Commit 40a5f5bd authored by Vury Leo's avatar Vury Leo

use getid

parent cfe4a3fa
--ダイナレスラー・マーシャルアンガ
function c11755663.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--indes
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11755663,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c11755663.atkcon)
e1:SetCost(c11755663.atkcost)
e1:SetOperation(c11755663.atkop)
e1:SetCondition(s.atkcon)
e1:SetCost(s.atkcost)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
--revive
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(11755663,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1)
e2:SetCondition(c11755663.sumcon)
e2:SetTarget(c11755663.sumtg)
e2:SetOperation(c11755663.sumop)
e2:SetCondition(s.sumcon)
e2:SetTarget(s.sumtg)
e2:SetOperation(s.sumop)
c:RegisterEffect(e2)
end
function c11755663.atkcon(e,tp,eg,ep,ev,re,r,rp)
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
if not tc then return false end
......@@ -31,13 +32,13 @@ function c11755663.atkcon(e,tp,eg,ep,ev,re,r,rp)
local bc=tc:GetBattleTarget()
return bc and tc:IsSetCard(0x11a) and bc:IsAttackAbove(tc:GetAttack())
end
function c11755663.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() end
Duel.SendtoGrave(c,REASON_COST)
c:RegisterFlagEffect(11755663,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c11755663.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
if tc:IsRelateToBattle() then
......@@ -50,26 +51,26 @@ function c11755663.atkop(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetOperation(c11755663.skipop)
e2:SetOperation(s.skipop)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e2,tp)
end
end
function c11755663.skipop(e,tp,eg,ep,ev,re,r,rp)
function s.skipop(e,tp,eg,ep,ev,re,r,rp)
Duel.SkipPhase(Duel.GetTurnPlayer(),PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end
function c11755663.sumcon(e,tp,eg,ep,ev,re,r,rp)
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:GetFlagEffect(11755663)>0
return c:GetFlagEffect(id)>0
and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
end
function c11755663.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c11755663.sumop(e,tp,eg,ep,ev,re,r,rp)
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
......
--鉄駆竜スプリンド
function c1906812.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,68468459,c1906812.mfilter,1,true,true)
aux.AddFusionProcCodeFun(c,68468459,s.mfilter,1,true,true)
--move
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1906812,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,1906812)
e1:SetTarget(c1906812.seqtg)
e1:SetOperation(c1906812.seqop)
e1:SetCountLimit(1,id)
e1:SetTarget(s.seqtg)
e1:SetOperation(s.seqop)
c:RegisterEffect(e1)
--to grave
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_TO_GRAVE)
e0:SetOperation(c1906812.regop)
e0:SetOperation(s.regop)
c:RegisterEffect(e0)
--to hand/spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1906812,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,1906813)
e2:SetCondition(c1906812.thcon)
e2:SetTarget(c1906812.thtg)
e2:SetOperation(c1906812.thop)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c1906812.branded_fusion_check(tp,sg,fc)
return aux.gffcheck(sg,Card.IsFusionCode,68468459,c1906812.mfilter,nil)
function s.branded_fusion_check(tp,sg,fc)
return aux.gffcheck(sg,Card.IsFusionCode,68468459,s.mfilter,nil)
end
function c1906812.mfilter(c)
function s.mfilter(c)
return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsFusionType(TYPE_EFFECT) and c:IsLocation(LOCATION_MZONE)
end
function c1906812.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0 end
end
function c1906812.seqop(e,tp,eg,ep,ev,re,r,rp)
function s.seqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) or not c:IsControler(tp) or Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
......@@ -54,30 +55,30 @@ function c1906812.seqop(e,tp,eg,ep,ev,re,r,rp)
Duel.MoveSequence(c,seq)
if c:GetSequence()==seq then
local g=c:GetColumnGroup():Filter(Card.IsFaceup,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(1906812,2)) then
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Destroy(g,REASON_EFFECT)
end
end
end
function c1906812.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(1906812,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c1906812.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(1906812)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c1906812.thfilter(c,e,tp)
function s.thfilter(c,e,tp)
if not (c:IsSetCard(0x155) and c:IsType(TYPE_MONSTER) or c:IsCode(68468459)) then return false end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c1906812.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1906812.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
end
function c1906812.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c1906812.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tc=g:GetFirst()
if tc then
......
--BF-弔風のデス
function c19462747.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--lv up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(19462747,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,19462747)
e1:SetTarget(c19462747.target)
e1:SetOperation(c19462747.operation)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -18,38 +19,38 @@ function c19462747.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(c19462747.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(19462747,3))
e4:SetDescription(aux.Stringid(id,3))
e4:SetCategory(CATEGORY_DAMAGE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCountLimit(1)
e4:SetRange(LOCATION_GRAVE)
e4:SetCondition(c19462747.damcon)
e4:SetTarget(c19462747.damtg)
e4:SetOperation(c19462747.damop)
e4:SetCondition(s.damcon)
e4:SetTarget(s.damtg)
e4:SetOperation(s.damop)
c:RegisterEffect(e4)
end
function c19462747.filter(c)
function s.filter(c)
return c:IsFaceup() and c:GetLevel()>0 and c:IsSetCard(0x33)
end
function c19462747.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c19462747.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c19462747.filter,tp,LOCATION_MZONE,0,1,nil) end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c19462747.filter,tp,LOCATION_MZONE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
local op=0
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
if g:GetFirst():IsLevel(1) then
op=Duel.SelectOption(tp,aux.Stringid(19462747,1))
op=Duel.SelectOption(tp,aux.Stringid(id,1))
else
op=Duel.SelectOption(tp,aux.Stringid(19462747,1),aux.Stringid(19462747,2))
op=Duel.SelectOption(tp,aux.Stringid(id,1),aux.Stringid(id,2))
end
e:SetLabel(op)
end
function c19462747.operation(e,tp,eg,ep,ev,re,r,rp)
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
......@@ -66,20 +67,20 @@ function c19462747.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1)
end
end
function c19462747.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(19462747,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c19462747.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(19462747)>0
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c19462747.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,1000)
end
function c19462747.damop(e,tp,eg,ep,ev,re,r,rp)
function s.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
--無頼特急バトレイン
function c24919805.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24919805,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c24919805.damcost)
e1:SetTarget(c24919805.damtg)
e1:SetOperation(c24919805.damop)
e1:SetCost(s.damcost)
e1:SetTarget(s.damtg)
e1:SetOperation(s.damop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c24919805.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
end
function c24919805.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCurrentPhase()==PHASE_MAIN1 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
......@@ -29,40 +30,40 @@ function c24919805.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c24919805.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c24919805.damop(e,tp,eg,ep,ev,re,r,rp)
function s.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c24919805.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24919805,1))
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,24919805)
e1:SetTarget(c24919805.thtg)
e1:SetOperation(c24919805.thop)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
function c24919805.filter(c)
function s.filter(c)
return c:IsLevel(10) and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAbleToHand()
end
function c24919805.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c24919805.filter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c24919805.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c24919805.filter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--スカーレッド・コクーン
function c2542230.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,70902743)
--Activate
local e1=Effect.CreateEffect(c)
......@@ -7,20 +8,20 @@ function c2542230.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCost(c2542230.cost)
e1:SetTarget(c2542230.target)
e1:SetOperation(c2542230.activate)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c2542230.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(2542230,0))
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
......@@ -28,12 +29,12 @@ function c2542230.initial_effect(c)
e3:SetRange(LOCATION_GRAVE)
e3:SetHintTiming(TIMING_END_PHASE)
e3:SetCountLimit(1)
e3:SetCondition(c2542230.spcon)
e3:SetTarget(c2542230.sptg)
e3:SetOperation(c2542230.spop)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function c2542230.cost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
......@@ -46,30 +47,30 @@ function c2542230.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_DISABLED)
e2:SetOperation(c2542230.tgop)
e2:SetOperation(s.tgop)
e2:SetLabel(cid)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
function c2542230.tgop(e,tp,eg,ep,ev,re,r,rp)
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
if cid~=e:GetLabel() then return end
if e:GetOwner():IsRelateToChain(ev) then
e:GetOwner():CancelToGrave(false)
end
end
function c2542230.filter(c)
function s.filter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO)
end
function c2542230.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c2542230.filter(chkc) end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
if chk==0 then return e:IsCostChecked()
and Duel.IsExistingTarget(c2542230.filter,tp,LOCATION_MZONE,0,1,nil) end
and Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c2542230.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c2542230.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsLocation(LOCATION_SZONE) then return end
if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end
......@@ -80,7 +81,7 @@ function c2542230.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(c2542230.eqlimit)
e1:SetValue(s.eqlimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
......@@ -88,7 +89,7 @@ function c2542230.activate(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_DISABLE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(c2542230.discon)
e2:SetCondition(s.discon)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
Duel.AdjustInstantly(c)
......@@ -96,34 +97,34 @@ function c2542230.activate(e,tp,eg,ep,ev,re,r,rp)
c:CancelToGrave(false)
end
end
function c2542230.eqlimit(e,c)
function s.eqlimit(e,c)
return e:GetHandler():GetEquipTarget()==c
or c:IsControler(e:GetHandlerPlayer()) and c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO)
end
function c2542230.discon(e)
function s.discon(e)
local ec=e:GetHandler():GetEquipTarget()
return Duel.GetAttacker()==ec or Duel.GetAttackTarget()==ec
end
function c2542230.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(2542230,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c2542230.spcon(e,tp,eg,ep,ev,re,r,rp)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:GetFlagEffect(2542230)~=0 and Duel.GetCurrentPhase()==PHASE_END
return c:GetFlagEffect(id)~=0 and Duel.GetCurrentPhase()==PHASE_END
end
function c2542230.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsCode(70902743) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c2542230.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c2542230.spfilter(chkc,e,tp) end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c2542230.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c2542230.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c2542230.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
......
--アロマブレンド
local s,id,o=GetID()
function c25861589.initial_effect(c)
function s.initial_effect(c)
aux.AddCodeList(c,15177750,92266279,28265983)
--Activate
local e1=Effect.CreateEffect(c)
......
--アロマリリス-ローズマリー
local s,id,o=GetID()
function c30989084.initial_effect(c)
function s.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_PLANT),2,3)
......
--深淵竜アルバ・レナトゥス
function c3410461.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFunRep(c,68468459,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),1,127,true,true)
aux.AddContactFusionProcedure(c,c3410461.cfilter,LOCATION_MZONE,LOCATION_MZONE,Duel.SendtoGrave,REASON_COST)
aux.AddContactFusionProcedure(c,s.cfilter,LOCATION_MZONE,LOCATION_MZONE,Duel.SendtoGrave,REASON_COST)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
......@@ -22,34 +23,34 @@ function c3410461.initial_effect(c)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetOperation(c3410461.atkop)
e2:SetOperation(s.atkop)
c:RegisterEffect(e2)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(c3410461.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
--to hand/set
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(3410461,0))
e4:SetDescription(aux.Stringid(id,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_GRAVE)
e4:SetCondition(c3410461.thcon)
e4:SetTarget(c3410461.thtg)
e4:SetOperation(c3410461.thop)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function c3410461.branded_fusion_check(tp,sg,fc)
function s.branded_fusion_check(tp,sg,fc)
return #sg<2 or aux.gffcheck(sg,Card.IsFusionCode,68468459,Card.IsRace,RACE_DRAGON)
end
function c3410461.cfilter(c,fc)
function s.cfilter(c,fc)
return c:IsAbleToGraveAsCost() and (c:IsControler(fc:GetControler()) or c:IsFaceup())
end
function c3410461.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......@@ -58,23 +59,23 @@ function c3410461.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
function c3410461.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(3410461,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c3410461.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(3410461)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c3410461.thfilter(c)
function s.thfilter(c)
return c:GetType()==TYPE_SPELL and c:IsSetCard(0x46) and c:IsAbleToHand()
end
function c3410461.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c3410461.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c3410461.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c3410461.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
--痕喰竜ブリガンド
function c34848821.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,68468459,aux.FilterBoolFunction(Card.IsLevelAbove,8),1,true,true)
......@@ -18,60 +19,60 @@ function c34848821.initial_effect(c)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c34848821.imcon)
e2:SetTarget(c34848821.imval)
e2:SetValue(c34848821.imfilter)
e2:SetCondition(s.imcon)
e2:SetTarget(s.imval)
e2:SetValue(s.imfilter)
c:RegisterEffect(e2)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(c34848821.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
--to hand/spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(34848821,0))
e4:SetDescription(aux.Stringid(id,0))
e4:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,34848821)
e4:SetCondition(c34848821.thcon)
e4:SetTarget(c34848821.thtg)
e4:SetOperation(c34848821.thop)
e4:SetCountLimit(1,id)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function c34848821.branded_fusion_check(tp,sg,fc)
function s.branded_fusion_check(tp,sg,fc)
return aux.gffcheck(sg,Card.IsFusionCode,68468459,Card.IsLevelAbove,8)
end
function c34848821.imcon(e)
function s.imcon(e)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c34848821.imval(e,c)
function s.imval(e,c)
return c~=e:GetHandler()
end
function c34848821.imfilter(e,re,rp)
function s.imfilter(e,re,rp)
return aux.tgoval(e,re,rp) and re:IsActiveType(TYPE_MONSTER)
end
function c34848821.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(34848821,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c34848821.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(34848821)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c34848821.thfilter(c,e,tp)
function s.thfilter(c,e,tp)
if not (c:IsSetCard(0x14d) and c:IsType(TYPE_MONSTER) or c:IsCode(68468459)) then return false end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c34848821.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c34848821.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
end
function c34848821.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c34848821.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tc=g:GetFirst()
if tc then
......
--白の烙印
function c34995106.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,68468459)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(34995106,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,34995106)
e1:SetTarget(c34995106.target)
e1:SetOperation(c34995106.activate)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c34995106.regcon)
e2:SetOperation(c34995106.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(34995106,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,34995107)
e3:SetCondition(c34995106.setcon)
e3:SetTarget(c34995106.settg)
e3:SetOperation(c34995106.setop)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.setcon)
e3:SetTarget(s.settg)
e3:SetOperation(s.setop)
c:RegisterEffect(e3)
end
function c34995106.filter1(c,e)
function s.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c34995106.filter2(c,e)
function s.filter2(c,e)
return not c:IsImmuneToEffect(e)
end
function c34995106.spfilter(c,e,tp,m,f,chkf)
function s.spfilter(c,e,tp,m,f,chkf)
return (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c34995106.chkfilter(c,tp)
function s.chkfilter(c,tp)
return c:IsControler(tp) and c:IsCode(68468459)
end
function c34995106.exfilter(c,tp)
function s.exfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE)
end
function c34995106.fcheck(tp,sg,fc)
if sg:IsExists(c34995106.chkfilter,1,nil,tp) then
function s.fcheck(tp,sg,fc)
if sg:IsExists(s.chkfilter,1,nil,tp) then
return sg:IsExists(Card.IsRace,1,nil,RACE_DRAGON)
else
return sg:IsExists(Card.IsRace,1,nil,RACE_DRAGON) and not sg:IsExists(c34995106.exfilter,1,nil,tp)
return sg:IsExists(Card.IsRace,1,nil,RACE_DRAGON) and not sg:IsExists(s.exfilter,1,nil,tp)
end
end
function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c34995106.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(c34995106.filter1,tp,LOCATION_GRAVE,0,nil,e)
if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_GRAVE,0,nil,e)
if mg1:IsExists(s.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(s.chkfilter,1,nil,tp) then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c34995106.fcheck
local res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
......@@ -79,15 +80,15 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,tp,LOCATION_GRAVE)
end
function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c34995106.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(c34995106.filter1,tp,LOCATION_GRAVE,0,nil,e)
if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_GRAVE,0,nil,e)
if mg1:IsExists(s.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(s.chkfilter,1,nil,tp) then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c34995106.fcheck
local sg1=Duel.GetMatchingGroup(c34995106.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -95,7 +96,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c34995106.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
sg2=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
......@@ -121,22 +122,22 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
end
aux.FCheckAdditional=nil
end
function c34995106.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2)
return e:GetHandler():IsReason(REASON_COST) and re and re:IsActivated() and (code1==68468459 or code2==68468459)
end
function c34995106.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(34995106,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c34995106.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(34995106)>0
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c34995106.settg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c34995106.setop(e,tp,eg,ep,ev,re,r,rp)
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SSet(tp,c)
......
--歌氷麗月
function c39049051.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,39049051)
e1:SetTarget(c39049051.target)
e1:SetOperation(c39049051.activate)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--reg
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c39049051.regcon)
e2:SetOperation(c39049051.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
......@@ -23,31 +24,31 @@ function c39049051.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,39049052)
e3:SetCondition(c39049051.thcon)
e3:SetTarget(c39049051.thtg)
e3:SetOperation(c39049051.thop)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.thcon)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
function c39049051.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsRace(RACE_FAIRY+RACE_SPELLCASTER+RACE_WINDBEAST+RACE_BEASTWARRIOR) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c39049051.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c39049051.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,tp,LOCATION_HAND)
end
function c39049051.eqlimit(e,c)
function s.eqlimit(e,c)
return e:GetOwner()==c
end
function c39049051.drfilter(c)
function s.drfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsFaceup() and c:IsAbleToHand()
end
function c39049051.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c39049051.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.Equip(tp,c,tc)
......@@ -57,34 +58,34 @@ function c39049051.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c39049051.eqlimit)
e1:SetValue(s.eqlimit)
c:RegisterEffect(e1)
local hg=Duel.GetMatchingGroup(c39049051.drfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if hg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(39049051,2)) then
local hg=Duel.GetMatchingGroup(s.drfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if hg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.SendtoHand(hg,nil,REASON_EFFECT)
end
end
end
function c39049051.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_SZONE) and e:GetHandler():IsPreviousPosition(POS_FACEUP)
end
function c39049051.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(39049051,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c39049051.thfilter(c)
function s.thfilter(c)
return (c:IsSetCard(0x46) and c:IsType(TYPE_SPELL) or c:IsCode(6205579)) and c:IsAbleToHand()
end
function c39049051.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(39049051)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c39049051.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c39049051.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c39049051.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c39049051.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--灰燼竜バスタード
function c41373230.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,68468459,aux.FilterBoolFunction(Card.IsAttackAbove,2500),1,true,true)
......@@ -7,44 +8,44 @@ function c41373230.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(c41373230.matcheck)
e1:SetValue(s.matcheck)
c:RegisterEffect(e1)
--immune
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCondition(c41373230.imcon)
e2:SetOperation(c41373230.imop)
e2:SetCondition(s.imcon)
e2:SetOperation(s.imop)
c:RegisterEffect(e2)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(c41373230.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
--to hand/spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(41373230,0))
e4:SetDescription(aux.Stringid(id,0))
e4:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,41373230)
e4:SetCondition(c41373230.thcon)
e4:SetTarget(c41373230.thtg)
e4:SetOperation(c41373230.thop)
e4:SetCountLimit(1,id)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function c41373230.branded_fusion_check(tp,sg,fc)
function s.branded_fusion_check(tp,sg,fc)
return aux.gffcheck(sg,Card.IsFusionCode,68468459,Card.IsAttackAbove,2500)
end
function c41373230.matfilter(c)
function s.matfilter(c)
return c:IsFusionType(TYPE_MONSTER) and c:GetOriginalLevel()>0
end
function c41373230.matcheck(e,c)
local g=c:GetMaterial():Filter(c41373230.matfilter,nil)
function s.matcheck(e,c)
local g=c:GetMaterial():Filter(s.matfilter,nil)
local atk=g:GetSum(Card.GetOriginalLevel)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......@@ -53,42 +54,42 @@ function c41373230.matcheck(e,c)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_DISABLE)
c:RegisterEffect(e1)
end
function c41373230.imcon(e,tp,eg,ep,ev,re,r,rp)
function s.imcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c41373230.imop(e,tp,eg,ep,ev,re,r,rp)
function s.imop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(c41373230.efilter)
e1:SetValue(s.efilter)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
function c41373230.efilter(e,te)
function s.efilter(e,te)
local tc=te:GetOwner()
return tc~=e:GetHandler() and te:IsActiveType(TYPE_MONSTER) and te:IsActivated()
and te:GetActivateLocation()==LOCATION_MZONE and tc:IsSummonLocation(LOCATION_EXTRA)
end
function c41373230.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(41373230,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c41373230.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(41373230)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c41373230.thfilter(c,e,tp)
function s.thfilter(c,e,tp)
if not (c:IsSetCard(0x145) and c:IsType(TYPE_MONSTER) or c:IsCode(68468459)) then return false end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c41373230.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c41373230.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
end
function c41373230.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c41373230.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tc=g:GetFirst()
if tc then
......
--弾丸特急バレット・ライナー
function c52481437.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(52481437,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,52481437)
e1:SetCondition(c52481437.spcon)
e1:SetTarget(c52481437.sptg)
e1:SetOperation(c52481437.spop)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--attack cost
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ATTACK_COST)
e2:SetCost(c52481437.atcost)
e2:SetOperation(c52481437.atop)
e2:SetCost(s.atcost)
e2:SetOperation(s.atop)
c:RegisterEffect(e2)
--register to grave
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(c52481437.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(52481437,1))
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCountLimit(1,52481438)
e4:SetCountLimit(1,id+o)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_GRAVE)
e4:SetCondition(c52481437.thcon)
e4:SetTarget(c52481437.thtg)
e4:SetOperation(c52481437.thop)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function c52481437.cfilter(c)
function s.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_EARTH)
end
function c52481437.spcon(e,tp,eg,ep,ev,re,r,rp)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
return #g>0 and g:FilterCount(c52481437.cfilter,nil)==#g
return #g>0 and g:FilterCount(s.cfilter,nil)==#g
end
function c52481437.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c52481437.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c52481437.atcost(e,c,tp)
function s.atcost(e,c,tp)
return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_ONFIELD,0,2,e:GetHandler())
end
function c52481437.atop(e,tp,eg,ep,ev,re,r,rp)
function s.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_ONFIELD,0,2,2,e:GetHandler())
Duel.SendtoGrave(sg,REASON_COST)
end
function c52481437.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(52481437,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c52481437.thfilter(c)
return c:IsRace(RACE_MACHINE) and not c:IsCode(52481437) and c:IsAbleToHand()
function s.thfilter(c)
return c:IsRace(RACE_MACHINE) and not c:IsCode(id) and c:IsAbleToHand()
end
function c52481437.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(52481437)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c52481437.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c52481437.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c52481437.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c52481437.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,LOCATION_GRAVE)
end
function c52481437.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
--A BF-五月雨のソハヤ
function c53389254.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
......@@ -8,42 +9,42 @@ function c53389254.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c53389254.tncon)
e1:SetOperation(c53389254.tnop)
e1:SetCondition(s.tncon)
e1:SetOperation(s.tnop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c53389254.valcheck)
e2:SetValue(s.valcheck)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(53389254,0))
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCountLimit(1,53389254)
e3:SetCondition(c53389254.spcon1)
e3:SetTarget(c53389254.sptg1)
e3:SetOperation(c53389254.spop1)
e3:SetCountLimit(1,id)
e3:SetCondition(s.spcon1)
e3:SetTarget(s.sptg1)
e3:SetOperation(s.spop1)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(53389254,1))
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,53389255)
e4:SetCondition(c53389254.spcon2)
e4:SetCost(c53389254.spcost)
e4:SetTarget(c53389254.sptg2)
e4:SetOperation(c53389254.spop2)
e4:SetCountLimit(1,id+o)
e4:SetCondition(s.spcon2)
e4:SetCost(s.spcost)
e4:SetTarget(s.sptg2)
e4:SetOperation(s.spop2)
c:RegisterEffect(e4)
end
c53389254.treat_itself_tuner=true
function c53389254.valcheck(e,c)
s.treat_itself_tuner=true
function s.valcheck(e,c)
local g=c:GetMaterial()
if g:IsExists(Card.IsSetCard,1,nil,0x33) then
e:GetLabelObject():SetLabel(1)
......@@ -51,10 +52,10 @@ function c53389254.valcheck(e,c)
e:GetLabelObject():SetLabel(0)
end
end
function c53389254.tncon(e,tp,eg,ep,ev,re,r,rp)
function s.tncon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) and e:GetLabel()==1
end
function c53389254.tnop(e,tp,eg,ep,ev,re,r,rp)
function s.tnop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......@@ -64,44 +65,44 @@ function c53389254.tnop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
function c53389254.spcon1(e,tp,eg,ep,ev,re,r,rp)
function s.spcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c53389254.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsSetCard(0x1033) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c53389254.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c53389254.spfilter(chkc,e,tp) end
function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c53389254.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c53389254.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c53389254.spop1(e,tp,eg,ep,ev,re,r,rp)
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c53389254.spcon2(e,tp,eg,ep,ev,re,r,rp)
function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetTurnID()==Duel.GetTurnCount() and not e:GetHandler():IsReason(REASON_RETURN)
end
function c53389254.costfilter(c)
return c:IsCode(53389254) and c:IsAbleToRemoveAsCost()
function s.costfilter(c)
return c:IsCode(id) and c:IsAbleToRemoveAsCost()
end
function c53389254.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c53389254.costfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c53389254.costfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c53389254.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c53389254.spop2(e,tp,eg,ep,ev,re,r,rp)
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
......
--赫聖の妖騎士
function c53971455.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsLevel,4),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(53971455,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_LEAVE_DECK)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c53971455.atkcon)
e1:SetTarget(c53971455.atktg)
e1:SetOperation(c53971455.atkop)
e1:SetCondition(s.atkcon)
e1:SetTarget(s.atktg)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c53971455.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(53971455,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,53971455)
e3:SetCondition(c53971455.spcon)
e3:SetTarget(c53971455.sptg)
e3:SetOperation(c53971455.spop)
e3:SetCountLimit(1,id)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function c53971455.atkcon(e,tp,eg,ep,ev,re,r,rp)
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsPreviousLocation,1,nil,LOCATION_EXTRA)
end
function c53971455.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
end
function c53971455.atkfilter(c,e)
function s.atkfilter(c,e)
return c:IsFaceup() and not c:IsImmuneToEffect(e)
end
function c53971455.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c53971455.atkfilter,tp,LOCATION_MZONE,0,nil,e)
local g=Duel.GetMatchingGroup(s.atkfilter,tp,LOCATION_MZONE,0,nil,e)
if g:GetCount()>0 then
for tc in aux.Next(g) do
local e1=Effect.CreateEffect(c)
......@@ -58,7 +59,7 @@ function c53971455.atkop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1)
end
local sg=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(53971455,2)) then
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local tg=sg:Select(tp,1,1,nil)
......@@ -83,24 +84,24 @@ function c53971455.atkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function c53971455.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(53971455,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c53971455.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(53971455)>0
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c53971455.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_SPELLCASTER) and aux.AtkEqualsDef(c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c53971455.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c53971455.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c53971455.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c53971455.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
--ハーピィ・ハーピスト
function c56585883.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--change name
aux.EnableChangeCode(c,76812113,LOCATION_MZONE+LOCATION_GRAVE)
--return
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(56585883,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,56585883)
e2:SetTarget(c56585883.target)
e2:SetOperation(c56585883.operation)
e2:SetCountLimit(1,id)
e2:SetTarget(s.target)
e2:SetOperation(s.operation)
c:RegisterEffect(e2)
--reg
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetOperation(c56585883.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(56585883,1))
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCountLimit(1,56585884)
e4:SetCountLimit(1,id+o)
e4:SetRange(LOCATION_GRAVE)
e4:SetCondition(c56585883.thcon)
e4:SetTarget(c56585883.thtg)
e4:SetOperation(c56585883.thop)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function c56585883.filter1(c)
function s.filter1(c)
return c:IsFaceup() and c:IsRace(RACE_WINDBEAST) and c:IsAbleToHand()
end
function c56585883.filter2(c)
function s.filter2(c)
return c:IsFaceup() and c:IsAbleToHand()
end
function c56585883.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c56585883.filter1,tp,LOCATION_MZONE,0,1,e:GetHandler())
and Duel.IsExistingTarget(c56585883.filter2,tp,0,LOCATION_MZONE,1,nil) end
if chk==0 then return Duel.IsExistingTarget(s.filter1,tp,LOCATION_MZONE,0,1,e:GetHandler())
and Duel.IsExistingTarget(s.filter2,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g1=Duel.SelectTarget(tp,c56585883.filter1,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
local g1=Duel.SelectTarget(tp,s.filter1,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g2=Duel.SelectTarget(tp,c56585883.filter2,tp,0,LOCATION_MZONE,1,1,nil)
local g2=Duel.SelectTarget(tp,s.filter2,tp,0,LOCATION_MZONE,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0)
end
function c56585883.operation(e,tp,eg,ep,ev,re,r,rp)
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
function c56585883.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(56585883,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c56585883.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(56585883)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c56585883.thfilter(c)
function s.thfilter(c)
return c:IsAttackBelow(1500) and c:IsRace(RACE_WINDBEAST) and c:IsLevel(4) and c:IsAbleToHand()
end
function c56585883.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c56585883.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c56585883.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c56585883.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--ダイナレスラー・システゴ
function c56980148.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(56980148,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,56980148)
e1:SetTarget(c56980148.thtg)
e1:SetOperation(c56980148.tgop)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.tgop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c56980148.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(56980148,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetCountLimit(1,56980149)
e3:SetCountLimit(1,id+o)
e3:SetRange(LOCATION_GRAVE)
e3:SetCondition(c56980148.spcon)
e3:SetTarget(c56980148.sptg)
e3:SetOperation(c56980148.spop)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function c56980148.thfilter(c)
function s.thfilter(c)
return ((c:IsSetCard(0x11a) and c:IsType(TYPE_MONSTER)) or c:IsCode(90173539)) and c:IsAbleToHand()
end
function c56980148.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c56980148.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c56980148.tgop(e,tp,eg,ep,ev,re,r,rp)
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c56980148.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c56980148.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(56980148,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c56980148.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(56980148)>0 and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0 and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
end
function c56980148.spfilter(c,e,tp)
return c:IsSetCard(0x11a) and not c:IsCode(56980148) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
function s.spfilter(c,e,tp)
return c:IsSetCard(0x11a) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c56980148.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c56980148.spfilter(chkc,e,tp) end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c56980148.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c56980148.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c56980148.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
......
--光波鏡騎士
function c58383100.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(58383100,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c58383100.spcon)
e1:SetCost(c58383100.spcost)
e1:SetTarget(c58383100.sptg)
e1:SetOperation(c58383100.spop)
e1:SetCondition(s.spcon)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c58383100.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(58383100,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,58383100)
e3:SetCondition(c58383100.thcon)
e3:SetTarget(c58383100.thtg)
e3:SetOperation(c58383100.thop)
e3:SetCountLimit(1,id)
e3:SetCondition(s.thcon)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
function c58383100.cfilter(c,e,tp)
function s.cfilter(c,e,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE)
and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousSetCard(0xe5)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c58383100.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:GetCount()==1 and c58383100.cfilter(eg:GetFirst(),e,tp)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:GetCount()==1 and s.cfilter(eg:GetFirst(),e,tp)
end
function c58383100.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c58383100.filter(c,tp)
function s.filter(c,tp)
return c:IsAbleToGrave() and Duel.GetMZoneCount(tp,c)>0
end
function c58383100.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c58383100.filter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler(),tp) end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler(),tp) end
local ec=eg:GetFirst()
Duel.SetTargetCard(ec)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_ONFIELD)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,ec,1,0,0)
end
function c58383100.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=Duel.SelectMatchingCard(tp,c58383100.filter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil,tp)
local tg=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil,tp)
local tc=tg:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
local ec=Duel.GetFirstTarget()
......@@ -65,23 +66,23 @@ function c58383100.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function c58383100.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(58383100,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c58383100.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(58383100)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c58383100.thfilter(c)
function s.thfilter(c)
return c:IsSetCard(0xe5) and c:IsAbleToHand()
end
function c58383100.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c58383100.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c58383100.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c58383100.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--DDヴァイス・テュポーン
function c59123937.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(59123937,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,59123937)
e1:SetCost(c59123937.spcost)
e1:SetTarget(c59123937.sptg)
e1:SetOperation(c59123937.spop)
e1:SetCountLimit(1,id)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c59123937.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--fusion summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(59123937,1))
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,59123938)
e1:SetCondition(c59123937.condition)
e1:SetTarget(c59123937.target)
e1:SetOperation(c59123937.operation)
e1:SetCountLimit(1,id+o)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function c59123937.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0xaf) end
local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0xaf)
Duel.Release(g,REASON_COST)
end
function c59123937.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsLevel(7) and c:IsSetCard(0x10af) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c59123937.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c59123937.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c59123937.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c59123937.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c59123937.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(59123937,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c59123937.filter0(c)
function s.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c59123937.filter1(c,e)
function s.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c59123937.filter2(c,e,tp,m,f,gc,chkf)
function s.filter2(c,e,tp,m,f,gc,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x10af)
and c:IsLevelAbove(8) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,gc,chkf)
and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c59123937.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(59123937)~=0
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)~=0
end
function c59123937.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c59123937.filter0,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(c59123937.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
local mg1=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c59123937.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,c,chkf)
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,c,chkf)
end
end
return res
......@@ -90,12 +91,12 @@ function c59123937.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,1,tp,LOCATION_GRAVE)
end
function c59123937.operation(e,tp,eg,ep,ev,re,r,rp)
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) then return end
local mg1=Duel.GetMatchingGroup(c59123937.filter1,tp,LOCATION_GRAVE,0,nil,e)
local sg1=Duel.GetMatchingGroup(c59123937.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
local mg1=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_GRAVE,0,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -103,7 +104,7 @@ function c59123937.operation(e,tp,eg,ep,ev,re,r,rp)
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c59123937.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,c,chkf)
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,c,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
......
--烙印の絆
function c62022479.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,68468459)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(62022479,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,62022479)
e1:SetTarget(c62022479.target)
e1:SetOperation(c62022479.activate)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c62022479.regcon)
e2:SetOperation(c62022479.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(62022479,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,62022480)
e3:SetCondition(c62022479.setcon)
e3:SetTarget(c62022479.settg)
e3:SetOperation(c62022479.setop)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.setcon)
e3:SetTarget(s.settg)
e3:SetOperation(s.setop)
c:RegisterEffect(e3)
end
function c62022479.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return (c:IsFaceup() or c:IsLocation(LOCATION_HAND+LOCATION_GRAVE)) and c:IsCode(68468459) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c62022479.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c62022479.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED)
end
function c62022479.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c62022479.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c62022479.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2)
return e:GetHandler():IsReason(REASON_COST) and re and re:IsActivated() and (code1==68468459 or code2==68468459)
end
function c62022479.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(62022479,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c62022479.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(62022479)>0
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c62022479.settg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c62022479.setop(e,tp,eg,ep,ev,re,r,rp)
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SSet(tp,c)
......
--烙印凶鳴
function c67100549.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,68468459)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(67100549,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCondition(c67100549.conditon)
e1:SetTarget(c67100549.target)
e1:SetOperation(c67100549.activate)
e1:SetCondition(s.conditon)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c67100549.regcon)
e2:SetOperation(c67100549.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(67100549,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,67100549)
e3:SetCountLimit(1,id)
e3:SetHintTiming(TIMING_END_PHASE)
e3:SetCondition(c67100549.setcon)
e3:SetTarget(c67100549.settg)
e3:SetOperation(c67100549.setop)
e3:SetCondition(s.setcon)
e3:SetTarget(s.settg)
e3:SetOperation(s.setop)
c:RegisterEffect(e3)
if not c67100549.global_check then
c67100549.global_check=true
if not s.global_check then
s.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_TO_GRAVE)
ge1:SetCondition(c67100549.checkcon)
ge1:SetOperation(c67100549.checkop)
ge1:SetCondition(s.checkcon)
ge1:SetOperation(s.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function c67100549.checkcon(e,tp,eg,ep,ev,re,r,rp)
function s.checkcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsType,1,nil,TYPE_FUSION)
end
function c67100549.checkop(e,tp,eg,ep,ev,re,r,rp)
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(Card.IsType,nil,TYPE_FUSION)
local tc=g:GetFirst()
while tc do
if Duel.GetFlagEffect(tc:GetControler(),67100549)==0 then
Duel.RegisterFlagEffect(tc:GetControler(),67100549,RESET_PHASE+PHASE_END,0,1)
if Duel.GetFlagEffect(tc:GetControler(),id)==0 then
Duel.RegisterFlagEffect(tc:GetControler(),id,RESET_PHASE+PHASE_END,0,1)
end
if Duel.GetFlagEffect(0,67100549)>0 and Duel.GetFlagEffect(1,67100549)>0 then
if Duel.GetFlagEffect(0,id)>0 and Duel.GetFlagEffect(1,id)>0 then
break
end
tc=g:GetNext()
end
end
function c67100549.conditon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,67100549)>0
function s.conditon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,id)>0
end
function c67100549.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c67100549.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c67100549.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c67100549.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c67100549.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c67100549.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2)
return e:GetHandler():IsReason(REASON_COST) and re and re:IsActivated() and (code1==68468459 or code2==68468459)
end
function c67100549.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(67100549,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c67100549.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(67100549)>0 and Duel.GetCurrentPhase()&PHASE_END~=0
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0 and Duel.GetCurrentPhase()&PHASE_END~=0
end
function c67100549.settg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c67100549.setop(e,tp,eg,ep,ev,re,r,rp)
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SSet(tp,c)
......
--捕食植物ブフォリキュラ
local s,id,o=GetID()
function c70427670.initial_effect(c)
function s.initial_effect(c)
aux.EnablePendulumAttribute(c)
--Pendulum Effect : Fusion Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(70427670,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,70427670)
e1:SetTarget(c70427670.fustg)
e1:SetOperation(c70427670.fusop)
e1:SetCountLimit(1,id)
e1:SetTarget(s.fustg)
e1:SetOperation(s.fusop)
c:RegisterEffect(e1)
--Monster Effect : Send to Hand (Pendulum Monster)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(70427670,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCountLimit(1,70427670+o)
e2:SetCondition(c70427670.thcon)
e2:SetTarget(c70427670.thtg)
e2:SetOperation(c70427670.thop)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c70427670.fusfilter1(c,e)
function s.fusfilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c70427670.fusfilter2(c,e,tp,m,f,chkf)
function s.fusfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsAttribute(ATTRIBUTE_DARK) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c70427670.fustg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.fustg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c70427670.fusfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
local res=Duel.IsExistingMatchingCard(s.fusfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c70427670.fusfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
res=Duel.IsExistingMatchingCard(s.fusfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c70427670.fusop(e,tp,eg,ep,ev,re,r,rp)
function s.fusop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c70427670.fusfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c70427670.fusfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.fusfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.fusfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -61,7 +61,7 @@ function c70427670.fusop(e,tp,eg,ep,ev,re,r,rp)
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c70427670.fusfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
sg2=Duel.GetMatchingGroup(s.fusfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
......@@ -83,20 +83,20 @@ function c70427670.fusop(e,tp,eg,ep,ev,re,r,rp)
tc:CompleteProcedure()
end
end
function c70427670.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup() and c:IsLocation(LOCATION_EXTRA)) and r==REASON_FUSION
end
function c70427670.thfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_PENDULUM) and not c:IsCode(70427670) and c:IsAbleToHand()
function s.thfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_PENDULUM) and not c:IsCode(id) and c:IsAbleToHand()
end
function c70427670.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c70427670.thfilter,tp,LOCATION_EXTRA,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c70427670.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c70427670.thfilter,tp,LOCATION_EXTRA,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
......
--太古の白石
function c71039903.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetOperation(c71039903.regop)
e1:SetOperation(s.regop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(71039903,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,71039903)
e2:SetCountLimit(1,id)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c71039903.target)
e2:SetOperation(c71039903.operation)
e2:SetTarget(s.target)
e2:SetOperation(s.operation)
c:RegisterEffect(e2)
end
function c71039903.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(71039903,1))
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1)
e1:SetTarget(c71039903.sptg)
e1:SetOperation(c71039903.spop)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
function c71039903.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsSetCard(0xdd) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c71039903.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c71039903.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c71039903.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c71039903.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c71039903.filter(c)
function s.filter(c)
return c:IsSetCard(0xdd) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c71039903.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c71039903.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c71039903.filter,tp,LOCATION_GRAVE,0,1,nil) end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c71039903.filter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c71039903.operation(e,tp,eg,ep,ev,re,r,rp)
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 then
end
......
--アロマリリス-マグノリア
local s,id,o=GetID()
function c73167098.initial_effect(c)
function s.initial_effect(c)
--material
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0xc9),aux.FilterBoolFunction(Card.IsRace,RACE_PLANT),true)
c:EnableReviveLimit()
......
--ボティス
function c75311421.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c75311421.thtg)
e1:SetOperation(c75311421.thop)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCondition(c75311421.regcon)
e2:SetOperation(c75311421.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1)
e3:SetCondition(c75311421.seqcon)
e3:SetTarget(c75311421.seqtg)
e3:SetOperation(c75311421.seqop)
e3:SetCondition(s.seqcon)
e3:SetTarget(s.seqtg)
e3:SetOperation(s.seqop)
c:RegisterEffect(e3)
end
function c75311421.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 and Duel.IsPlayerCanRemove(tp) end
end
function c75311421.rmfilter(c,g)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and g:IsExists(c75311421.thfilter,1,c,c:GetCode())
function s.rmfilter(c,g)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and g:IsExists(s.thfilter,1,c,c:GetCode())
end
function c75311421.thfilter(c,code)
function s.thfilter(c,code)
return c:IsCode(code) and c:IsAbleToHand()
end
function c75311421.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<3 then return end
Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3)
local dg=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local sg=g:Filter(c75311421.rmfilter,nil,dg)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(75311421,0)) then
local sg=g:Filter(s.rmfilter,nil,dg)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rc=sg:Select(tp,1,1,nil):GetFirst()
Duel.Remove(rc,POS_FACEUP,REASON_EFFECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc=dg:FilterSelect(tp,c75311421.thfilter,1,1,rc,rc:GetCode())
local tc=dg:FilterSelect(tp,s.thfilter,1,1,rc,rc:GetCode())
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
Duel.ShuffleDeck(tp)
end
function c75311421.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_NORMAL)
end
function c75311421.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(75311421,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c75311421.seqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(75311421)>0
function s.seqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c75311421.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)>2 end
end
function c75311421.seqop(e,tp,eg,ep,ev,re,r,rp)
function s.seqop(e,tp,eg,ep,ev,re,r,rp)
Duel.SortDecktop(tp,tp,3)
end
--焔聖騎士-ローラン
function c81570454.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(81570454,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,81570454)
e1:SetCountLimit(1,id)
e1:SetCondition(aux.dscon)
e1:SetTarget(c81570454.eqtg)
e1:SetOperation(c81570454.eqop)
e1:SetTarget(s.eqtg)
e1:SetOperation(s.eqop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c81570454.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(81570454,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,81570455)
e3:SetCondition(c81570454.thcon)
e3:SetTarget(c81570454.thtg)
e3:SetOperation(c81570454.thop)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.thcon)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
function c81570454.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c81570454.eqop(e,tp,eg,ep,ev,re,r,rp)
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
......@@ -53,7 +54,7 @@ function c81570454.eqop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c81570454.eqlimit)
e1:SetValue(s.eqlimit)
e1:SetLabelObject(tc)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
......@@ -63,26 +64,26 @@ function c81570454.eqop(e,tp,eg,ep,ev,re,r,rp)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
end
function c81570454.eqlimit(e,c)
function s.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c81570454.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(81570454,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c81570454.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(81570454)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c81570454.thfilter(c)
return ((c:IsAttribute(ATTRIBUTE_FIRE) and c:IsRace(RACE_WARRIOR)) or c:IsType(TYPE_EQUIP)) and not c:IsCode(81570454) and c:IsAbleToHand()
function s.thfilter(c)
return ((c:IsAttribute(ATTRIBUTE_FIRE) and c:IsRace(RACE_WARRIOR)) or c:IsType(TYPE_EQUIP)) and not c:IsCode(id) and c:IsAbleToHand()
end
function c81570454.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c81570454.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c81570454.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c81570454.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--彼岸の悪鬼 スカラマリオン
function c84764038.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--self destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SELF_DESTROY)
e1:SetCondition(c84764038.sdcon)
e1:SetCondition(s.sdcon)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(84764038,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,84764038)
e2:SetCondition(c84764038.sscon)
e2:SetTarget(c84764038.sstg)
e2:SetOperation(c84764038.ssop)
e2:SetCountLimit(1,id)
e2:SetCondition(s.sscon)
e2:SetTarget(s.sstg)
e2:SetOperation(s.ssop)
c:RegisterEffect(e2)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(c84764038.regop)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(84764038,1))
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCountLimit(1,84764038)
e4:SetCountLimit(1,id)
e4:SetRange(LOCATION_GRAVE)
e4:SetCondition(c84764038.thcon)
e4:SetTarget(c84764038.thtg)
e4:SetOperation(c84764038.thop)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function c84764038.sdfilter(c)
function s.sdfilter(c)
return c:IsFacedown() or not c:IsSetCard(0xb1)
end
function c84764038.sdcon(e)
return Duel.IsExistingMatchingCard(c84764038.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
function s.sdcon(e)
return Duel.IsExistingMatchingCard(s.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c84764038.filter(c)
function s.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c84764038.sscon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c84764038.filter,tp,LOCATION_ONFIELD,0,1,nil)
function s.sscon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c84764038.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c84764038.ssop(e,tp,eg,ep,ev,re,r,rp)
function s.ssop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c84764038.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(84764038,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c84764038.thfilter(c)
function s.thfilter(c)
return c:IsLevel(3) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_FIEND)
and not c:IsCode(84764038) and c:IsAbleToHand()
and not c:IsCode(id) and c:IsAbleToHand()
end
function c84764038.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(84764038)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c84764038.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c84764038.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c84764038.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c84764038.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--HSR快刀乱破ズール
function c86943389.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--Double ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(86943389,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_START)
e1:SetCondition(c86943389.atkcon)
e1:SetOperation(c86943389.atkop)
e1:SetCondition(s.atkcon)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c86943389.regcon)
e2:SetOperation(c86943389.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(86943389,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCondition(c86943389.thcon)
e3:SetTarget(c86943389.thtg)
e3:SetOperation(c86943389.thop)
e3:SetCondition(s.thcon)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
function c86943389.atkcon(e,tp,eg,ep,ev,re,r,rp)
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and bc:IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c86943389.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
......@@ -48,28 +49,28 @@ function c86943389.atkop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e1)
end
end
function c86943389.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c86943389.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(86943389,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c86943389.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(86943389)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c86943389.thfilter(c)
return c:IsSetCard(0x2016) and not c:IsCode(86943389) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
function s.thfilter(c)
return c:IsSetCard(0x2016) and not c:IsCode(id) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c86943389.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c86943389.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c86943389.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c86943389.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c86943389.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
--烙印竜アルビオン
function c87746184.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,68468459,aux.FilterBoolFunction(Card.IsFusionAttribute,ATTRIBUTE_LIGHT),1,true,true)
--fusion summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(87746184,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,87746184)
e1:SetCondition(c87746184.condition)
e1:SetTarget(c87746184.target)
e1:SetOperation(c87746184.activate)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c87746184.regop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--to hand/set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(87746184,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,87746185)
e3:SetCondition(c87746184.thcon)
e3:SetTarget(c87746184.thtg)
e3:SetOperation(c87746184.thop)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.thcon)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
function c87746184.branded_fusion_check(tp,sg,fc)
function s.branded_fusion_check(tp,sg,fc)
return aux.gffcheck(sg,Card.IsFusionCode,68468459,Card.IsFusionAttribute,ATTRIBUTE_LIGHT)
end
function c87746184.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and Duel.GetCurrentPhase()&(PHASE_DAMAGE+PHASE_DAMAGE_CAL)==0
end
function c87746184.filter1(c,e)
function s.filter1(c,e)
return c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c87746184.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsLevelBelow(8) and not c:IsCode(87746184) and (not f or f(c))
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsLevelBelow(8) and not c:IsCode(id) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c87746184.filter3(c,e)
function s.filter3(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c87746184.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c87746184.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c87746184.filter3,tp,LOCATION_GRAVE,0,nil,e)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter3,tp,LOCATION_GRAVE,0,nil,e)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c87746184.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c87746184.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
......@@ -72,13 +73,13 @@ function c87746184.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_HAND+LOCATION_GRAVE)
end
function c87746184.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
if Duel.GetCurrentPhase()&(PHASE_DAMAGE+PHASE_DAMAGE_CAL)~=0 then return end
local mg1=Duel.GetFusionMaterial(tp):Filter(c87746184.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c87746184.filter3,tp,LOCATION_GRAVE,0,nil,e)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter3,tp,LOCATION_GRAVE,0,nil,e)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c87746184.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -86,7 +87,7 @@ function c87746184.activate(e,tp,eg,ep,ev,re,r,rp)
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c87746184.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
......@@ -108,23 +109,23 @@ function c87746184.activate(e,tp,eg,ep,ev,re,r,rp)
tc:CompleteProcedure()
end
end
function c87746184.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(87746184,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c87746184.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(87746184)>0
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c87746184.thfilter(c)
function s.thfilter(c)
if not (c:IsSetCard(0x15d) and c:IsType(TYPE_SPELL+TYPE_TRAP)) then return false end
return c:IsAbleToHand() or c:IsSSetable()
end
function c87746184.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c87746184.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
end
function c87746184.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c87746184.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
if tc:IsAbleToHand() and (not tc:IsSSetable() or Duel.SelectOption(tp,1190,1153)==0) then
......
......@@ -43,10 +43,10 @@ function s.fscon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function c92003832.spfilter1(c,e)
function s.spfilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c92003832.spfilter2(c,e,tp,m,f,chkf)
function s.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x192) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
......@@ -54,14 +54,14 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c92003832.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
local res=Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c92003832.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
res=Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
......@@ -70,8 +70,8 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c92003832.spfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c92003832.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.spfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -79,7 +79,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c92003832.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
sg2=Duel.GetMatchingGroup(s.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
......
--烙印の裁き
function c93595154.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,68468459)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93595154,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(c93595154.target)
e1:SetOperation(c93595154.activate)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c93595154.regcon)
e2:SetOperation(c93595154.regop)
e2:SetCondition(s.regcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93595154,1))
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,93595154)
e3:SetCountLimit(1,id)
e3:SetHintTiming(TIMING_END_PHASE)
e3:SetCondition(c93595154.setcon)
e3:SetTarget(c93595154.settg)
e3:SetOperation(c93595154.setop)
e3:SetCondition(s.setcon)
e3:SetTarget(s.settg)
e3:SetOperation(s.setop)
c:RegisterEffect(e3)
end
function c93595154.filter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsLevelAbove(8) and Duel.IsExistingMatchingCard(c93595154.desfilter,tp,0,LOCATION_MZONE,1,nil,c:GetAttack())
function s.filter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsLevelAbove(8) and Duel.IsExistingMatchingCard(s.desfilter,tp,0,LOCATION_MZONE,1,nil,c:GetAttack())
end
function c93595154.desfilter(c,atk)
function s.desfilter(c,atk)
return c:IsFaceup() and c:IsAttackAbove(atk)
end
function c93595154.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c93595154.filter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c93595154.filter,tp,LOCATION_MZONE,0,1,nil,tp) end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c93595154.filter,tp,LOCATION_MZONE,0,1,1,nil,tp)
local dg=Duel.GetMatchingGroup(c93595154.desfilter,tp,0,LOCATION_MZONE,nil,g:GetFirst():GetAttack())
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil,tp)
local dg=Duel.GetMatchingGroup(s.desfilter,tp,0,LOCATION_MZONE,nil,g:GetFirst():GetAttack())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,dg:GetCount(),0,0)
end
function c93595154.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local g=Duel.GetMatchingGroup(c93595154.desfilter,tp,0,LOCATION_MZONE,nil,tc:GetAttack())
local g=Duel.GetMatchingGroup(s.desfilter,tp,0,LOCATION_MZONE,nil,tc:GetAttack())
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
end
function c93595154.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2)
return e:GetHandler():IsReason(REASON_COST) and re and re:IsActivated() and (code1==68468459 or code2==68468459)
end
function c93595154.regop(e,tp,eg,ep,ev,re,r,rp)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(93595154,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c93595154.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(93595154)>0 and Duel.GetCurrentPhase()&PHASE_END~=0
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0 and Duel.GetCurrentPhase()&PHASE_END~=0
end
function c93595154.settg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c93595154.setop(e,tp,eg,ep,ev,re,r,rp)
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SSet(tp,c)
......
--RR-ミミクリー・レイニアス
function c96345188.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c96345188.lvcon)
e1:SetTarget(c96345188.lvtg)
e1:SetOperation(c96345188.lvop)
e1:SetCondition(s.lvcon)
e1:SetTarget(s.lvtg)
e1:SetOperation(s.lvop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,96345188)
e2:SetCondition(c96345188.thcon)
e2:SetCountLimit(1,id)
e2:SetCondition(s.thcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c96345188.thtg)
e2:SetOperation(c96345188.thop)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
if not c96345188.global_check then
c96345188.global_check=true
if not s.global_check then
s.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SUMMON_SUCCESS)
ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
ge1:SetOperation(aux.sumreg)
ge1:SetLabel(96345188)
ge1:SetLabel(id)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
ge2:SetLabel(96345188)
ge2:SetLabel(id)
Duel.RegisterEffect(ge2,0)
end
end
function c96345188.lvcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(96345188)>0
function s.lvcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function c96345188.filter(c)
function s.filter(c)
return c:IsFaceup() and c:GetLevel()>0 and c:IsSetCard(0xba)
end
function c96345188.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c96345188.filter,tp,LOCATION_MZONE,0,1,nil) end
function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function c96345188.lvop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c96345188.filter,tp,LOCATION_MZONE,0,nil)
function s.lvop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
......@@ -58,19 +59,19 @@ function c96345188.lvop(e,tp,eg,ep,ev,re,r,rp)
tc=g:GetNext()
end
end
function c96345188.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetTurnID()==Duel.GetTurnCount() and not e:GetHandler():IsReason(REASON_RETURN)
end
function c96345188.thfilter(c)
return c:IsSetCard(0xba) and not c:IsCode(96345188) and c:IsAbleToHand()
function s.thfilter(c)
return c:IsSetCard(0xba) and not c:IsCode(id) and c:IsAbleToHand()
end
function c96345188.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c96345188.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c96345188.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c96345188.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
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