Commit 54c3dbb1 authored by Nanahira's avatar Nanahira Committed by GitHub

Merge pull request #14 from mycard/develop-8888

Develop 8888
parents 7271d5af 52092766
......@@ -26,7 +26,6 @@ function s.initial_effect(c)
e3:SetOperation(s.atkop)
c:RegisterEffect(e3)
end
s.toss_coin=true
function s.thfilter(c)
return not c:IsCode(id) and c:IsEffectProperty(aux.EffectPropertyFilter(EFFECT_FLAG_COIN)) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
......
......@@ -4,9 +4,10 @@ function c59514116.initial_effect(c)
aux.AddCodeList(c,46986414,38033121)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_FUSION_SUMMON)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(c59514116.target)
e1:SetOperation(c59514116.activate)
......
......@@ -3,6 +3,7 @@ function c74289646.initial_effect(c)
--dice
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCategory(CATEGORY_COIN+CATEGORY_ATKCHANGE+CATEGORY_DAMAGE+CATEGORY_DESTROY)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE)
......@@ -11,7 +12,6 @@ function c74289646.initial_effect(c)
e1:SetOperation(c74289646.operation)
c:RegisterEffect(e1)
end
c74289646.toss_dice=true
function c74289646.target(e,tp,eg,ep,ev,re,r,rp,chk)
local cl=Duel.GetCurrentChain()
if chk==0 then return true end
......
......@@ -24,12 +24,11 @@ function s.initial_effect(c)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
s.toss_coin=true
function s.spfilter1(c,e,tp)
return c:IsSetCard(0x5) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.spfilter2(c,e,tp)
return c.toss_coin and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsEffectProperty(aux.EffectPropertyFilter(EFFECT_FLAG_COIN)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -4,7 +4,7 @@ function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetCategory(CATEGORY_COIN+CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
......
......@@ -2,6 +2,7 @@
---@param c Card
function c84677654.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COIN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c84677654.target)
......
......@@ -11,7 +11,7 @@ function c86767655.initial_effect(c)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCategory(CATEGORY_DICE)
e1:SetCategory(CATEGORY_COIN)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,86767655)
......
......@@ -46,7 +46,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp)
end
function s.thfilter(c)
return c:IsEffectProperty(aux.EffectCategoryFilter(CATEGORY_FUSION_SUMMON)) and c:IsAbleToHand()
return c:IsEffectProperty(aux.EffectPropertyFilter(EFFECT_FLAG_FUSION_SUMMON)) and c:IsAbleToHand()
end
function s.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,id)
......
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