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nanahira
ygopro-scripts
Commits
6ac35b04
Commit
6ac35b04
authored
Nov 01, 2025
by
nanahira
Browse files
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Browse Files
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Merge branch 'master' of git.moenext.com:mycard/ygopro-scripts-888 into develop
parents
97f5731a
e79998f7
Changes
13
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13 changed files
with
71 additions
and
16 deletions
+71
-16
README.md
README.md
+15
-0
c22610082.lua
c22610082.lua
+1
-1
c26118970.lua
c26118970.lua
+1
-0
c31759689.lua
c31759689.lua
+1
-1
c35550352.lua
c35550352.lua
+1
-0
c41069676.lua
c41069676.lua
+0
-1
c4130270.lua
c4130270.lua
+7
-0
c45171524.lua
c45171524.lua
+2
-2
c52947044.lua
c52947044.lua
+1
-0
c68396121.lua
c68396121.lua
+1
-1
c7165085.lua
c7165085.lua
+10
-1
c81171949.lua
c81171949.lua
+15
-0
procedure.lua
procedure.lua
+16
-9
No files found.
README.md
0 → 100644
View file @
6ac35b04
# 关于本项目
本项目用于上传脚本机制到超先行888服。
# 上传流程
对于不影响 ocgcore 或者 ygopro 主程序的脚本机制测试,步骤如下“”
1.
(可选但建议)在 https://github.com/Fluorohydride/ygopro-scripts 提交相关的脚本 PR。
2.
把 PR 的分支合并到 https://code.moenext.com/mycard/ygopro-scripts-888 (本项目)内。
3.
在https://code.moenext.com/mycard/pre-release-database-cdb 创建 script-fix-xxx.cdb 列出正在测试的卡。
完成上述步骤后,ygopro-scripts-888 分支和正式脚本库的差异部分,会自动更新到 888 服务器。
每次 YGOPro 正式更新,需要把 ygopro-scripts-888 仓库 reset 到最新的正式脚本版本。
本方法测试的 BUG 进度在表格的「内核更新测试记录」标签页追踪。
\ No newline at end of file
c22610082.lua
View file @
6ac35b04
...
...
@@ -18,7 +18,7 @@ function c22610082.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
return
e
:
GetHandler
():
IsAbleToDeck
(
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
4130270
)
end
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
c26118970.lua
View file @
6ac35b04
...
...
@@ -6,6 +6,7 @@ function c26118970.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
26118970
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_BE_MATERIAL
)
e1
:
SetCountLimit
(
1
,
26118970
)
e1
:
SetCondition
(
c26118970
.
spcon
)
...
...
c31759689.lua
View file @
6ac35b04
...
...
@@ -22,7 +22,7 @@ function c31759689.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
31759689
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCategory
(
CATEGORY_POSITION
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCondition
(
c31759689
.
poscon
)
e3
:
SetTarget
(
c31759689
.
postg
)
...
...
c35550352.lua
View file @
6ac35b04
...
...
@@ -72,6 +72,7 @@ function s.repfilter(c,tp)
end
function
s
.
spcostfilter
(
c
)
return
c
:
IsSetCard
(
0x195
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
+
STATUS_BATTLE_DESTROYED
)
end
function
s
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c41069676.lua
View file @
6ac35b04
...
...
@@ -58,7 +58,6 @@ function s.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
tc
=
g
:
GetFirst
()
local
te
=
tc
.
killer_tune_be_material_effect
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
e
:
SetProperty
(
te
:
GetProperty
())
Duel
.
ClearTargetCard
()
e
:
SetLabelObject
(
te
)
local
tg
=
te
:
GetTarget
()
...
...
c4130270.lua
View file @
6ac35b04
...
...
@@ -9,4 +9,11 @@ function c4130270.initial_effect(c)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsLocation
,
LOCATION_ONFIELD
))
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
4130270
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
1
)
c
:
RegisterEffect
(
e2
)
end
c45171524.lua
View file @
6ac35b04
--
Mitsurugi Prayers
--
巳剣勧請
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
...
...
@@ -65,7 +65,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
...
...
c52947044.lua
View file @
6ac35b04
...
...
@@ -58,6 +58,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
e
:
GetLabelObject
()
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
tc
:
GetFlagEffect
(
id
)
~=
0
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
tc
=
e
:
GetLabelObject
()
...
...
c68396121.lua
View file @
6ac35b04
...
...
@@ -55,7 +55,7 @@ function c68396121.negop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c68396121
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsOnField
()
return
re
:
GetHandler
():
IsOnField
()
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
c68396121
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
...
...
c7165085.lua
View file @
6ac35b04
...
...
@@ -5,16 +5,25 @@ function c7165085.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c7165085
.
cost
)
e1
:
SetTarget
(
c7165085
.
target
)
e1
:
SetOperation
(
c7165085
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c7165085
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
return
true
end
function
c7165085
.
filter
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetSequence
()
~=
5
end
function
c7165085
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
c7165085
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c7165085
.
filter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
4130270
)
and
Duel
.
IsExistingTarget
(
c7165085
.
filter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
e
:
GetHandler
())
end
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEDOWN
)
Duel
.
SelectTarget
(
tp
,
c7165085
.
filter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
1
,
e
:
GetHandler
())
...
...
c81171949.lua
View file @
6ac35b04
...
...
@@ -5,6 +5,8 @@ function c81171949.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c81171949
.
cost
)
e1
:
SetTarget
(
c81171949
.
target
)
e1
:
SetOperation
(
c81171949
.
activate
)
c
:
RegisterEffect
(
e1
)
--remove
...
...
@@ -18,6 +20,19 @@ function c81171949.initial_effect(c)
e2
:
SetOperation
(
c81171949
.
rmop
)
c
:
RegisterEffect
(
e2
)
end
function
c81171949
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
return
true
end
function
c81171949
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
4130270
)
end
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c81171949
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
...
...
procedure.lua
View file @
6ac35b04
...
...
@@ -1646,7 +1646,17 @@ end
---|"'Equal'"
---@return boolean
function
Auxiliary
.
RitualCheck
(
g
,
tp
,
c
,
lv
,
greater_or_equal
)
return
Auxiliary
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
lv
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
-- Check if there's space to summon
if
c
:
IsLocation
(
LOCATION_EXTRA
)
then
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
c
)
<=
0
then
return
false
end
else
if
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
<=
0
then
return
false
end
end
return
Auxiliary
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
lv
)
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
and
(
not
Auxiliary
.
RCheckAdditional
or
Auxiliary
.
RCheckAdditional
(
tp
,
g
,
c
))
end
function
Auxiliary
.
RitualCheckAdditionalLevel
(
c
,
rc
)
...
...
@@ -2195,7 +2205,7 @@ FusionSpell = {}
--- A check function for Fusion FCheckAdditional/FGoalCheckAdditional.
--- Parameters:
--- • tp integer — player ID (0 or 1)
--- • mg Group — selected materials from fusion spell, exclud
ing
materials from Chain Material or EXTRA_FUSION_MATERIAL
--- • mg Group — selected materials from fusion spell, exclud
e
materials from Chain Material or EXTRA_FUSION_MATERIAL
--- • fc Card — the Fusion Monster being summoned
--- • mg_all Group — all selected materials
--- • e Effect — the fusion effect object
...
...
@@ -2213,8 +2223,7 @@ FusionSpell = {}
--- Location(s) to look for materials before knowing which ones will be used.
--- Defaults to `LOCATION_HAND | LOCATION_MZONE`.
--- @field pre_select_mat_location? integer|FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
--- Specifies handling operations for Fusion Materials in designated locations.
--- Matches locations in list order, executes the first valid operation, then stops processing.
--- List of operations to perform on materials based on location.
--- Defaults to:
--- ```lua
--- {
...
...
@@ -2223,7 +2232,7 @@ FusionSpell = {}
--- }
--- ```
--- @field mat_operation_code_map? {[integer]:FUSION_OPERATION_CODE}[]
---
Extra location(s) to look for materials after some of them ha
ve been selected.
---
Location(s) to look for materials after they'
ve been selected.
--- @field post_select_mat_location? integer
--- Optional quick check to validate the selected material group.
--- @field additional_fcheck? FUSION_FGCHECK_FUNCTION
...
...
@@ -2242,7 +2251,7 @@ FusionSpell = {}
--- @field extra_target? fun(e:Effect, tp:integer, eg:Group, ep:integer, ev:integer, re:Effect, r:integer, rp:integer, chk:integer):nil
--- Opponent-side locations to search for materials before they are selected.
--- @field pre_select_mat_opponent_location? integer|FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
--- Opponent-side locations to search for materials after
some of them have been
selected.
--- Opponent-side locations to search for materials after
they are
selected.
--- @field post_select_mat_opponent_location? integer
--- Function that returns a card that must be included in the fusion materials
--- @field gc? fun(e:Effect):Card|nil
...
...
@@ -2253,7 +2262,7 @@ FusionSpell = {}
--- @field fusion_spell_matfilter? FUSION_SPELL_MATFILTER_FUNCTION
--- Whether skip the IsCanBeSpecialSummoned check, for クロック・リザード, default false
--- @field skip_summon_check? boolean
--- Whether skip the location count check, default false, used for 叛逆の堕天使, only works for
cost/
target function
--- Whether skip the location count check, default false, used for 叛逆の堕天使, only works for target function
--- @field skip_location_count_check? boolean
...
...
@@ -3005,10 +3014,8 @@ end
-- different stage for call back
---@alias FUSION_SPELL_CALLBACK_STAGE integer
-- Right before the Fusion Monster is officially summoned
-- Called before Duel.SpecialSummonComplete()
FusionSpell
.
STAGE_BEFORE_SUMMON_COMPLETE
=
1
-- Right before the entire Fusion procedure finishes
-- Called before tc:CompleteProcedure()
FusionSpell
.
STAGE_BEFORE_PROCEDURE_COMPLETE
=
2
-- After the summon operation succeeds
FusionSpell
.
STAGE_AT_SUMMON_OPERATION_FINISH
=
3
...
...
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