
c45935145.lua
+3
-1
c46148485.lua
c46148485.lua
+1
-1
c47863787.lua
c47863787.lua
+1
-0
c48086335.lua
c48086335.lua
+1
-0
c50042011.lua
c50042011.lua
+1
-1
c50243722.lua
c50243722.lua
+2
-2
c51405049.lua
c51405049.lua
+20
-18
c52709508.lua
c52709508.lua
+3
-2
c52947044.lua
c52947044.lua
+1
-1
c53792930.lua
c53792930.lua
+1
-1
c54040484.lua
c54040484.lua
+1
-1
c54475145.lua
c54475145.lua
+2
-2
c58551308.lua
c58551308.lua
+6
-2
c58775978.lua
c58775978.lua
+0
-1
c59750328.lua
c59750328.lua
+12
-10
c59822133.lua
c59822133.lua
+30
-28
c65330383.lua
c65330383.lua
+1
-1
c66100116.lua
c66100116.lua
+1
-1
c66675911.lua
c66675911.lua
+3
-3
c67100549.lua
c67100549.lua
+1
-1
c67171933.lua
c67171933.lua
+1
-0
c68191756.lua
c68191756.lua
+19
-17
c69176851.lua
c69176851.lua
+1
-1
c69304426.lua
c69304426.lua
+1
-0
c71410542.lua
c71410542.lua
+1
-1
c72537897.lua
c72537897.lua
+23
-21
c72554862.lua
c72554862.lua
+1
-1
c73167098.lua
c73167098.lua
+1
-1
c73355772.lua
c73355772.lua
+1
-1
c73640163.lua
c73640163.lua
+2
-2
c74733322.lua
c74733322.lua
+4
-1
c74937659.lua
c74937659.lua
+4
-0
c76133574.lua
c76133574.lua
+2
-1
c76442347.lua
c76442347.lua
+3
-2
c77894049.lua
c77894049.lua
+1
-1
c80237445.lua
c80237445.lua
+1
-0
c80949182.lua
c80949182.lua
+1
-1
c81470373.lua
c81470373.lua
+25
-23
c81756619.lua
c81756619.lua
+2
-1
c82570174.lua
c82570174.lua
+1
-1
c82983267.lua
c82983267.lua
+1
-0
c84268896.lua
c84268896.lua
+1
-0
c85080444.lua
c85080444.lua
+1
-0
c85103922.lua
c85103922.lua
+1
-0
c88284599.lua
c88284599.lua
+1
-0
c8873112.lua
c8873112.lua
+1
-0
c90448279.lua
c90448279.lua
+1
-1
c9074847.lua
c9074847.lua
+10
-0
c93946239.lua
c93946239.lua
+11
-9
c94326720.lua
c94326720.lua
+1
-1
c94392192.lua
c94392192.lua
+1
-0
c95083785.lua
c95083785.lua
+2
-2
c97045737.lua
c97045737.lua
+2
-1
c9822220.lua
c9822220.lua
+30
-28
procedure.lua
procedure.lua
+1
-1
utility.lua
utility.lua
+1
-1
No files found.
c10019086.lua
View file @
c47bcf85
...
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetRange
(
LOCATION_
S
ZONE
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetCode
(
EVENT_CHAIN_END
)
e3
:
SetOperation
(
s
.
limop2
)
c
:
RegisterEffect
(
e3
)
...
...
c10497636.lua
View file @
c47bcf85
...
...
@@ -35,7 +35,7 @@ function c10497636.initial_effect(c)
--
if
not
c10497636
.
global_check
then
c10497636
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetOperation
(
c10497636
.
checkop
)
...
...
c11024707.lua
View file @
c47bcf85
...
...
@@ -45,8 +45,8 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
...
...
c11475049.lua
View file @
c47bcf85
...
...
@@ -28,6 +28,7 @@ end
function
c11475049
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c11475049
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c12697630.lua
View file @
c47bcf85
...
...
@@ -31,6 +31,7 @@ end
function
c12697630
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c12697630
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c1475311.lua
View file @
c47bcf85
...
...
@@ -18,11 +18,11 @@ function c1475311.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c1475311
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
ShuffleHand
(
p
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
p
,
Card
.
IsAttribute
,
p
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
ATTRIBUTE_DARK
)
Duel
.
ShuffleHand
(
p
)
local
tg
=
g
:
GetFirst
()
if
tg
then
if
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
==
0
then
...
...
c18558867.lua
View file @
c47bcf85
...
...
@@ -27,7 +27,7 @@ function c18558867.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
c18558867
.
global_check
then
c18558867
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetOperation
(
c18558867
.
checkop
)
...
...
c18969888.lua
View file @
c47bcf85
...
...
@@ -46,7 +46,7 @@ function c18969888.initial_effect(c)
c
:
RegisterEffect
(
e4
)
if
not
c18969888
.
global_check
then
c18969888
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
ge1
:
SetOperation
(
c18969888
.
checkop
)
...
...
c19403423.lua
View file @
c47bcf85
...
...
@@ -27,8 +27,9 @@ end
function
c19403423
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
19403423
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
c19403423
.
aclimit
)
...
...
c197042.lua
View file @
c47bcf85
...
...
@@ -15,7 +15,7 @@ function c197042.initial_effect(c)
c
:
RegisterEffect
(
e1
)
if
not
c197042
.
global_check
then
c197042
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetCondition
(
c197042
.
checkcon
)
...
...
c20292186.lua
View file @
c47bcf85
...
...
@@ -28,6 +28,7 @@ end
function
c20292186
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c20292186
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c21663205.lua
View file @
c47bcf85
...
...
@@ -36,7 +36,8 @@ function c21663205.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c21663205
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
>
0
and
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
c22283204.lua
View file @
c47bcf85
...
...
@@ -75,6 +75,7 @@ function s.rmcon(fid)
end
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
if
tc
and
tc
:
IsOnField
()
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
...
...
c24096499.lua
View file @
c47bcf85
...
...
@@ -31,7 +31,8 @@ end
function
c24096499
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
>
0
and
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
c24104865.lua
View file @
c47bcf85
...
...
@@ -97,6 +97,6 @@ function c24104865.desfilter(c,rc)
return
c
:
GetFlagEffect
(
24104865
)
~=
0
and
rc
:
IsRelateToCard
(
c
)
end
function
c24104865
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dg
=
Duel
.
GetMatchingGroup
(
c24104865
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
e
:
GetHandler
())
local
dg
=
Duel
.
GetMatchingGroup
(
c24104865
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
e
:
GetHandler
())
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
c24793135.lua
View file @
c47bcf85
...
...
@@ -39,13 +39,13 @@ function c24793135.initial_effect(c)
c
:
RegisterEffect
(
e5
)
end
function
c24793135
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
and
Duel
.
IsPlayerCanRemove
(
tp
)
end
end
function
c24793135
.
thfilter
(
c
)
return
aux
.
AtkEqualsDef
(
c
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAbleToHand
()
end
function
c24793135
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsPlayerCanRemove
(
tp
)
then
return
end
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<
3
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
...
...
c24940422.lua
View file @
c47bcf85
...
...
@@ -38,8 +38,9 @@ function c24940422.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
24940422
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
c24940422
.
aclimit
)
...
...
c25137581.lua
View file @
c47bcf85
...
...
@@ -34,6 +34,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
c25388971.lua
View file @
c47bcf85
...
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
ge1
:
SetOperation
(
s
.
checkop
)
...
...
c27308231.lua
View file @
c47bcf85
...
...
@@ -24,7 +24,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
s
.
checkop
)
...
...
c27642961.lua
View file @
c47bcf85
...
...
@@ -70,6 +70,7 @@ function c27642961.drcon(e,tp,eg,ep,ev,re,r,rp)
local
rc
=
re
:
GetHandler
()
return
eg
:
IsExists
(
c27642961
.
cfilter
,
1
,
nil
,
tp
)
and
rc
and
rc
:
IsSetCard
(
0xee
)
and
rc
:
IsControler
(
tp
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetActivateLocation
()
==
LOCATION_MZONE
end
return
false
end
...
...
c27769400.lua
View file @
c47bcf85
...
...
@@ -26,12 +26,12 @@ function c27769400.initial_effect(c)
c27769400
[
0
]
=
Group
.
CreateGroup
()
c27769400
[
0
]:
KeepAlive
()
c27769400
[
1
]
=
0
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE_START
)
ge1
:
SetOperation
(
c27769400
.
checkop1
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
GlobalEffect
(
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
ge2
:
SetOperation
(
c27769400
.
checkop2
)
...
...
c29876299.lua
View file @
c47bcf85
...
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--trigger
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e3
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_RELEASE
+
CATEGORY_HANDES
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
c30989084.lua
View file @
c47bcf85
...
...
@@ -21,7 +21,7 @@ function c30989084.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_RECOVER
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_D
AMAGE_CAL
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
spcon
)
...
...
c32939238.lua
View file @
c47bcf85
...
...
@@ -102,7 +102,9 @@ function s.rtop(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
(
not
tc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
else
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
...
...
c33781156.lua
View file @
c47bcf85
--鉄獣式撃滅兵装
”
Mouser”
--鉄獣式撃滅兵装
“
Mouser”
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--link summon
...
...
c34267821.lua
View file @
c47bcf85
...
...
@@ -31,6 +31,7 @@ end
function
c34267821
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c34267821
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c34620088.lua
View file @
c47bcf85
...
...
@@ -20,7 +20,7 @@ function c34620088.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
c34620088
.
global_check
then
c34620088
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
)
ge1
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
ge1
:
SetTargetRange
(
LOCATION_OVERLAY
,
LOCATION_OVERLAY
)
...
...
c35480699.lua
View file @
c47bcf85
--皆既日蝕の書
function
c35480699
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
c35480699
.
target
)
e1
:
SetOperation
(
c35480699
.
activate
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c35480699
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c35480699
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
...
...
@@ -25,14 +26,15 @@ function c35480699.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetCondition
(
c35480699
.
flipcon
)
e1
:
SetOperation
(
c35480699
.
flipop
)
e1
:
SetCondition
(
s
.
flipcon
)
e1
:
SetOperation
(
s
.
flipop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c35480699
.
flipcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
flipcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
c35480699
.
flipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
flipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
ct
=
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
BreakEffect
()
...
...
c35756798.lua
View file @
c47bcf85
...
...
@@ -13,7 +13,7 @@ function c35756798.initial_effect(c)
c
:
RegisterEffect
(
e1
)
if
not
c35756798
.
global_check
then
c35756798
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetCondition
(
c35756798
.
checkcon
)
...
...
c39881252.lua
View file @
c47bcf85
...
...
@@ -26,8 +26,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter
(
c
,
re
)
if
not
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
or
not
c
:
IsReason
(
REASON_COST
)
then
return
false
end
if
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
GetPreviousTypeOnField
()
&
(
TYPE_SPELL
+
TYPE_TRAP
)
==
0
then
return
false
end
if
c
:
GetOriginalType
()
&
(
TYPE_SPELL
+
TYPE_TRAP
)
==
0
or
not
re
then
return
false
end
local
recode
=
re
:
GetCode
()
return
re
:
IsActivated
()
or
recode
==
EFFECT_TRAP_ACT_IN_HAND
...
...
@@ -36,7 +35,7 @@ function s.cfilter(c,re)
or
recode
==
EFFECT_QP_ACT_IN_SET_TURN
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
re
)
and
r
&
REASON_COST
>
0
return
r
&
REASON_COST
>
0
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
re
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsRace
(
RACE_ILLUSION
+
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
...
...
c39900763.lua
View file @
c47bcf85
...
...
@@ -26,13 +26,17 @@ function c39900763.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c39900763
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
c39900763
.
filter
,
1
-
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
1
-
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
SpecialSummonStep
(
tc
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
then
Duel
.
ConfirmCards
(
tp
,
tc
)
end
end
Duel
.
SpecialSummonComplete
()
end
c40366667.lua
View file @
c47bcf85
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
...
...
@@ -37,8 +38,9 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
end
if
e
:
GetLabel
()
==
100
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
s
.
aclimit
)
...
...
c40725446.lua
View file @
c47bcf85
--
螢焅聖 アレクウ
ス
--
熒焅聖 アレクゥ
ス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
...
...
c41850466.lua
View file @
c47bcf85
...
...
@@ -13,7 +13,7 @@ function c41850466.initial_effect(c)
c
:
RegisterEffect
(
e1
)
if
not
c41850466
.
global_check
then
c41850466
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_DESTROYED
)
ge1
:
SetOperation
(
c41850466
.
checkop
)
...
...
c42228966.lua
View file @
c47bcf85
...
...
@@ -27,7 +27,7 @@ function c42228966.initial_effect(c)
c
:
RegisterEffect
(
e3
)
if
not
c42228966
.
global_check
then
c42228966
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
c42228966
.
checkop
)
...
...
c45710945.lua
View file @
c47bcf85
...
...
@@ -89,7 +89,8 @@ end
function
s
.
mtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
at
=
Duel
.
GetAttacker
()
if
c
:
IsRelateToEffect
(
e
)
and
at
:
IsRelateToBattle
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanOverlay
()
and
at
:
IsRelateToBattle
()
and
not
at
:
IsImmuneToEffect
(
e
)
then
Duel
.
Overlay
(
at
,
Group
.
FromCards
(
c
))
end
end
c45935145.lua
View file @
c47bcf85
...
...
@@ -98,7 +98,9 @@ function s.sptop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
tc
:
IsType
(
TYPE_MONSTER
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
)
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
)
>
0
and
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
else
Duel
.
SSet
(
tp
,
tc
)
end
...
...
c46148485.lua
View file @
c47bcf85
...
...
@@ -78,7 +78,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
FilterCount
(
aux
.
TRUE
,
nil
,
e
:
GetHandler
())
>
0
return
eg
:
FilterCount
(
aux
.
TRUE
,
e
:
GetHandler
())
>
0
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsAbleToHand
()
end
...
...
c47863787.lua
View file @
c47bcf85
...
...
@@ -31,6 +31,7 @@ end
function
c47863787
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c47863787
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c48086335.lua
View file @
c47bcf85
...
...
@@ -30,6 +30,7 @@ end
function
c48086335
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c48086335
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c50042011.lua
View file @
c47bcf85
...
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_DESTROYED
)
ge1
:
SetOperation
(
s
.
checkop
)
...
...
c50243722.lua
View file @
c47bcf85
...
...
@@ -29,7 +29,7 @@ function c50243722.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c50243722
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
c51405049.lua
View file @
c47bcf85
--ワンチャン!?
function
c51405049
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c51405049
.
condition
)
e1
:
SetTarget
(
c51405049
.
target
)
e1
:
SetOperation
(
c51405049
.
activate
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c51405049
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
1
)
end
function
c51405049
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c51405049
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c51405049
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
IsLevel
(
1
)
and
c
:
IsAbleToHand
()
end
function
c51405049
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c51405049
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c51405049
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c51405049
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetOperation
(
c51405049
.
regop
)
e1
:
SetOperation
(
s
.
regop
)
e1
:
SetLabel
(
g
:
GetFirst
():
GetCode
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
...
...
@@ -40,23 +41,24 @@ function c51405049.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c51405049
.
damcon
)
e2
:
SetOperation
(
c51405049
.
damop
)
e2
:
SetCondition
(
s
.
damcon
)
e2
:
SetOperation
(
s
.
damop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetLabelObject
(
e1
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c51405049
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
return
end
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsSummonPlayer
(
tp
)
and
tc
:
IsCode
(
e
:
GetLabel
())
then
e
:
SetLabel
(
0
)
end
end
function
c51405049
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetLabelObject
():
GetLabel
()
~=
0
end
function
c51405049
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
end
c52709508.lua
View file @
c47bcf85
...
...
@@ -116,7 +116,8 @@ function c52709508.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c52709508
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
c52947044.lua
View file @
c47bcf85
...
...
@@ -58,8 +58,8 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
e
:
GetLabelObject
()
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
tc
:
GetFlagEffect
(
id
)
~=
0
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
...
...
c53792930.lua
View file @
c47bcf85
...
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
s
.
checkop
)
...
...
c54040484.lua
View file @
c47bcf85
...
...
@@ -32,7 +32,7 @@ function c54040484.countcon1(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsContains
(
e
:
GetHandler
())
end
function
c54040484
.
countcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
e
:
GetHandler
()
==
Duel
.
GetAttackTarget
()
end
function
c54040484
.
tgfilter
(
c
)
return
c
:
IsCode
(
6007213
,
32491822
,
69890967
)
and
c
:
IsAbleToGrave
()
...
...
c54475145.lua
View file @
c47bcf85
...
...
@@ -37,7 +37,7 @@ function s.initial_effect(c)
aux
.
RegisterMergedDelayedEvent
(
c
,
id
,
EVENT_SPSUMMON_SUCCESS
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAINING
)
ge1
:
SetCondition
(
s
.
checkcon
)
...
...
@@ -51,7 +51,7 @@ end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
rp
,
id
)
==
0
then
Duel
.
RegisterFlagEffect
(
rp
,
id
,
0
,
0
,
0
)
local
e1
=
Effect
.
GlobalEffect
(
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_NEGATED
)
e1
:
SetOperation
(
s
.
rsop
)
...
...
c58551308.lua
View file @
c47bcf85
...
...
@@ -44,12 +44,16 @@ function c58551308.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
sg
:
GetFirst
()
if
tc
and
Duel
.
GetLocationCount
(
tc
:
GetControler
(),
LOCATION_MZONE
)
>
0
then
local
sp
=
tc
:
GetControler
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
sp
,
sp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
sp
,
sp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
and
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
sp
,
tc
)
end
end
tc
=
sg
:
GetNext
()
if
tc
and
Duel
.
GetLocationCount
(
tc
:
GetControler
(),
LOCATION_MZONE
)
>
0
then
local
sp
=
tc
:
GetControler
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
sp
,
sp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
sp
,
sp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
and
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
sp
,
tc
)
end
end
Duel
.
SpecialSummonComplete
()
end
c58775978.lua
View file @
c47bcf85
...
...
@@ -2,7 +2,6 @@
function
c58775978
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c58775978
.
target
)
...
...
c59750328.lua
View file @
c47bcf85
--命削りの宝札
function
c59750328
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
59750328
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c59750328
.
cost
)
e1
:
SetTarget
(
c59750328
.
target
)
e1
:
SetOperation
(
c59750328
.
activate
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c59750328
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -21,13 +22,13 @@ function c59750328.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetTargetRange
(
1
,
0
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c59750328
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
3
-
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
ct
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
ct
)
end
function
c59750328
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
ct
=
3
-
Duel
.
GetFieldGroupCount
(
p
,
LOCATION_HAND
,
0
)
if
ct
>
0
then
...
...
@@ -52,10 +53,11 @@ function c59750328.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCountLimit
(
1
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetOperation
(
c59750328
.
tgop
)
e3
:
SetOperation
(
s
.
tgop
)
Duel
.
RegisterEffect
(
e3
,
p
)
end
function
c59750328
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
Duel
.
GetFieldGroup
(
e
:
GetOwnerPlayer
(),
LOCATION_HAND
,
0
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
c59822133.lua
View file @
c47bcf85
--青眼の精霊龍
function
c59822133
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsSetCard
,
0xdd
),
1
)
c
:
EnableReviveLimit
()
--special summon limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
59822133
)
e1
:
SetCode
(
id
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
59822133
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_NEGATE
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCondition
(
c59822133
.
negcon
)
e2
:
SetTarget
(
c59822133
.
negtg
)
e2
:
SetOperation
(
c59822133
.
negop
)
e2
:
SetCondition
(
s
.
negcon
)
e2
:
SetTarget
(
s
.
negtg
)
e2
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
59822133
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCondition
(
c59822133
.
spcon
)
e3
:
SetCost
(
c59822133
.
spcost
)
e3
:
SetTarget
(
c59822133
.
sptg
)
e3
:
SetOperation
(
c59822133
.
spop
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetCost
(
s
.
spcost
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
c59822133
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c59822133
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
c59822133
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
end
function
c59822133
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
function
c59822133
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c59822133
.
spfilter
(
c
,
e
,
tp
,
mc
)
function
s
.
spfilter
(
c
,
e
,
tp
,
mc
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
not
c
:
IsCode
(
59822133
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
mc
,
c
)
>
0
end
function
c59822133
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c59822133
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c59822133
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c59822133
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
fid
=
e
:
GetHandler
():
GetFieldID
()
tc
:
RegisterFlagEffect
(
59822133
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
@@ -79,16 +80,17 @@ function c59822133.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetCondition
(
c59822133
.
descon
)
e1
:
SetOperation
(
c59822133
.
desop
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetOperation
(
s
.
desop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c59822133
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
return
tc
:
GetFlagEffectLabel
(
59822133
)
==
e
:
GetLabel
()
return
tc
:
GetFlagEffectLabel
(
id
)
==
e
:
GetLabel
()
end
function
c59822133
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
c65330383.lua
View file @
c47bcf85
...
...
@@ -71,5 +71,5 @@ function c65330383.setop(e,tp,eg,ep,ev,re,r,rp)
end
function
c65330383
.
aclimit
(
e
,
re
,
tp
)
local
tc
=
re
:
GetHandler
()
return
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
Is
Faceup
()
and
tc
:
Is
SummonType
(
SUMMON_TYPE_SPECIAL
)
and
not
tc
:
IsLinkState
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
return
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
not
tc
:
IsLinkState
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
c66100116.lua
View file @
c47bcf85
--バイ
ロレンス・ウィツ
チ
--バイ
オレンス・ウィッ
チ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
73580471
)
...
...
c66675911.lua
View file @
c47bcf85
...
...
@@ -31,10 +31,10 @@ function c66675911.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x9d
)
end
function
c66675911
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c66675911
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c66675911
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
hkc
:
IsControler
(
tp
)
and
c
66675911
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c66675911
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c66675911
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c66675911
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c66675911
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
c67100549.lua
View file @
c47bcf85
...
...
@@ -34,7 +34,7 @@ function c67100549.initial_effect(c)
c
:
RegisterEffect
(
e3
)
if
not
c67100549
.
global_check
then
c67100549
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetCondition
(
c67100549
.
checkcon
)
...
...
c67171933.lua
View file @
c47bcf85
...
...
@@ -74,6 +74,7 @@ function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
else
return
true
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
SendtoGrave
(
e
:
GetLabelObject
(),
REASON_EFFECT
)
end
function
s
.
splimit
(
e
,
c
)
...
...
c68191756.lua
View file @
c47bcf85
--星遺物の機憶
function
c68191756
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
68191756
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c68191756
.
target
)
e1
:
SetOperation
(
c68191756
.
activate
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c68191756
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x10c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c68191756
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c68191756
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
function
c68191756
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -27,17 +28,17 @@ function c68191756.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c68191756
.
splimit
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c68191756
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
then
local
fid
=
c
:
GetFieldID
()
tc
:
RegisterFlagEffect
(
68191756
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
...
...
@@ -45,25 +46,26 @@ function c68191756.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetCountLimit
(
1
)
e3
:
SetLabel
(
fid
)
e3
:
SetLabelObject
(
tc
)
e3
:
SetCondition
(
c68191756
.
thcon
)
e3
:
SetOperation
(
c68191756
.
thop
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetOperation
(
s
.
thop
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
Duel
.
SpecialSummonComplete
()
end
function
c68191756
.
splimit
(
e
,
c
)
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x10c
)
end
function
c68191756
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffectLabel
(
68191756
)
==
e
:
GetLabel
()
then
if
tc
:
GetFlagEffectLabel
(
id
)
==
e
:
GetLabel
()
then
return
true
else
e
:
Reset
()
return
false
end
end
function
c68191756
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
c69176851.lua
View file @
c47bcf85
--瘴煙の死
靈
術師
--瘴煙の死
霊
術師
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
s
.
lcheck
)
...
...
c69304426.lua
View file @
c47bcf85
...
...
@@ -39,6 +39,7 @@ end
function
c69304426
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c69304426
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c71410542.lua
View file @
c47bcf85
...
...
@@ -65,7 +65,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
fg
=
g
:
Filter
(
Card
.
IsRelateToChain
,
nil
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
not
sc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
then
return
end
if
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
or
not
sc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
then
return
end
if
fg
:
GetCount
()
~=
2
then
return
end
Duel
.
SpecialSummon
(
fg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
...
...
c72537897.lua
View file @
c47bcf85
--魔獣の懐柔
function
c72537897
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c72537897
.
condition
)
e1
:
SetTarget
(
c72537897
.
target
)
e1
:
SetOperation
(
c72537897
.
activate
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c72537897
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
end
function
c72537897
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_BEAST
)
and
c
:
IsLevelBelow
(
2
)
and
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c72537897
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c72537897
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
and
g
:
GetClassCount
(
Card
.
GetCode
)
>=
3
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
tp
,
LOCATION_DECK
)
end
function
c72537897
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c72537897
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
and
g
:
GetClassCount
(
Card
.
GetCode
)
>=
3
then
...
...
@@ -35,7 +36,7 @@ function c72537897.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
sg1
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
72537897
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
...
@@ -57,8 +58,8 @@ function c72537897.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetCountLimit
(
1
)
e3
:
SetLabel
(
fid
)
e3
:
SetLabelObject
(
sg1
)
e3
:
SetCondition
(
c72537897
.
descon
)
e3
:
SetOperation
(
c72537897
.
desop
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetOperation
(
s
.
desop
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
SpecialSummonComplete
()
end
...
...
@@ -68,27 +69,28 @@ function c72537897.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c72537897
.
splimit
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c72537897
.
splimit
(
e
,
c
)
function
s
.
splimit
(
e
,
c
)
return
c
:
GetRace
()
~=
RACE_BEAST
end
function
c72537897
.
desfilter
(
c
,
fid
)
return
c
:
GetFlagEffectLabel
(
72537897
)
==
fid
function
s
.
desfilter
(
c
,
fid
)
return
c
:
GetFlagEffectLabel
(
id
)
==
fid
end
function
c72537897
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
if
not
g
:
IsExists
(
c72537897
.
desfilter
,
1
,
nil
,
e
:
GetLabel
())
then
if
not
g
:
IsExists
(
s
.
desfilter
,
1
,
nil
,
e
:
GetLabel
())
then
g
:
DeleteGroup
()
e
:
Reset
()
return
false
else
return
true
end
end
function
c72537897
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
e
:
GetLabelObject
()
local
tg
=
g
:
Filter
(
c72537897
.
desfilter
,
nil
,
e
:
GetLabel
())
local
tg
=
g
:
Filter
(
s
.
desfilter
,
nil
,
e
:
GetLabel
())
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
c72554862.lua
View file @
c47bcf85
...
...
@@ -23,7 +23,7 @@ function c72554862.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
c72554862
.
global_check
then
c72554862
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetOperation
(
c72554862
.
checkop
)
...
...
c73167098.lua
View file @
c47bcf85
...
...
@@ -32,7 +32,7 @@ function c73167098.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_RECOVER
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_D
AMAGE_CAL
+
EFFECT_FLAG_D
ELAY
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
adcon
)
...
...
c73355772.lua
View file @
c47bcf85
--教導の雷霆
フルルドリス
--教導の雷霆フルルドリス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
...
...
c73640163.lua
View file @
c47bcf85
...
...
@@ -50,8 +50,8 @@ function c73640163.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
function
c73640163
.
filter
(
c
)
...
...
c74733322.lua
View file @
c47bcf85
...
...
@@ -36,9 +36,12 @@ function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
anfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x1cd
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
:
GetCode
())
and
not
Duel
.
IsExistingMatchingCard
(
s
.
anexfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
:
GetCode
())
and
not
c
:
IsHasEffect
(
id
,
tp
)
end
function
s
.
anexfilter
(
c
,
code
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
code
)
end
function
s
.
thfilter
(
c
,
code
)
return
c
:
IsSetCard
(
0x1cd
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
c
:
IsCode
(
code
)
...
...
c74937659.lua
View file @
c47bcf85
...
...
@@ -67,7 +67,11 @@ function c74937659.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c74937659
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
zone
)
if
zone
~=
0
and
sg
:
GetCount
()
>
0
then
local
hint
=
sg
:
GetFirst
():
IsPublic
()
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
zone
)
if
hint
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
end
...
...
c76133574.lua
View file @
c47bcf85
...
...
@@ -54,7 +54,8 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
local
c
=
e
:
GetHandler
()
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c76442347.lua
View file @
c47bcf85
...
...
@@ -37,7 +37,8 @@ function c76442347.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c76442347
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
>
0
and
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
c77894049.lua
View file @
c47bcf85
...
...
@@ -34,7 +34,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
s
.
checkop
)
...
...
c80237445.lua
View file @
c47bcf85
...
...
@@ -32,6 +32,7 @@ end
function
c80237445
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c80237445
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c80949182.lua
View file @
c47bcf85
...
...
@@ -51,7 +51,7 @@ function c80949182.initial_effect(c)
c80949182
.
global_check
=
true
c80949182
[
0
]
=-
1
c80949182
[
1
]
=-
1
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
ge1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
c81470373.lua
View file @
c47bcf85
--BF-毒風のシムーン
function
c81470373
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--search and normal summon / gy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
81470373
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SUMMON
+
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
81470373
)
e1
:
SetCondition
(
c81470373
.
sumcon
)
e1
:
SetCost
(
c81470373
.
sumcost
)
e1
:
SetTarget
(
c81470373
.
sumtg
)
e1
:
SetOperation
(
c81470373
.
sumop
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
sumcon
)
e1
:
SetCost
(
s
.
sumcost
)
e1
:
SetTarget
(
s
.
sumtg
)
e1
:
SetOperation
(
s
.
sumop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCondition
(
c81470373
.
ntcon
)
e2
:
SetCondition
(
s
.
ntcon
)
e2
:
SetValue
(
SUMMON_TYPE_NORMAL
)
c
:
RegisterEffect
(
e2
)
e1
:
SetLabelObject
(
e2
)
end
function
c81470373
.
ntcon
(
e
,
c
,
minc
)
function
s
.
ntcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
Duel
.
CheckTribute
(
c
,
0
)
end
function
c81470373
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
end
function
c81470373
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x33
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
c81470373
.
sumcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sumcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c81470373
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c81470373
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
c81470373
.
acfilter
(
c
,
tp
)
function
s
.
acfilter
(
c
,
tp
)
return
c
:
IsCode
(
91351370
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
function
c81470373
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
not
Duel
.
IsExistingMatchingCard
(
c81470373
.
acfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
then
return
false
end
or
not
Duel
.
IsExistingMatchingCard
(
s
.
acfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
then
return
false
end
return
e
:
GetHandler
():
IsSummonable
(
true
,
e
:
GetLabelObject
())
or
e
:
GetHandler
():
IsAbleToGrave
()
end
end
function
c81470373
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c81470373
.
splimit
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c81470373
.
acfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
acfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
and
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -68,7 +69,7 @@ function c81470373.sumop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetOperation
(
c81470373
.
tgop
)
e1
:
SetOperation
(
s
.
tgop
)
tc
:
RegisterEffect
(
e1
)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
se
=
e
:
GetLabelObject
()
...
...
@@ -82,10 +83,11 @@ function c81470373.sumop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function
c81470373
.
splimit
(
e
,
c
)
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
c81470373
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
c
=
e
:
GetHandler
()
if
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
then
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
)
...
...
c81756619.lua
View file @
c47bcf85
...
...
@@ -27,8 +27,9 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
s
.
aclimit
)
...
...
c82570174.lua
View file @
c47bcf85
...
...
@@ -30,7 +30,7 @@ function c82570174.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
c82570174
.
global_check
then
c82570174
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
ge1
:
SetOperation
(
c82570174
.
checkop
)
...
...
c82983267.lua
View file @
c47bcf85
...
...
@@ -76,6 +76,7 @@ function s.tdcon3(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
tc
:
GetFlagEffect
(
id
)
~=
0
end
function
s
.
tdop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
...
...
c84268896.lua
View file @
c47bcf85
...
...
@@ -32,6 +32,7 @@ end
function
c84268896
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c84268896
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c85080444.lua
View file @
c47bcf85
...
...
@@ -28,6 +28,7 @@ end
function
c85080444
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c85080444
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c85103922.lua
View file @
c47bcf85
...
...
@@ -31,6 +31,7 @@ end
function
c85103922
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c85103922
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c88284599.lua
View file @
c47bcf85
...
...
@@ -95,6 +95,7 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
tc
:
GetFlagEffect
(
id
)
~=
0
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
c8873112.lua
View file @
c47bcf85
...
...
@@ -32,6 +32,7 @@ end
function
c8873112
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c8873112
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c90448279.lua
View file @
c47bcf85
...
...
@@ -29,7 +29,7 @@ function c90448279.initial_effect(c)
c
:
RegisterEffect
(
e2
)
if
not
c90448279
.
global_check
then
c90448279
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
c90448279
.
checkop
)
...
...
c9074847.lua
View file @
c47bcf85
...
...
@@ -39,19 +39,29 @@ function c9074847.operation(e,tp,eg,ep,ev,re,r,rp)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c9074847
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
ct1
,
ct1
,
nil
,
e
,
tp
)
if
g1
:
GetCount
()
>
0
then
local
tc
=
g1
:
GetFirst
()
local
cg1
=
Group
.
CreateGroup
()
while
tc
do
if
tc
:
IsPublic
()
then
cg1
:
AddCard
(
tc
)
end
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
tc
=
g1
:
GetNext
()
end
if
cg1
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
cg1
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
c9074847
.
spfilter
,
1
-
tp
,
LOCATION_HAND
,
0
,
ct2
,
ct2
,
nil
,
e
,
1
-
tp
)
if
g2
:
GetCount
()
>
0
then
local
tc
=
g2
:
GetFirst
()
local
cg2
=
Group
.
CreateGroup
()
while
tc
do
if
tc
:
IsPublic
()
then
cg2
:
AddCard
(
tc
)
end
Duel
.
SpecialSummonStep
(
tc
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
tc
=
g2
:
GetNext
()
end
if
cg2
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
tp
,
cg2
)
end
end
Duel
.
SpecialSummonComplete
()
end
c93946239.lua
View file @
c47bcf85
--無の煉獄
function
c93946239
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c93946239
.
condition
)
e1
:
SetTarget
(
c93946239
.
target
)
e1
:
SetOperation
(
c93946239
.
activate
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c93946239
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
2
end
function
c93946239
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c93946239
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -28,10 +29,11 @@ function c93946239.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetOperation
(
c93946239
.
disop
)
e1
:
SetOperation
(
s
.
disop
)
Duel
.
RegisterEffect
(
e1
,
p
)
end
function
c93946239
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
Duel
.
GetFieldGroup
(
e
:
GetOwnerPlayer
(),
LOCATION_HAND
,
0
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_DISCARD
)
end
c94326720.lua
View file @
c47bcf85
...
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
aux
.
AddCodeList
(
c
,
97556336
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
c94392192.lua
View file @
c47bcf85
...
...
@@ -72,6 +72,7 @@ function c94392192.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
1
-
tp
,
LOCATION_DECK
)
end
function
c94392192
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsPlayerCanRemove
(
tp
)
then
return
end
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
if
ct
>
5
then
ct
=
5
end
if
ct
>
1
then
...
...
c95083785.lua
View file @
c47bcf85
...
...
@@ -30,7 +30,7 @@ function c95083785.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c95083785
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
c97045737.lua
View file @
c47bcf85
...
...
@@ -39,8 +39,9 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
end
if
e
:
GetLabel
()
==
100
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
s
.
aclimit
)
...
...
c9822220.lua
View file @
c47bcf85
--天獄の王
function
c9822220
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--public
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
9822220
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
9822220
)
e1
:
SetOperation
(
c9822220
.
operation
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9822220
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
9822220
)
e2
:
SetCondition
(
c9822220
.
spcon
)
e2
:
SetTarget
(
c9822220
.
sptg
)
e2
:
SetOperation
(
c9822220
.
spop
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c9822220
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
fid
=
c
:
GetFieldID
()
c
:
RegisterFlagEffect
(
9822220
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
fid
,
66
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
fid
,
66
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
...
...
@@ -39,24 +40,24 @@ function c9822220.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e2
:
SetLabel
(
fid
)
e2
:
SetLabelObject
(
c
)
e2
:
SetCondition
(
c9822220
.
indcon
)
e2
:
SetTarget
(
c9822220
.
indtg
)
e2
:
SetCondition
(
s
.
indcon
)
e2
:
SetTarget
(
s
.
indtg
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c9822220
.
indcon
(
e
)
function
s
.
indcon
(
e
)
local
c
=
e
:
GetLabelObject
()
return
c
:
GetFlagEffectLabel
(
9822220
)
==
e
:
GetLabel
()
return
c
:
GetFlagEffectLabel
(
id
)
==
e
:
GetLabel
()
end
function
c9822220
.
indtg
(
e
,
c
)
function
s
.
indtg
(
e
,
c
)
return
c
:
IsFacedown
()
end
function
c9822220
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
re
:
GetHandler
():
IsStatus
(
STATUS_ACT_FROM_HAND
)
end
function
c9822220
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
...
...
@@ -67,20 +68,20 @@ function c9822220.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
0
)
end
end
function
c9822220
.
setfilter
(
c
)
function
s
.
setfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
c9822220
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c9822220
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
e
:
GetLabel
()
==
1
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
9822220
,
2
))
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
e
:
GetLabel
()
==
1
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SSet
(
tp
,
sg
)
local
tc
=
sg
:
GetFirst
()
tc
:
RegisterFlagEffect
(
9822220
,
RESET_EVENT
+
RESETS_REDIRECT
,
0
,
1
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_REDIRECT
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
@@ -89,22 +90,23 @@ function c9822220.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetLabel
(
Duel
.
GetTurnCount
()
+
1
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetCondition
(
c9822220
.
rmcon
)
e1
:
SetOperation
(
c9822220
.
rmop
)
e1
:
SetCondition
(
s
.
rmcon
)
e1
:
SetOperation
(
s
.
rmop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c9822220
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffect
(
9822220
)
~=
0
then
if
tc
:
GetFlagEffect
(
id
)
~=
0
then
return
Duel
.
GetTurnCount
()
==
e
:
GetLabel
()
else
e
:
Reset
()
return
false
end
end
function
c9822220
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
procedure.lua
View file @
c47bcf85
...
...
@@ -1800,7 +1800,7 @@ end
function
Auxiliary
.
EnablePendulumAttribute
(
c
,
reg
)
if
not
Auxiliary
.
PendulumChecklist
then
Auxiliary
.
PendulumChecklist
=
0
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_PHASE_START
+
PHASE_DRAW
)
ge1
:
SetOperation
(
Auxiliary
.
PendulumReset
)
...
...
utility.lua
View file @
c47bcf85
...
...
@@ -1669,7 +1669,7 @@ function Auxiliary.RegisterMergedDelayedEvent_ToSingleCard(c,code,events)
--use global effect to raise event for face-down cards
if
not
Auxiliary
.
merge_single_global_check
then
Auxiliary
.
merge_single_global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAIN_END
)
ge1
:
SetOperation
(
Auxiliary
.
RegisterMergedDelayedEvent_ToSingleCard_RaiseEvent
)
...
...
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